Files
Pokemon-Firered/src/rfu_union_tool.c
T
2020-01-22 14:42:18 -05:00

664 lines
15 KiB
C

#include "global.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "event_object_80688E4.h"
#include "event_object_8097404.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "rfu_union_tool.h"
#include "script.h"
#include "task.h"
#include "constants/flags.h"
#include "constants/event_object_movement.h"
#include "constants/object_events.h"
static EWRAM_DATA struct UnionObj * UnionObjWork = NULL;
static EWRAM_DATA u32 sUnionObjRefreshTimer = 0;
static u8 StartUnionObjAnimTask(void);
static u32 sub_811BBC8(u32 playerIdx, u32 arg1);
static void sub_811C008(s32 arg0, s32 arg1, u8 arg2);
static const u8 sUnionObjectEventGfxIds[][10] = {
[MALE] = {
OBJECT_EVENT_GFX_COOLTRAINER_M,
OBJECT_EVENT_GFX_BLACKBELT,
OBJECT_EVENT_GFX_CAMPER,
OBJECT_EVENT_GFX_YOUNGSTER,
OBJECT_EVENT_GFX_BOY,
OBJECT_EVENT_GFX_BUG_CATCHER,
OBJECT_EVENT_GFX_MAN,
OBJECT_EVENT_GFX_ROCKER
},
[FEMALE] = {
OBJECT_EVENT_GFX_COOLTRAINER_F,
OBJECT_EVENT_GFX_CHANNELER,
OBJECT_EVENT_GFX_PICNICKER,
OBJECT_EVENT_GFX_LASS,
OBJECT_EVENT_GFX_WOMAN_1,
OBJECT_EVENT_GFX_BATTLE_GIRL,
OBJECT_EVENT_GFX_WOMAN_2,
OBJECT_EVENT_GFX_BEAUTY
}
};
static const s16 sUnionPartnerCoords[][2] = {
{ 4, 6},
{13, 8},
{10, 6},
{ 1, 8},
{13, 4},
{ 7, 4},
{ 1, 4},
{ 7, 8}
};
static const s8 sFacingDirectionOffsets[][2] = {
[DIR_NONE] = { 0, 0},
[DIR_SOUTH] = { 1, 0},
[DIR_NORTH] = { 0, -1},
[DIR_WEST] = {-1, 0},
[DIR_EAST] = { 0, 1}
};
static const u8 sOppositeFacingDirection[] = {
[DIR_NONE] = DIR_NONE,
[DIR_SOUTH] = DIR_NORTH,
[DIR_NORTH] = DIR_SOUTH,
[DIR_WEST] = DIR_EAST,
[DIR_EAST] = DIR_WEST
};
static const u8 gUnknown_845711B[] = {
1,
3,
1,
4,
2
};
static const u8 sUnionRoomLocalIds[] = {
9,
8,
7,
2,
6,
5,
4,
3
};
static const u16 sUnref_8457128[] = {
0x63,
0x64,
0x65,
0x66,
0x67,
0x68,
0x69,
0x6A
};
static bool32 is_walking_or_running(void)
{
if (gPlayerAvatar.tileTransitionState == 2 || gPlayerAvatar.tileTransitionState == 0)
{
return TRUE;
}
else
{
return FALSE;
}
}
static u8 GetUnionRoomPlayerGraphicsId(u32 gender, u32 id)
{
return sUnionObjectEventGfxIds[gender][id % 8];
}
static void GetUnionRoomPlayerFacingCoords(u32 id, u32 dirn, s32 * xp, s32 * yp)
{
*xp = sUnionPartnerCoords[id][0] + sFacingDirectionOffsets[dirn][0] + 7;
*yp = sUnionPartnerCoords[id][1] + sFacingDirectionOffsets[dirn][1] + 7;
}
static bool32 sub_811B58C(u32 id, u32 dirn, s32 x, s32 y)
{
if (sUnionPartnerCoords[id][0] + sFacingDirectionOffsets[dirn][0] + 7 != x)
{
return FALSE;
}
else if (sUnionPartnerCoords[id][1] + sFacingDirectionOffsets[dirn][1] + 7 != y)
{
return FALSE;
}
else
{
return TRUE;
}
}
static bool32 IsUnionRoomPlayerHidden(u32 player_idx)
{
return FlagGet(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx);
}
static void HideUnionRoomPlayer(u32 player_idx)
{
FlagSet(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx);
