Files
Pokemon-Firered/src/trade_scene.c
T
2019-11-20 11:08:30 -05:00

2876 lines
90 KiB
C

#include "global.h"
#include "task.h"
#include "malloc.h"
#include "bg.h"
#include "gpu_regs.h"
#include "util.h"
#include "window.h"
#include "sound.h"
#include "decompress.h"
#include "palette.h"
#include "trade.h"
#include "link.h"
#include "librfu.h"
#include "link_rfu.h"
#include "text.h"
#include "mevent.h"
#include "graphics.h"
#include "strings.h"
#include "menu.h"
#include "data.h"
#include "battle.h"
#include "script.h"
#include "event_data.h"
#include "string_util.h"
#include "mail.h"
#include "mail_data.h"
#include "pokeball.h"
#include "evolution_scene.h"
#include "overworld.h"
#include "field_fadetransition.h"
#include "quest_log.h"
#include "help_system.h"
#include "new_menu_helpers.h"
#include "battle_interface.h"
#include "pokedex.h"
#include "save.h"
#include "load_save.h"
#include "random.h"
#include "trade_scene.h"
#include "constants/species.h"
#include "constants/items.h"
#include "constants/easy_chat.h"
#include "constants/songs.h"
#include "constants/region_map.h"
#include "constants/moves.h"
#define TAG_GLOW1_TILES 5550
#define TAG_GLOW_PAL 5551
#define TAG_GLOW2_TILES 5552
#define TAG_UNUSED_5553 5553
#define TAG_CABLE_END_TILES 5554
#define TAG_GBA_PAL 5555
#define TAG_GBA_SCREEN_TILES 5556
#define TAG_BALL_TILES 5557
#define TAG_BALL_PAL 5558
struct InGameTrade {
/*0x00*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
/*0x0C*/ u16 species;
/*0x0E*/ u8 ivs[NUM_STATS];
/*0x14*/ u8 abilityNum;
/*0x18*/ u32 otId;
/*0x1C*/ u8 conditions[5];
/*0x24*/ u32 personality;
/*0x28*/ u16 heldItem;
/*0x2A*/ u8 mailNum;
/*0x2B*/ u8 otName[11];
/*0x36*/ u8 otGender;
/*0x37*/ u8 sheen;
/*0x38*/ u16 requestedSpecies;
};
struct TradeAnimationResources {
/*0x00*/ struct Pokemon mon;
/*0x64*/ u32 timer;
/*0x68*/ u32 monPersonalities[2];
/*0x70*/ u8 filler_70[2];
/*0x72*/ u8 tradeStatus1;
/*0x73*/ u8 tradeStatus2;
/*0x74*/ u16 linkData[10];
/*0x88*/ u8 linkTimeoutCheck1;
/*0x89*/ u8 linkTimeoutCheck2;
/*0x8A*/ u16 linkTimeoutTimer;
/*0x8C*/ u16 unk_8C;
/*0x8E*/ u8 pokePicSpriteIdxs[2];
/*0x90*/ u8 tradeGlow1SpriteId;
/*0x91*/ u8 gbaScreenSpriteId;
/*0x92*/ u8 linkCableEndSpriteId;
/*0x93*/ u8 scheduleLinkTransfer;
/*0x94*/ u16 state;
/*0x96*/ u8 filler_96[0xD2 - 0x96];
/*0xD2*/ u8 pokeballSpriteId;
/*0xD3*/ u8 pokeballSpriteId2;
/*0xD4*/ u16 bg2texX;
/*0xD6*/ u16 bg2texY;
/*0xD8*/ u16 unk_D8;
/*0xDA*/ u16 unk_DA;
/*0xDC*/ u16 bg2srcX;
/*0xDE*/ u16 bg2srcY;
/*0xE0*/ s16 bg1vofs;
/*0xE2*/ s16 bg1hofs;
/*0xE4*/ s16 bg2vofs;
/*0xE6*/ s16 bg2hofs;
/*0xE8*/ u16 sXY;
/*0xEA*/ u16 bg2Zoom;
/*0xEC*/ u16 bg2alpha;
/*0xEE*/ bool8 isLinkTrade;
/*0xF0*/ u16 tradeSpecies[2];
/*0xF4*/ u16 cachedMapMusic;
/*0xF6*/ u8 unk_F6;
/*0xF8*/ u16 monSpecies[2];
/*0xFC*/ u8 linkPartnerName[7];
/*0x103*/ u8 filler_103[1];
/*0x104*/ u8 textColor[3];
/*0x107*/ u8 filler_107[1];
/*0x108*/ bool8 isCableTrade;
/*0x109*/ u8 win0left;
/*0x10A*/ u8 win0top;
/*0x10B*/ u8 win0right;
/*0x10C*/ u8 win0bottom;
};
static EWRAM_DATA struct TradeAnimationResources * sTradeData = NULL;
static void SpriteCB_TradeGlowCable(struct Sprite * sprite);
static void SpriteCB_TradeGlowWireless(struct Sprite * sprite);
static void SpriteCB_TradeGlowCore(struct Sprite * sprite);
static void SpriteCB_GameLinkCableEnd_Outbound(struct Sprite * sprite);
static void SpriteCB_GameLinkCableEnd_Inbound(struct Sprite * sprite);
static void SpriteCB_TradeGBAScreen(struct Sprite * sprite);
static void TradeAnimInit_LoadGfx(void);
static void CB2_RunTradeAnim_InGameTrade(void);
static void SetTradeSequenceBgGpuRegs(u8 idx);
static void LoadTradeGbaSpriteGfx(void);
static void TradeBufferOTnameAndNicknames(void);
static u8 DoTradeAnim(void);
static u8 DoTradeAnim_Cable(void);
static u8 DoTradeAnim_Wireless(void);
static void SpriteCB_TradePokeball_Default(struct Sprite * sprite);
static void SpriteCB_TradePokeball_Outbound(struct Sprite * sprite);
static void SpriteCB_TradePokeball_Outbound2(struct Sprite * sprite);
static void SpriteCB_TradePokeball_Inbound(struct Sprite * sprite);
static void BufferInGameTradeMonName(void);
static void GetInGameTradeMail(struct MailStruct * mail, const struct InGameTrade * inGameTrade);
static void CB2_RunTradeAnim_LinkTrade(void);
static void CB2_WaitAndAckTradeComplete(void);
static void sub_8053E8C(void);
static void LinkTrade_TearDownAssets(void);
static void Task_WaitFadeAndStartInGameTradeAnim(u8 taskId);
static void CheckPartnersMonForRibbons(void);
static void Task_AnimateWirelessSignal(u8 taskId);
static void Task_OpenCenterWhiteColumn(u8 taskId);
static void Task_CloseCenterWhiteColumn(u8 taskId);
static const u16 sTradeBallPalette[] = INCBIN_U16("graphics/trade/ball.gbapal");
static const u8 sTradeBallTiles[] = INCBIN_U8("graphics/trade/ball.4bpp");
static const u8 gUnknown_826267C[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp");
static const u16 gUnknown_826407C[] = INCBIN_U16("graphics/trade/cable_closeup_map.bin");
static const u16 gUnknown_083307C0[] = INCBIN_U16("graphics/trade/pokeball_symbol_map.bin");
static const u16 sUnref_083308C0[] = INCBIN_U16("graphics/trade/unknown_3308C0.gbapal");
static const u16 sTradeGbaPal[] = INCBIN_U16("graphics/trade/gba.gbapal");
static const u16 gUnref_08330900[] = INCBIN_U16("graphics/trade/shadow.gbapal");
static const u16 gUnref_08330920[] = INCBIN_U16("graphics/trade/black.gbapal");
static const u16 sTradeGlowPal[] = INCBIN_U16("graphics/trade/misc.gbapal");
static const u8 sTradeGlow1Tiles[] = INCBIN_U8("graphics/trade/glow1.4bpp");
static const u8 sTradeGlow2Tiles[] = INCBIN_U8("graphics/trade/glow2.4bpp");
static const u8 sTradeCableEndTiles[] = INCBIN_U8("graphics/trade/cable_end.4bpp");
static const u8 sTradeGBAScreenTiles[] = INCBIN_U8("graphics/trade/gba_screen.4bpp");
const u16 gUnknown_826601C[] = INCBIN_U16("graphics/trade/shadow_map.bin");
static const u8 gUnknown_826701C[] = INCBIN_U8("graphics/trade/gba_affine.8bpp");
static const u8 sFiller_08335760[64] = {};
static const u8 gUnknown_826985C[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin");
static const u8 gUnknown_826995C[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin");
static const u16 gUnknown_8269A5C[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin");
static const u16 gUnknown_826AA5C[] = INCBIN_U16("graphics/trade/gba_map_cable.bin");
static const u32 sUnknown_3379A0Bin[] = INCBIN_U32("graphics/trade/unknown_3379A0.bin.lz");
static const u16 sWirelessSignalAnimPals_Outbound[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal");
static const u16 sWirelessSignalAnimPals_Inbound[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal");
static const u16 sWirelessSignalAnimPals_Off[] = INCBIN_U16("graphics/trade/black.gbapal");
static const u32 sWirelessSignal4bpp[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz");
static const u32 sWirelessSignalTilemap[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz");
static const struct OamData gOamData_826CD00 = {
.affineMode = ST_OAM_AFFINE_NORMAL,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16)
};
static const union AnimCmd gAnimCmd_826CD08[] = {
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_FRAME(0x04, 3),
ANIMCMD_FRAME(0x08, 3),
ANIMCMD_FRAME(0x0c, 3),
ANIMCMD_FRAME(0x10, 3),
ANIMCMD_FRAME(0x14, 3),
ANIMCMD_FRAME(0x18, 3),
ANIMCMD_FRAME(0x1c, 3),
ANIMCMD_FRAME(0x20, 3),
ANIMCMD_FRAME(0x24, 3),
ANIMCMD_FRAME(0x28, 3),
ANIMCMD_FRAME(0x2c, 3),
ANIMCMD_LOOP(1),
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_END
