SevenIsland_TanobyRuins_WeepthChamber_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, SevenIsland_TanobyRuins_WeepthChamber_OnTransition .byte 0 SevenIsland_TanobyRuins_WeepthChamber_OnTransition:: call EventScript_TryDarkenRuins end