Add npc text color constants
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@@ -62,7 +62,7 @@ FiveIsland_MemorialPillar_EventScript_PlaceLemonade::
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delay 45
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applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestLeft
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waitmovement 0
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textcolor 0
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textcolor NPC_TEXT_COLOR_MALE
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msgbox FiveIsland_MemorialPillar_Text_ThankYouPleaseTakeThis
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giveitem ITEM_TM42
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compare VAR_RESULT, FALSE
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