Add npc text color constants
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@@ -14,7 +14,7 @@ SevenIsland_SevaultCanyon_House_EventScript_BaldingMan::
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applymovement LOCALID_BALDING_MAN, Movement_FacePlayer
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waitmovement 0
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msgbox SevenIsland_SevaultCanyon_House_Text_ChanseyDanceJoinIn
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textcolor 3
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textcolor NPC_TEXT_COLOR_NEUTRAL
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msgbox SevenIsland_SevaultCanyon_House_Text_WouldYouLikeToDance, MSGBOX_YESNO
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compare VAR_RESULT, NO
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goto_if_eq SevenIsland_SevaultCanyon_House_EventScript_DeclineDance
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@@ -48,7 +48,7 @@ SevenIsland_SevaultCanyon_House_EventScript_AlreadyDanced::
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end
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SevenIsland_SevaultCanyon_House_EventScript_DeclineDance::
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textcolor 0
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textcolor NPC_TEXT_COLOR_MALE
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msgbox SevenIsland_SevaultCanyon_House_Text_ComeOnDance
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release
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end
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