Fix formatting and add tileset_anims.h
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#ifndef GUARD_TILESET_ANIMS_H
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#define GUARD_TILESET_ANIMS_H
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void InitTilesetAnimations(void);
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void InitSecondaryTilesetAnimation(void);
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void UpdateTilesetAnimations(void);
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void TransferTilesetAnimsBuffer(void);
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#endif // GUARD_TILESET_ANIMS_H
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