};
static const union AnimCmd gAnimCmd_826CD44[] = {
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_FRAME(0x04, 3),
ANIMCMD_FRAME(0x08, 3),
ANIMCMD_FRAME(0x0c, 3),
ANIMCMD_FRAME(0x10, 3),
ANIMCMD_FRAME(0x14, 3),
ANIMCMD_FRAME(0x18, 3),
ANIMCMD_FRAME(0x1c, 3),
ANIMCMD_FRAME(0x20, 3),
ANIMCMD_FRAME(0x24, 3),
ANIMCMD_FRAME(0x28, 3),
ANIMCMD_FRAME(0x2c, 3),
ANIMCMD_LOOP(2),
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_826CD80[] = {
gAnimCmd_826CD08,
gAnimCmd_826CD44
};
static const union AffineAnimCmd gAffineAnimCmd_826CD88[] = {
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gAffineAnimCmd_826CD98[] = {
AFFINEANIMCMD_FRAME(-8, 0, 0, 20),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gAffineAnimCmd_826CDA8[] = {
AFFINEANIMCMD_FRAME(96, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 0, 5),
AFFINEANIMCMD_FRAME(8, 0, 0, 20),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const gSpriteAffineAnimTable_826CDC8[] = {
gAffineAnimCmd_826CD88,
gAffineAnimCmd_826CD98,
gAffineAnimCmd_826CDA8
};
static const struct SpriteSheet sTradeBallSpriteSheet = {
sTradeBallTiles,
0x600,
TAG_BALL_TILES
};
static const struct SpritePalette sTradeBallSpritePal = {
sTradeBallPalette,
TAG_BALL_PAL
};
static const struct SpriteTemplate sTradePokeballSpriteTemplate = {
.tileTag = TAG_BALL_TILES,
.paletteTag = TAG_BALL_PAL,
.oam = &gOamData_826CD00,
.anims = gSpriteAnimTable_826CD80,
.affineAnims = gSpriteAffineAnimTable_826CDC8,
.callback = SpriteCB_TradePokeball_Default
};
static const struct OamData gOamData_826CDFC = {
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_BLEND,
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.priority = 1
};
static const union AnimCmd gAnimCmd_826CE04[] = {
ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_826CE0C[] = {
gAnimCmd_826CE04
};
static const union AffineAnimCmd gAffineAnimCmd_826CE10[] = {
AFFINEANIMCMD_FRAME(-10, -10, 0, 5),
AFFINEANIMCMD_FRAME( 10, 10, 0, 5),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd *const gSpriteAffineAnimTable_826CE28[] = {
gAffineAnimCmd_826CE10
};
static const struct SpriteSheet sTradeGlow1SpriteSheet = {
sTradeGlow1Tiles,
0x200,
TAG_GLOW1_TILES
};
static const struct SpritePalette sTradeGlowSpritePal = {
sTradeGlowPal,
TAG_GLOW_PAL
};
static const struct SpritePalette sTradeGbaSpritePal = {
sTradeGbaPal,
TAG_GBA_PAL
};
static const struct SpriteTemplate sTradeGlow1SpriteTemplate = {
.tileTag = TAG_GLOW1_TILES,
.paletteTag = TAG_GLOW_PAL,
.oam = &gOamData_826CDFC,
.anims = gSpriteAnimTable_826CE0C,
.affineAnims = gSpriteAffineAnimTable_826CE28,
.callback = SpriteCB_TradeGlowCable
};
static const struct OamData gOamData_826CE5C = {
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 1
};
static const union AnimCmd gAnimCmd_826CE64[] = {
ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_END
};
static const union AnimCmd gAnimCmd_826CE6C[] = {
ANIMCMD_FRAME(8, 5, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_826CE74[] = {
gAnimCmd_826CE64,
gAnimCmd_826CE6C
};
static const struct SpriteSheet sTradeGlow2SpriteSheet = {
sTradeGlow2Tiles,
0x300,
TAG_GLOW2_TILES
};
static const struct SpriteTemplate sGlowBallSpriteTemplate = {
.tileTag = TAG_GLOW2_TILES,
.paletteTag = TAG_GLOW_PAL,
.oam = &gOamData_826CE5C,
.anims = gSpriteAnimTable_826CE74,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TradeGlowCore
};
static const struct OamData gOamData_826CE9C = {
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 1
};
static const union AnimCmd gAnimCmd_826CEA4[] = {
ANIMCMD_FRAME(0, 10),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_826CEAC[] = {
gAnimCmd_826CEA4
};
static const struct SpriteSheet sTradeCableEndSpriteSheet = {
sTradeCableEndTiles,
0x100,
TAG_CABLE_END_TILES
};
static const struct SpriteTemplate sGameLinkCableEndSpriteTemplate = {
.tileTag = TAG_CABLE_END_TILES,
.paletteTag = TAG_GBA_PAL,
.oam = &gOamData_826CE9C,
.anims = gSpriteAnimTable_826CEAC,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_GameLinkCableEnd_Outbound
};
static const struct OamData gOamData_826CED0 = {
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 1
};
static const union AnimCmd gAnimCmd_826CED8[] = {
ANIMCMD_FRAME(0x00, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x20, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x40, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x60, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x40, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x20, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x00, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_LOOP(8),
ANIMCMD_END
};
static const union AnimCmd gAnimCmd_826CEFC[] = {
ANIMCMD_FRAME(0x00, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x20, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x40, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x60, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x40, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x20, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0x00, 2, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_LOOP(2),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_826CF20[] = {
gAnimCmd_826CED8
};
static const union AnimCmd *const gSpriteAnimTable_826CF24[] = {
gAnimCmd_826CEFC
};
static const struct SpriteSheet sTradeGBAScreenSpriteSheet = {
sTradeGBAScreenTiles,
0x1000,
TAG_GBA_SCREEN_TILES
};
static const struct SpriteTemplate sTradeGBAScreenSpriteTemplate1 = {
.tileTag = TAG_GBA_SCREEN_TILES,
.paletteTag = TAG_GBA_PAL,
.oam = &gOamData_826CED0,
.anims = gSpriteAnimTable_826CF20,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TradeGBAScreen
};
static const struct SpriteTemplate sTradeGBAScreenSpriteTemplate2 = {
.tileTag = TAG_GBA_SCREEN_TILES,
.paletteTag = TAG_GBA_PAL,
.oam = &gOamData_826CED0,
.anims = gSpriteAnimTable_826CF24,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TradeGBAScreen
};
static const u16 sTradeGlow2PaletteAnimTable[] = {
RGB(18, 24, 31),
RGB(18, 24, 31),
RGB(18, 24, 31),
RGB(31, 31, 31),
RGB(31, 31, 31),
RGB(31, 31, 31),
RGB(18, 24, 31),
RGB(18, 24, 31),
RGB(18, 24, 31),
RGB(31, 31, 31),
RGB(31, 31, 31),
RGB(31, 31, 31)
};
static const union AffineAnimCmd gAffineAnimCmd_826CF78[] = {
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_PlayerPokePicAlt[] = {
gAffineAnimCmd_826CF78
};
#include "data/ingame_trades.h"
static const struct WindowTemplate gUnknown_826D1BC[] = {
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 0,
.baseBlock = 0x040
}, DUMMY_WIN_TEMPLATE
};
const struct WindowTemplate gTradeEvolutionSceneYesNoWindowTemplate = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 9,
.width = 6,
.height = 4,
.paletteNum = 15,
.baseBlock = 0x0bc
};
static const struct BgTemplate gUnknown_826D1D4[] = {
{
.bg = 0,
.charBaseIndex = 3,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x000
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 5,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x000
}, {
.bg = 2,
.charBaseIndex = 1,
.mapBaseIndex = 18,
.screenSize = 1,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x000
}, {
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 6,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x000
}
};
static const s8 sTradeBallVerticalVelocityTable[] = {
0, 0, 1, 0,
1, 0, 1, 1,
1, 1, 2, 2,
2, 2, 3, 3,
3, 3, 4, 4,
4, 4, -4, -4,
-4, -3, -3, -3,
-3, -2, -2, -2,
-2, -1, -1, -1,
-1, 0, -1, 0,
-1, 0, 0, 0,
0, 0, 1, 0,
1, 0, 1, 1,
1, 1, 2, 2,
2, 2, 3, 3,
3, 3, 4, 4,
4, 4, -4, -3,
