Files
Pokemon-Firered/include/field_screen_effect.h
T

11 lines
203 B
C

#ifndef GUARD_FIELD_SCREEN_EFFECT_H
#define GUARD_FIELD_SCREEN_EFFECT_H
#include "global.h"
void sub_80AF79C(void);
void sub_807F028(u8);
void sub_80B0244(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H