#include "global.h" #include "gflib.h" #include "task.h" #include "new_menu_helpers.h" #include "scanline_effect.h" #include "m4a.h" #include "dynamic_placeholder_text_util.h" #include "overworld.h" #include "strings.h" #include "menu.h" #include "librfu.h" #include "link_rfu.h" #include "union_room.h" #include "constants/songs.h" #include "constants/union_room.h" enum { COLOR_NONE, COLOR_NORMAL, COLOR_TOTAL, COLOR_TITLE, COLOR_UNUSED, }; enum { GROUPTYPE_NONE = -1, GROUPTYPE_TRADE, GROUPTYPE_BATTLE, GROUPTYPE_UNION, GROUPTYPE_TOTAL, NUM_GROUPTYPES }; static struct { u32 groupCounts[NUM_GROUPTYPES]; u32 prevGroupCounts[NUM_GROUPTYPES]; u32 activities[NUM_TASK_DATA]; u8 taskId; u8 rfuTaskId; u8 filler[10]; } * sStatusScreen; static void CB2_InitWirelessCommunicationScreen(void); static void Task_WirelessCommunicationScreen(u8 taskId); static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 palIdx); static bool32 UpdateCommunicationCounts(u32 * counts, u32 * lastCounts, u32 * activities, u8 taskId); static const u16 sPalettes[][16] = { INCBIN_U16("graphics/wireless_status_screen/default.gbapal"), {}, // All black. Never read INCBIN_U16("graphics/wireless_status_screen/anim_00.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_01.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_02.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_03.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_04.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_05.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_06.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_07.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_08.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_09.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_10.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_11.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_12.gbapal"), INCBIN_U16("graphics/wireless_status_screen/anim_13.gbapal") }; static const u32 sBgTiles_Gfx[] = INCBIN_U32("graphics/wireless_status_screen/bg.4bpp.lz"); static const u16 sBgTiles_Tilemap[] = INCBIN_U16("graphics/wireless_status_screen/bg.bin"); static const struct BgTemplate sBgTemplates[] = { { .bg = 0, .charBaseIndex = 2, .mapBaseIndex = 31, .screenSize = 0, .paletteMode = 0, .priority = 0, .baseTile = 0x000 }, { .bg = 1, .charBaseIndex = 0, .mapBaseIndex = 8, .screenSize = 0, .paletteMode = 0, .priority = 1, .baseTile = 0x000 } }; static const struct WindowTemplate sWindowTemplates[] = { { .bg = 0, .tilemapLeft = 3, .tilemapTop = 0, .width = 24, .height = 3, .paletteNum = 15, .baseBlock = 0x001 }, { .bg = 0, .tilemapLeft = 3, .tilemapTop = 4, .width = 22, .height = 15, .paletteNum = 15, .baseBlock = 0x049 }, { .bg = 0, .tilemapLeft = 25, .tilemapTop = 4, .width = 2, .height = 15, .paletteNum = 15, .baseBlock = 0x193 }, DUMMY_WIN_TEMPLATE }; // Unused static const u8 *const sPlayersTextPtrs[] = { gText_Dynamic0Players, gText_Dynamic1Players, gText_Dynamic2Players, gText_Dynamic3Players }; static const u8 *const sHeaderTexts[NUM_GROUPTYPES + 