}
static void ShowUnionRoomPlayer(u32 player_idx)
{
FlagClear(FLAG_HIDE_UNION_ROOM_PLAYER_1 + player_idx);
}
static void SetUnionRoomPlayerGfx(u32 playerIdx, u32 gfxId)
{
VarSet(VAR_OBJ_GFX_ID_0 + playerIdx, gfxId);
}
static void CreateUnionRoomPlayerObjectEvent(u32 playerIdx)
{
TrySpawnObjectEvent(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
static void RemoveUnionRoomPlayerObjectEvent(u32 playerIdx)
{
RemoveObjectEventByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
static bool32 SetUnionRoomPlayerEnterExitMovement(u32 playerIdx, const u8 * movement)
{
u8 objectId;
struct ObjectEvent * object;
if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return FALSE;
}
object = &gObjectEvents[objectId];
if (ObjectEventIsMovementOverridden(object))
{
return FALSE;
}
if (ObjectEventSetHeldMovement(object, *movement))
{
AGB_ASSERT_EX(0, ABSPATH("rfu_union_tool.c"), 387);
return FALSE;
}
return TRUE;
}
static bool32 TryReleaseUnionRoomPlayerObjectEvent(u32 playerIdx)
{
u8 objectId;
struct ObjectEvent * object;
if (TryGetObjectEventIdByLocalIdAndMap(sUnionRoomLocalIds[playerIdx], gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &objectId))
{
return TRUE;
}
object = &gObjectEvents[objectId];
if (!ObjectEventClearHeldMovementIfFinished(object))
{
return FALSE;
}
if (!ScriptContext2_IsEnabled())
{
UnfreezeObjectEvent(object);
}
else
{
FreezeObjectEvent(object);
}
return TRUE;
}
u8 ZeroUnionObjWork(struct UnionObj * ptr)
{
s32 i;
sUnionObjRefreshTimer = 0;
UnionObjWork = ptr;
AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 442)
for (i = 0; i < 8; i++)
{
ptr[i].state = 0;
ptr[i].gfxId = 0;
ptr[i].animState = 0;
ptr[i].schedAnim = 0;
}
return StartUnionObjAnimTask();
}
static const u8 sMovement_UnionPlayerExit[2] = {
MOVEMENT_ACTION_FLY_UP,
MOVEMENT_ACTION_STEP_END
};
static bool32 AnimateUnionRoomPlayerDespawn(s8 * a0, u32 playerIdx, struct UnionObj * ptr)
{
switch (*a0)
{
case 0:
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerExit) == TRUE)
{
HideUnionRoomPlayer(playerIdx);
(*a0)++;
}
break;
case 1:
if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx))
{
RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx);
*a0 = 0;
return TRUE;
}
break;
}
return FALSE;
}
static const u8 sMovement_UnionPlayerEnter[2] = {
MOVEMENT_ACTION_FLY_DOWN,
MOVEMENT_ACTION_STEP_END
};
static bool32 AnimateUnionRoomPlayerSpawn(s8 * a0, u32 playerIdx, struct UnionObj * ptr)
{
s16 x, y;
switch (*a0)
{
case 0:
if (!is_walking_or_running())
{
break;
}
PlayerGetDestCoords(&x, &y);
if (sub_811B58C(playerIdx, 0, x, y) == TRUE)
{
break;
}
player_get_pos_including_state_based_drift(&x, &y);
if (sub_811B58C(playerIdx, 0, x, y) == TRUE)
{
break;
}
SetUnionRoomPlayerGfx(playerIdx, ptr->gfxId);
CreateUnionRoomPlayerObjectEvent(playerIdx);
ShowUnionRoomPlayer(playerIdx);
(*a0)++;
// fallthrough
case 3: // incorrect?
