SevenIsland_TanobyRuins_MoneanChamber_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, SevenIsland_TanobyRuins_MoneanChamber_OnTransition .byte 0 SevenIsland_TanobyRuins_MoneanChamber_OnTransition:: setworldmapflag FLAG_WORLD_MAP_SEVEN_ISLAND_TANOBY_RUINS_MONEAN_CHAMBER call EventScript_TryDarkenRuins end