139 lines
3.9 KiB
C
139 lines
3.9 KiB
C
#include "global.h"
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#include "global.fieldmap.h"
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#include "field_player_avatar.h"
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#include "field_effect.h"
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#include "party_menu.h"
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#include "malloc.h"
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#include "event_data.h"
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#include "script.h"
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#include "fldeff.h"
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#include "event_scripts.h"
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#include "field_weather.h"
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#include "sound.h"
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#include "palette.h"
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#include "overworld.h"
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#include "wild_encounter.h"
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#include "field_map_obj.h"
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#include "constants/songs.h"
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#include "constants/map_objects.h"
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#include "constants/map_types.h"
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static void task08_080C9820(u8 taskId);
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static void sub_80C98FC(u8 taskId);
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static void sub_80C98B0(u8 taskId);
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static void sub_80C99A0(u8 taskId);
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static void sub_80C9A10(void);
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static void sub_80C9A60(void);
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bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
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{
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u8 mapObjId;
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GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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gPlayerFacingPosition.height = PlayerGetZCoord();
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mapObjId = GetFieldObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height);
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if (gMapObjects[mapObjId].graphicsId != graphicsId)
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return FALSE;
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gSpecialVar_LastTalked = gMapObjects[mapObjId].localId;
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return TRUE;
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}
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u8 oei_task_add(void)
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{
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GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
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return CreateTask(task08_080C9820, 8);
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}
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static void task08_080C9820(u8 taskId)
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{
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u8 mapObjId;
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ScriptContext2_Enable();
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gPlayerAvatar.unk6 = TRUE;
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mapObjId = gPlayerAvatar.mapObjectId;
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if (!FieldObjectIsMovementOverridden(&gMapObjects[mapObjId])
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|| FieldObjectClearHeldMovementIfFinished(&gMapObjects[mapObjId]))
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{
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if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
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{
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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gTasks[taskId].func = sub_80C98FC;
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}
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else
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{
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sub_805CB70();
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FieldObjectSetHeldMovement(&gMapObjects[mapObjId], 0x45);
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gTasks[taskId].func = sub_80C98B0;
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}
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}
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}
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static void sub_80C98B0(u8 taskId)
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{
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if (FieldObjectCheckHeldMovementStatus(&gMapObjects[gPlayerAvatar.mapObjectId]) == TRUE)
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{
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FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
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gTasks[taskId].func = sub_80C98FC;
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}
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}
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static void sub_80C98FC(u8 taskId)
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{
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if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
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{
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gFieldEffectArguments[1] = GetPlayerFacingDirection();
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if (gFieldEffectArguments[1] == 1)
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gFieldEffectArguments[2] = 0;
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if (gFieldEffectArguments[1] == 2)
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gFieldEffectArguments[2] = 1;
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if (gFieldEffectArguments[1] == 3)
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gFieldEffectArguments[2] = 2;
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if (gFieldEffectArguments[1] == 4)
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gFieldEffectArguments[2] = 3;
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EventObjectSetGraphicsId(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
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StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
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FieldEffectActiveListRemove(6);
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gTasks[taskId].func = sub_80C99A0;
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}
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}
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static void sub_80C99A0(u8 taskId)
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{
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FLDEFF_CALL_FUNC_IN_DATA();
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gPlayerAvatar.unk6 = FALSE;
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DestroyTask(taskId);
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}
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bool8 SetUpFieldMove_RockSmash(void)
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{
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if (CheckObjectGraphicsInFrontOfPlayer(/*MAP_OBJ_GFX_BREAKABLE_ROCK*/0x60) == TRUE)
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{
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gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
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gPostMenuFieldCallback = sub_80C9A10;
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return TRUE;
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}
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return FALSE;
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}
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static void sub_80C9A10(void)
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{
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gFieldEffectArguments[0] = GetCursorSelectionMonId();
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ScriptContext1_SetupScript(EventScript_FldEffRockSmash);
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}
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bool8 FldEff_UseRockSmash(void)
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{
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u8 taskId = oei_task_add();
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FLDEFF_SET_FUNC_TO_DATA(sub_80C9A60);
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IncrementGameStat(GAME_STAT_USED_ROCK_SMASH);
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return FALSE;
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}
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static void sub_80C9A60(void)
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{
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PlaySE(SE_W088);
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FieldEffectActiveListRemove(FLDEFF_USE_ROCK_SMASH);
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EnableBothScriptContexts();
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}
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