Files
Pokemon-Firered/asm/rfu_union_tool.s
T
2020-01-22 13:39:36 -05:00

816 lines
14 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_811BE6C
sub_811BE6C: @ 811BE6C
push {r4,r5,lr}
adds r5, r0, 0
bl sub_811B90C
movs r4, 0
_0811BE76:
adds r0, r5, 0
adds r1, r4, 0
bl sub_811BC68
adds r4, 0x1
cmp r4, 0x4
ble _0811BE76
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_811BE6C
thumb_func_start sub_811BE8C
sub_811BE8C: @ 811BE8C
push {r4,r5,lr}
ldr r2, _0811BEAC @ =gUnknown_203B088
movs r1, 0
str r1, [r2]
movs r5, 0
ldr r4, [r0]
_0811BE98:
ldrb r0, [r4, 0x1A]
movs r1, 0x3
ands r1, r0
cmp r1, 0x1
bne _0811BEB0
adds r0, r5, 0
adds r1, r4, 0
bl sub_811BDA8
b _0811BEBC
.align 2, 0
_0811BEAC: .4byte gUnknown_203B088
_0811BEB0:
cmp r1, 0x2
bne _0811BEBC
adds r0, r5, 0
adds r1, r4, 0
bl sub_811BE6C
_0811BEBC:
adds r4, 0x20
adds r5, 0x1
cmp r5, 0x7
ble _0811BE98
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_811BE8C
thumb_func_start sub_811BECC
sub_811BECC: @ 811BECC
ldr r1, _0811BED8 @ =gUnknown_203B088
movs r0, 0x96
lsls r0, 1
str r0, [r1]
bx lr
.align 2, 0
_0811BED8: .4byte gUnknown_203B088
thumb_func_end sub_811BECC
thumb_func_start sub_811BEDC
sub_811BEDC: @ 811BEDC
push {lr}
adds r2, r0, 0
ldr r0, _0811BEFC @ =gUnknown_203B088
ldr r1, [r0]
adds r1, 0x1
str r1, [r0]
movs r0, 0x96
lsls r0, 1
cmp r1, r0
bls _0811BEF6
adds r0, r2, 0
bl sub_811BE8C
_0811BEF6:
pop {r0}
bx r0
.align 2, 0
_0811BEFC: .4byte gUnknown_203B088
thumb_func_end sub_811BEDC
thumb_func_start sub_811BF00
sub_811BF00: @ 811BF00
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x18
adds r5, r0, 0
str r1, [sp, 0x4]
str r2, [sp, 0x8]
bl is_walking_or_running
cmp r0, 0
bne _0811BF48
b _0811BFEE
_0811BF1C:
ldr r4, _0811BF44 @ =gUnknown_8457116
bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
adds r0, r4
ldrb r2, [r0]
adds r0, r6, 0
ldr r1, [sp, 0xC]
bl sub_811C008
ldr r0, [sp, 0x4]
strh r6, [r0]
mov r1, sp
ldrh r2, [r1, 0xC]
ldr r1, [sp, 0x8]
strh r2, [r1]
movs r0, 0x1
b _0811BFF0
.align 2, 0
_0811BF44: .4byte gUnknown_8457116
_0811BF48:
mov r4, sp
adds r4, 0x2
mov r0, sp
adds r1, r4, 0
bl GetXYCoordsOneStepInFrontOfPlayer
movs r0, 0
str r0, [sp, 0xC]
ldr r0, _0811C000 @ =gUnknown_84570EC
adds r7, r5, 0
movs r1, 0
mov r10, r1
adds r2, r0, 0x2
str r2, [sp, 0x10]
str r0, [sp, 0x14]
_0811BF66:
movs r6, 0
ldr r4, [sp, 0x14]
movs r0, 0
ldrsh r4, [r4, r0]
mov r9, r4
ldr r1, [sp, 0x10]
mov r8, r1
ldr r5, _0811C004 @ =gUnknown_845710C
_0811BF76:
mov r2, r10
adds r3, r2, r6
mov r0, sp
movs r4, 0
ldrsh r1, [r0, r4]
movs r0, 0
ldrsb r0, [r5, r0]
