#include "global.h" static u32 FieldSpecialScene_Dummy0(void) { return 0; } static void FieldSpecialScene_Dummy1(void) { } static void FieldSpecialScene_Dummy2(void) { } static void FieldSpecialScene_Dummy3(void) { } void FieldCB_ShowPortholeView(void) { } // From Hoenn's SS Tidal void LookThroughPorthole(void) { }