-3, -2, -2, -1,
-1, -1, 0, -1,
0, 0, 0, 0,
0, 0, 1, 0,
1, 1, 1, 2,
2, 3, 3, 4,
-4, -3, -2, -1,
-1, -1, 0, 0,
0, 0, 1, 0,
1, 1, 2, 3
};
static const u8 sWirelessSignalAnimParams[][2] = {
{0, 1},
{1, 1},
{2, 1},
{3, 1},
{4, 1},
{5, 2},
{6, 2},
{7, 2},
{8, 2},
{9, 2},
{10, 3},
{11, 3},
{12, 3},
{13, 4},
{14, 5},
{15, 2},
{0, 1},
{1, 1},
{2, 1},
{3, 1},
{4, 1},
{5, 2},
{6, 2},
{7, 2},
{8, 2},
{9, 2},
{10, 3},
{11, 3},
{12, 3},
{13, 4},
{14, 5},
{16, 1},
{16, -1}
};
// Sprite callback for link cable trade glow
static void SpriteCB_TradeGlowCable(struct Sprite * sprite)
{
sprite->data[0]++;
if (sprite->data[0] == 10)
{
PlaySE(SE_BOWA);
sprite->data[0] = 0;
}
}
// Sprite callback for wireless trade glow
static void SpriteCB_TradeGlowWireless(struct Sprite * sprite)
{
if (!sprite->invisible)
{
sprite->data[0]++;
if (sprite->data[0] == 10)
{
PlaySE(SE_W207B);
sprite->data[0] = 0;
}
}
}
// Palette flash for trade glow core
static void SpriteCB_TradeGlowCore(struct Sprite * sprite)
{
if (sprite->data[1] == 0)
{
sprite->data[0]++;
if (sprite->data[0] == 12)
sprite->data[0] = 0;
LoadPalette(&sTradeGlow2PaletteAnimTable[sprite->data[0]], 16 * (sprite->oam.paletteNum + 16) + 4, 2);
}
}
// Move down for 10 frames
static void SpriteCB_GameLinkCableEnd_Outbound(struct Sprite * sprite)
{
sprite->data[0]++;
sprite->pos2.y++;
if (sprite->data[0] == 10)
DestroySprite(sprite);
}
// Move up for 10 frames
static void SpriteCB_GameLinkCableEnd_Inbound(struct Sprite * sprite)
{
sprite->data[0]++;
sprite->pos2.y--;
if (sprite->data[0] == 10)
DestroySprite(sprite);
}
// Play a sound every 15 frames
static void SpriteCB_TradeGBAScreen(struct Sprite * sprite)
{
sprite->data[0]++;
if (sprite->data[0] == 15)
{
PlaySE(SE_W107);
sprite->data[0] = 0;
}
}
static void SetTradeBGAffine(void)
{
struct BgAffineDstData affine;
DoBgAffineSet(&affine, sTradeData->bg2texX * 0x100, sTradeData->bg2texY * 0x100, sTradeData->bg2srcX, sTradeData->bg2srcY, sTradeData->sXY, sTradeData->sXY, sTradeData->bg2alpha);
SetGpuReg(REG_OFFSET_BG2PA, affine.pa);
SetGpuReg(REG_OFFSET_BG2PB, affine.pb);
SetGpuReg(REG_OFFSET_BG2PC, affine.pc);
SetGpuReg(REG_OFFSET_BG2PD, affine.pd);
SetGpuReg(REG_OFFSET_BG2X, affine.dx);
SetGpuReg(REG_OFFSET_BG2Y, affine.dy);
}
static void TradeAnim_UpdateBgRegs(void)
{
u16 dispcnt;
SetGpuReg(REG_OFFSET_BG1VOFS, sTradeData->bg1vofs);
SetGpuReg(REG_OFFSET_BG1HOFS, sTradeData->bg1hofs);
dispcnt = GetGpuReg(REG_OFFSET_DISPCNT);
if ((dispcnt & 7) == DISPCNT_MODE_0)
{
SetGpuReg(REG_OFFSET_BG2VOFS, sTradeData->bg2vofs);
SetGpuReg(REG_OFFSET_BG2HOFS, sTradeData->bg2hofs);
}
else
{
SetTradeBGAffine();
}
}
static void VBlankCB_TradeAnim(void)
{
TradeAnim_UpdateBgRegs();
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void InitLinkTimeoutTracker(void)
{
sTradeData->linkTimeoutTimer = 0;
sTradeData->linkTimeoutCheck1 = 0;
sTradeData->linkTimeoutCheck2 = 0;
}
static void CheckLinkTimeout(void)
{
if (sTradeData->linkTimeoutCheck1 == sTradeData->linkTimeoutCheck2)
sTradeData->linkTimeoutTimer++;
else
sTradeData->linkTimeoutTimer = 0;
if (sTradeData->linkTimeoutTimer > 300)
{
CloseLink();
SetMainCallback2(CB2_LinkError);
sTradeData->linkTimeoutTimer = 0;
sTradeData->linkTimeoutCheck2 = 0;
sTradeData->linkTimeoutCheck1 = 0;
}
sTradeData->linkTimeoutCheck2 = sTradeData->linkTimeoutCheck1;
}
static u32 GetMultiplayerIdIfLinkTrade(void)
{
if (gReceivedRemoteLinkPlayers)
return GetMultiplayerId();
return 0;
}
static void LoadTradeMonPic(u8 whichParty, u8 action)
{
int pos = 0;
struct Pokemon * mon = NULL;
u16 species;
u32 personality;
if (whichParty == 0)
{
mon = &gPlayerParty[gSelectedTradeMonPositions[0]];
pos = 1;
}
/*else*/ if (whichParty == 1)
{
mon = &gEnemyParty[gSelectedTradeMonPositions[1] % PARTY_SIZE];
pos = 3;
}
switch (action)
{
case 0:
// Load graphics
species = GetMonData(mon, MON_DATA_SPECIES2);
personality = GetMonData(mon, MON_DATA_PERSONALITY);
if (whichParty == 0)
HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[whichParty * 2 + 1], species, personality);
LoadCompressedSpritePalette(GetMonSpritePalStruct(mon));
sTradeData->tradeSpecies[whichParty] = species;
sTradeData->monPersonalities[whichParty] = personality;
break;
case 1:
// Create sprite
SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, pos);
sTradeData->pokePicSpriteIdxs[whichParty] = CreateSprite(&gMultiuseSpriteTemplate, 120, 60, 6);
gSprites[sTradeData->pokePicSpriteIdxs[whichParty]].invisible = TRUE;
gSprites[sTradeData->pokePicSpriteIdxs[whichParty]].callback = SpriteCallbackDummy;
break;
}
}
void CB2_InitTradeAnim_LinkTrade(void)
{
switch (gMain.state)
{
case 0:
if (!gReceivedRemoteLinkPlayers)
{
gLinkType = 0x1144;
CloseLink();
}
sTradeData = AllocZeroed(sizeof(struct TradeAnimationResources));
AllocateMonSpritesGfx();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
SetVBlankCallback(VBlankCB_TradeAnim);
TradeAnimInit_LoadGfx();
InitLinkTimeoutTracker();
gMain.state++;
sTradeData->unk_8C = 0;
sTradeData->state = 0;
sTradeData->isLinkTrade = TRUE;
sTradeData->bg2texX = 64;
sTradeData->bg2texY = 64;
sTradeData->unk_D8 = 0;
sTradeData->unk_DA = 0;
sTradeData->bg2srcX = 120;
sTradeData->bg2srcY = 80;
sTradeData->sXY = 256;
sTradeData->bg2alpha = 0;
break;
case 1:
if (!gReceivedRemoteLinkPlayers)
{
sTradeData->isCableTrade = TRUE;
OpenLink();
gMain.state++;
sTradeData->timer = 0;
}
else
{
gMain.state = 4;
}
break;
case 2:
sTradeData->timer++;
if (sTradeData->timer > 60)
{
sTradeData->timer = 0;
gMain.state++;
}
break;
case 3:
if (IsLinkMaster())
{
if (GetLinkPlayerCount_2() >= GetSavedPlayerCount())
{
sTradeData->timer++;
if (sTradeData->timer > 30)
{
CheckShouldAdvanceLinkState();
gMain.state++;
}
}
else
{
CheckLinkTimeout();
}
}
else
{
gMain.state++;
}
break;
case 4:
CheckLinkTimeout();
if (gReceivedRemoteLinkPlayers == 1 && IsLinkPlayerDataExchangeComplete() == 1)
{
gMain.state++;
}
break;
case 5:
sTradeData->tradeStatus1 = 0;
sTradeData->tradeStatus2 = 0;
sTradeData->scheduleLinkTransfer = 0;
LoadTradeMonPic(0, 0);
gMain.state++;
break;
case 6:
LoadTradeMonPic(0, 1);
gMain.state++;
break;
case 7:
LoadTradeMonPic(1, 0);
gMain.state++;
break;
case 8:
LoadTradeMonPic(1, 1);
LinkTradeDrawWindow();
gMain.state++;
break;
case 9:
LoadTradeGbaSpriteGfx();
LoadSpriteSheet(&sTradeBallSpriteSheet);
LoadSpritePalette(&sTradeBallSpritePal);
gMain.state++;
break;
case 10:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
ShowBg(0);
sTradeData->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedTradeMonPositions[0]], MON_DATA_SPECIES2);
sTradeData->monSpecies[1] = GetMonData(&gEnemyParty[gSelectedTradeMonPositions[1] % 6], MON_DATA_SPECIES2);
memcpy(sTradeData->linkPartnerName, gLinkPlayers[GetMultiplayerId() ^ 1].name, 7);
gMain.state++;
break;
case 11:
InitTradeSequenceBgGpuRegs();
TradeBufferOTnameAndNicknames();
gMain.state++;
break;
case 12:
if (!gPaletteFade.active)
{
if (gWirelessCommType != 0)
{
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
}
SetMainCallback2(CB2_RunTradeAnim_LinkTrade);
}
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void InitTradeSequenceBgGpuRegs(void)
{
SetTradeSequenceBgGpuRegs(5);
SetTradeSequenceBgGpuRegs(0);
}
void LinkTradeDrawWindow(void)
{
FillWindowPixelBuffer(0, PIXEL_FILL(15));
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
}
static void TradeAnimInit_LoadGfx(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, gUnknown_826D1D4, NELEMS(gUnknown_826D1D4));
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE));
DeactivateAllTextPrinters();
// Doing the graphics load...