add r0, r9
adds r0, 0x7
cmp r1, r0
bne _0811BFCA
mov r1, sp
movs r2, 0x2
ldrsh r0, [r1, r2]
mov r4, r8
movs r2, 0
ldrsh r1, [r4, r2]
movs r2, 0x1
ldrsb r2, [r5, r2]
adds r1, r2
adds r1, 0x7
cmp r0, r1
bne _0811BFCA
adds r0, r3, 0
subs r0, 0x38
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
bl sub_806916C
cmp r0, 0
bne _0811BFCA
adds r0, r4, 0
bl sub_8069294
cmp r0, 0
bne _0811BFCA
ldrb r1, [r7, 0x1A]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
beq _0811BF1C
_0811BFCA:
adds r5, 0x2
adds r6, 0x1
cmp r6, 0x4
ble _0811BF76
adds r7, 0x20
movs r4, 0x5
add r10, r4
ldr r0, [sp, 0x10]
adds r0, 0x4
str r0, [sp, 0x10]
ldr r1, [sp, 0x14]
adds r1, 0x4
str r1, [sp, 0x14]
ldr r2, [sp, 0xC]
adds r2, 0x1
str r2, [sp, 0xC]
cmp r2, 0x7
ble _0811BF66
_0811BFEE:
movs r0, 0
_0811BFF0:
add sp, 0x18
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0811C000: .4byte gUnknown_84570EC
_0811C004: .4byte gUnknown_845710C
thumb_func_end sub_811BF00
thumb_func_start sub_811C008
sub_811C008: @ 811C008
push {r4,lr}
adds r4, r0, 0
adds r3, r1, 0
lsls r1, r2, 24
lsrs r1, 24
lsls r0, r3, 2
adds r0, r3
subs r0, 0x38
adds r0, r4
lsls r0, 24
lsrs r0, 24
bl sub_8069058
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_811C008
thumb_func_start sub_811C028
sub_811C028: @ 811C028
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
lsls r3, r4, 5
adds r3, r2
adds r2, r3, 0
bl sub_811BBA0
adds r2, r0, 0
lsls r2, 24
lsrs r2, 24
adds r0, r5, 0
adds r1, r4, 0
bl sub_811C008
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_811C028
thumb_func_start sub_811C04C
sub_811C04C: @ 811C04C
push {r4-r7,lr}
movs r0, 0xA
bl sub_81173C0
movs r4, 0
movs r7, 0x64
ldr r6, _0811C0CC @ =gPlayerParty
ldr r5, _0811C0D0 @ =gEnemyParty
_0811C05C:
ldr r0, _0811C0D4 @ =gSelectedOrderFromParty
adds r0, r4, r0
ldrb r0, [r0]
subs r0, 0x1
adds r1, r0, 0
muls r1, r7
adds r1, r6
adds r0, r5, 0
movs r2, 0x64
bl memcpy
adds r5, 0x64
adds r4, 0x1
cmp r4, 0x1
ble _0811C05C
ldr r4, _0811C0CC @ =gPlayerParty
movs r0, 0xFA
lsls r0, 1
adds r5, r4, r0
_0811C082:
adds r0, r4, 0
bl ZeroMonData
adds r4, 0x64
cmp r4, r5
ble _0811C082
ldr r4, _0811C0CC @ =gPlayerParty
movs r5, 0
adds r6, r4, 0
adds r6, 0x64
_0811C096:
ldr r1, _0811C0D0 @ =gEnemyParty
adds r1, r5, r1
adds r0, r4, 0
movs r2, 0x64
bl memcpy
adds r4, 0x64
adds r5, 0x64
cmp r4, r6
ble _0811C096
movs r0, 0x32
bl IncrementGameStat
bl CalculatePlayerPartyCount
ldr r0, _0811C0D8 @ =gTrainerBattleOpponent_A
movs r2, 0xC0
lsls r2, 4
adds r1, r2, 0
strh r1, [r0]
ldr r0, _0811C0DC @ =CB2_InitBattle
