Files
Pokemon-Firered/src/fldeff_poison.c
T

40 lines
744 B
C

#include "global.h"
#include "task.h"
#include "bg.h"
#include "sound.h"
#include "constants/songs.h"
static void Task_FieldPoisonEffect(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
data[1] += 1;
if (data[1] > 4)
data[0]++;
break;
case 1:
data[1] -= 1;
if (data[1] == 0)
data[0]++;
break;
case 2:
DestroyTask(taskId);
return;
}
AdjustBgMosaic((u8)(((u8)data[1] << 4) | (u8)data[1]), BG_MOSAIC_SET);
}
void FldEffPoison_Start(void)
{
PlaySE(SE_DOKU);
CreateTask(Task_FieldPoisonEffect, 80);
}
bool32 FldEffPoison_IsActive(void)
{
return FuncIsActiveTask(Task_FieldPoisonEffect);
}