Files
Pokemon-Firered/include/librfu.h
T
jiangzhengwenjz 8f1a8972c1 librfu_stwi
Co-authored-by: Max Thomas <mtinc2@gmail.com>
2020-01-09 12:38:57 +08:00

364 lines
8.4 KiB
C

#ifndef GUARD_LIBRFU_H
#define GUARD_LIBRFU_H
#include "main.h"
enum
{
RFU_RESET = 0x10,
RFU_LINK_STATUS,
RFU_VERSION_STATUS,
RFU_SYSTEM_STATUS,
RFU_SLOT_STATUS,
RFU_CONFIG_STATUS,
RFU_GAME_CONFIG,
RFU_SYSTEM_CONFIG,
RFU_UNK18,
RFU_SC_START,
RFU_SC_POLLING,
RFU_SC_END,
RFU_SP_START,
RFU_SP_POLLING,
RFU_SP_END,
RFU_CP_START,
RFU_CP_POLLING,
RFU_CP_END,
RFU_UNK22,
RFU_UNK23,
RFU_DATA_TX,
RFU_DATA_TX_AND_CHANGE,
RFU_DATA_RX,
RFU_MS_CHANGE,
RFU_DATA_READY_AND_CHANGE,
RFU_DISCONNECTED_AND_CHANGE,
RFU_UNK2A,
RFU_UNK2B,
RFU_UNK2C,
RFU_UNK2D,
RFU_UNK2E,
RFU_UNK2F,
RFU_DISCONNECT,
RFU_TEST_MODE,
RFU_CPR_START,
RFU_CPR_POLLING,
RFU_CPR_END,
RFU_UNK35,
RFU_UNK36,
RFU_RESUME_RETRANSMIT_AND_CHANGE,
RFU_UNK38,
RFU_UNK39,
RFU_UNK3A,
RFU_UNK3B,
RFU_UNK3C,
RFU_STOP_MODE, //3D
};
struct RfuPacket8
{
u8 data[0x74];
};
struct RfuPacket32
{
u32 command;
u32 data[0x1C];
};
union RfuPacket
{
struct RfuPacket32 rfuPacket32;
struct RfuPacket8 rfuPacket8;
};
struct UnkLinkRfuStruct_02022B14Substruct
{
u16 unk_00_0:4;
u16 unk_00_4:1;
u16 unk_00_5:1;
u16 unk_00_6:1;
u16 isChampion:1;
u16 hasNationalDex:1;
u16 gameClear:1;
u16 unk_01_2:4;
u16 unk_01_6:2;
u8 playerTrainerId[2];
};
struct __attribute__((packed, aligned(2))) UnkLinkRfuStruct_02022B14
{
struct UnkLinkRfuStruct_02022B14Substruct unk_00;
u8 unk_04[4];
u16 species:10;
u16 type:6;
u8 unk_0a_0:7;
u8 unk_0a_7:1;
u8 playerGender:1;
u8 level:7;
u8 unk_0c;
};
struct RfuStruct
{
vs32 state;
u8 reqLength;
u8 reqNext;
u8 reqActiveCommand;
u8 ackLength;
u8 ackNext;
u8 ackActiveCommand;
u8 timerSelect;
u8 unk_b;
u32 timerState; // this field is s32 in emerald
vu8 timerActive;
u8 unk_11;
vu16 error;
vu8 msMode;
u8 recoveryCount;
u8 unk_16;
u8 unk_17;
void (*callbackM)();
void (*callbackS)();
u32 callbackId;
union RfuPacket *txPacket;
union RfuPacket *rxPacket;
vu8 unk_2c;
};
struct RfuIntrStruct
{
union RfuPacket rxPacketAlloc;
union RfuPacket txPacketAlloc;
u8 block1[0x960]; // size of librfu_intr.s binary
struct RfuStruct block2;
};
struct RfuSlotStatusUNI
{
u16 sendState;
u8 dataReadyFlag;
u8 bmSlot;
u16 payloadSize;
void *src; // TODO: is it correct?
u16 recvState;
u16 errorCode;
u16 dataSize;
u8 newDataFlag;
u8 dataBlockFlag;
void *recvBuffer;
u32 recvBuffSize;
};
struct NIComm
{
u16 state;
u16 failCounter;
u32 nowP[4]; // ???