bl SetMainCallback2
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0811C0CC: .4byte gPlayerParty
_0811C0D0: .4byte gEnemyParty
_0811C0D4: .4byte gSelectedOrderFromParty
_0811C0D8: .4byte gTrainerBattleOpponent_A
_0811C0DC: .4byte CB2_InitBattle
thumb_func_end sub_811C04C
thumb_func_start sub_811C0E0
sub_811C0E0: @ 811C0E0
push {r4-r6,lr}
mov r6, r10
mov r5, r9
mov r4, r8
push {r4-r6}
sub sp, 0x18
adds r5, r0, 0
mov r10, r1
adds r6, r2, 0
ldr r4, [sp, 0x34]
lsls r5, 24
lsrs r5, 24
lsls r6, 24
lsrs r6, 24
lsls r3, 24
lsrs r3, 24
movs r0, 0x1
mov r8, r0
ldr r1, _0811C14C @ =gUnknown_84571A8
mov r9, r1
ldrb r0, [r1]
lsls r1, r0, 4
orrs r1, r0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
str r3, [sp, 0x14]
bl FillWindowPixelBuffer
mov r0, r8
str r0, [sp]
str r0, [sp, 0x4]
mov r1, r9
str r1, [sp, 0x8]
lsls r4, 24
asrs r4, 24
str r4, [sp, 0xC]
mov r0, r10
str r0, [sp, 0x10]
adds r0, r5, 0
movs r1, 0x3
adds r2, r6, 0
ldr r3, [sp, 0x14]
bl AddTextPrinterParameterized4
add sp, 0x18
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0811C14C: .4byte gUnknown_84571A8
thumb_func_end sub_811C0E0
thumb_func_start sub_811C150
sub_811C150: @ 811C150
push {r4-r6,lr}
sub sp, 0x4
adds r4, r0, 0
adds r6, r1, 0
adds r5, r2, 0
movs r1, 0
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0811C168
cmp r0, 0x1
beq _0811C196
b _0811C1AA
_0811C168:
movs r0, 0
movs r1, 0x1
movs r2, 0xD
bl DrawTextBorderOuter
str r5, [sp]
movs r0, 0
adds r1, r6, 0
movs r2, 0
movs r3, 0x2
bl sub_811C0E0
movs r0, 0
bl PutWindowTilemap
movs r0, 0
movs r1, 0x3
bl CopyWindowToVram
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
b _0811C1AA
_0811C196:
movs r0, 0
bl IsTextPrinterActive
lsls r0, 16
lsrs r0, 16
cmp r0, 0
bne _0811C1AA
strh r0, [r4]
movs r0, 0x1
b _0811C1AC
_0811C1AA:
movs r0, 0
_0811C1AC:
add sp, 0x4
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_811C150
thumb_func_start sub_811C1B4
sub_811C1B4: @ 811C1B4
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end sub_811C1B4
thumb_func_start sub_811C1C8
sub_811C1C8: @ 811C1C8
push {r4,lr}
sub sp, 0xC
ldr r1, _0811C1E8 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r0, r1, r2
ldrb r0, [r0]
adds r2, r1, 0
cmp r0, 0x33
bls _0811C1DE
b _0811C516
_0811C1DE:
lsls r0, 2
ldr r1, _0811C1EC @ =_0811C1F0
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0811C1E8: .4byte gMain
_0811C1EC: .4byte _0811C1F0
.align 2, 0
_0811C1F0:
.4byte _0811C2C0
.4byte _0811C364
.4byte _0811C38C
.4byte _0811C3B0
.4byte _0811C400
.4byte _0811C516
.4byte _0811C4E4
.4byte _0811C4C0
.4byte _0811C4E4