if (SetUnionRoomPlayerEnterExitMovement(playerIdx, sMovement_UnionPlayerEnter) == 1)
{
(*a0)++;
}
break;
case 2:
if (TryReleaseUnionRoomPlayerObjectEvent(playerIdx))
{
*a0 = 0;
return TRUE;
}
break;
}
return FALSE;
}
static bool32 sub_811B8BC(u32 playerIdx, u32 a1, u32 a2)
{
struct UnionObj * ptr = &UnionObjWork[playerIdx];
AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 561)
ptr->schedAnim = 1;
ptr->gfxId = GetUnionRoomPlayerGraphicsId(a1, a2);
if (ptr->state == 0)
{
return TRUE;
}
else
{
return FALSE;
}
}
static bool32 sub_811B90C(u32 playerIdx)
{
struct UnionObj * ptr = &UnionObjWork[playerIdx];
AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 577)
ptr->schedAnim = 2;
if (ptr->state == 1)
{
return TRUE;
}
else
{
return FALSE;
}
}
static void AnimateUnionObj(u32 playerIdx, struct UnionObj * ptr)
{
switch (ptr->state)
{
case 0:
if (ptr->schedAnim == 1)
{
ptr->state = 2;
ptr->animState = 0;
}
else
{
break;
}
// fallthrough
case 2:
if (!sub_811BBC8(playerIdx, 0) && ptr->schedAnim == 2)
{
ptr->state = 0;
ptr->animState = 0;
RemoveUnionRoomPlayerObjectEvent(playerIdx);
HideUnionRoomPlayer(playerIdx);
}
else if (AnimateUnionRoomPlayerSpawn(&ptr->animState, playerIdx, ptr) == TRUE)
{
ptr->state = 1;
}
break;
case 1:
if (ptr->schedAnim == 2)
{
ptr->state = 3;
ptr->animState = 0;
}
else
{
break;
}
// fallthrough
case 3:
if (AnimateUnionRoomPlayerDespawn(&ptr->animState, playerIdx, ptr) == TRUE)
{
ptr->state = 0;
}
break;
}
ptr->schedAnim = 0;
}
static void Task_AnimateUnionObjs(u8 taskId)
{
s32 i;
AGB_ASSERT_EX(UnionObjWork != NULL, ABSPATH("rfu_union_tool.c"), 643)
for (i = 0; i < 8; i++)
{
AnimateUnionObj(i, &UnionObjWork[i]);
}
}
static u8 StartUnionObjAnimTask(void)
{
if (FuncIsActiveTask(Task_AnimateUnionObjs) == TRUE)
{
AGB_ASSERT_EX(0, ABSPATH("rfu_union_tool.c"), 655)
return NUM_TASKS;
}
else
{
return CreateTask(Task_AnimateUnionObjs, 5);
}
}
static void sub_811BA5C(void)
{
u8 taskId = FindTaskIdByFunc(Task_AnimateUnionObjs);
if (taskId < NUM_TASKS)
{
DestroyTask(taskId);
}
}
void sub_811BA78(void)
{
s32 i;
for (i = 0; i < 8; i++)
{
if (!IsUnionRoomPlayerHidden(i))
{
RemoveUnionRoomPlayerObjectEvent(i);
HideUnionRoomPlayer(i);
}
}
UnionObjWork = NULL;
sub_811BA5C();
}
void sub_811BAAC(u8 * sp8, s32 r9)
{
s32 r7;
for (r7 = 0; r7 < 5; r7++)
{
s32 r5 = 5 * r9 + r7;
sp8[r5] = sprite_new(OBJECT_EVENT_GFX_MAN, r5 - 0x38, sUnionPartnerCoords[r9][0] + sFacingDirectionOffsets[r7][0], sUnionPartnerCoords[r9][1] + sFacingDirectionOffsets[r7][1], 3, 1);
sub_8069124(r5 - 0x38, TRUE);
}
}
void sub_811BB40(u8 * r5)
{
s32 i;
for (i = 0; i < 40; i++)
{
DestroySprite(&gSprites[r5[i]]);
}
}
void sub_811BB68(void)
{
s32 i, j, x, y;
for (i = 0; i < 8; i++)
{
for (j = 0; j < 5; j++)
{
GetUnionRoomPlayerFacingCoords(i, j, &x, &y);
sub_8059024(x, y, 0);
}
}
}
static u8 sub_811BBA0(u32 r1, u32 unused, struct GFtgtGname * r2)
{
if (r1 != 0)
{
return gUnknown_845711B[r1];
}
else if (r2->unk_0a_0 == 0x45)
{
return 1;
}
else
{
return 4;
}
}
static u32 sub_811BBC8(u32 a0, u32 a1)
{
return sub_806916C(5 * a0 + a1 - 0x38);
}
static void sub_811BBE0(u32 r5, u32 r6, u8 r8, struct GFtgtGname * r9)
{
s32 x, y;
s32 r7 = 5 * r5 + r6;