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
LZDecompressWram(gFile_graphics_interface_menu_map_tilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
InitWindows(gUnknown_826D1BC);
// ... and doing the same load again
DecompressAndLoadBgGfxUsingHeap(0, gBattleTextboxTiles, 0, 0, 0);
LZDecompressWram(gFile_graphics_interface_menu_map_tilemap, gDecompressionBuffer);
CopyToBgTilemapBuffer(0, gDecompressionBuffer, BG_SCREEN_SIZE, 0);
LoadCompressedPalette(gBattleTextboxPalette, 0x000, 0x20);
}
static void CB2_InitTradeAnim_InGameTrade(void)
{
u8 otName[11];
switch (gMain.state)
{
case 0:
gSelectedTradeMonPositions[0] = gSpecialVar_0x8005;
gSelectedTradeMonPositions[1] = 6;
StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
GetMonData(&gEnemyParty[0], MON_DATA_OT_NAME, otName);
StringCopy(gLinkPlayers[1].name, otName);
sTradeData = AllocZeroed(sizeof(*sTradeData));
AllocateMonSpritesGfx();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
SetVBlankCallback(VBlankCB_TradeAnim);
TradeAnimInit_LoadGfx();
sTradeData->isLinkTrade = FALSE;
sTradeData->unk_8C = 0;
sTradeData->state = 0;
sTradeData->bg2texX = 64;
sTradeData->bg2texY = 64;
sTradeData->unk_D8 = 0;
sTradeData->unk_DA = 0;
sTradeData->bg2srcX = 120;
sTradeData->bg2srcY = 80;
sTradeData->sXY = 256;
sTradeData->bg2alpha = 0;
sTradeData->timer = 0;
gMain.state = 5;
break;
case 5:
LoadTradeMonPic(0, 0);
gMain.state++;
break;
case 6:
LoadTradeMonPic(0, 1);
gMain.state++;
break;
case 7:
LoadTradeMonPic(1, 0);
ShowBg(0);
gMain.state++;
break;
case 8:
LoadTradeMonPic(1, 1);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
gMain.state++;
break;
case 9:
LoadTradeGbaSpriteGfx();
LoadSpriteSheet(&sTradeBallSpriteSheet);
LoadSpritePalette(&sTradeBallSpritePal);
gMain.state++;
break;
case 10:
ShowBg(0);
gMain.state++;
break;
case 11:
SetTradeSequenceBgGpuRegs(5);
SetTradeSequenceBgGpuRegs(0);
TradeBufferOTnameAndNicknames();
gMain.state++;
break;
case 12:
SetMainCallback2(CB2_RunTradeAnim_InGameTrade);
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void ReceivedMonSetPokedexFlags(u8 partyIdx)
{
struct Pokemon * mon = &gPlayerParty[partyIdx];
if (!GetMonData(mon, MON_DATA_IS_EGG))
{
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, NULL);
species = SpeciesToNationalPokedexNum(species);
GetSetPokedexFlag(species, FLAG_SET_SEEN);
HandleSetPokedexFlag(species, FLAG_SET_CAUGHT, personality);
}
}
static void RS_TryEnableNationalPokedex(void)
{
u8 mpId = GetMultiplayerId();
// Originally in Ruby but commented out
/*if (gLinkPlayers[mpId ^ 1].lp_field_2 == 0x8000)
EnableNationalPokedex();*/
}
static void TradeMons(u8 playerPartyIdx, u8 partnerPartyIdx)
{
u8 friendship;
// Get whether the offered Pokemon have mail
struct Pokemon * playerMon = &gPlayerParty[playerPartyIdx];
u16 playerMail = GetMonData(playerMon, MON_DATA_MAIL);
struct Pokemon * partnerMon = &gEnemyParty[partnerPartyIdx];
u16 partnerMail = GetMonData(partnerMon, MON_DATA_MAIL);
// The mail attached to the sent Pokemon no longer exists in your file.
if (playerMail != 0xFF)
ClearMailStruct(&gSaveBlock1Ptr->mail[playerMail]);
// This is where the actual trade happens!!
sTradeData->mon = *playerMon;
*playerMon = *partnerMon;
*partnerMon = sTradeData->mon;
// By default, a Pokemon received from a trade will have 70 Friendship.
friendship = 70;
if (!GetMonData(playerMon, MON_DATA_IS_EGG))
SetMonData(playerMon, MON_DATA_FRIENDSHIP, &friendship);
// Associate your partner's mail with the Pokemon they sent over.
if (partnerMail != 0xFF)
GiveMailToMon2(playerMon, &gLinkPartnerMail[partnerMail]);
ReceivedMonSetPokedexFlags(playerPartyIdx);
if (gReceivedRemoteLinkPlayers)
RS_TryEnableNationalPokedex();
}
static void HandleLinkDataSend(void)
{
switch (sTradeData->scheduleLinkTransfer)
{
case 1:
if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, 20);
sTradeData->scheduleLinkTransfer++;
}
case 2:
sTradeData->scheduleLinkTransfer = 0;
break;
}
}
static void CB2_RunTradeAnim_InGameTrade(void)
{
DoTradeAnim();
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void SetTradeSequenceBgGpuRegs(u8 state)
{
switch (state)
{
case 0:
sTradeData->bg2vofs = 0;
sTradeData->bg2hofs = 0xB4;
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(18) | BGCNT_TXT512x256);
LoadPalette(gTradeGba2_Pal, 0x10, 0x60);
DmaCopyLarge16(3, gTradeGba_Gfx, (void *)BG_CHAR_ADDR(1), 0x1420, 0x1000);
DmaCopy16Defvars(3, gUnknown_826601C, (void *)BG_SCREEN_ADDR(18), 0x1000);
break;
case 1:
sTradeData->bg1hofs = 0;
sTradeData->bg1vofs = 0x15C;
SetGpuReg(REG_OFFSET_BG1VOFS, 0x15C);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(5) | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(18) | BGCNT_TXT256x512);
if (sTradeData->isCableTrade)
{
DmaCopy16Defvars(3, gUnknown_826AA5C, (void *)BG_SCREEN_ADDR(5), 0x1000);
}
else
{
DmaCopy16Defvars(3, gUnknown_8269A5C, (void *)BG_SCREEN_ADDR(5), 0x1000);
}
DmaCopyLarge16(3, gTradeGba_Gfx, (void *)BG_CHAR_ADDR(0), 0x1420, 0x1000);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON);
break;
case 2:
sTradeData->bg1vofs = 0;
sTradeData->bg1hofs = 0;
if (!sTradeData->isCableTrade)
{
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON);
LZ77UnCompVram(sUnknown_3379A0Bin, (void *)BG_SCREEN_ADDR(5));
BlendPalettes(0x000000008, 0x10, RGB_BLACK);
}
else
{
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_OBJ_ON);
DmaCopy16Defvars(3, gUnknown_826407C, (void *)BG_SCREEN_ADDR(5), 0x800);
BlendPalettes(0x00000001, 0x10, RGB_BLACK);
}
break;
case 3:
LoadPalette(sWirelessSignalAnimPals_Off, 0x30, 0x20);
LZ77UnCompVram(sWirelessSignal4bpp, BG_CHAR_ADDR(1));
LZ77UnCompVram(sWirelessSignalTilemap, BG_SCREEN_ADDR(18));
sTradeData->bg2vofs = 0x50;
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
break;
case 4:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(1) | BGCNT_256COLOR | BGCNT_SCREENBASE(18) | BGCNT_AFF128x128);
sTradeData->bg2texX = 0x40;
sTradeData->bg2texY = 0x5C;
sTradeData->sXY = 0x20;
sTradeData->bg2Zoom = 0x400;
sTradeData->bg2alpha = 0;
DmaCopyLarge16(3, gUnknown_826701C, (void *)BG_CHAR_ADDR(1), 0x2840, 0x1000);
if (sTradeData->isCableTrade)
{
DmaCopy16Defvars(3, gUnknown_826985C, (void *)BG_SCREEN_ADDR(18), 0x100);
}
else
{
DmaCopy16Defvars(3, gUnknown_826995C, (void *)BG_SCREEN_ADDR(18), 0x100);
}
break;
case 5:
sTradeData->bg1vofs = 0;
sTradeData->bg1hofs = 0;
break;
case 6:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(1) | BGCNT_256COLOR | BGCNT_SCREENBASE(18) | BGCNT_TXT256x256);
sTradeData->bg2texX = 0x40;
sTradeData->bg2texY = 0x5C;
sTradeData->sXY = 0x100;
sTradeData->bg2Zoom = 0x80;
sTradeData->bg2srcX = 0x78;
sTradeData->bg2srcY = 0x50;
sTradeData->bg2alpha = 0;
DmaCopyLarge16(3, gUnknown_826701C, BG_CHAR_ADDR(1), 0x2840, 0x1000);
if (sTradeData->isCableTrade)
{
DmaCopy16Defvars(3, gUnknown_826985C, (void *)BG_SCREEN_ADDR(18), 0x100);
}
else
{
DmaCopy16Defvars(3, gUnknown_826995C, (void *)BG_SCREEN_ADDR(18), 0x100);
}
break;
case 7:
sTradeData->bg2vofs = 0;
sTradeData->bg2hofs = 0;
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(1) | BGCNT_SCREENBASE(18) | BGCNT_TXT512x256);
LoadPalette(gTradeGba2_Pal, 0x10, 0x60);
DmaCopyLarge16(3, gTradeGba_Gfx, (void *)BG_CHAR_ADDR(1), 0x1420, 0x1000);
DmaCopy16Defvars(3, gUnknown_826601C, (void *)BG_SCREEN_ADDR(18), 0x1000);
break;
}
}
static void LoadTradeGbaSpriteGfx(void)
{
LoadSpriteSheet(&sTradeGlow1SpriteSheet);
LoadSpriteSheet(&sTradeGlow2SpriteSheet);
LoadSpriteSheet(&sTradeCableEndSpriteSheet);
LoadSpriteSheet(&sTradeGBAScreenSpriteSheet);
LoadSpritePalette(&sTradeGlowSpritePal);
LoadSpritePalette(&sTradeGbaSpritePal);
}
static void TradeBufferOTnameAndNicknames(void)
{
u8 nickname[20];
u8 mpId;
const struct InGameTrade * inGameTrade;
if (sTradeData->isLinkTrade)
{
mpId = GetMultiplayerId();
StringCopy(gStringVar1, gLinkPlayers[mpId ^ 1].name);
GetMonData(&gEnemyParty[gSelectedTradeMonPositions[1] % 6], MON_DATA_NICKNAME, nickname);
StringCopy10(gStringVar3, nickname);
GetMonData(&gPlayerParty[gSelectedTradeMonPositions[0]], MON_DATA_NICKNAME, nickname);
StringCopy10(gStringVar2, nickname);
}
else
{
inGameTrade = &sInGameTrades[gSpecialVar_0x8004];
StringCopy(gStringVar1, inGameTrade->otName);
StringCopy10(gStringVar3, inGameTrade->nickname);
GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_NICKNAME, nickname);
StringCopy10(gStringVar2, nickname);
}
}
static bool8 DoTradeAnim(void)
{
if (sTradeData->isCableTrade)
return DoTradeAnim_Cable();
else
return DoTradeAnim_Wireless();
}
static bool8 DoTradeAnim_Cable(void)
{
u16 evoTarget;
switch (sTradeData->state)
{
case 0:
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = -180;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[sTradeData->tradeSpecies[0]].y_offset;
sTradeData->state++;
sTradeData->cachedMapMusic = GetCurrentMapMusic();
PlayNewMapMusic(MUS_SHINKA);
break;
case 1:
if (sTradeData->bg2hofs > 0)
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x += 3;
sTradeData->bg2hofs -= 3;
}
else
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = 0;
sTradeData->bg2hofs = 0;
sTradeData->state = 10;
}
break;
case 10:
StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
if (sTradeData->tradeSpecies[0] != SPECIES_EGG)
{
PlayCry1(sTradeData->tradeSpecies[0], 0);
}
sTradeData->state = 11;
sTradeData->timer = 0;
break;
case 11:
if (++sTradeData->timer == 80)
{
sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
DrawTextOnTradeWindow(0, gStringVar4, 0);
}
break;
case 12:
if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy)
{
sTradeData->pokeballSpriteId2 = CreateSprite(&sTradePokeballSpriteTemplate, 120, 32, 0);
gSprites[sTradeData->pokeballSpriteId2].callback = SpriteCB_TradePokeball_Outbound;
DestroySprite(&gSprites[sTradeData->pokeballSpriteId]);
sTradeData->state++;
}
break;
case 13:
// The game waits here for the sprite to finish its animation sequence.
