Files
Pokemon-Firered/src/pokemon_storage_system_2.c
T
2022-09-03 23:27:56 +08:00

661 lines
20 KiB
C

#include "global.h"
#include "gflib.h"
#include "event_data.h"
#include "field_fadetransition.h"
#include "field_weather.h"
#include "help_system.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "overworld.h"
#include "pokemon_storage_system_internal.h"
#include "script.h"
#include "strings.h"
#include "task.h"
#include "constants/songs.h"
#include "constants/field_weather.h"
#include "constants/help_system.h"
static EWRAM_DATA u8 sPreviousBoxOption = 0;
static EWRAM_DATA struct ChooseBoxMenu *sChooseBoxMenu = NULL;
static void CreatePCMainMenu(u8 whichMenu, s16 *windowIdPtr);
static void ChooseBoxMenu_CreateSprites(u8 curBox);
static void ChooseBoxMenu_DestroySprites(void);
static void ChooseBoxMenu_MoveRight(void);
static void ChooseBoxMenu_MoveLeft(void);
static void ChooseBoxMenu_PrintBoxNameAndCount(void);
static void ChooseBoxMenu_PrintTextToSprite(const u8 *a0, u16 x, u16 y);
static void SpriteCB_ChooseBoxArrow(struct Sprite *sprite);
static const u16 sChooseBoxMenu_Pal[];
static const u8 sChooseBoxMenuCenter_Gfx[];
static const u8 sChooseBoxMenuCorners_Gfx[];
struct {
const u8 *text;
const u8 *desc;
} static const sMainMenuTexts[OPTIONS_COUNT] = {
[OPTION_WITHDRAW] = {gText_WithdrawPokemon, gText_WithdrawMonDescription},
[OPTION_DEPOSIT] = {gText_DepositPokemon, gText_DepositMonDescription},
[OPTION_MOVE_MONS] = {gText_MovePokemon, gText_MoveMonDescription},
[OPTION_MOVE_ITEMS] = {gText_MoveItems, gText_MoveItemsDescription},
[OPTION_EXIT] = {gText_SeeYa, gText_SeeYaDescription}
};
void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero2, u8 *unused, s32 bytesToBuffer)
{
s32 i, tileBytesToBuffer, remainingBytes;
u16 windowId;
u8 txtColor[3];
u8 *tileData1, *tileData2;
struct WindowTemplate winTemplate = {0};
winTemplate.width = 24;
winTemplate.height = 2;
windowId = AddWindow(&winTemplate);
FillWindowPixelBuffer(windowId, PIXEL_FILL(zero2));
tileData1 = (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
tileData2 = (winTemplate.width * TILE_SIZE_4BPP) + tileData1;
if (!zero1)
txtColor[0] = TEXT_COLOR_TRANSPARENT;
else
txtColor[0] = zero2;
txtColor[1] = TEXT_DYNAMIC_COLOR_6;
txtColor[2] = TEXT_DYNAMIC_COLOR_5;
AddTextPrinterParameterized4(windowId, FONT_1, 0, 2, 0, 0, txtColor, -1, string);
tileBytesToBuffer = bytesToBuffer;
if (tileBytesToBuffer > 6)
tileBytesToBuffer = 6;
remainingBytes = bytesToBuffer - 6;
if (tileBytesToBuffer > 0)
{
for (i = tileBytesToBuffer; i != 0; i--)
{
CpuCopy16(tileData1, dst, 0x80);
CpuCopy16(tileData2, dst + 0x80, 0x80);
tileData1 += 0x80;
tileData2 += 0x80;
dst += 0x100;
}
}
// Never used. bytesToBuffer is always passed <= 6, so remainingBytes is always <= 0 here
if (remainingBytes > 0)
CpuFill16((zero2 << 4) | zero2, dst, (u32)(remainingBytes) * 0x100);
RemoveWindow(windowId);
}
static void PrintStringToBufferCopyNow(const u8 *string, void *dst, u16 offset, u8 bgColor, u8 fgColor, u8 shadowColor, u8 *unused)
{
u32 var;
u8 windowId;
u8 txtColor[3];
u8 *tileData1, *tileData2;
struct WindowTemplate winTemplate = {0};
winTemplate.width = StringLength_Multibyte(string);
winTemplate.height = 2;
var = winTemplate.width * 32;
windowId = AddWindow(&winTemplate);
