Files
Pokemon-Firered/src/palette.c
T
2023-05-26 14:52:21 -04:00

995 lines
27 KiB
C

#include "global.h"
#include "gflib.h"
#include "util.h"
#include "decompress.h"
#include "task.h"
enum
{
NORMAL_FADE,
FAST_FADE,
HARDWARE_FADE,
};
// These are structs for some unused palette system.
// The full functionality of this system is unknown.
#define NUM_PALETTE_STRUCTS 16
struct PaletteStructTemplate
{
u16 id;
u16 *src;
bool16 pst_field_8_0:1;
u16 unused:9;
u16 size:5;
u8 time1;
u8 srcCount:5;
u8 state:3;
u8 time2;
};
struct PaletteStruct
{
const struct PaletteStructTemplate *template;
bool32 active:1;
bool32 flag:1;
u32 baseDestOffset:9;
u16 destOffset:10;
u16 srcIndex:7;
u8 countdown1;
u8 countdown2;
};
static void PaletteStruct_Copy(struct PaletteStruct *, u32 *);
static void PaletteStruct_Blend(struct PaletteStruct *, u32 *);
static void PaletteStruct_TryEnd(struct PaletteStruct *);
static void PaletteStruct_Reset(u8 paletteNum);
static u8 PaletteStruct_GetPalNum(u16);
static u8 UpdateNormalPaletteFade(void);
static void BeginFastPaletteFadeInternal(u8);
static u8 UpdateFastPaletteFade(void);
static u8 UpdateHardwarePaletteFade(void);
static void UpdateBlendRegisters(void);
static bool8 IsSoftwarePaletteFadeFinishing(void);
static void Task_BlendPalettesGradually(u8 taskId);
ALIGNED(4) EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0};
ALIGNED(4) EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0};
static EWRAM_DATA struct PaletteStruct sPaletteStructs[NUM_PALETTE_STRUCTS] = {0};
EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
static EWRAM_DATA u32 sPlttBufferTransferPending = 0;
EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_SIZE] = {0};
static const struct PaletteStructTemplate sDummyPaletteStructTemplate =
{
.id = 0xFFFF,
.state = 1
};
static const u8 sRoundedDownGrayscaleMap[] =
{
0, 0, 0, 0, 0,
5, 5, 5, 5, 5,
11, 11, 11, 11, 11,
16, 16, 16, 16, 16,
21, 21, 21, 21, 21,
27, 27, 27, 27, 27,
31, 31
};
void LoadCompressedPalette(const u32 *src, u16 offset, u16 size)
{
LZDecompressWram(src, gPaletteDecompressionBuffer);
CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferUnfaded[offset], size);
CpuCopy16(gPaletteDecompressionBuffer, &gPlttBufferFaded[offset], size);
}
void LoadPalette(const void *src, u16 offset, u16 size)
{
CpuCopy16(src, &gPlttBufferUnfaded[offset], size);
CpuCopy16(src, &gPlttBufferFaded[offset], size);
}
void FillPalette(u16 value, u16 offset, u16 size)
{
CpuFill16(value, &gPlttBufferUnfaded[offset], size);
CpuFill16(value, &gPlttBufferFaded[offset], size);
}
void TransferPlttBuffer(void)
{
if (!gPaletteFade.bufferTransferDisabled)
{
void *src = gPlttBufferFaded;
void *dest = (void *)PLTT;
DmaCopy16(3, src, dest, PLTT_SIZE);
sPlttBufferTransferPending = FALSE;
if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active)
UpdateBlendRegisters();
}
}
u8 UpdatePaletteFade(void)
{
u8 result;
u8 dummy = 0;
if (sPlttBufferTransferPending)
return PALETTE_FADE_STATUS_LOADING;
if (gPaletteFade.mode == NORMAL_FADE)
result = UpdateNormalPaletteFade();
else if (gPaletteFade.mode == FAST_FADE)
result = UpdateFastPaletteFade();
else
result = UpdateHardwarePaletteFade();
sPlttBufferTransferPending = gPaletteFade.multipurpose1 | dummy;
return result;
}
void ResetPaletteFade(void)
{
u8 i;
for (i = 0; i < NUM_PALETTE_STRUCTS; ++i)
PaletteStruct_Reset(i);
ResetPaletteFadeControl();
}
void ReadPlttIntoBuffers(void)