break;
case 14:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state = 20;
break;
case 20:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(4);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
CopyWindowToVram(0, 3);
sTradeData->state++;
}
break;
case 21:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 22:
if (!gPaletteFade.active)
{
sTradeData->state = 23;
}
break;
case 23:
if (sTradeData->bg2Zoom > 0x100)
{
sTradeData->bg2Zoom -= 0x34;
}
else
{
SetTradeSequenceBgGpuRegs(1);
sTradeData->bg2Zoom = 0x80;
sTradeData->state++;
sTradeData->timer = 0;
}
sTradeData->sXY = 0x8000 / sTradeData->bg2Zoom;
break;
case 24:
if (++sTradeData->timer > 20)
{
SetTradeBGAffine();
sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0);
sTradeData->state++;
}
break;
case 25:
if (gSprites[sTradeData->gbaScreenSpriteId].animEnded)
{
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND |
BLDCNT_TGT2_BG1 |
BLDCNT_TGT2_BG2);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(12, 4));
sTradeData->state++;
}
break;
case 26:
if (--sTradeData->bg1vofs == 316)
{
sTradeData->state++;
}
if (sTradeData->bg1vofs == 328)
{
sTradeData->linkCableEndSpriteId = CreateSprite(&sGameLinkCableEndSpriteTemplate, 128, 65, 0);
}
break;
case 27:
sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 128, 80, 3);
sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 128, 80, 0);
StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1);
sTradeData->state++;
break;
case 28:
if ((sTradeData->bg1vofs -= 2) == 166)
{
sTradeData->state = 200;
}
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
break;
case 200:
gSprites[sTradeData->tradeGlow1SpriteId].pos1.y -= 2;
gSprites[sTradeData->gbaScreenSpriteId].pos1.y -= 2;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos1.y < -8)
{
sTradeData->state = 29;
}
break;
case 29:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
sTradeData->state = 30;
break;
case 30:
if (!gPaletteFade.active)
{
DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]);
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
SetTradeSequenceBgGpuRegs(2);
sTradeData->state++;
}
break;
case 31:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->tradeGlow1SpriteId = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0);
sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0);
sTradeData->state++;
break;
case 32:
if (!gPaletteFade.active)
{
PlaySE(SE_TK_WARPOUT);
sTradeData->state++;
}
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3;
break;
case 33:
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -90)
{
gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 1;
gSprites[sTradeData->gbaScreenSpriteId].data[1] = 1;
sTradeData->state++;
}
break;
case 34:
BlendPalettes(0x1, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 35:
BlendPalettes(0x1, 0, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 36:
BlendPalettes(0x1, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 37:
if (!IsPokeSpriteNotFlipped(sTradeData->tradeSpecies[0]))
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].affineAnims = sSpriteAffineAnimTable_PlayerPokePicAlt;
gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.affineMode = 3;
CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0, 3, 3);
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
}
else
{
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
}
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.x = 60;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 180;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.y = 192;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = -32;
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = FALSE;
sTradeData->state++;
break;
case 38:
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y -= 3;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y += 3;
if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y >= -163)
{
PlaySE(SE_TK_WARPIN);
}
if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -222)
{
gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 0;
gSprites[sTradeData->gbaScreenSpriteId].data[1] = 0;
sTradeData->state++;
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = TRUE;
gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = TRUE;
BlendPalettes(0x1, 0, RGB_WHITEALPHA);
}
break;
case 39:
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -222)
{
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
sTradeData->state++;
DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]);
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
}
break;
case 40:
if (!gPaletteFade.active)
{
sTradeData->state++;
SetTradeSequenceBgGpuRegs(1);
sTradeData->bg1vofs = 166;
sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 128, -20, 3);
sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 128, -20, 0);
StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1);
}
break;
case 41:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 42:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
{
sTradeData->state++;
}
break;
case 43:
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y += 3;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y + gSprites[sTradeData->tradeGlow1SpriteId].pos1.y == 64)
{
sTradeData->state++;
}
break;
case 44:
if ((sTradeData->bg1vofs += 2) > 316)
{
sTradeData->bg1vofs = 316;
sTradeData->state++;
}
break;
case 45:
DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]);
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
sTradeData->state++;
sTradeData->timer = 0;
break;
case 46:
if (++sTradeData->timer == 10)
{
sTradeData->state++;
}
break;
case 47:
if (++sTradeData->bg1vofs > 348)
{
sTradeData->bg1vofs = 348;
sTradeData->state++;
}
if (sTradeData->bg1vofs == 328 && sTradeData->isCableTrade)
{
sTradeData->linkCableEndSpriteId = CreateSprite(&sGameLinkCableEndSpriteTemplate, 128, 65, 0);
gSprites[sTradeData->linkCableEndSpriteId].callback = SpriteCB_GameLinkCableEnd_Inbound;
}
break;
case 48:
sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0);
sTradeData->state = 50;
break;
case 50:
if (gSprites[sTradeData->gbaScreenSpriteId].animEnded)
{
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
SetTradeSequenceBgGpuRegs(6);
sTradeData->state++;
PlaySE(SE_W028);
}
break;
case 51:
if (sTradeData->bg2Zoom < 0x400)
{
sTradeData->bg2Zoom += 0x34;
}
else
{
sTradeData->bg2Zoom = 0x400;
sTradeData->state++;
}
sTradeData->sXY = 0x8000 / sTradeData->bg2Zoom;
break;
case 52:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state = 60;
break;
case 60:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(5);
SetTradeSequenceBgGpuRegs(7);
gPaletteFade.bufferTransferDisabled = TRUE;
sTradeData->state++;
}
break;
case 61:
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 62:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
{
sTradeData->state++;
}
break;
case 63:
sTradeData->pokeballSpriteId2 = CreateSprite(&sTradePokeballSpriteTemplate, 120, -8, 0);
gSprites[sTradeData->pokeballSpriteId2].data[3] = 74;
gSprites[sTradeData->pokeballSpriteId2].callback = SpriteCB_TradePokeball_Inbound;
StartSpriteAnim(&gSprites[sTradeData->pokeballSpriteId2], 1);
StartSpriteAffineAnim(&gSprites[sTradeData->pokeballSpriteId2], 2);
BlendPalettes(1 << (16 + gSprites[sTradeData->pokeballSpriteId2].oam.paletteNum), 16, RGB_WHITEALPHA);
sTradeData->state++;
sTradeData->timer = 0;
break;
case 64:
BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->pokeballSpriteId2].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 65:
if (gSprites[sTradeData->pokeballSpriteId2].callback == SpriteCallbackDummy)
{
HandleLoadSpecialPokePic(&gMonFrontPicTable[sTradeData->tradeSpecies[1]], gMonSpritesGfxPtr->sprites[3], sTradeData->tradeSpecies[1], sTradeData->monPersonalities[1]);
sTradeData->state++;
}
break;
case 66:
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 120;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[sTradeData->tradeSpecies[1]].y_offset + 60;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.x = 0;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y = 0;
StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[1], gSprites[sTradeData->pokePicSpriteIdxs[1]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF);
FreeSpriteOamMatrix(&gSprites[sTradeData->pokeballSpriteId2]);
DestroySprite(&gSprites[sTradeData->pokeballSpriteId2]);
sTradeData->state++;
break;
case 67:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG0_ON |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
sTradeData->state = 167;
sTradeData->timer = 0;
break;
// 167 and 267 are extra cases added in for animations
case 167:
if (++sTradeData->timer > 60)
{
if (sTradeData->tradeSpecies[1] != SPECIES_EGG)
{
PlayCry1(sTradeData->tradeSpecies[1], 0);
}
sTradeData->state = 267;
sTradeData->timer = 0;
}
break;
case 267:
if (IsCryFinished())
{
sTradeData->state = 68;
}
break;
case 68:
if (++sTradeData->timer == 10)
{
PlayFanfare(MUS_FANFA5);
}
if (sTradeData->timer == 250)
{
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_TakeGoodCareOfX);
DrawTextOnTradeWindow(0, gStringVar4, 0);
sTradeData->timer = 0;
}
break;
case 69:
if (++sTradeData->timer == 60)
{
sTradeData->state++;
}
break;
case 70:
CheckPartnersMonForRibbons();
sTradeData->state++;
break;
case 71:
if (sTradeData->isLinkTrade)
{
return TRUE;
}
else if (JOY_NEW(A_BUTTON))
{
sTradeData->state++;
}
break;
case 72: // Only if in-game trade
TradeMons(gSpecialVar_0x8005, 0);
gCB2_AfterEvolution = CB2_RunTradeAnim_InGameTrade;
evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], TRUE, ITEM_NONE);
if (evoTarget != SPECIES_NONE)
{
TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoTarget, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]);
}
sTradeData->state++;
break;
case 73:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state++;
break;
case 74:
if (!gPaletteFade.active)
{
PlayNewMapMusic(sTradeData->cachedMapMusic);
if (sTradeData)
{
FreeAllWindowBuffers();
Free(GetBgTilemapBuffer(3));
Free(GetBgTilemapBuffer(1));
Free(GetBgTilemapBuffer(0));
FreeMonSpritesGfx();
FREE_AND_SET_NULL(sTradeData);
}
SetMainCallback2(CB2_ReturnToField);
BufferInGameTradeMonName();
HelpSystem_Enable();
}
break;
}
return FALSE;
}
static bool8 DoTradeAnim_Wireless(void)
{
u16 evoTarget;
switch (sTradeData->state)
{
case 0:
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = -180;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[sTradeData->tradeSpecies[0]].y_offset;
sTradeData->state++;
sTradeData->cachedMapMusic = GetCurrentMapMusic();
PlayNewMapMusic(MUS_SHINKA);
break;
case 1:
if (sTradeData->bg2hofs > 0)
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x += 3;
sTradeData->bg2hofs -= 3;
}
else
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = 0;
sTradeData->bg2hofs = 0;
sTradeData->state = 10;
}
break;
case 10:
StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
if (sTradeData->tradeSpecies[0] != SPECIES_EGG)
{
PlayCry1(sTradeData->tradeSpecies[0], 0);
}
sTradeData->state = 11;
sTradeData->timer = 0;
break;
case 11:
if (++sTradeData->timer == 80)
{
sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
DrawTextOnTradeWindow(0, gStringVar4, 0);
}
break;
case 12:
if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy)
{
sTradeData->pokeballSpriteId2 = CreateSprite(&sTradePokeballSpriteTemplate, 120, 32, 0);
gSprites[sTradeData->pokeballSpriteId2].callback = SpriteCB_TradePokeball_Outbound;
DestroySprite(&gSprites[sTradeData->pokeballSpriteId]);
sTradeData->state++;
}
break;
case 13:
// The game waits here for the sprite to finish its animation sequence.
