206 lines
4.6 KiB
C
206 lines
4.6 KiB
C
#include "global.h"
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#include "task.h"
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#include "text.h"
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#include "window.h"
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#include "text_window.h"
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#include "money.h"
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#include "menu_helpers.h"
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#include "new_menu_helpers.h"
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#include "menu.h"
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#include "shop.h"
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#include "palette.h"
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static const struct WindowTemplate sShopBuyMenuWindowTemplatesNormal[] =
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{
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{
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.bg = 0,
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.tilemapLeft = 1,
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.tilemapTop = 1,
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.width = 8,
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.height = 3,
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.paletteNum = 15,
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.baseBlock = 0x27,
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},
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{
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.bg = 0,
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.tilemapLeft = 1,
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.tilemapTop = 11,
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.width = 13,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x3F,
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},
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{
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 26,
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.height = 4,
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.paletteNum = 14,
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.baseBlock = 0x59,
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},
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{
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.bg = 0,
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.tilemapLeft = 17,
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.tilemapTop = 9,
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.width = 12,
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.height = 4,
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.paletteNum = 14,
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.baseBlock = 0xC1,
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},
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{
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.bg = 0,
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.tilemapLeft = 11,
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.tilemapTop = 1,
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.width = 17,
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.height = 12,
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.paletteNum = 14,
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.baseBlock = 0xF1,
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},
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{
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.bg = 0,
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.tilemapLeft = 5,
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.tilemapTop = 14,
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.width = 25,
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.height = 6,
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.paletteNum = 15,
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.baseBlock = 0x1BD,
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},
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DUMMY_WIN_TEMPLATE,
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};
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// firered uses different layout when selling TMs
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static const struct WindowTemplate sShopBuyMenuWindowTemplatesTM[] =
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{
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{
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.bg = 0,
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.tilemapLeft = 1,
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.tilemapTop = 1,
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.width = 8,
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.height = 3,
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.paletteNum = 15,
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.baseBlock = 0x27,
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},
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{
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.bg = 0,
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.tilemapLeft = 1,
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.tilemapTop = 11,
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.width = 13,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x3F,
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},
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{
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 26,
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.height = 4,
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.paletteNum = 14,
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.baseBlock = 0x59,
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},
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{
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.bg = 0,
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.tilemapLeft = 17,
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.tilemapTop = 9,
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.width = 12,
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.height = 4,
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.paletteNum = 14,
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.baseBlock = 0xC1,
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},
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{
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.bg = 0,
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.tilemapLeft = 11,
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.tilemapTop = 1,
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.width = 17,
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.height = 10,
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.paletteNum = 14,
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.baseBlock = 0xF1,
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},
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{
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.bg = 0,
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.tilemapLeft = 12,
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.tilemapTop = 12,
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.width = 18,
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.height = 8,
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.paletteNum = 14,
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.baseBlock = 0x19B,
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},
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{
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.bg = 0,
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.tilemapLeft = 1,
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.tilemapTop = 14,
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.width = 10,
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.height = 4,
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.paletteNum = 14,
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.baseBlock = 0x22B,
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},
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DUMMY_WIN_TEMPLATE,
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};
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static const struct WindowTemplate sShopBuyMenuYesNoWindowTemplate =
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{
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.bg = 0,
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.tilemapLeft = 21,
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.tilemapTop = 9,
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.width = 6,
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.height = 4,
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.paletteNum = 14,
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.baseBlock = 0xC1,
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};
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static const u8 sShopBuyMenuTextColors[][3] =
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{
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{0, 1, 2},
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{0, 2, 3},
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{0, 3, 2}
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};
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void BuyMenuInitWindows(bool32 isSellingTM)
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{
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if (isSellingTM != TRUE)
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InitWindows(sShopBuyMenuWindowTemplatesNormal);
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else
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InitWindows(sShopBuyMenuWindowTemplatesTM);
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DeactivateAllTextPrinters();
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LoadUserWindowGfx(0, 0x1, BG_PLTT_ID(13));
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LoadMenuMessageWindowGfx(0, 0x13, BG_PLTT_ID(14));
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LoadStdWindowGfx(0, 0xA, BG_PLTT_ID(15));
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PutWindowTilemap(0);
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PutWindowTilemap(4);
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PutWindowTilemap(5);
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if (isSellingTM == TRUE)
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PutWindowTilemap(6);
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}
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void BuyMenuDrawMoneyBox(void)
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{
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PrintMoneyAmountInMoneyBoxWithBorder(0, 0xA, 0xF, GetMoney(&gSaveBlock1Ptr->money));
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}
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void BuyMenuPrint(u8 windowId, u8 font, const u8 *text, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 color)
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{
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AddTextPrinterParameterized4(windowId, font, x, y, letterSpacing, lineSpacing, sShopBuyMenuTextColors[color], speed, text);
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}
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void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback)
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{
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DisplayMessageAndContinueTask(taskId, 2, 0x13, 0xE, GetMartFontId(), GetTextSpeedSetting(), text, callback);
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ScheduleBgCopyTilemapToVram(0);
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}
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void BuyMenuQuantityBoxNormalBorder(u8 windowId, bool8 copyToVram)
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{
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DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, 0x1, 13);
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}
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void BuyMenuQuantityBoxThinBorder(u8 windowId, bool8 copyToVram)
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{
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DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, 0xA, 15);
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}
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void BuyMenuConfirmPurchase(u8 taskId, const struct YesNoFuncTable *yesNo)
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{
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CreateYesNoMenuWithCallbacks(taskId, &sShopBuyMenuYesNoWindowTemplate, FONT_NORMAL, 0, 2, 1, 13, yesNo);
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}
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