Fix formatting and add tileset_anims.h

This commit is contained in:
ultima-soul
2019-08-05 15:08:14 -07:00
parent 7ae9d90566
commit fe81e11f49
2 changed files with 12 additions and 3 deletions
+3 -3
View File
@@ -45,7 +45,7 @@ static void AppendTilesetAnimToBuffer(const u16 *src, u16 *dest, u16 size)
sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].src = src;
sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].dest = dest;
sTilesetDMA3TransferBuffer[sTilesetDMA3TransferBufferSize].size = size;
sTilesetDMA3TransferBufferSize ++;
sTilesetDMA3TransferBufferSize++;
}
}
@@ -53,7 +53,7 @@ void TransferTilesetAnimsBuffer(void)
{
int i;
for (i = 0; i < sTilesetDMA3TransferBufferSize; i ++)
for (i = 0; i < sTilesetDMA3TransferBufferSize; i++)
DmaCopy16(3, sTilesetDMA3TransferBuffer[i].src, sTilesetDMA3TransferBuffer[i].dest, sTilesetDMA3TransferBuffer[i].size);
sTilesetDMA3TransferBufferSize = 0;
@@ -245,4 +245,4 @@ void sub_8070380(void)
sSecondaryTilesetAnimCounter = 0;
sSecondaryTilesetAnimCounterMax = 256;
sSecondaryTilesetAnimCallback = sub_8070368;
}
}