{
u16 i;
u16 *pltt = (u16 *)PLTT;
for (i = 0; i < PLTT_BUFFER_SIZE; ++i)
{
gPlttBufferUnfaded[i] = pltt[i];
gPlttBufferFaded[i] = pltt[i];
}
}
bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor)
{
u8 temp;
u16 color = blendColor;
if (gPaletteFade.active)
{
return FALSE;
}
else
{
gPaletteFade.deltaY = 2;
if (delay < 0)
{
gPaletteFade.deltaY += (delay * -1);
delay = 0;
}
gPaletteFade_selectedPalettes = selectedPalettes;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFade.y = startY;
gPaletteFade.targetY = targetY;
gPaletteFade.blendColor = color;
gPaletteFade.active = TRUE;
gPaletteFade.mode = NORMAL_FADE;
if (startY < targetY)
gPaletteFade.yDec = FALSE;
else
gPaletteFade.yDec = TRUE;
UpdatePaletteFade();
temp = gPaletteFade.bufferTransferDisabled;
gPaletteFade.bufferTransferDisabled = FALSE;
CpuCopy32(gPlttBufferFaded, (void *)PLTT, PLTT_SIZE);
sPlttBufferTransferPending = FALSE;
if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active)
UpdateBlendRegisters();
gPaletteFade.bufferTransferDisabled = temp;
return TRUE;
}
}
// Unused
static bool8 BeginPlttFade(u32 selectedPalettes, u8 delay, u8 startY, u8 targetY, u16 blendColor)
{
ReadPlttIntoBuffers();
return BeginNormalPaletteFade(selectedPalettes, delay, startY, targetY, blendColor);
}
// Unused
static void PaletteStruct_Run(u8 a1, u32 *unkFlags)
{
u8 i;
for (i = 0; i < NUM_PALETTE_STRUCTS; ++i)
{
struct PaletteStruct *palstruct = &sPaletteStructs[i];
if (palstruct->active)
{
if (palstruct->template->pst_field_8_0 == a1)
{
u8 srcIndex = palstruct->srcIndex;
u8 srcCount = palstruct->template->srcCount;
if (srcIndex == srcCount)
{
PaletteStruct_TryEnd(palstruct);
if (!palstruct->active)
continue;
}
if (palstruct->countdown1 == 0)
PaletteStruct_Copy(palstruct, unkFlags);
else
palstruct->countdown1--;
PaletteStruct_Blend(palstruct, unkFlags);
}
}
}
}
static void PaletteStruct_Copy(struct PaletteStruct *palStruct, u32 *unkFlags)
{
s32 srcIndex;
s32 srcCount;
u8 i = 0;
u16 srcOffset = palStruct->srcIndex * palStruct->template->size;
if (!palStruct->template->pst_field_8_0)
{
while (i < palStruct->template->size)
{
gPlttBufferUnfaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
gPlttBufferFaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
i++;
palStruct->destOffset++;
srcOffset++;
}
}
else
{
while (i < palStruct->template->size)
{
gPlttBufferFaded[palStruct->destOffset] = palStruct->template->src[srcOffset];
i++;
palStruct->destOffset++;
srcOffset++;
}
}
palStruct->destOffset = palStruct->baseDestOffset;
palStruct->countdown1 = palStruct->template->time1;
palStruct->srcIndex++;
srcIndex = palStruct->srcIndex;
srcCount = palStruct->template->srcCount;
if (srcIndex >= srcCount)
{
if (palStruct->countdown2)
palStruct->countdown2--;
palStruct->srcIndex = 0;
}
*unkFlags |= 1 << (palStruct->baseDestOffset >> 4);
}
static void PaletteStruct_Blend(struct PaletteStruct *palStruct, u32 *unkFlags)
{
if (gPaletteFade.active && ((1 << (palStruct->baseDestOffset >> 4)) & gPaletteFade_selectedPalettes))
{
if (!palStruct->template->pst_field_8_0)
{
if (gPaletteFade.delayCounter != gPaletteFade_delay)
BlendPalette(palStruct->baseDestOffset,
palStruct->template->size,
gPaletteFade.y,
gPaletteFade.blendColor);
}
else
{
if (!gPaletteFade.delayCounter)
{
if (palStruct->countdown1 != palStruct->template->time1)
{
u32 srcOffset = palStruct->srcIndex * palStruct->template->size;
