#include "global.h" #include "event_data.h" #include "quest_log.h" #include "fieldmap.h" #include "field_player_avatar.h" #include "metatile_behavior.h" #include "link.h" #include "link_rfu.h" void sub_815A008(struct QuestLog * questLog) { u32 i; for (i = 0; i < MAP_OBJECTS_COUNT; i++) { questLog->unk_008[i].active = gMapObjects[i].active; questLog->unk_008[i].mapobj_bit_3 = gMapObjects[i].mapobj_bit_3; questLog->unk_008[i].mapobj_bit_4 = gMapObjects[i].mapobj_bit_4; questLog->unk_008[i].mapobj_bit_5 = gMapObjects[i].mapobj_bit_5; questLog->unk_008[i].mapobj_bit_8 = gMapObjects[i].mapobj_bit_8; questLog->unk_008[i].mapobj_bit_9 = gMapObjects[i].mapobj_bit_9; questLog->unk_008[i].mapobj_bit_10 = gMapObjects[i].mapobj_bit_10; questLog->unk_008[i].mapobj_bit_11 = gMapObjects[i].mapobj_bit_11; questLog->unk_008[i].mapobj_bit_12 = gMapObjects[i].mapobj_bit_12; questLog->unk_008[i].mapobj_bit_13 = gMapObjects[i].mapobj_bit_13; questLog->unk_008[i].mapobj_bit_14 = gMapObjects[i].mapobj_bit_14; questLog->unk_008[i].mapobj_bit_15 = gMapObjects[i].mapobj_bit_15; questLog->unk_008[i].mapobj_bit_16 = gMapObjects[i].mapobj_bit_16; questLog->unk_008[i].mapobj_bit_23 = gMapObjects[i].mapobj_bit_23; questLog->unk_008[i].mapobj_bit_24 = gMapObjects[i].mapobj_bit_24; questLog->unk_008[i].mapobj_bit_25 = gMapObjects[i].mapobj_bit_25; questLog->unk_008[i].mapobj_bit_26 = gMapObjects[i].mapobj_bit_26; questLog->unk_008[i].mapobj_unk_18 = gMapObjects[i].facingDirection; questLog->unk_008[i].mapobj_unk_0B_0 = gMapObjects[i].mapobj_unk_0B_0; questLog->unk_008[i].elevation = gMapObjects[i].elevation; questLog->unk_008[i].graphicsId = gMapObjects[i].graphicsId; questLog->unk_008[i].animPattern = gMapObjects[i].animPattern; questLog->unk_008[i].trainerType = gMapObjects[i].trainerType; questLog->unk_008[i].localId = gMapObjects[i].localId; questLog->unk_008[i].mapNum = gMapObjects[i].mapNum; questLog->unk_008[i].mapGroup = gMapObjects[i].mapGroup; questLog->unk_008[i].x = gMapObjects[i].coords2.x; questLog->unk_008[i].y = gMapObjects[i].coords2.y; questLog->unk_008[i].trainerRange_berryTreeId = gMapObjects[i].trainerRange_berryTreeId; questLog->unk_008[i].mapobj_unk_1F = gMapObjects[i].mapobj_unk_1F; questLog->unk_008[i].mapobj_unk_21 = gMapObjects[i].mapobj_unk_21; questLog->unk_008[i].animId = gMapObjects[i].animId; } } void sub_815A1F8(const struct QuestLog * questLog, const struct MapObjectTemplate * templates) { u32 i, j; const struct QuestLogMapObject * questLogMapObjects = questLog->unk_008; CpuFill16(0, gMapObjects, sizeof(gMapObjects)); for (i = 0; i < MAP_OBJECTS_COUNT; i++) { gMapObjects[i].active = questLogMapObjects[i].active; gMapObjects[i].mapobj_bit_3 = questLogMapObjects[i].mapobj_bit_3; gMapObjects[i].mapobj_bit_4 = questLogMapObjects[i].mapobj_bit_4; gMapObjects[i].mapobj_bit_5 = questLogMapObjects[i].mapobj_bit_5; gMapObjects[i].mapobj_bit_8 = questLogMapObjects[i].mapobj_bit_8; gMapObjects[i].mapobj_bit_9 = questLogMapObjects[i].mapobj_bit_9; gMapObjects[i].mapobj_bit_10 = questLogMapObjects[i].mapobj_bit_10; gMapObjects[i].mapobj_bit_11 = questLogMapObjects[i].mapobj_bit_11; gMapObjects[i].mapobj_bit_12 = questLogMapObjects[i].mapobj_bit_12; gMapObjects[i].mapobj_bit_13 = questLogMapObjects[i].mapobj_bit_13; gMapObjects[i].mapobj_bit_14 = questLogMapObjects[i].mapobj_bit_14; gMapObjects[i].mapobj_bit_15 = questLogMapObjects[i].mapobj_bit_15; gMapObjects[i].mapobj_bit_16 = questLogMapObjects[i].mapobj_bit_16; gMapObjects[i].mapobj_bit_23 = questLogMapObjects[i].mapobj_bit_23; gMapObjects[i].mapobj_bit_24 = questLogMapObjects[i].mapobj_bit_24; gMapObjects[i].mapobj_bit_25 = questLogMapObjects[i].mapobj_bit_25; gMapObjects[i].mapobj_bit_26 = questLogMapObjects[i].mapobj_bit_26; gMapObjects[i].facingDirection = questLogMapObjects[i].mapobj_unk_18; gMapObjects[i].mapobj_unk_0B_0 = questLogMapObjects[i].mapobj_unk_0B_0; gMapObjects[i].elevation = questLogMapObjects[i].elevation; gMapObjects[i].graphicsId = questLogMapObjects[i].graphicsId; gMapObjects[i].animPattern = questLogMapObjects[i].animPattern; gMapObjects[i].trainerType = questLogMapObjects[i].trainerType; gMapObjects[i].localId = questLogMapObjects[i].localId; gMapObjects[i].mapNum = questLogMapObjects[i].mapNum; gMapObjects[i].mapGroup = questLogMapObjects[i].mapGroup; gMapObjects[i].coords2.x = questLogMapObjects[i].x; gMapObjects[i].coords2.y = questLogMapObjects[i].y; gMapObjects[i].trainerRange_berryTreeId = questLogMapObjects[i].trainerRange_berryTreeId; gMapObjects[i].mapobj_unk_1F = questLogMapObjects[i].mapobj_unk_1F; gMapObjects[i].mapobj_unk_21 = questLogMapObjects[i].mapobj_unk_21; gMapObjects[i].animId = questLogMapObjects[i].animId; for (j = 0; j < 0x40; j++) { if (gMapObjects[i].localId == templates[j].localId) { gMapObjects[i].coords1.x = templates[j].x + 7; gMapObjects[i].coords1.y = templates[j].y + 7; gMapObjects[i].range.as_nybbles.x = templates[j].movementRangeX; gMapObjects[i].range.as_nybbles.y = templates[j].movementRangeY; } } gMapObjects[i].mapobj_unk_1E = MapGridGetMetatileBehaviorAt(gMapObjects[i].coords2.x, gMapObjects[i].coords2.y); if (gMapObjects[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gMapObjects[i].coords2.x), (s16)(gMapObjects[i].coords2.y))) { gMapObjects[i].coords3.x = gMapObjects[i].coords2.x; gMapObjects[i].coords3.y = gMapObjects[i].coords2.y; } else if (gMapObjects[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gMapObjects[i].coords2.x - 1), (s16)(gMapObjects[i].coords2.y))) { gMapObjects[i].coords3.x = gMapObjects[i].coords2.x - 1; gMapObjects[i].coords3.y = gMapObjects[i].coords2.y; } else if (gMapObjects[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gMapObjects[i].coords2.x + 1), (s16)(gMapObjects[i].coords2.y))) { gMapObjects[i].coords3.x = gMapObjects[i].coords2.x + 1; gMapObjects[i].coords3.y = gMapObjects[i].coords2.y; } else if (gMapObjects[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gMapObjects[i].coords2.x), (s16)(gMapObjects[i].coords2.y - 1))) { gMapObjects[i].coords3.x = gMapObjects[i].coords2.x; gMapObjects[i].coords3.y = gMapObjects[i].coords2.y - 1; } else if (gMapObjects[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gMapObjects[i].coords2.x), (s16)(gMapObjects[i].coords2.y + 1))) { gMapObjects[i].coords3.x = gMapObjects[i].coords2.x; gMapObjects[i].coords3.y = gMapObjects[i].coords2.y + 1; } } CpuCopy16(gMapObjects, gSaveBlock1Ptr->mapObjects, sizeof(gMapObjects)); } void sub_815A540(void) { if (gUnknown_203ADFA == 2) { s16 x, y; PlayerGetDestCoords(&x, &y); if (!MetatileBehavior_IsSurfable(MapGridGetMetatileBehaviorAt(x, y)) && TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) { struct MapObject * mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; SetPlayerAvatarTransitionFlags(0x01); DestroySprite(&gSprites[mapObject->mapobj_unk_1A]); } } }