Files
Pokemon-Firered/include/map_obj_80688E4.h
T

11 lines
246 B
C

#ifndef GUARD_MAP_OBJ_80688E4_H
#define GUARD_MAP_OBJ_80688E4_H
#include "global.h"
void FreezeEventObjects(void);
void FreezeObjectEvent(struct ObjectEvent *);
void FreezeObjectEventsExceptOne(u8 objEventId);
#endif //GUARD_MAP_OBJ_80688E4_H