FiveIsland_LostCave_Room10_MapScripts:: @ 8164C2D map_script MAP_SCRIPT_ON_RESUME, FiveIsland_LostCave_Room10_OnResume map_script MAP_SCRIPT_ON_FRAME_TABLE, FiveIsland_LostCave_Room10_OnFrame .byte 0 FiveIsland_LostCave_Room10_OnResume:: @ 8164C38 call_if_defeated TRAINER_LADY_SELPHY, EventScript_164C42 end EventScript_164C42:: @ 8164C42 setvar VAR_MAP_SCENE_FIVE_ISLAND_LOST_CAVE_ROOM10, 1 return FiveIsland_LostCave_Room10_OnFrame:: @ 8164C48 map_script_2 VAR_MAP_SCENE_FIVE_ISLAND_LOST_CAVE_ROOM10, 0, EventScript_164C52 .2byte 0 EventScript_164C52:: @ 8164C52 lockall textcolor 1 applymovement 1, Movement_164CC0 waitmovement 0 delay 100 applymovement 1, Movement_164CC8 waitmovement 0 msgbox gUnknown_817D062 goto_if_questlog EventScript_164CB6 trainerbattle_no_intro TRAINER_LADY_SELPHY, Text_17D086 msgbox gUnknown_817D0B2 closemessage call EventScript_164CA5 warp MAP_FIVE_ISLAND_RESORT_GORGEOUS, 255, 39, 10 waitstate releaseall end EventScript_164CA5:: @ 8164CA5 setflag FLAG_HIDE_LOST_CAVE_SELPHY clearflag FLAG_HIDE_RESORT_GORGEOUS_SELPHY setvar VAR_MAP_SCENE_FIVE_ISLAND_LOST_CAVE_ROOM10, 1 setvar VAR_MAP_SCENE_FIVE_ISLAND_RESORT_GORGEOUS, 1 return EventScript_164CB6:: @ 8164CB6 settrainerflag TRAINER_LADY_SELPHY call EventScript_164CA5 releaseall end Movement_164CC0:: @ 8164CC0 walk_left delay_16 walk_right delay_16 walk_in_place_fastest_up delay_16 walk_in_place_fastest_down step_end Movement_164CC8:: @ 8164CC8 walk_down walk_down step_end