1] = { [0] = gText_WirelessCommunicationStatus, [GROUPTYPE_TRADE + 1] = gText_PeopleTrading, [GROUPTYPE_BATTLE + 1] = gText_PeopleBattling, [GROUPTYPE_UNION + 1] = gText_PeopleInUnionRoom, [GROUPTYPE_TOTAL + 1] = gText_PeopleCommunicating }; // Activity, group type, number of players // 0 players means the number of players can change and should be counted dynamically // GROUPTYPE_TOTAL have no unique group and are simply counted in the total of "people communicating". // A handful use NUM_GROUPTYPES, which is invalid, and are changed to GROUPTYPE_TOTAL in Emerald. // UB: GROUPTYPE_NONE (-1) can potentially be used as an index into a u8[4] in CountPlayersInGroupAndGetActivity. static const u8 sActivityGroupInfo[][3] = { {ACTIVITY_BATTLE_SINGLE, GROUPTYPE_BATTLE, 2}, {ACTIVITY_BATTLE_DOUBLE, GROUPTYPE_BATTLE, 2}, {ACTIVITY_BATTLE_MULTI, GROUPTYPE_BATTLE, 4}, {ACTIVITY_TRADE, GROUPTYPE_TRADE, 2}, {ACTIVITY_WONDER_CARD, GROUPTYPE_TOTAL, 2}, {ACTIVITY_WONDER_NEWS, GROUPTYPE_TOTAL, 2}, {ACTIVITY_POKEMON_JUMP, NUM_GROUPTYPES, 0}, {ACTIVITY_BERRY_CRUSH, NUM_GROUPTYPES, 0}, {ACTIVITY_BERRY_PICK, NUM_GROUPTYPES, 0}, {ACTIVITY_SEARCH, GROUPTYPE_NONE, 0}, {ACTIVITY_SPIN_TRADE, GROUPTYPE_TRADE, 0}, {ACTIVITY_ITEM_TRADE, GROUPTYPE_NONE, 0}, {ACTIVITY_RECORD_CORNER, NUM_GROUPTYPES, 0}, {ACTIVITY_BERRY_BLENDER, GROUPTYPE_NONE, 0}, {ACTIVITY_NONE | IN_UNION_ROOM, GROUPTYPE_UNION, 1}, {ACTIVITY_BATTLE_SINGLE | IN_UNION_ROOM, GROUPTYPE_UNION, 2}, {ACTIVITY_TRADE | IN_UNION_ROOM, GROUPTYPE_UNION, 2}, {ACTIVITY_CHAT | IN_UNION_ROOM, GROUPTYPE_UNION, 0}, {ACTIVITY_CARD | IN_UNION_ROOM, GROUPTYPE_UNION, 2}, {ACTIVITY_PLYRTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 1}, {ACTIVITY_NPCTALK | IN_UNION_ROOM, GROUPTYPE_UNION, 2}, {ACTIVITY_ACCEPT | IN_UNION_ROOM, GROUPTYPE_UNION, 1}, {ACTIVITY_DECLINE | IN_UNION_ROOM, GROUPTYPE_UNION, 1} }; static void CB2_RunWirelessCommunicationScreen(void) { if (!IsDma3ManagerBusyWithBgCopy()) { RunTasks(); RunTextPrinters(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); } } static void VBlankCB_WirelessCommunicationScreen(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } void ShowWirelessCommunicationScreen(void) { SetMainCallback2(CB2_InitWirelessCommunicationScreen); } static void CB2_InitWirelessCommunicationScreen(void) { SetGpuReg(REG_OFFSET_DISPCNT, 0); sStatusScreen = AllocZeroed(sizeof(*sStatusScreen)); SetVBlankCallback(NULL); ResetBgsAndClearDma3BusyFlags(FALSE); InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates)); SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE)); SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE)); DecompressAndLoadBgGfxUsingHeap(1, sBgTiles_Gfx, 0, 0, 0); CopyToBgTilemapBuffer(1, sBgTiles_Tilemap, 0, 0); InitWindows(sWindowTemplates); DeactivateAllTextPrinters(); ResetPaletteFade(); ResetSpriteData(); ResetTasks(); ScanlineEffect_Stop(); m4aSoundVSyncOn(); SetVBlankCallback(VBlankCB_WirelessCommunicationScreen); sStatusScreen->taskId = CreateTask(Task_WirelessCommunicationScreen, 0); sStatusScreen->rfuTaskId = CreateTask_ListenToWireless(); sStatusScreen->prevGroupCounts[3] = 