u8 i;
for (i = 0; i < palStruct->template->size; i++)
gPlttBufferFaded[palStruct->baseDestOffset + i] = palStruct->template->src[srcOffset + i];
}
}
}
}
}
static void PaletteStruct_TryEnd(struct PaletteStruct *palStruct)
{
if (!palStruct->countdown2)
{
s32 state = palStruct->template->state;
if (state == 0)
{
palStruct->srcIndex = 0;
palStruct->countdown1 = palStruct->template->time1;
palStruct->countdown2 = palStruct->template->time2;
palStruct->destOffset = palStruct->baseDestOffset;
}
else
{
if (state < 0)
return;
if (state > 2)
return;
PaletteStruct_ResetById(palStruct->template->id);
}
}
else
{
palStruct->countdown2--;
}
}
void PaletteStruct_ResetById(u16 id)
{
u8 paletteNum = PaletteStruct_GetPalNum(id);
if (paletteNum != NUM_PALETTE_STRUCTS)
PaletteStruct_Reset(paletteNum);
}
static void PaletteStruct_Reset(u8 paletteNum)
{
sPaletteStructs[paletteNum].template = &sDummyPaletteStructTemplate;
sPaletteStructs[paletteNum].active = FALSE;
sPaletteStructs[paletteNum].baseDestOffset = 0;
sPaletteStructs[paletteNum].destOffset = 0;
sPaletteStructs[paletteNum].srcIndex = 0;
sPaletteStructs[paletteNum].flag = FALSE;
sPaletteStructs[paletteNum].countdown1 = 0;
sPaletteStructs[paletteNum].countdown2 = 0;
}
void ResetPaletteFadeControl(void)
{
gPaletteFade.multipurpose1 = 0;
gPaletteFade.multipurpose2 = 0;
gPaletteFade.delayCounter = 0;
gPaletteFade.y = 0;
gPaletteFade.targetY = 0;
gPaletteFade.blendColor = 0;
gPaletteFade.active = FALSE;
gPaletteFade.multipurpose2 = 0; // assign same value twice
gPaletteFade.yDec = FALSE;
gPaletteFade.bufferTransferDisabled = FALSE;
gPaletteFade.shouldResetBlendRegisters = FALSE;
gPaletteFade.hardwareFadeFinishing = FALSE;
gPaletteFade.softwareFadeFinishing = FALSE;
gPaletteFade.softwareFadeFinishingCounter = 0;
gPaletteFade.objPaletteToggle = 0;
gPaletteFade.deltaY = 2;
}
static void PaletteStruct_SetUnusedFlag(u16 id)
{
u8 paletteNum = PaletteStruct_GetPalNum(id);
if (paletteNum != NUM_PALETTE_STRUCTS)
sPaletteStructs[paletteNum].flag = TRUE;
}
static void PaletteStruct_ClearUnusedFlag(u16 id)
{
u8 paletteNum = PaletteStruct_GetPalNum(id);
if (paletteNum != NUM_PALETTE_STRUCTS)
sPaletteStructs[paletteNum].flag = FALSE;
}
static u8 PaletteStruct_GetPalNum(u16 id)
{
u8 i;
for (i = 0; i < NUM_PALETTE_STRUCTS; i++)
if (sPaletteStructs[i].template->id == id)
return i;
return NUM_PALETTE_STRUCTS;
}
static u8 UpdateNormalPaletteFade(void)
{
u16 paletteOffset;
u16 selectedPalettes;
if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE;
if (IsSoftwarePaletteFadeFinishing())
{
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
else
{
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.delayCounter < gPaletteFade_delay)
{
gPaletteFade.delayCounter++;
return 2;
}
gPaletteFade.delayCounter = 0;
}
paletteOffset = 0;
if (!gPaletteFade.objPaletteToggle)
{
selectedPalettes = gPaletteFade_selectedPalettes;
}
else
{
selectedPalettes = gPaletteFade_selectedPalettes >> 16;
paletteOffset = OBJ_PLTT_OFFSET;
}
while (selectedPalettes)
{
if (selectedPalettes & 1)
BlendPalette(paletteOffset,
16,
gPaletteFade.y,
gPaletteFade.blendColor);
selectedPalettes >>= 1;
paletteOffset += 16;
}
gPaletteFade.objPaletteToggle ^= 1;
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.y == gPaletteFade.targetY)
{
gPaletteFade_selectedPalettes = 0;
gPaletteFade.softwareFadeFinishing = TRUE;
}
else
{
s8 val;
if (!gPaletteFade.yDec)
{
