PokemonMansion_B1F_MapScripts:: map_script MAP_SCRIPT_ON_LOAD, PokemonMansion_B1F_OnLoad .byte 0 PokemonMansion_B1F_OnLoad:: call_if_set FLAG_POKEMON_MANSION_SWITCH_STATE, PokemonMansion_EventScript_PressSwitch_B1F end PokemonMansion_B1F_EventScript_Statue:: lockall setvar VAR_0x8004, 3 call PokemonMansion_EventScript_SecretSwitch playse SE_UNLOCK special DrawWholeMapView waitse releaseall end PokemonMansion_B1F_EventScript_DiarySep1st:: msgbox PokemonMansion_B1F_Text_MewtwoIsFarTooPowerful, MSGBOX_SIGN end PokemonMansion_B1F_EventScript_Lewis:: trainerbattle_single TRAINER_BURGLAR_LEWIS, PokemonMansion_B1F_Text_LewisIntro, PokemonMansion_B1F_Text_LewisDefeat specialvar VAR_RESULT, ShouldTryRematchBattle goto_if_eq VAR_RESULT, TRUE, PokemonMansion_B1F_EventScript_LewisRematch msgbox PokemonMansion_B1F_Text_LewisPostBattle, MSGBOX_AUTOCLOSE end PokemonMansion_B1F_EventScript_LewisRematch:: trainerbattle_rematch TRAINER_BURGLAR_LEWIS, PokemonMansion_B1F_Text_LewisIntro, PokemonMansion_B1F_Text_LewisDefeat msgbox PokemonMansion_B1F_Text_LewisPostBattle, MSGBOX_AUTOCLOSE end PokemonMansion_B1F_EventScript_Ivan:: trainerbattle_single TRAINER_SCIENTIST_IVAN, PokemonMansion_B1F_Text_IvanIntro, PokemonMansion_B1F_Text_IvanDefeat specialvar VAR_RESULT, ShouldTryRematchBattle goto_if_eq VAR_RESULT, TRUE, PokemonMansion_B1F_EventScript_IvanRematch msgbox PokemonMansion_B1F_Text_IvanPostBattle, MSGBOX_AUTOCLOSE end PokemonMansion_B1F_EventScript_IvanRematch:: trainerbattle_rematch TRAINER_SCIENTIST_IVAN, PokemonMansion_B1F_Text_IvanIntro, PokemonMansion_B1F_Text_IvanDefeat msgbox PokemonMansion_B1F_Text_IvanPostBattle, MSGBOX_AUTOCLOSE end