if (sub_811BBC8(r5, r6) == 1)
{
sub_8069124(r7 - 0x38, FALSE);
sub_80691A4(r7 - 0x38, 1);
}
sub_8069094(r7 - 0x38, r8);
sub_811C008(r6, r5, sub_811BBA0(r6, r5, r9));
GetUnionRoomPlayerFacingCoords(r5, r6, &x, &y);
sub_8059024(x, y, 1);
}
static void sub_811BC68(u32 a0, u32 a1)
{
s32 x, y;
sub_80691A4(5 * a0 + a1 - 0x38, 2);
GetUnionRoomPlayerFacingCoords(a0, a1, &x, &y);
sub_8059024(x, y, 0);
}
static void sub_811BCA0(u32 r7, struct GFtgtGname * r8)
{
s16 x, y, x2, y2;
s32 i;
PlayerGetDestCoords(&x, &y);
player_get_pos_including_state_based_drift(&x2, &y2);
if (sub_806916C(5 * r7 - 0x38) == 1)
{
if (sub_811B58C(r7, 0, x, y) == TRUE || sub_811B58C(r7, 0, x2, y2) == TRUE)
{
return;
}
sub_811BBE0(r7, 0, GetUnionRoomPlayerGraphicsId(r8->playerGender, r8->unk_00.playerTrainerId[0]), r8);
}
for (i = 1; i < 5; i++)
{
if (r8->unk_04[i - 1] == 0)
{
sub_811BC68(r7, i);
}
else if (sub_811B58C(r7, i, x, y) == FALSE && sub_811B58C(r7, i, x2, y2) == FALSE)
{
sub_811BBE0(r7, i, GetUnionRoomPlayerGraphicsId((r8->unk_04[i - 1] >> 3) & 1, r8->unk_04[i - 1] & 7), r8);
}
}
}
static void sub_811BDA8(u32 r5, struct GFtgtGname * r4)
{
u32 i;
switch (r4->unk_0a_0)
{
case 0x40:
case 0x54:
sub_811B8BC(r5, r4->playerGender, r4->unk_00.playerTrainerId[0]);
for (i = 0; i < 5; i++)
{
sub_811BC68(r5, i);
}
break;
case 0x41:
case 0x44:
case 0x45:
case 0x48:
case 0x51:
case 0x52:
case 0x53:
sub_811B90C(r5);
sub_811BCA0(r5, r4);
break;
default:
AGB_ASSERT_EX(0, ABSPATH("rfu_union_tool.c"), 979)
}
}
static void sub_811BE6C(u32 r5, struct GFtgtGname * unused)
{
s32 i;
sub_811B90C(r5);
for (i = 0; i < 5; i++)
{
sub_811BC68(r5, i);
}
}
static void UpdateUnionRoomPlayerSprites(struct UnkStruct_URoom *r0)
{
s32 i;
struct UnkStruct_x20 * r4;
sUnionObjRefreshTimer = 0;
for (i = 0, r4 = r0->field_0->arr; i < 8; i++)
{
if (r4[i].field_1A_0 == 1)
{
sub_811BDA8(i, &r4[i].unk.gname);
}
else if (r4[i].field_1A_0 == 2)
{
sub_811BE6C(i, &r4[i].unk.gname);
}
}
}
void sub_811BECC(struct UnkStruct_URoom *unused)
{
sUnionObjRefreshTimer = 300;
}
void sub_811BEDC(struct UnkStruct_URoom *r2)
{
if (++sUnionObjRefreshTimer > 300)
{
UpdateUnionRoomPlayerSprites(r2);
}
}
bool32 sub_811BF00(struct UnkStruct_Main0 *arg0, s16 *arg1, s16 *arg2, u8 *arg3)
{
s16 x, y;
s32 i, j;
struct UnkStruct_x20 * r4;
if (!is_walking_or_running())
{
return FALSE;
}
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
for (i = 0, r4 = arg0->arr; i < 8; i++)
{
for (j = 0; j < 5; j++)
{
s32 r3 = 5 * i + j;
if (x != sUnionPartnerCoords[i][0] + sFacingDirectionOffsets[j][0] + 7)
{
continue;
}
if (y != sUnionPartnerCoords[i][1] + sFacingDirectionOffsets[j][1] + 7)
{
continue;
}
if (sub_806916C(r3 - 0x38) != 0)
{
continue;
}
if (sub_8069294(r3 - 0x38) != 0)
{
continue;
}
if (r4[i].field_1A_0 != 1)
{
continue;
}
sub_811C008(j, i, sOppositeFacingDirection[GetPlayerFacingDirection()]);
*arg1 = j;
*arg2 = i;
return TRUE;
}
}
return FALSE;
}
static void sub_811C008(s32 arg0, s32 arg1, u8 arg2)
{
sub_8069058(5 * arg1 - 0x38 + arg0, arg2);
}
void sub_811C028(u32 arg0, u32 arg1, struct UnkStruct_Main0 *arg2)
{
return sub_811C008(arg0, arg1, sub_811BBA0(arg0, arg1, &arg2->arr[arg1].unk.gname));
}