break;
case 14:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state = 20;
break;
case 20:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(4);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
CopyWindowToVram(0, 3);
sTradeData->state++;
}
break;
case 21:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 22:
if (!gPaletteFade.active)
{
sTradeData->state = 23;
}
break;
case 23:
if (sTradeData->bg2Zoom > 0x100)
{
sTradeData->bg2Zoom -= 0x34;
}
else
{
SetTradeSequenceBgGpuRegs(1);
sTradeData->bg2Zoom = 0x80;
sTradeData->state = 124;
sTradeData->timer = 0;
}
sTradeData->sXY = 0x8000 / sTradeData->bg2Zoom;
break;
case 124:
if (++sTradeData->timer > 20)
{
SetTradeSequenceBgGpuRegs(3);
sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate2, 120, 80, 0);
sTradeData->state++;
}
break;
case 125:
if (gSprites[sTradeData->gbaScreenSpriteId].animEnded)
{
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 |
BLDCNT_TGT1_OBJ |
BLDCNT_EFFECT_BLEND |
BLDCNT_TGT2_BG2);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4));
CreateTask(Task_AnimateWirelessSignal, 5);
sTradeData->state++;
}
break;
case 126:
if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
{
sTradeData->state = 26;
}
break;
case 26:
if (--sTradeData->bg1vofs == 316)
{
sTradeData->state++;
}
break;
case 27:
sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 120, 80, 3);
gSprites[sTradeData->tradeGlow1SpriteId].callback = SpriteCB_TradeGlowWireless;
sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 120, 80, 0);
StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1);
sTradeData->state++;
break;
case 28:
if ((sTradeData->bg1vofs -= 3) == 166)
{
sTradeData->state = 200;
}
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
break;
case 200:
gSprites[sTradeData->tradeGlow1SpriteId].pos1.y -= 2;
gSprites[sTradeData->gbaScreenSpriteId].pos1.y -= 2;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos1.y < -8)
{
sTradeData->state = 29;
}
break;
case 29:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
sTradeData->state = 30;
break;
case 30:
if (!gPaletteFade.active)
{
DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]);
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
SetTradeSequenceBgGpuRegs(2);
sTradeData->state++;
}
break;
case 31:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->tradeGlow1SpriteId = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0);
sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0);
sTradeData->state++;
break;
case 32:
if (!gPaletteFade.active)
{
PlaySE(SE_TK_WARPOUT);
sTradeData->state++;
}
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3;
break;
case 33:
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -90)
{
gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 1;
gSprites[sTradeData->gbaScreenSpriteId].data[1] = 1;
sTradeData->state++;
CreateTask(Task_OpenCenterWhiteColumn, 5);
}
break;
case 34:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 35:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 36:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 37:
if (!IsPokeSpriteNotFlipped(sTradeData->tradeSpecies[0]))
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].affineAnims = sSpriteAffineAnimTable_PlayerPokePicAlt;
gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.affineMode = 3;
CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0, 3, 3);
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
}
else
{
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
}
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.x = 40;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 200;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.y = 192;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = -32;
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = FALSE;
sTradeData->state++;
break;
case 38:
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y -= 3;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y += 3;
if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y >= -163)
{
PlaySE(SE_TK_WARPIN);
}
if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -222)
{
gSprites[sTradeData->tradeGlow1SpriteId].data[1] = 0;
gSprites[sTradeData->gbaScreenSpriteId].data[1] = 0;
sTradeData->state++;
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = TRUE;
gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = TRUE;
CreateTask(Task_CloseCenterWhiteColumn, 5);
}
break;
case 39:
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y -= 3;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 3;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y <= -222)
{
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
sTradeData->state++;
DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]);
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
}
break;
case 40:
if (!gPaletteFade.active)
{
sTradeData->state++;
SetTradeSequenceBgGpuRegs(1);
sTradeData->bg1vofs = 166;
SetTradeSequenceBgGpuRegs(3);
sTradeData->bg2vofs = 412;
sTradeData->tradeGlow1SpriteId = CreateSprite(&sTradeGlow1SpriteTemplate, 120, -20, 3);
gSprites[sTradeData->tradeGlow1SpriteId].callback = SpriteCB_TradeGlowWireless;
sTradeData->gbaScreenSpriteId = CreateSprite(&sGlowBallSpriteTemplate, 120, -20, 0);
StartSpriteAnim(&gSprites[sTradeData->gbaScreenSpriteId], 1);
}
break;
case 41:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 42:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
{
sTradeData->state++;
}
break;
case 43:
gSprites[sTradeData->tradeGlow1SpriteId].pos2.y += 4;
gSprites[sTradeData->gbaScreenSpriteId].pos2.y += 4;
if (gSprites[sTradeData->tradeGlow1SpriteId].pos2.y + gSprites[sTradeData->tradeGlow1SpriteId].pos1.y == 64)
{
sTradeData->state = 144;
sTradeData->timer = 0;
}
break;
case 144:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
sTradeData->bg1vofs += 3;
sTradeData->bg2vofs += 3;
if (++sTradeData->timer == 10)
{
u8 taskId = CreateTask(Task_AnimateWirelessSignal, 5);
gTasks[taskId].data[2] = TRUE;
}
if (sTradeData->bg1vofs > 316)
{
sTradeData->bg1vofs = 316;
sTradeData->state++;
}
break;
case 145:
DestroySprite(&gSprites[sTradeData->tradeGlow1SpriteId]);
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
sTradeData->state++;
sTradeData->timer = 0;
break;
case 146:
if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
{
sTradeData->state = 46;
sTradeData->timer = 0;
}
break;
case 46:
if (++sTradeData->timer == 10)
{
sTradeData->state++;
}
break;
case 47:
if (++sTradeData->bg1vofs > 348)
{
sTradeData->bg1vofs = 348;
sTradeData->state++;
}
break;
case 48:
sTradeData->gbaScreenSpriteId = CreateSprite(&sTradeGBAScreenSpriteTemplate1, 120, 80, 0);
sTradeData->state = 50;
break;
case 50:
if (gSprites[sTradeData->gbaScreenSpriteId].animEnded)
{
DestroySprite(&gSprites[sTradeData->gbaScreenSpriteId]);
SetTradeSequenceBgGpuRegs(6);
sTradeData->state++;
PlaySE(SE_W028);
}
break;
case 51:
if (sTradeData->bg2Zoom < 0x400)
{
sTradeData->bg2Zoom += 0x34;
}
else
{
sTradeData->bg2Zoom = 0x400;
sTradeData->state++;
}
sTradeData->sXY = 0x8000 / sTradeData->bg2Zoom;
break;
case 52:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state = 60;