u32 remainSize;
u16 errorCode;
u8 bmSlot;
u8 unk_1b;
u8 recvAckFlag[4];
u8 ack;
u8 phase;
u8 n[4]; // ???
void *src;
u8 bmSlotOrg;
u8 dataType;
u16 payloadSize;
u32 dataSize;
};
struct RfuSlotStatusNI
{
struct NIComm send;
struct NIComm recv;
void *recvBuffer;
void *recvBufferSize;
};
struct RfuFixed
{
void *reqCallback;
void *fastCopyPtr;
u16 fastCopyBuffer[24];
u32 fastCopyBuffer2[12];
u32 LLFBuffer[29];
u8 *STWIBuffer;
};
struct RfuStatic
{
u8 flags;
u8 NIEndRecvFlag;
u8 RecvRenewalFlag;
u8 commExistFlag;
u8 recvErrorFlag;
u8 recoveryBmSlot;
u8 nowWatchInterval;
u8 nullFrameCount;
u8 emberCount;
u8 SCStartFlag;
u8 linkEmergencyFlag[4];
u8 lsFixedCount[4];
u16 cidBak[4];
u16 unk_1a;
u16 reqResult;
u16 tryPid;
u32 watchdogTimer;
u32 totalPacketSize;
};
struct RfuTgtData
{
u16 id;
u8 slot;
u8 multibootFlag;
u16 serialNum;
u8 gname[15];
u8 uname[9];
};
struct RfuLinkStatus
{
u8 connMode;
u8 connCount;
u8 connSlotFlag;
u8 linkLossSlotFlag;
u8 sendSlotNIFlag;
u8 recvSlotNIFlag;
u8 sendSlotUNIFlag;
u8 getNameFlag;
u8 findParentCount;
u8 watchInterval;
u8 stength[4];
u8 LLFReadyFlag;
u8 remainLLFrameSizeParent;
u8 remainLLFrameSizeChild[4];
struct RfuTgtData partner[4];
struct RfuTgtData my;
};
struct Unk_3007470
{
u8 unk0;
u8 unk1;
u16 unk2;
u16 unk4;
u8 fill6[4];
u16 unkA;
};
struct Unk_3001190
{
struct RfuLinkStatus linkStatus;
struct RfuStatic static_;
struct RfuFixed fixed;
struct RfuSlotStatusNI NI[4];
struct RfuSlotStatusUNI UNI[4];
struct RfuIntrStruct intr;
};
extern struct RfuStruct *gRfuState;
extern struct RfuLinkStatus *gRfuLinkStatus;
extern struct RfuStatic *gRfuStatic;
extern struct RfuFixed *gRfuFixed;
extern struct RfuSlotStatusNI *gRfuSlotStatusNI[4];
extern struct RfuSlotStatusUNI *gRfuSlotStatusUNI[4];
extern struct Unk_3007470 gUnknown_3007470;
void rfu_STC_clearAPIVariables(void);
void rfu_REQ_stopMode(void);
void rfu_waitREQComplete(void);
u32 rfu_REQBN_softReset_and_checkID(void);
void rfu_REQ_sendData(u8);
void rfu_setMSCCallback(void (*func)(u16));
void rfu_setREQCallback(void (*func)(u16, u16));
bool8 rfu_getMasterSlave(void);
void rfu_REQBN_watchLink(u16 a0, u8 *a1, u8 *a2, u8 *a3);
bool16 rfu_syncVBlank(void);
void rfu_REQ_reset(void);
void rfu_REQ_configSystem(u16, u8, u8);
void rfu_REQ_configGameData(u8, u16, struct UnkLinkRfuStruct_02022B14 *, u8 *);
void rfu_REQ_startSearchChild(void);
void rfu_REQ_pollSearchChild(void);
void rfu_REQ_endSearchChild(void);
void rfu_REQ_startSearchParent(void);
void rfu_REQ_pollSearchParent(void);
void rfu_REQ_endSearchParent(void);
void rfu_REQ_startConnectParent(u16);
void rfu_REQ_pollConnectParent(void);
void rfu_REQ_endConnectParent(void);
void rfu_REQ_CHILD_startConnectRecovery(u8);
void rfu_REQ_CHILD_pollConnectRecovery(void);
void rfu_REQ_CHILD_endConnectRecovery(void);
