ViridianCity_Mart_MapScripts:: @ 816A1D3 map_script 1, ViridianCity_Mart_MapScript1_16A1DE map_script 2, ViridianCity_Mart_MapScript2_16A1FB .byte 0 ViridianCity_Mart_MapScript1_16A1DE:: @ 816A1DE checkflag FLAG_0x829 goto_if 0, EventScript_16A1E8 end EventScript_16A1E8:: @ 816A1E8 setmetatile 1, 3, 703, 1 setmetatile 1, 4, 704, 1 end ViridianCity_Mart_MapScript2_16A1FB:: @ 816A1FB map_script_2 VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 0, EventScript_16A205 .2byte 0 EventScript_16A205:: @ 816A205 lockall textcolor 0 applymovement 1, Movement_1A75ED waitmovement 0 msgbox gUnknown_819021A closemessage applymovement 1, Movement_16A262 applymovement 255, Movement_16A25C waitmovement 0 msgbox gUnknown_819023A setvar VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1 additem ITEM_OAKS_PARCEL, 1 giveitemfanfaremsg gUnknown_8190289, ITEM_OAKS_PARCEL, 1, BGM_FRLG_ME_KEYITEM setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 5 releaseall end Movement_16A25C:: @ 816A25C step_11 step_11 step_11 step_11 step_2f step_end Movement_16A262:: @ 816A262 step_1c step_1c step_1c step_1c step_30 step_end ViridianCity_Mart_EventScript_16A268:: @ 816A268 lock faceplayer compare_var_to_value VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1 goto_if_eq EventScript_16A2A4 special sub_8110AB4 compare_var_to_value VAR_RESULT, 2 goto_if_eq EventScript_1A7AE0 message Text_1A6211 waitmessage pokemart Items_16A298 msgbox gUnknown_81A5190 release end .align 2 Items_16A298:: @ 816A298 .2byte ITEM_POKE_BALL .2byte ITEM_POTION .2byte ITEM_ANTIDOTE .2byte ITEM_PARALYZE_HEAL .2byte ITEM_NONE release end EventScript_16A2A4:: @ 816A2A4 msgbox Text_1902BF release end ViridianCity_Mart_EventScript_16A2AE:: @ 816A2AE msgbox gUnknown_81902F5, 2 end ViridianCity_Mart_EventScript_16A2B7:: @ 816A2B7 msgbox gUnknown_819032C, 2 end