FillWindowPixelBuffer(windowId, PIXEL_FILL(bgColor));
tileData1 = (u8 *)GetWindowAttribute(windowId, WINDOW_TILE_DATA);
tileData2 = (winTemplate.width * 32) + tileData1;
txtColor[0] = bgColor;
txtColor[1] = fgColor;
txtColor[2] = shadowColor;
AddTextPrinterParameterized4(windowId, FONT_1, 0, 2, 0, 0, txtColor, -1, string);
CpuCopy16(tileData1, dst, var);
CpuCopy16(tileData2, dst + offset, var);
RemoveWindow(windowId);
}
static u8 CountMonsInBox(u8 boxId)
{
u16 i, count;
for (i = 0, count = 0; i < IN_BOX_COUNT; i++)
{
if (GetBoxMonDataAt(boxId, i, MON_DATA_SPECIES) != SPECIES_NONE)
count++;
}
return count;
}
s16 GetFirstFreeBoxSpot(u8 boxId)
{
u16 i;
for (i = 0; i < IN_BOX_COUNT; i++)
{
if (GetBoxMonDataAt(boxId, i, MON_DATA_SPECIES) == SPECIES_NONE)
return i;
}
return -1; // all spots are taken
}
u8 CountPartyNonEggMons(void)
{
u16 i, count;
for (i = 0, count = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
count++;
}
return count;
}
u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore)
{
u16 i, count;
for (i = 0, count = 0; i < PARTY_SIZE; i++)
{
if (i != slotToIgnore
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)
&& GetMonData(&gPlayerParty[i], MON_DATA_HP) != 0)
count++;
}
return count;
}
u16 CountPartyAliveNonEggMons_IgnoreVar0x8004Slot(void)
{
return CountPartyAliveNonEggMonsExcept(gSpecialVar_0x8004);
}
u8 CountPartyMons(void)
{
u16 i, count;
for (i = 0, count = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE)
count++;
}
return count;
}
static u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n)
{
u8 *str;
for (str = StringCopy(dst, src); str < dst + n; str++)
*str = CHAR_SPACE;
*str = EOS;
return str;
}
// Unused
static void UnusedWriteRectCpu(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width)
{
u16 i;
dest_width *= 2;
dest += dest_top * 0x20 + dest_left;
src += src_top * src_width + src_left;
for (i = 0; i < dest_height; i++)
{
CpuCopy16(src, dest, dest_width);
dest += 0x20;
src += src_width;
}
}
// Unused
static void UnusedWriteRectDma(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height)
{
u16 i;
dest += dest_top * 0x20 + dest_left;
width *= 2;
for (i = 0; i < height; dest += 0x20, i++)
Dma3FillLarge16_(0, dest, width);
}
enum {
STATE_LOAD,
STATE_FADE_IN,
STATE_HANDLE_INPUT,
STATE_ERROR_MSG,
STATE_ENTER_PC,
};
#define tState data[0]
#define tSelectedOption data[1]
#define tInput data[2]
#define tNextOption data[3]
#define tWindowId data[15]
static void Task_PCMainMenu(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->tState)
{
case STATE_LOAD:
SetHelpContext(HELPCONTEXT_BILLS_PC);
CreatePCMainMenu(task->tSelectedOption, &task->tWindowId);
LoadStdWindowFrameGfx();
DrawDialogueFrame(0, FALSE);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, sMainMenuTexts[task->tSelectedOption].desc, TEXT_SKIP_DRAW, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
CopyWindowToVram(0, COPYWIN_FULL);
CopyWindowToVram(task->tWindowId, COPYWIN_FULL);
task->tState++;
break;
case STATE_FADE_IN:
if (IsWeatherNotFadingIn())
task->tState++;
break;
case STATE_HANDLE_INPUT:
task->tInput = Menu_ProcessInput();
switch(task->tInput)
{
case MENU_NOTHING_CHOSEN:
task->tNextOption = task->tSelectedOption;
if (JOY_NEW(DPAD_UP) && --task->tNextOption < 0)
task->tNextOption = OPTIONS_COUNT - 1;