.4byte _0811C500
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C48C
.4byte _0811C4A8
_0811C2C0:
movs r0, 0
movs r1, 0
bl SetGpuReg
ldr r4, _0811C350 @ =gUnknown_203B08C
movs r0, 0x4
bl AllocZeroed
str r0, [r4]
bl ResetSpriteData
bl FreeAllSpritePalettes
bl ResetTasks
movs r0, 0
bl ResetBgsAndClearDma3BusyFlags
ldr r1, _0811C354 @ =gUnknown_8457194
movs r0, 0
movs r2, 0x1
bl InitBgsFromTemplates
bl ResetTempTileDataBuffers
ldr r0, _0811C358 @ =gUnknown_8457198
bl InitWindows
lsls r0, 16
cmp r0, 0
bne _0811C300
b _0811C52A
_0811C300:
bl DeactivateAllTextPrinters
movs r0, 0
bl ClearWindowTilemap
movs r0, 0
movs r1, 0
bl FillWindowPixelBuffer
movs r0, 0
movs r1, 0x11
bl FillWindowPixelBuffer
movs r0, 0x1E
str r0, [sp]
movs r0, 0x14
str r0, [sp, 0x4]
movs r0, 0xF
str r0, [sp, 0x8]
movs r0, 0
movs r1, 0
movs r2, 0
movs r3, 0
bl FillBgTilemapBufferRect
movs r0, 0
movs r1, 0x1
movs r2, 0xD0
bl TextWindow_SetStdFrame0_WithPal
bl Menu_LoadStdPal
ldr r0, _0811C35C @ =sub_811C1B4
bl SetVBlankCallback
ldr r1, _0811C360 @ =gMain
movs r0, 0x87
lsls r0, 3
adds r1, r0
b _0811C4F2
.align 2, 0
_0811C350: .4byte gUnknown_203B08C
_0811C354: .4byte gUnknown_8457194
_0811C358: .4byte gUnknown_8457198
_0811C35C: .4byte sub_811C1B4
_0811C360: .4byte gMain
_0811C364:
ldr r0, _0811C380 @ =gUnknown_203B08C
ldr r0, [r0]
ldr r1, _0811C384 @ =gUnknown_841E538
movs r2, 0
bl sub_811C150
cmp r0, 0
bne _0811C376
b _0811C516
_0811C376:
ldr r1, _0811C388 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r1, r2
b _0811C4F2
.align 2, 0
_0811C380: .4byte gUnknown_203B08C
_0811C384: .4byte gUnknown_841E538
_0811C388: .4byte gMain
_0811C38C:
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
movs r0, 0
bl ShowBg
ldr r1, _0811C3AC @ =gMain
movs r0, 0x87
lsls r0, 3
adds r1, r0
b _0811C4F2
.align 2, 0
_0811C3AC: .4byte gMain
_0811C3B0:
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
beq _0811C3BC
b _0811C516
_0811C3BC:
ldr r4, _0811C3D8 @ =gBlockSendBuffer
adds r0, r4, 0
movs r1, 0
movs r2, 0x20
bl memset
ldr r0, _0811C3DC @ =gSelectedOrderFromParty
ldrb r1, [r0]
ldrb r0, [r0, 0x1]
cmn r1, r0
bne _0811C3E0
movs r0, 0x52
b _0811C3E2
.align 2, 0
_0811C3D8: .4byte gBlockSendBuffer
_0811C3DC: .4byte gSelectedOrderFromParty
_0811C3E0:
movs r0, 0x51
_0811C3E2:
strb r0, [r4]
ldr r1, _0811C3F8 @ =gBlockSendBuffer
movs r0, 0
movs r2, 0x20
bl SendBlock
ldr r1, _0811C3FC @ =gMain
movs r2, 0x87
lsls r2, 3
adds r1, r2
b _0811C4F2
.align 2, 0
_0811C3F8: .4byte gBlockSendBuffer
_0811C3FC: .4byte gMain
_0811C400:
bl GetBlockReceivedStatus