break;
case 60:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(5);
SetTradeSequenceBgGpuRegs(7);
gPaletteFade.bufferTransferDisabled = TRUE;
sTradeData->state++;
}
break;
case 61:
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 62:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
{
sTradeData->state++;
}
break;
case 63:
sTradeData->pokeballSpriteId2 = CreateSprite(&sTradePokeballSpriteTemplate, 120, -8, 0);
gSprites[sTradeData->pokeballSpriteId2].data[3] = 74;
gSprites[sTradeData->pokeballSpriteId2].callback = SpriteCB_TradePokeball_Inbound;
StartSpriteAnim(&gSprites[sTradeData->pokeballSpriteId2], 1);
StartSpriteAffineAnim(&gSprites[sTradeData->pokeballSpriteId2], 2);
BlendPalettes(1 << (16 + gSprites[sTradeData->pokeballSpriteId2].oam.paletteNum), 16, RGB_WHITEALPHA);
sTradeData->state++;
sTradeData->timer = 0;
break;
case 64:
BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->pokeballSpriteId2].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 65:
if (gSprites[sTradeData->pokeballSpriteId2].callback == SpriteCallbackDummy)
{
HandleLoadSpecialPokePic(&gMonFrontPicTable[sTradeData->tradeSpecies[1]], gMonSpritesGfxPtr->sprites[3], sTradeData->tradeSpecies[1], sTradeData->monPersonalities[1]);
sTradeData->state++;
}
break;
case 66:
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 120;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[sTradeData->tradeSpecies[1]].y_offset + 60;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.x = 0;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y = 0;
StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[1], gSprites[sTradeData->pokePicSpriteIdxs[1]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF);
FreeSpriteOamMatrix(&gSprites[sTradeData->pokeballSpriteId2]);
DestroySprite(&gSprites[sTradeData->pokeballSpriteId2]);
sTradeData->state++;
break;
case 67:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG0_ON |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
sTradeData->state = 167;
sTradeData->timer = 0;
break;
// 167 and 267 are extra cases added in for animations
case 167:
if (++sTradeData->timer > 60)
{
if (sTradeData->tradeSpecies[1] != SPECIES_EGG)
{
PlayCry1(sTradeData->tradeSpecies[1], 0);
}
sTradeData->state = 267;
sTradeData->timer = 0;
}
break;
case 267:
if (IsCryFinished())
{
sTradeData->state = 68;
}
break;
case 68:
if (++sTradeData->timer == 10)
{
PlayFanfare(MUS_FANFA5);
}
if (sTradeData->timer == 250)
{
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_TakeGoodCareOfX);
DrawTextOnTradeWindow(0, gStringVar4, 0);
sTradeData->timer = 0;
}
break;
case 69:
if (++sTradeData->timer == 60)
{
sTradeData->state++;
}
break;
case 70:
CheckPartnersMonForRibbons();
sTradeData->state++;
break;
case 71:
if (sTradeData->isLinkTrade)
{
return TRUE;
}
else if (JOY_NEW(A_BUTTON))
{
sTradeData->state++;
}
break;
case 72: // Only if in-game trade
TradeMons(gSpecialVar_0x8005, 0);
gCB2_AfterEvolution = CB2_RunTradeAnim_InGameTrade;
evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], TRUE, ITEM_NONE);
if (evoTarget != SPECIES_NONE)
{
TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoTarget, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]);
}
sTradeData->state++;
break;
case 73:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state++;
break;
case 74:
if (!gPaletteFade.active)
{
PlayNewMapMusic(sTradeData->cachedMapMusic);
if (sTradeData)
{
FreeAllWindowBuffers();
Free(GetBgTilemapBuffer(3));
Free(GetBgTilemapBuffer(1));
Free(GetBgTilemapBuffer(0));
FreeMonSpritesGfx();
FREE_AND_SET_NULL(sTradeData);
}
SetMainCallback2(CB2_ReturnToField);
BufferInGameTradeMonName();
HelpSystem_Enable();
}
break;
}
return FALSE;
}
static void sub_8053788(void)
{
u16 evoSpecies;
switch (gMain.state)
{
case 0:
gMain.state = 4;
gSoftResetDisabled = TRUE;
break;
case 4:
gCB2_AfterEvolution = sub_8053E8C;
evoSpecies = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], 1, 0);
if (evoSpecies != SPECIES_NONE)
TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoSpecies, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]);
else
SetMainCallback2(sub_8053E8C);
gSelectedTradeMonPositions[0] = 0xFF;
break;
}
if (!HasLinkErrorOccurred())
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void HandleLinkDataReceive(void)
{
u8 recvStatus;
GetMultiplayerIdIfLinkTrade();
recvStatus = GetBlockReceivedStatus();
if (recvStatus & (1 << 0))
{
if (gBlockRecvBuffer[0][0] == 0xDCBA)
SetMainCallback2(sub_8053788);
if (gBlockRecvBuffer[0][0] == 0xABCD)
sTradeData->tradeStatus1 = 1;
ResetBlockReceivedFlag(0);
}
if (recvStatus & (1 << 1))
{
if (gBlockRecvBuffer[1][0] == 0xABCD)
sTradeData->tradeStatus2 = 1;
ResetBlockReceivedFlag(1);
}
}
static void SpriteCB_TradePokeball_Default(struct Sprite * sprite)
{
sprite->pos1.y += sprite->data[0] / 10;
sprite->data[5] += sprite->data[1];
sprite->pos1.x = sprite->data[5] / 10;
if (sprite->pos1.y > 76)
{
sprite->pos1.y = 76;
sprite->data[0] = -(sprite->data[0] * sprite->data[2]) / 100;
sprite->data[3]++;
}
if (sprite->pos1.x == 120)
sprite->data[1] = 0;
sprite->data[0] += sprite->data[4];
if (sprite->data[3] == 4)
{
sprite->data[7] = 1;
sprite->callback = SpriteCallbackDummy;
}
}
static void SpriteCB_TradePokeball_Outbound(struct Sprite * sprite)
{
sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]];
if (sprite->data[0] == 22)
PlaySE(SE_KON);
sprite->data[0]++;
if (sprite->data[0] == 44)
{
PlaySE(SE_W025);
sprite->callback = SpriteCB_TradePokeball_Outbound2;
sprite->data[0] = 0;
BeginNormalPaletteFade(1 << (sprite->oam.paletteNum + 16), -1, 0, 16, RGB_WHITEALPHA);
}
}
static void SpriteCB_TradePokeball_Outbound2(struct Sprite * sprite)
{
if (sprite->data[1] == 20)
StartSpriteAffineAnim(sprite, 1);
sprite->data[1]++;
if (sprite->data[1] > 20)
{
sprite->pos2.y -= sTradeBallVerticalVelocityTable[sprite->data[0]];
sprite->data[0]++;
if (sprite->data[0] == 23)
{
DestroySprite(sprite);
sTradeData->state = 14;
}
}
}
static void SpriteCB_TradePokeball_Inbound(struct Sprite * sprite)
{
if (sprite->data[2] == 0)
{
sprite->pos1.y += 4;
if (sprite->pos1.y > sprite->data[3])
{
sprite->data[2]++;
sprite->data[0] = 22;
PlaySE(SE_KON);
}
}
else
{
if (sprite->data[0] == 66)
PlaySE(SE_KON2);
if (sprite->data[0] == 92)
PlaySE(SE_KON3);
if (sprite->data[0] == 107)
PlaySE(SE_KON4);
sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]];
sprite->data[0]++;
if (sprite->data[0] == 108)
sprite->callback = SpriteCallbackDummy;
}
}
u16 GetInGameTradeSpeciesInfo(void)
{
// Populates gStringVar1 with the name of the requested species and
// gStringVar2 with the name of the offered species.
// Returns the requested species.
const struct InGameTrade * inGameTrade = &sInGameTrades[gSpecialVar_0x8004];
StringCopy(gStringVar1, gSpeciesNames[inGameTrade->requestedSpecies]);
StringCopy(gStringVar2, gSpeciesNames[inGameTrade->species]);
return inGameTrade->requestedSpecies;
}
static void BufferInGameTradeMonName(void)
{
// Populates gStringVar1 with the nickname of the sent Pokemon and
// gStringVar2 with the name of the offered species.