if (JOY_NEW(DPAD_DOWN) && ++task->tNextOption > OPTIONS_COUNT - 1)
task->tNextOption = 0;
if (task->tSelectedOption != task->tNextOption)
{
task->tSelectedOption = task->tNextOption;
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
break;
case MENU_B_PRESSED:
case OPTION_EXIT:
ClearStdWindowAndFrame(0, TRUE);
ClearStdWindowAndFrame(task->tWindowId, TRUE);
UnlockPlayerFieldControls();
ScriptContext_Enable();
DestroyTask(taskId);
break;
default:
if (task->tInput == OPTION_WITHDRAW && CountPartyMons() == PARTY_SIZE)
{
// Can't withdraw
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tState = STATE_ERROR_MSG;
}
else if (task->tInput == OPTION_DEPOSIT && CountPartyMons() == 1)
{
// Can't deposit
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, gText_JustOnePkmn, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tState = STATE_ERROR_MSG;
}
else
{
// Enter PC
FadeScreen(FADE_TO_BLACK, 0);
task->tState = STATE_ENTER_PC;
}
break;
}
break;
case STATE_ERROR_MSG:
// Printed "can't do PC option message"
// Wait for new input after message
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tState = STATE_HANDLE_INPUT;
}
else if (JOY_NEW(DPAD_UP))
{
if (--task->tSelectedOption < 0)
task->tSelectedOption = 4;
Menu_MoveCursor(-1);
task->tSelectedOption = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tState = STATE_HANDLE_INPUT;
}
else if (JOY_NEW(DPAD_DOWN))
{
if (++task->tSelectedOption > 3)
task->tSelectedOption = 0;
Menu_MoveCursor(1);
task->tSelectedOption = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_2, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
task->tState = STATE_HANDLE_INPUT;
}
break;
case STATE_ENTER_PC:
if (!gPaletteFade.active)
{
CleanupOverworldWindowsAndTilemaps();
EnterPokeStorage(task->tInput);
DestroyTask(taskId);
}
break;
}
}
void ShowPokemonStorageSystemPC(void)
{
u8 taskId = CreateTask(Task_PCMainMenu, 80);
gTasks[taskId].tState = STATE_LOAD;
gTasks[taskId].tSelectedOption = 0;
LockPlayerFieldControls();
}
static void FieldTask_ReturnToPcMenu(void)
{
u8 taskId;
MainCallback vblankCb = gMain.vblankCallback;
SetVBlankCallback(NULL);
taskId = CreateTask(Task_PCMainMenu, 80);
gTasks[taskId].tState = STATE_LOAD;
gTasks[taskId].tSelectedOption = sPreviousBoxOption;
Task_PCMainMenu(taskId);
SetVBlankCallback(vblankCb);
FadeInFromBlack();
}
static const struct WindowTemplate sWindowTemplate_MainMenu = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 17,
.height = 10,
.paletteNum = 15,
.baseBlock = 0x001
};
static void CreatePCMainMenu(u8 whichMenu, s16 *windowIdPtr)
{
s16 windowId = AddWindow(&sWindowTemplate_MainMenu);
DrawStdWindowFrame(windowId, FALSE);
PrintTextArray(windowId, FONT_2, GetMenuCursorDimensionByFont(FONT_2, 0), 2, 16, ARRAY_COUNT(sMainMenuTexts), (void *)sMainMenuTexts);
Menu_InitCursor(windowId, FONT_2, 0, 2, 16, ARRAY_COUNT(sMainMenuTexts), whichMenu);
*windowIdPtr = windowId;
}
void CB2_ExitPokeStorage(void)
{
sPreviousBoxOption = GetCurrentBoxOption();
gFieldCallback = FieldTask_ReturnToPcMenu;
SetMainCallback2(CB2_ReturnToField);
}
void ResetPokemonStorageSystem(void)
{
u16 boxId, boxPosition;
SetCurrentBox(0);
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
ZeroBoxMonAt(boxId, boxPosition);
}
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