1; ChangeBgX(0, 0, BG_COORD_SET); ChangeBgY(0, 0, BG_COORD_SET); ChangeBgX(1, 0, BG_COORD_SET); ChangeBgY(1, 0, BG_COORD_SET); LoadPalette(sPalettes, 0, 0x20); Menu_LoadStdPalAt(0xf0); DynamicPlaceholderTextUtil_Reset(); FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0xF); CopyBgTilemapBufferToVram(1); SetMainCallback2(CB2_RunWirelessCommunicationScreen); RunTasks(); RunTextPrinters(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); } static void ExitWirelessCommunicationStatusScreen(void) { s32 i; FreeAllWindowBuffers(); for (i = 0; i < (int)ARRAY_COUNT(sBgTemplates); i++) Free(GetBgTilemapBuffer(i)); Free(sStatusScreen); SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } // Cycle through palettes that relocate various shades of blue to create the wave effect at the bottom of the screen. static void CyclePalette(s16 * counter, s16 * palIdx) { s32 idx; if (++(*counter) > 5) { if (++(*palIdx) == (int)ARRAY_COUNT(sPalettes) - 2) *palIdx = 0; *counter = 0; } idx = *palIdx + 2; // +2 skips over default.pal and the empty black palette after it LoadPalette(sPalettes[idx], 0, 16); } static void PrintHeaderTexts(void) { s32 i; u32 width; FillWindowPixelBuffer(0, PIXEL_FILL(0)); FillWindowPixelBuffer(1, PIXEL_FILL(0)); FillWindowPixelBuffer(2, PIXEL_FILL(0)); // Print title width = 192 - GetStringWidth(FONT_3, sHeaderTexts[0], 0); WCSS_AddTextPrinterParameterized(0, FONT_3, sHeaderTexts[0], width / 2, 6, COLOR_TITLE); // Print label for each group (excluding total) for (i = 0; i < NUM_GROUPTYPES - 1; i++) WCSS_AddTextPrinterParameterized(1, FONT_3, sHeaderTexts[i + 1], 0, 30 * i + 10, COLOR_NORMAL); // Print label for total WCSS_AddTextPrinterParameterized(1, FONT_3, sHeaderTexts[i + 1], 0, 30 * i + 10, COLOR_TOTAL); PutWindowTilemap(0); CopyWindowToVram(0, COPYWIN_GFX); PutWindowTilemap(1); CopyWindowToVram(1, COPYWIN_GFX); } #define tState data[0] static void Task_WirelessCommunicationScreen(u8 taskId) { s32 i; switch (gTasks[taskId].tState) { case 0: PrintHeaderTexts(); gTasks[taskId].tState++; break; case 1: BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK); ShowBg(1); CopyBgTilemapBufferToVram(0); ShowBg(0); gTasks[taskId].tState++; break; case 2: if (!gPaletteFade.active) gTasks[taskId].tState++; break; case 3: if (UpdateCommunicationCounts(sStatusScreen->groupCounts, sStatusScreen->prevGroupCounts, sStatusScreen->activities, sStatusScreen->rfuTaskId)) { FillWindowPixelBuffer(2, PIXEL_FILL(0)); for (i = 0; i < NUM_GROUPTYPES; i++) { ConvertIntToDecimalStringN(gStringVar4, sStatusScreen->groupCounts[i], STR_CONV_MODE_RIGHT_ALIGN, 2); if (i != GROUPTYPE_TOTAL) WCSS_AddTextPrinterParameterized(2, FONT_3, gStringVar4, 4, 30 * i + 10, COLOR_NORMAL); else WCSS_AddTextPrinterParameterized(2, FONT_3, gStringVar4, 4, 100, COLOR_TOTAL); } PutWindowTilemap(2); CopyWindowToVram(2, COPYWIN_FULL); } if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); gTasks[sStatusScreen->rfuTaskId].data[15] = 0xFF; gTasks[taskId].tState++; } CyclePalette(&gTasks[taskId].data[7], &gTasks[taskId].data[8]); break; case 4: BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK); gTasks[taskId].tState++; break; case 5: if (!gPaletteFade.active) { SetMainCallback2(ExitWirelessCommunicationStatusScreen); DestroyTask(taskId); } break; } } static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode) { u8 textColor[3]; switch (mode) { case COLOR_NONE: // Unused. Default to usual text colors textColor[0] = TEXT_COLOR_TRANSPARENT; textColor[1] = TEXT_COLOR_DARK_GRAY; textColor[2] = TEXT_COLOR_LIGHT_GRAY; break; case COLOR_NORMAL: textColor[0] = TEXT_COLOR_TRANSPARENT; textColor[1] = TEXT_COLOR_WHITE; textColor[2] = TEXT_COLOR_LIGHT_GRAY; break; case COLOR_TOTAL: textColor[0] = TEXT_COLOR_TRANSPARENT; textColor[1] = TEXT_COLOR_RED; textColor[2] = TEXT_COLOR_LIGHT_RED; break; case COLOR_TITLE: textColor[0] = TEXT_COLOR_TRANSPARENT; textColor[1] = TEXT_COLOR_LIGHT_GREEN; textColor[2] = TEXT_COLOR_GREEN; break; case COLOR_UNUSED: textColor[0] = TEXT_COLOR_TRANSPARENT; textColor[1] = TEXT_COLOR_WHITE; textColor[2] = TEXT_COLOR_DARK_GRAY; break; // default: UB } AddTextPrinterParameterized4(windowId, fontId, x, y, fontId == FONT_0 ? 0 : 1, 0, textColor, TEXT_SKIP_DRAW, str); } static u32 CountPlayersInGroupAndGetActivity(struct RfuPlayer * player, u32 * groupCounts) { u32 activity = player->rfu.data.activity; s32 i, j, k; #define group_activity(i) (sActivityGroupInfo[(i)][0]) #define group_type(i) (sActivityGroupInfo[(i)][1]) #define group_players(i) (sActivityGroupInfo[(i)][2]) for (i = 0; i < ARRAY_COUNT(sActivityGroupInfo); i++) { if (activity == group_activity(i) && player->groupScheduledAnim == UNION_ROOM_SPAWN_IN) { if (group_players(i) == 0) { k = 0; for (j = 0; j < RFU_CHILD_MAX; j++) if (player->rfu.data.partnerInfo[j] != 0) k++; k++; groupCounts[group_type(i)] += k; } else { groupCounts[group_type(i)] += group_players(i); } } } return activity; #undef group_activity #undef group_type #undef group_players } static bool32 HaveCountsChanged(const u32 * curCounts, const u32 * prevCounts) { s32 i; for (i = 0; i < NUM_GROUPTYPES; i++) { if (curCounts[i] != prevCounts[i]) return TRUE; } return FALSE; } static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts, u32 * activities, u8 taskId) { bool32 activitiesUpdated = FALSE; u32 groupCountBuffer[NUM_GROUPTYPES] = {0, 0, 0, 0}; struct WirelessLink_Group * group = (void *)gTasks[taskId].data; s32 i; for (i = 0; i < NUM_TASK_DATA; i++) { u32 activity = CountPlayersInGroupAndGetActivity(&group->playerList->players[i], groupCountBuffer); if (activity != activities[i]) { activities[i] = activity; activitiesUpdated = TRUE; } } if (!HaveCountsChanged(groupCountBuffer, prevGroupCounts)) { if (activitiesUpdated == TRUE) return TRUE; else return FALSE; } memcpy(groupCounts, groupCountBuffer, sizeof(groupCountBuffer)); memcpy(prevGroupCounts, groupCountBuffer, sizeof(groupCountBuffer)); groupCounts[GROUPTYPE_TOTAL] = groupCounts[GROUPTYPE_TRADE] + groupCounts[GROUPTYPE_BATTLE] + groupCounts[GROUPTYPE_UNION] #ifdef BUGFIX + groupCounts[GROUPTYPE_TOTAL] // Missing count for activities not in above groups #endif ; return TRUE; }