Add npc text color constants
This commit is contained in:
@@ -29,7 +29,7 @@ FourIsland_OnFrame::
|
||||
|
||||
FourIsland_EventScript_RivalScene::
|
||||
lockall
|
||||
textcolor 0
|
||||
textcolor NPC_TEXT_COLOR_MALE
|
||||
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFastestDown
|
||||
waitmovement 0
|
||||
playbgm MUS_ENCOUNTER_RIVAL, 0
|
||||
@@ -110,7 +110,7 @@ FourIsland_EventScript_DaycareAcceptEgg::
|
||||
end
|
||||
|
||||
FourIsland_EventScript_DaycareReceivedEgg::
|
||||
textcolor 3
|
||||
textcolor NPC_TEXT_COLOR_NEUTRAL
|
||||
message DayCare_Text_ReceivedEgg
|
||||
call EventScript_RestorePrevTextColor
|
||||
playfanfare MUS_LEVEL_UP
|
||||
|
||||
Reference in New Issue
Block a user