{
u8 *dest = StringCopy(GetBoxNamePtr(boxId), gText_Box);
ConvertIntToDecimalStringN(dest, boxId + 1, STR_CONV_MODE_LEFT_ALIGN, 2);
}
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
SetBoxWallpaper(boxId, boxId % (MAX_DEFAULT_WALLPAPER + 1));
}
void LoadChooseBoxMenuGfx(struct ChooseBoxMenu *menu, u16 tileTag, u16 palTag, u8 subpriority, bool32 loadPal)
{
struct SpritePalette palette = {
sChooseBoxMenu_Pal, palTag
};
struct SpriteSheet sheets[] = {
{sChooseBoxMenuCenter_Gfx, 0x800, tileTag},
{sChooseBoxMenuCorners_Gfx, 0x180, tileTag + 1},
{}
};
if (loadPal) // Always false
LoadSpritePalette(&palette);
LoadSpriteSheets(sheets);
sChooseBoxMenu = menu;
menu->tileTag = tileTag;
menu->paletteTag = palTag;
menu->subpriority = subpriority;
menu->loadedPalette = loadPal;
}
void FreeBoxSelectionPopupSpriteGfx(void)
{
if (sChooseBoxMenu->loadedPalette)
FreeSpritePaletteByTag(sChooseBoxMenu->paletteTag);
FreeSpriteTilesByTag(sChooseBoxMenu->tileTag);
FreeSpriteTilesByTag(sChooseBoxMenu->tileTag + 1);
}
void CreateChooseBoxMenuSprites(u8 curBox)
{
ChooseBoxMenu_CreateSprites(curBox);
}
void DestroyChooseBoxMenuSprites(void)
{
ChooseBoxMenu_DestroySprites();
}
u8 HandleBoxChooseSelectionInput(void)
{
if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
return BOXID_CANCELED;
}
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
return sChooseBoxMenu->curBox;
}
if (JOY_NEW(DPAD_LEFT))
{
PlaySE(SE_SELECT);
ChooseBoxMenu_MoveLeft();
}
else if (JOY_NEW(DPAD_RIGHT))
{
PlaySE(SE_SELECT);
ChooseBoxMenu_MoveRight();
}
return BOXID_NONE_CHOSEN;
}
static const union AnimCmd sAnim_ChooseBoxMenu_TopLeft[] = {
ANIMCMD_FRAME( 0, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_ChooseBoxMenu_BottomLeft[] = {
ANIMCMD_FRAME( 4, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_ChooseBoxMenu_TopRight[] = {
ANIMCMD_FRAME( 6, 5),
ANIMCMD_END
};
static const union AnimCmd sAnim_ChooseBoxMenu_BottomRight[] = {
ANIMCMD_FRAME(10, 5),
ANIMCMD_END
};
static const union AnimCmd *const sAnims_ChooseBoxMenu[] = {
sAnim_ChooseBoxMenu_TopLeft,
sAnim_ChooseBoxMenu_BottomLeft,
sAnim_ChooseBoxMenu_TopRight,
sAnim_ChooseBoxMenu_BottomRight,
};
static const union AffineAnimCmd sAffineAnim_ChooseBoxMenu[] = {
AFFINEANIMCMD_FRAME(224, 224, 0, 0),
AFFINEANIMCMD_END
};
// Unused
static const union AffineAnimCmd *const sAffineAnims_ChooseBoxMenu[] = {
sAffineAnim_ChooseBoxMenu
};
static void ChooseBoxMenu_CreateSprites(u8 curBox)
{
u16 i;
u8 spriteId;
struct SpriteTemplate template;
struct OamData oamData = {};
oamData.size = SPRITE_SIZE(64x64);
oamData.paletteNum = 1;
template = (struct SpriteTemplate){
0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
{
const u8 sText_OutOf30[] = _("/30");
sChooseBoxMenu->curBox = curBox;
template.tileTag = sChooseBoxMenu->tileTag;
template.paletteTag = sChooseBoxMenu->paletteTag;
spriteId = CreateSprite(&template, 160, 96, 0);
sChooseBoxMenu->menuSprite = gSprites + spriteId;
oamData.shape = SPRITE_SHAPE(8x32);
oamData.size = SPRITE_SIZE(8x32);
template.tileTag = sChooseBoxMenu->tileTag + 1;
template.anims = sAnims_ChooseBoxMenu;
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuCornerSprites); i++)
{
// corner sprites are created in order of top left, bottom left, top right, bottom right
u16 animNum;