val = gPaletteFade.y;
val += gPaletteFade.deltaY;
if (val > gPaletteFade.targetY)
val = gPaletteFade.targetY;
gPaletteFade.y = val;
}
else
{
val = gPaletteFade.y;
val -= gPaletteFade.deltaY;
if (val < gPaletteFade.targetY)
val = gPaletteFade.targetY;
gPaletteFade.y = val;
}
}
}
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
}
void InvertPlttBuffer(u32 selectedPalettes)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; ++i)
gPlttBufferFaded[paletteOffset + i] = ~gPlttBufferFaded[paletteOffset + i];
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; ++i)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i];
data->r += r;
data->g += g;
data->b += b;
}
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void UnfadePlttBuffer(u32 selectedPalettes)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; ++i)
gPlttBufferFaded[paletteOffset + i] = gPlttBufferUnfaded[paletteOffset + i];
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void BeginFastPaletteFade(u8 submode)
{
gPaletteFade.deltaY = 2;
BeginFastPaletteFadeInternal(submode);
}
static void BeginFastPaletteFadeInternal(u8 submode)
{
gPaletteFade.y = 31;
gPaletteFade_submode = submode & 0x3F;
gPaletteFade.active = TRUE;
gPaletteFade.mode = FAST_FADE;
if (submode == FAST_FADE_IN_FROM_BLACK)
CpuFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE);
if (submode == FAST_FADE_IN_FROM_WHITE)
CpuFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE);
UpdatePaletteFade();
}
static u8 UpdateFastPaletteFade(void)
{
u16 i;
u16 paletteOffsetStart, paletteOffsetEnd;
s8 r0, g0, b0, r, g, b;
if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE;
if (IsSoftwarePaletteFadeFinishing())
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
if (gPaletteFade.objPaletteToggle)
{
paletteOffsetStart = OBJ_PLTT_OFFSET;
paletteOffsetEnd = PLTT_BUFFER_SIZE;
}
else
{
paletteOffsetStart = 0;
paletteOffsetEnd = OBJ_PLTT_OFFSET;
}
switch (gPaletteFade_submode)
{
case FAST_FADE_IN_FROM_WHITE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *unfaded;
struct PlttData *faded;
unfaded = (struct PlttData *)&gPlttBufferUnfaded[i];
r0 = unfaded->r;
g0 = unfaded->g;
b0 = unfaded->b;
faded = (struct PlttData *)&gPlttBufferFaded[i];
r = faded->r - 2;
g = faded->g - 2;
b = faded->b - 2;
if (r < r0)
r = r0;
if (g < g0)
g = g0;
if (b < b0)
b = b0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_OUT_TO_WHITE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i];
r = data->r + 2;
g = data->g + 2;
b = data->b + 2;
if (r > 31)
r = 31;
if (g > 31)
g = 31;
if (b > 31)
b = 31;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_IN_FROM_BLACK:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *unfaded;
struct PlttData *faded;
unfaded = (struct PlttData *)&gPlttBufferUnfaded[i];
r0 = unfaded->r;
g0 = unfaded->g;
b0 = unfaded->b;
faded = (struct PlttData *)&gPlttBufferFaded[i];
r = faded->r + 2;
g = faded->g + 2;
b = faded->b + 2;
if (r > r0)
r = r0;
if (g > g0)
g = g0;
if (b > b0)
b = b0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_OUT_TO_BLACK:
for (i = paletteOffsetStart; i < paletteOffsetEnd; ++i)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i];
r = data->r - 2;
g = data->g - 2;
b = data->b - 2;
if (r < 0)
r = 0;
if (g < 0)
g = 0;
if (b < 0)
b = 0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
}
gPaletteFade.objPaletteToggle ^= 1;
if (gPaletteFade.objPaletteToggle)
