Add npc text color constants
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@@ -20,7 +20,7 @@ PokemonTower_2F_EventScript_RivalTriggerDown::
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end
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PokemonTower_2F_EventScript_Rival::
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textcolor 0
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textcolor NPC_TEXT_COLOR_MALE
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playbgm MUS_ENCOUNTER_RIVAL, 0
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compare VAR_TEMP_1, 0
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call_if_eq PokemonTower_2F_EventScript_RivalFacePlayerRight
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