SevenIsland_TanobyRuins_ViapoisChamber_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, SevenIsland_TanobyRuins_ViapoisChamber_OnTransition .byte 0 SevenIsland_TanobyRuins_ViapoisChamber_OnTransition:: call EventScript_TryDarkenRuins end