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
if (gPaletteFade.y - gPaletteFade.deltaY < 0)
gPaletteFade.y = 0;
else
gPaletteFade.y -= gPaletteFade.deltaY;
if (gPaletteFade.y == 0)
{
switch (gPaletteFade_submode)
{
case FAST_FADE_IN_FROM_WHITE:
case FAST_FADE_IN_FROM_BLACK:
CpuCopy32(gPlttBufferUnfaded, gPlttBufferFaded, PLTT_SIZE);
break;
case FAST_FADE_OUT_TO_WHITE:
CpuFill32(0xFFFFFFFF, gPlttBufferFaded, PLTT_SIZE);
break;
case FAST_FADE_OUT_TO_BLACK:
CpuFill32(0x00000000, gPlttBufferFaded, PLTT_SIZE);
break;
}
gPaletteFade.mode = NORMAL_FADE;
gPaletteFade.softwareFadeFinishing = TRUE;
}
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters)
{
gPaletteFade_blendCnt = blendCnt;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFade.y = y;
gPaletteFade.targetY = targetY;
gPaletteFade.active = TRUE;
gPaletteFade.mode = HARDWARE_FADE;
gPaletteFade.shouldResetBlendRegisters = shouldResetBlendRegisters & 1;
gPaletteFade.hardwareFadeFinishing = FALSE;
if (y < targetY)
gPaletteFade.yDec = FALSE;
else
gPaletteFade.yDec = TRUE;
}
static u8 UpdateHardwarePaletteFade(void)
{
if (!gPaletteFade.active)
return PALETTE_FADE_STATUS_DONE;
if (gPaletteFade.delayCounter < gPaletteFade_delay)
{
gPaletteFade.delayCounter++;
return PALETTE_FADE_STATUS_DELAY;
}
gPaletteFade.delayCounter = 0;
if (!gPaletteFade.yDec)
{
gPaletteFade.y++;
if (gPaletteFade.y > gPaletteFade.targetY)
{
gPaletteFade.hardwareFadeFinishing++;
gPaletteFade.y--;
}
}
else
{
if (gPaletteFade.y-- - 1 < gPaletteFade.targetY)
{
gPaletteFade.hardwareFadeFinishing++;
gPaletteFade.y++;
}
}
if (gPaletteFade.hardwareFadeFinishing)
{
if (gPaletteFade.shouldResetBlendRegisters)
{
gPaletteFade_blendCnt = 0;
gPaletteFade.y = 0;
}
gPaletteFade.shouldResetBlendRegisters = FALSE;
}
// gPaletteFade.active cannot change since the last time it was checked. So this
// is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;`
return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE;
}
static void UpdateBlendRegisters(void)
{
SetGpuReg(REG_OFFSET_BLDCNT, (u16)gPaletteFade_blendCnt);
SetGpuReg(REG_OFFSET_BLDY, gPaletteFade.y);
if (gPaletteFade.hardwareFadeFinishing)
{
gPaletteFade.hardwareFadeFinishing = FALSE;
gPaletteFade.mode = 0;
gPaletteFade_blendCnt = 0;
gPaletteFade.y = 0;
gPaletteFade.active = FALSE;
}
}
static bool8 IsSoftwarePaletteFadeFinishing(void)
{
if (gPaletteFade.softwareFadeFinishing)
{
if (gPaletteFade.softwareFadeFinishingCounter == 4)
{
gPaletteFade.active = FALSE;
gPaletteFade.softwareFadeFinishing = FALSE;
gPaletteFade.softwareFadeFinishingCounter = 0;
}
else
{
gPaletteFade.softwareFadeFinishingCounter++;
}
return TRUE;
}
else
{
return FALSE;
}
}
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color)
{
u16 paletteOffset;
for (paletteOffset = 0; selectedPalettes; paletteOffset += 16)
{
if (selectedPalettes & 1)
BlendPalette(paletteOffset, 16, coeff, color);
selectedPalettes >>= 1;
}
}
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
{
// This copy is done via DMA in both RUBY and EMERALD
CpuFastCopy(gPlttBufferUnfaded, gPlttBufferFaded, PLTT_SIZE);
BlendPalettes(selectedPalettes, coeff, color);
}
void TintPalette_GrayScale(u16 *palette, u16 count)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = GET_R(*palette);
g = GET_G(*palette);
b = GET_B(*palette);
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
*palette++ = RGB2(gray, gray, gray);
}
}