u8 nickname[30];
const struct InGameTrade * inGameTrade = &sInGameTrades[gSpecialVar_0x8004];
GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_NICKNAME, nickname);
StringCopy10(gStringVar1, nickname);
StringCopy(gStringVar2, gSpeciesNames[inGameTrade->species]);
}
static void CreateInGameTradePokemonInternal(u8 playerSlot, u8 inGameTradeIdx)
{
const struct InGameTrade * inGameTrade = &sInGameTrades[inGameTradeIdx];
u8 level = GetMonData(&gPlayerParty[playerSlot], MON_DATA_LEVEL);
struct MailStruct mail;
u8 metLocation = MAPSEC_IN_GAME_TRADE;
struct Pokemon * tradeMon = &gEnemyParty[0];
u8 mailNum;
CreateMon(tradeMon, inGameTrade->species, level, 32, TRUE, inGameTrade->personality, TRUE, inGameTrade->otId);
SetMonData(tradeMon, MON_DATA_HP_IV, &inGameTrade->ivs[0]);
SetMonData(tradeMon, MON_DATA_ATK_IV, &inGameTrade->ivs[1]);
SetMonData(tradeMon, MON_DATA_DEF_IV, &inGameTrade->ivs[2]);
SetMonData(tradeMon, MON_DATA_SPEED_IV, &inGameTrade->ivs[3]);
SetMonData(tradeMon, MON_DATA_SPATK_IV, &inGameTrade->ivs[4]);
SetMonData(tradeMon, MON_DATA_SPDEF_IV, &inGameTrade->ivs[5]);
SetMonData(tradeMon, MON_DATA_NICKNAME, inGameTrade->nickname);
SetMonData(tradeMon, MON_DATA_OT_NAME, inGameTrade->otName);
SetMonData(tradeMon, MON_DATA_OT_GENDER, &inGameTrade->otGender);
SetMonData(tradeMon, MON_DATA_ABILITY_NUM, &inGameTrade->abilityNum);
SetMonData(tradeMon, MON_DATA_BEAUTY, &inGameTrade->conditions[1]);
SetMonData(tradeMon, MON_DATA_CUTE, &inGameTrade->conditions[2]);
SetMonData(tradeMon, MON_DATA_COOL, &inGameTrade->conditions[0]);
SetMonData(tradeMon, MON_DATA_SMART, &inGameTrade->conditions[3]);
SetMonData(tradeMon, MON_DATA_TOUGH, &inGameTrade->conditions[4]);
SetMonData(tradeMon, MON_DATA_SHEEN, &inGameTrade->sheen);
SetMonData(tradeMon, MON_DATA_MET_LOCATION, &metLocation);
mailNum = 0;
if (inGameTrade->heldItem != ITEM_NONE)
{
if (ItemIsMail(inGameTrade->heldItem))
{
GetInGameTradeMail(&mail, inGameTrade);
gLinkPartnerMail[0] = mail;
SetMonData(tradeMon, MON_DATA_MAIL, &mailNum);
SetMonData(tradeMon, MON_DATA_HELD_ITEM, &inGameTrade->heldItem);
}
else
{
SetMonData(tradeMon, MON_DATA_HELD_ITEM, &inGameTrade->heldItem);
}
}
CalculateMonStats(&gEnemyParty[0]);
}
static void GetInGameTradeMail(struct MailStruct * mail, const struct InGameTrade * inGameTrade)
{
int i;
for (i = 0; i < MAIL_WORDS_COUNT; i++)
mail->words[i] = sInGameTradeMailMessages[inGameTrade->mailNum][i];
StringCopy(mail->playerName, inGameTrade->otName);
mail->trainerId[0] = inGameTrade->otId >> 24;
mail->trainerId[1] = inGameTrade->otId >> 16;
mail->trainerId[2] = inGameTrade->otId >> 8;
mail->trainerId[3] = inGameTrade->otId;
mail->species = inGameTrade->species;
mail->itemId = inGameTrade->heldItem;
}
u16 GetTradeSpecies(void)
{
if (GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_IS_EGG))
return SPECIES_NONE;
else
return GetMonData(&gPlayerParty[gSpecialVar_0x8005], MON_DATA_SPECIES);
}
void CreateInGameTradePokemon(void)
{
CreateInGameTradePokemonInternal(gSpecialVar_0x8005, gSpecialVar_0x8004);
}
static void CB2_RunTradeAnim_LinkTrade(void)
{
if (DoTradeAnim() == TRUE)
{
DestroySprite(&gSprites[sTradeData->pokePicSpriteIdxs[0]]);
FreeSpriteOamMatrix(&gSprites[sTradeData->pokePicSpriteIdxs[1]]);
TradeMons(gSelectedTradeMonPositions[0], gSelectedTradeMonPositions[1] % 6);
sTradeData->linkData[0] = 0xABCD;
sTradeData->scheduleLinkTransfer = 1;
SetMainCallback2(CB2_WaitAndAckTradeComplete);
}
HandleLinkDataSend();
HandleLinkDataReceive();
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void CB2_WaitAndAckTradeComplete(void)
{
u8 mpId = GetMultiplayerIdIfLinkTrade();
HandleLinkDataReceive();
if (mpId == 0 && sTradeData->tradeStatus1 == 1 && sTradeData->tradeStatus2 == 1)
{
sTradeData->linkData[0] = 0xDCBA;
SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, 20);
sTradeData->tradeStatus1 = 2;
sTradeData->tradeStatus2 = 2;
}
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void sub_8053E8C(void)
{
switch (gMain.state)
{
case 0:
gMain.state++;
StringExpandPlaceholders(gStringVar4, gText_CommunicationStandby5);
DrawTextOnTradeWindow(0, gStringVar4, 0);
break;
case 1:
sub_800AB9C();
gMain.state = 100;
sTradeData->timer = 0;
break;
case 100:
if (++sTradeData->timer > 180)
{
gMain.state = 101;
sTradeData->timer = 0;
}
if (IsLinkTaskFinished())
{
gMain.state = 2;
}
break;
case 101:
if (IsLinkTaskFinished())
{
gMain.state = 2;
}
break;
case 2:
gMain.state = 50;
StringExpandPlaceholders(gStringVar4, gText_SavingDontTurnOffThePower2);
DrawTextOnTradeWindow(0, gStringVar4, 0);
break;
case 50:
if (InUnionRoom())
{
sub_8113550(18, sTradeData->monSpecies);
}
else
{
sub_8113550(12, sTradeData->monSpecies);
IncrementGameStat(GAME_STAT_POKEMON_TRADES);
}
if (gWirelessCommType)
{
sub_8144714(2, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
}
SetContinueGameWarpStatusToDynamicWarp();
sub_80DA3AC();
gMain.state++;
sTradeData->timer = 0;
break;
case 51:
if (++sTradeData->timer == 5)
{
gMain.state++;
}
break;
case 52:
if (sub_80DA3D8())
{
ClearContinueGameWarpStatus2();
gMain.state = 4;
}
else
{
sTradeData->timer = 0;
gMain.state = 51;
}
break;
case 4:
sub_80DA40C();
gMain.state = 40;
sTradeData->timer = 0;
break;
case 40:
if (++sTradeData->timer > 50)
{
if (GetMultiplayerId() == 0)
{
sTradeData->timer = Random() % 30;
}
else
{
sTradeData->timer = 0;
}
gMain.state = 41;
}
break;
case 41:
if (sTradeData->timer == 0)
{
sub_800AB9C();
gMain.state = 42;
}
else
{
sTradeData->timer--;
}
break;
case 42:
if (IsLinkTaskFinished())
{
sub_80DA434();
gMain.state = 5;
}
break;
case 5:
if (++sTradeData->timer > 60)
{
gMain.state++;
sub_800AB9C();
}
break;
case 6:
if (IsLinkTaskFinished())
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gMain.state ++;
}
break;
case 7:
if (!gPaletteFade.active)
{
FadeOutBGM(3);
gMain.state++;
}
break;
case 8:
if (IsBGMStopped() == TRUE)
{
if (gWirelessCommType && gMain.savedCallback == CB2_ReturnFromLinkTrade)
{
sub_800AB9C();
}
else
{
sub_800AAC0();
}
gMain.state++;
}
break;
case 9:
if (gWirelessCommType && gMain.savedCallback == CB2_ReturnFromLinkTrade)
{
if (IsLinkRfuTaskFinished())
{
gSoftResetDisabled = FALSE;
SetMainCallback2(LinkTrade_TearDownAssets);
}
}
else if (!gReceivedRemoteLinkPlayers)
{
gSoftResetDisabled = FALSE;
SetMainCallback2(LinkTrade_TearDownAssets);
}
break;
}
if (!HasLinkErrorOccurred())
{
RunTasks();
}
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void LinkTrade_TearDownAssets(void)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
Free(GetBgTilemapBuffer(3));
Free(GetBgTilemapBuffer(1));
Free(GetBgTilemapBuffer(0));
FreeMonSpritesGfx();
FREE_AND_SET_NULL(sTradeData);
if (gWirelessCommType != 0)
DestroyWirelessStatusIndicatorSprite();
SetMainCallback2(gMain.savedCallback);
}
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void DoInGameTradeScene(void)
{
ScriptContext2_Enable();
CreateTask(Task_WaitFadeAndStartInGameTradeAnim, 10);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
HelpSystem_Disable();
}
static void Task_WaitFadeAndStartInGameTradeAnim(u8 taskId)
{
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_InitTradeAnim_InGameTrade);
gFieldCallback = FieldCallback_ReturnToEventScript2;
DestroyTask(taskId);
}
}
static void CheckPartnersMonForRibbons(void)
{
u8 nRibbons = 0;
u8 i;
for (i = 0; i < 12; i++)
{
nRibbons += GetMonData(&gEnemyParty[gSelectedTradeMonPositions[1] % 6], MON_DATA_CHAMPION_RIBBON + i);
}
if (nRibbons != 0)
FlagSet(FLAG_SYS_RIBBON_GET);
}
void LoadTradeAnimGfx(void)
{
TradeAnimInit_LoadGfx();
}
void DrawTextOnTradeWindow(u8 windowId, const u8 *str, s8 speed)
{
FillWindowPixelBuffer(windowId, PIXEL_FILL(15));
sTradeData->textColor[0] = 15;
sTradeData->textColor[1] = 1;
sTradeData->textColor[2] = 6;
AddTextPrinterParameterized4(windowId, 2, 0, 2, 0, 2, sTradeData->textColor, speed, str);
CopyWindowToVram(windowId, 3);
}
static void Task_AnimateWirelessSignal(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u16 r2 = 16 * sWirelessSignalAnimParams[data[0]][0];
if (data[2] == 0)
{
if (r2 == 0x100)
LoadPalette(sWirelessSignalAnimPals_Off, 0x30, 0x20);
else
LoadPalette(&sWirelessSignalAnimPals_Outbound[r2], 0x30, 0x20);
}
else
{
if (r2 == 0x100)
LoadPalette(sWirelessSignalAnimPals_Off, 0x30, 0x20);
else
LoadPalette(&sWirelessSignalAnimPals_Inbound[r2], 0x30, 0x20);
}
if (sWirelessSignalAnimParams[data[0]][0] == 0 && data[1] == 0)
PlaySE(SE_W215);
if (data[1] == sWirelessSignalAnimParams[data[0]][1])
{
data[0]++;
data[1] = 0;
if (sWirelessSignalAnimParams[data[0]][1] == 0xFF)
DestroyTask(taskId);
}
else
data[1]++;
}
static void Task_OpenCenterWhiteColumn(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
sTradeData->win0left = sTradeData->win0right = 120;
sTradeData->win0top = 0;
sTradeData->win0bottom = 160;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 |
WININ_WIN0_BG1 |
WININ_WIN0_OBJ);
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->win0left, sTradeData->win0right));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->win0top, sTradeData->win0bottom));
data[0]++;
sTradeData->win0left -= 5;
sTradeData->win0right += 5;
if (sTradeData->win0left < 80)
{
DestroyTask(taskId);
}
}
static void Task_CloseCenterWhiteColumn(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
sTradeData->win0left = 80;
sTradeData->win0right = 160;
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 |
WININ_WIN0_BG1 |
WININ_WIN0_OBJ);
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->win0left, sTradeData->win0right));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->win0top, sTradeData->win0bottom));
if (sTradeData->win0left != 120)
{
data[0]++;
sTradeData->win0left += 5;
sTradeData->win0right -= 5;
if (sTradeData->win0left >= 116)
BlendPalettes(0x8, 0, RGB_WHITEALPHA);
}
else
{
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
DestroyTask(taskId);
}
}