@@ -552,6 +552,7 @@
|
||||
#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3)
|
||||
#define WININ_WIN0_OBJ (1 << 4)
|
||||
#define WININ_WIN0_CLR (1 << 5)
|
||||
#define WININ_WIN0_ALL (WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR)
|
||||
#define WININ_WIN1_BG0 (1 << 8)
|
||||
#define WININ_WIN1_BG1 (1 << 9)
|
||||
#define WININ_WIN1_BG2 (1 << 10)
|
||||
@@ -559,6 +560,7 @@
|
||||
#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3)
|
||||
#define WININ_WIN1_OBJ (1 << 12)
|
||||
#define WININ_WIN1_CLR (1 << 13)
|
||||
#define WININ_WIN1_ALL (WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR)
|
||||
|
||||
#define WINOUT_WIN01_BG0 (1 << 0)
|
||||
#define WINOUT_WIN01_BG1 (1 << 1)
|
||||
@@ -567,6 +569,7 @@
|
||||
#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3)
|
||||
#define WINOUT_WIN01_OBJ (1 << 4)
|
||||
#define WINOUT_WIN01_CLR (1 << 5)
|
||||
#define WINOUT_WIN01_ALL (WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR)
|
||||
#define WINOUT_WINOBJ_BG0 (1 << 8)
|
||||
#define WINOUT_WINOBJ_BG1 (1 << 9)
|
||||
#define WINOUT_WINOBJ_BG2 (1 << 10)
|
||||
@@ -574,6 +577,7 @@
|
||||
#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3)
|
||||
#define WINOUT_WINOBJ_OBJ (1 << 12)
|
||||
#define WINOUT_WINOBJ_CLR (1 << 13)
|
||||
#define WINOUT_WINOBJ_ALL (WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR)
|
||||
|
||||
#define WIN_RANGE(a, b) (((a) << 8) | (b))
|
||||
#define WIN_RANGE2(a, b) ((b) | ((a) << 8))
|
||||
@@ -584,8 +588,10 @@
|
||||
#define BLDCNT_TGT1_BG1 (1 << 1)
|
||||
#define BLDCNT_TGT1_BG2 (1 << 2)
|
||||
#define BLDCNT_TGT1_BG3 (1 << 3)
|
||||
#define BLDCNT_TGT1_BG_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3)
|
||||
#define BLDCNT_TGT1_OBJ (1 << 4)
|
||||
#define BLDCNT_TGT1_BD (1 << 5)
|
||||
#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG_ALL | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD)
|
||||
// Bits 6-7 select the special effect
|
||||
#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect
|
||||
#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA)
|
||||
@@ -596,9 +602,10 @@
|
||||
#define BLDCNT_TGT2_BG1 (1 << 9)
|
||||
#define BLDCNT_TGT2_BG2 (1 << 10)
|
||||
#define BLDCNT_TGT2_BG3 (1 << 11)
|
||||
#define BLDCNT_TGT2_BG_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3)
|
||||
#define BLDCNT_TGT2_OBJ (1 << 12)
|
||||
#define BLDCNT_TGT2_BD (1 << 13)
|
||||
#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD)
|
||||
#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG_ALL | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD)
|
||||
|
||||
// BLDALPHA
|
||||
#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1))
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
#ifndef GUARD_INTRO_H
|
||||
#define GUARD_INTRO_H
|
||||
|
||||
void CB2_CopyrightScreen(void);
|
||||
void c2_copyright_1(void);
|
||||
void CB2_InitCopyrightScreenAfterTitleScreen(void);
|
||||
void CB2_InitCopyrightScreenAfterBootup(void);
|
||||
|
||||
#endif //GUARD_INTRO_H
|
||||
|
||||
+3
-2
@@ -15,8 +15,9 @@ u16 Random2(void);
|
||||
|
||||
// The number 1103515245 comes from the example implementation of rand and srand
|
||||
// in the ISO C standard.
|
||||
#define ISO_RANDOMIZE1(val)(1103515245 * (val) + 24691)
|
||||
#define ISO_RANDOMIZE2(val)(1103515245 * (val) + 12345)
|
||||
#define RAND_MULT 1103515245
|
||||
#define ISO_RANDOMIZE1(val)(RAND_MULT * (val) + 24691)
|
||||
#define ISO_RANDOMIZE2(val)(RAND_MULT * (val) + 12345)
|
||||
|
||||
//Sets the initial seed value of the pseudorandom number generator
|
||||
void SeedRng(u16 seed);
|
||||
|
||||
+5
-2
@@ -7,6 +7,9 @@
|
||||
#define SPRITE_NONE 0xFF
|
||||
#define TAG_NONE 0xFFFF
|
||||
|
||||
// Given to SetSpriteMatrixAnchor to skip anchoring one of the coords.
|
||||
#define NO_ANCHOR 0x800
|
||||
|
||||
struct SpriteSheet
|
||||
{
|
||||
const void *data; // Raw uncompressed pixel data
|
||||
@@ -228,7 +231,7 @@ struct Sprite
|
||||
u16 animEnded:1; //0x10
|
||||
u16 affineAnimEnded:1; //0x20
|
||||
u16 usingSheet:1; //0x40
|
||||
u16 flags_f:1; //0x80
|
||||
u16 anchored:1; //0x80
|
||||
|
||||
/*0x40*/ u16 sheetTileStart;
|
||||
|
||||
@@ -316,6 +319,6 @@ void ClearSpriteCopyRequests(void);
|
||||
void ResetAffineAnimData(void);
|
||||
void FreeSpriteTilesIfNotUsingSheet(struct Sprite *sprite);
|
||||
s16 AllocSpriteTiles(u16 tileCount);
|
||||
void obj_pos2_update_enable(struct Sprite* sprite, s16 xmod, s16 ymod);
|
||||
void SetSpriteMatrixAnchor(struct Sprite* sprite, s16 xmod, s16 ymod);
|
||||
|
||||
#endif //GUARD_SPRITE_H
|
||||
|
||||
Reference in New Issue
Block a user