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
beq _0811C40E
b _0811C516
_0811C40E:
ldr r1, _0811C440 @ =gBlockRecvBuffer
ldrh r0, [r1]
cmp r0, 0x51
bne _0811C448
movs r2, 0x80
lsls r2, 1
adds r0, r1, r2
ldrh r0, [r0]
cmp r0, 0x51
bne _0811C448
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, _0811C444 @ =gMain
movs r1, 0x87
lsls r1, 3
adds r0, r1
movs r1, 0x32
b _0811C47E
.align 2, 0
_0811C440: .4byte gBlockRecvBuffer
_0811C444: .4byte gMain
_0811C448:
bl sub_800AAC0
ldr r4, _0811C46C @ =gBlockRecvBuffer
bl GetMultiplayerId
lsls r0, 24
lsrs r0, 16
adds r0, r4
ldrh r0, [r0]
cmp r0, 0x52
bne _0811C474
ldr r0, _0811C470 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r0, r2
movs r1, 0x6
b _0811C47E
.align 2, 0
_0811C46C: .4byte gBlockRecvBuffer
_0811C470: .4byte gMain
_0811C474:
ldr r0, _0811C488 @ =gMain
movs r1, 0x87
lsls r1, 3
adds r0, r1
movs r1, 0x8
_0811C47E:
strb r1, [r0]
bl ResetBlockReceivedFlags
b _0811C516
.align 2, 0
_0811C488: .4byte gMain
_0811C48C:
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
bne _0811C516
bl sub_800AB9C
ldr r1, _0811C4A4 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r1, r2
b _0811C4F2
.align 2, 0
_0811C4A4: .4byte gMain
_0811C4A8:
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0811C516
ldr r0, _0811C4BC @ =sub_811C04C
bl SetMainCallback2
b _0811C516
.align 2, 0
_0811C4BC: .4byte sub_811C04C
_0811C4C0:
ldr r0, _0811C4D8 @ =gUnknown_203B08C
ldr r0, [r0]
ldr r1, _0811C4DC @ =gUnknown_841E58D
movs r2, 0x1
bl sub_811C150
cmp r0, 0
beq _0811C516
ldr r0, _0811C4E0 @ =CB2_ReturnToField
bl SetMainCallback2
b _0811C516
.align 2, 0
_0811C4D8: .4byte gUnknown_203B08C
_0811C4DC: .4byte gUnknown_841E58D
_0811C4E0: .4byte CB2_ReturnToField
_0811C4E4:
ldr r0, _0811C4FC @ =gReceivedRemoteLinkPlayers
ldrb r0, [r0]
cmp r0, 0
bne _0811C516
movs r0, 0x87
lsls r0, 3
adds r1, r2, r0
_0811C4F2:
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
b _0811C516
.align 2, 0
_0811C4FC: .4byte gReceivedRemoteLinkPlayers
_0811C500:
ldr r0, _0811C534 @ =gUnknown_203B08C
ldr r0, [r0]
ldr r1, _0811C538 @ =gUnknown_841E572
movs r2, 0x1
bl sub_811C150
cmp r0, 0
beq _0811C516
ldr r0, _0811C53C @ =CB2_ReturnToField
bl SetMainCallback2
_0811C516:
bl RunTasks
bl RunTextPrinters
bl AnimateSprites
bl BuildOamBuffer
bl UpdatePaletteFade
_0811C52A:
add sp, 0xC
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0811C534: .4byte gUnknown_203B08C
_0811C538: .4byte gUnknown_841E572
_0811C53C: .4byte CB2_ReturnToField
thumb_func_end sub_811C1C8
.align 2, 0 @ Don't pad with nop.