void TintPalette_GrayScale2(u16 *palette, u16 count)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = GET_R(*palette);
g = GET_G(*palette);
b = GET_B(*palette);
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
if (gray > 31)
gray = 31;
gray = sRoundedDownGrayscaleMap[gray];
*palette++ = RGB2(gray, gray, gray);
}
}
void TintPalette_SepiaTone(u16 *palette, u16 count)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = GET_R(*palette);
g = GET_G(*palette);
b = GET_B(*palette);
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
r = (u16)((Q_8_8(1.2) * gray)) >> 8;
g = (u16)((Q_8_8(1.0) * gray)) >> 8;
b = (u16)((Q_8_8(0.94) * gray)) >> 8;
if (r > 31)
r = 31;
*palette++ = RGB2(r, g, b);
}
}
void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone)
{
s32 r, g, b, i;
u32 gray;
for (i = 0; i < count; ++i)
{
r = GET_R(*palette);
g = GET_G(*palette);
b = GET_B(*palette);
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
r = (u16)((rTone * gray)) >> 8;
g = (u16)((gTone * gray)) >> 8;
b = (u16)((bTone * gray)) >> 8;
if (r > 31)
r = 31;
if (g > 31)
g = 31;
if (b > 31)
b = 31;
*palette++ = RGB2(r, g, b);
}
}
void CopyPaletteInvertedTint(const u16 *src, u16 *dst, u16 count, u8 tone)
{
s32 r, g, b, i;
u32 gray;
if (!tone)
{
for (i = 0; i < count; i++)
*dst++ = *src++;
}
else
{
for (i = 0; i < count; src++, dst++, i++)
{
r = GET_R(*src);
g = GET_G(*src);
b = GET_B(*src);
gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8;
r += (tone * (gray - r) >> 4);
g += (tone * (gray - g) >> 4);
b += (tone * (gray - b) >> 4);
*dst = RGB2(r, g, b);
}
}
}
#define tCoeff data[0]
#define tCoeffTarget data[1]
#define tCoeffDelta data[2]
#define tDelay data[3]
#define tDelayTimer data[4]
#define IDX_PALETTES 5 // data[5] and data[6], set/get via Set/GetWordTaskArg
#define tColor data[7]
#define tId data[8]
// Blend the selected palettes in a series of steps toward or away from the color.
void BlendPalettesGradually(u32 selectedPalettes, s8 delay, u8 coeff, u8 coeffTarget, u16 color, u8 priority, u8 id)
{
u8 taskId;
taskId = CreateTask(Task_BlendPalettesGradually, priority);
gTasks[taskId].tCoeff = coeff;
gTasks[taskId].tCoeffTarget = coeffTarget;
if (delay >= 0)
{
gTasks[taskId].tDelay = delay;
gTasks[taskId].tCoeffDelta = 1;
}
else
{
gTasks[taskId].tDelay = 0;
gTasks[taskId].tCoeffDelta = -delay + 1;
}
if (coeffTarget < coeff)
gTasks[taskId].tCoeffDelta *= -1;
SetWordTaskArg(taskId, IDX_PALETTES, selectedPalettes);
gTasks[taskId].tColor = color;
gTasks[taskId].tId = id;
gTasks[taskId].func(taskId);
}
bool32 IsBlendPalettesGraduallyTaskActive(u8 id)
{
s32 i;
for (i = 0; i < NUM_TASKS; ++i)
if (gTasks[i].isActive == TRUE
&& gTasks[i].func == Task_BlendPalettesGradually
&& gTasks[i].tId == id)
return TRUE;
return FALSE;
}
void DestroyBlendPalettesGraduallyTask(void)
{
u8 taskId;
while (TRUE)
{
taskId = FindTaskIdByFunc(Task_BlendPalettesGradually);
if (taskId == TASK_NONE)
break;
DestroyTask(taskId);
}
}
static void Task_BlendPalettesGradually(u8 taskId)
{
u32 palettes;
s16 *data;
s16 target;
data = gTasks[taskId].data;
palettes = GetWordTaskArg(taskId, IDX_PALETTES);
if (++tDelayTimer > tDelay)
{
tDelayTimer = 0;
BlendPalettes(palettes, tCoeff, tColor);
target = tCoeffTarget;
if (tCoeff == target)
{
DestroyTask(taskId);
}
else
{
tCoeff += tCoeffDelta;
if (tCoeffDelta >= 0)
{
if (tCoeff < target)
return;
}
else if (tCoeff > target)
{
return;
}
tCoeff = target;
}
}
}