Files
Pokemon-Firered/data/maps/SixIsland_RuinValley/scripts.inc
T
2019-05-14 16:47:07 -04:00

53 lines
1.0 KiB
ObjectPascal

SixIsland_RuinValley_MapScripts:: @ 8168B53
map_script 1, SixIsland_RuinValley_MapScript1_168B59
.byte 0
SixIsland_RuinValley_MapScript1_168B59:: @ 8168B59
checkflag FLAG_0x2E3
call_if 1, EventScript_168B63
end
EventScript_168B63:: @ 8168B63
setmetatile 24, 24, 856, 0
return
SixIsland_RuinValley_EventScript_168B6D:: @ 8168B6D
lock
loadword 0, gUnknown_818BD47
callstd 4
applymovement 1, Movement_1A75E1
waitmovement 0
loadword 0, gUnknown_818BD7A
callstd 4
applymovement 1, Movement_1A75E5
waitmovement 0
release
end
SixIsland_RuinValley_EventScript_168B94:: @ 8168B94
lockall
checkflag FLAG_0x2E3
goto_if 1, EventScript_168BC1
loadword 0, gUnknown_818BDC0
callstd 5
compare_var_to_value VAR_RESULT, 0
goto_if 1, EventScript_168BCB
loadword 0, gUnknown_818BE11
callstd 4
braillemessage gUnknown_81A929B
waitbuttonpress
releaseall
end
EventScript_168BC1:: @ 8168BC1
loadword 0, gUnknown_818BE4B
callstd 4
releaseall
end
EventScript_168BCB:: @ 8168BCB
loadword 0, gUnknown_818BDF9
callstd 4
releaseall
end