SevenIsland_SevaultCanyon_House_MapScripts:: @ 8172182 .byte 0 SevenIsland_SevaultCanyon_House_EventScript_172183:: @ 8172183 lock checkflag FLAG_TEMP_2 goto_if TRUE, EventScript_172211 playbgm MUS_P_SCHOOL, 0 applymovement 1, Movement_172231 waitmovement 0 fadedefaultbgm delay 30 applymovement 1, Movement_FacePlayer waitmovement 0 msgbox gUnknown_81A4D72 textcolor 3 msgbox gUnknown_81A4DAF, MSGBOX_YESNO compare VAR_RESULT, 0 goto_if eq, EventScript_172225 msgbox gUnknown_81A4DD8 closemessage call EventScript_1A6675 compare VAR_FACING, DIR_SOUTH call_if ne, EventScript_172206 delay 30 playbgm MUS_P_SCHOOL, 0 applymovement OBJ_EVENT_ID_PLAYER, Movement_172231 waitmovement 0 fadedefaultbgm delay 30 call EventScript_FadeOut_Heal_FadeIn msgbox gUnknown_81A4DF5 setflag FLAG_TEMP_2 release end EventScript_172206:: @ 8172206 applymovement OBJ_EVENT_ID_PLAYER, Movement_WalkInPlaceFastestDown waitmovement 0 return EventScript_172211:: @ 8172211 applymovement 1, Movement_FacePlayer waitmovement 0 msgbox gUnknown_81A4D72 release end EventScript_172225:: @ 8172225 textcolor 0 msgbox gUnknown_81A4DC8 release end Movement_172231:: @ 8172231 walk_in_place_down delay_16 walk_in_place_down delay_16 walk_in_place_down delay_16 walk_in_place_down delay_16 walk_in_place_fastest_right delay_4 walk_in_place_fastest_up delay_4 walk_in_place_fastest_left delay_4 walk_in_place_fastest_down delay_4 step_end SevenIsland_SevaultCanyon_House_EventScript_172242:: @ 8172242 lock faceplayer waitse playmoncry SPECIES_CHANSEY, 0 msgbox gUnknown_81A4E26 waitmoncry release end