void rfu_REQ_changeMasterSlave(void);
void rfu_REQ_RFUStatus(void);
void rfu_getRFUStatus(u8 *status);
u8 *rfu_getSTWIRecvBuffer(void);
u8 rfu_NI_CHILD_setSendGameName(u8 a0, u8 a1);
void rfu_clearSlot(u8 a0, u8 a1);
void rfu_clearAllSlot(void);
bool16 rfu_CHILD_getConnectRecoveryStatus(u8 *status);
bool16 rfu_getConnectParentStatus(u8 *status, u8 *a1);
bool16 rfu_UNI_PARENT_getDRAC_ACK(u8 *a0);
void rfu_REQ_disconnect(u8 who);
void rfu_changeSendTarget(u8 a0, u8 who, u8 a2);
void rfu_NI_stopReceivingData(u8 who);
u16 rfu_initializeAPI(u32 *unk0, u16 unk1, IntrFunc *interrupt, bool8 copyInterruptToRam);
void rfu_setTimerInterrupt(u8 which, IntrFunc *intr);
void rfu_setRecvBuffer(u8 a0, u8 a1, void *a2, size_t a3);
bool16 rfu_UNI_setSendData(u8 flag, void *ptr, u8 size);
void rfu_REQ_recvData(void);
void rfu_UNI_readySendData(u8 a0);
void rfu_UNI_clearRecvNewDataFlag(u8 a0);
void rfu_REQ_PARENT_resumeRetransmitAndChange(void);
void rfu_NI_setSendData(u8, u8, const void *, u32);
// librfu_intr
void IntrSIO32(void);
// librfu_stwi
void STWI_init_all(struct RfuIntrStruct * interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam);
void STWI_set_MS_mode(u8 mode);
void STWI_init_Callback_M(void);
void STWI_init_Callback_S(void);
void STWI_set_Callback_M(void (*callbackM)());
void STWI_set_Callback_S(void (*callbackS)());
void STWI_init_timer(IntrFunc *interrupt, s32 timerSelect);
void AgbRFU_SoftReset(void);
void STWI_set_Callback_ID(u32 id);
u16 STWI_read_status(u8 index);
u16 STWI_poll_CommandEnd(void);
void STWI_send_DataRxREQ(void);
void STWI_send_MS_ChangeREQ(void);
void STWI_send_StopModeREQ(void);
void STWI_send_SystemStatusREQ(void);
void STWI_send_GameConfigREQ(u8 *unk1, u8 *data);
void STWI_send_ResetREQ(void);
void STWI_send_LinkStatusREQ(void);
void STWI_send_VersionStatusREQ(void);
void STWI_send_SlotStatusREQ(void);
void STWI_send_ConfigStatusREQ(void);
void STWI_send_ResumeRetransmitAndChangeREQ(void);
void STWI_send_SystemConfigREQ(u16 unk1, u8 unk2, u8 unk3);
void STWI_send_SC_StartREQ(void);
void STWI_send_SC_PollingREQ(void);
void STWI_send_SC_EndREQ(void);
void STWI_send_SP_StartREQ(void);
void STWI_send_SP_PollingREQ(void);
void STWI_send_SP_EndREQ(void);
void STWI_send_CP_StartREQ(u16 unk1);
void STWI_send_CP_PollingREQ(void);
void STWI_send_CP_EndREQ(void);
void STWI_send_DataTxREQ(const void *in, u8 size);
void STWI_send_DataTxAndChangeREQ(const void *in, u8 size);
void STWI_send_DataReadyAndChangeREQ(u8 unk);
void STWI_send_DisconnectedAndChangeREQ(u8 unk0, u8 unk1);
void STWI_send_DisconnectREQ(u8 unk);
void STWI_send_TestModeREQ(u8 unk0, u8 unk1);
void STWI_send_CPR_StartREQ(u16 unk0, u16 unk1, u8 unk2);
void STWI_send_CPR_PollingREQ(void);
void STWI_send_CPR_EndREQ(void);
#endif // GUARD_LIBRFU_H