spriteId = CreateSprite(&template, 124, 80, sChooseBoxMenu->subpriority); // place at top left
sChooseBoxMenu->menuCornerSprites[i] = &gSprites[spriteId];
animNum = 0;
if (i & 2)
{
sChooseBoxMenu->menuCornerSprites[i]->x = 196; // move to bottom
animNum = 2;
}
if (i & 1)
{
sChooseBoxMenu->menuCornerSprites[i]->y = 112; // move to right
sChooseBoxMenu->menuCornerSprites[i]->oam.size = SPRITE_SIZE(8x16);
animNum++;
}
StartSpriteAnim(sChooseBoxMenu->menuCornerSprites[i], animNum);
}
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++)
{
sChooseBoxMenu->arrowSprites[i] = CreateChooseBoxArrows(72 * i + 124, 88, i, 0, sChooseBoxMenu->subpriority);
if (sChooseBoxMenu->arrowSprites[i])
{
sChooseBoxMenu->arrowSprites[i]->data[0] = (i == 0 ? -1 : 1);
sChooseBoxMenu->arrowSprites[i]->callback = SpriteCB_ChooseBoxArrow;
}
}
ChooseBoxMenu_PrintBoxNameAndCount();
ChooseBoxMenu_PrintTextToSprite(sText_OutOf30, 5, 3);
}
}
static void ChooseBoxMenu_DestroySprites(void)
{
u16 i;
if (sChooseBoxMenu->menuSprite)
{
DestroySprite(sChooseBoxMenu->menuSprite);
sChooseBoxMenu->menuSprite = NULL;
}
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuCornerSprites); i++)
{
if (sChooseBoxMenu->menuCornerSprites[i])
{
DestroySprite(sChooseBoxMenu->menuCornerSprites[i]);
sChooseBoxMenu->menuCornerSprites[i] = NULL;
}
}
for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++)
{
if (sChooseBoxMenu->arrowSprites[i])
DestroySprite(sChooseBoxMenu->arrowSprites[i]);
}
}
static void ChooseBoxMenu_MoveRight(void)
{
if (++sChooseBoxMenu->curBox >= TOTAL_BOXES_COUNT)
sChooseBoxMenu->curBox = 0;
ChooseBoxMenu_PrintBoxNameAndCount();
}
static void ChooseBoxMenu_MoveLeft(void)
{
sChooseBoxMenu->curBox = (sChooseBoxMenu->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : sChooseBoxMenu->curBox - 1);
ChooseBoxMenu_PrintBoxNameAndCount();
}
static void ChooseBoxMenu_PrintBoxNameAndCount(void)
{
u8 numMonInBox = CountMonsInBox(sChooseBoxMenu->curBox);
u8 *boxName = StringCopy(sChooseBoxMenu->strbuf, GetBoxNamePtr(sChooseBoxMenu->curBox));
while (boxName < sChooseBoxMenu->strbuf + BOX_NAME_LENGTH)
*boxName++ = CHAR_SPACE;
*boxName = EOS;
ChooseBoxMenu_PrintTextToSprite(sChooseBoxMenu->strbuf, 0, 1);
ConvertIntToDecimalStringN(sChooseBoxMenu->strbuf, numMonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2);
ChooseBoxMenu_PrintTextToSprite(sChooseBoxMenu->strbuf, 3, 3);
}
static void ChooseBoxMenu_PrintTextToSprite(const u8 *str, u16 x, u16 y)
{
void *dst = (void *)(OBJ_VRAM0 + GetSpriteTileStartByTag(sChooseBoxMenu->tileTag) * 32 + 256 * y + 32 * x);
PrintStringToBufferCopyNow(str, dst, 0x100, TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5, sChooseBoxMenu->buffer);
}
static void SpriteCB_ChooseBoxArrow(struct Sprite *sprite)
{
if (++sprite->data[1] > 3)
{
sprite->data[1] = 0;
sprite->x2 += sprite->data[0];
if (++sprite->data[2] > 5)
{
sprite->data[2] = 0;
sprite->x2 = 0;
}
}
}
// Unused, since LoadChooseBoxMenuGfx is always called with `loadPal` as false
static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/interface/pss_unk_83CDA98.gbapal");
static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/interface/pss_unk_83CDAB8.4bpp");
static const u8 sChooseBoxMenuCorners_Gfx[] = INCBIN_U8("graphics/interface/pss_unk_83CE2B8.4bpp");