Files
Pokemon-Firered/src/berry_crush.c
T
2020-04-11 21:47:47 -04:00

231 lines
6.8 KiB
C

#include "global.h"
#include "gflib.h"
#include "berry_crush.h"
#include "berry_pouch.h"
#include "berry_powder.h"
#include "item.h"
#include "item_menu.h"
#include "link.h"
#include "link_rfu.h"
#include "math_util.h"
#include "overworld.h"
#include "task.h"
#include "constants/songs.h"
#include "constants/items.h"
static EWRAM_DATA struct BerryCrushGame *sBerryCrushGamePtr = NULL;
static void BerryCrush_InitPlayerNamesAndTextSpeed(struct BerryCrushGame *game);
static void CB2_ReturnToBerryCrushGameFromBerryPouch(void);
static void VBlankCB_BerryCrush(void);
static void CB2_BerryCrush(void);
static void Task_RunBerryCrushGame(u8 taskId);
struct BerryCrushGame *GetBerryCrushGame(void)
{
return sBerryCrushGamePtr;
}
u32 ExitBerryCrushWithCallback(MainCallback callback)
{
if (sBerryCrushGamePtr == NULL)
return 2;
if (callback == NULL)
callback = sBerryCrushGamePtr->savedCallback;
DestroyTask(sBerryCrushGamePtr->taskId);
FREE_AND_SET_NULL(sBerryCrushGamePtr);
SetMainCallback2(callback);
if (callback == CB2_ReturnToField)
{
PlayNewMapMusic(MUS_POKECEN);
SetMainCallback1(CB1_Overworld);
}
return 0;
}
void StartBerryCrush(MainCallback callback)
{
u8 playerCount = 0;
u8 multiplayerId;
if (!gReceivedRemoteLinkPlayers || gWirelessCommType == 0)
{
SetMainCallback2(callback);
Rfu.linkman_param[0] = 0;
Rfu.linkman_param[1] = 0;
Rfu.errorState = 1;
return;
}
playerCount = GetLinkPlayerCount();
multiplayerId = GetMultiplayerId();
if (playerCount < 2 || multiplayerId >= playerCount)
{
SetMainCallback2(callback);
Rfu.linkman_param[0] = 0;
Rfu.linkman_param[1] = 0;
Rfu.errorState = 1;
return;
}
sBerryCrushGamePtr = AllocZeroed(sizeof(*sBerryCrushGamePtr));
if (!sBerryCrushGamePtr)
{
SetMainCallback2(callback);
Rfu.linkman_param[0] = 0;
Rfu.linkman_param[1] = 0;
Rfu.errorState = 1;
return;
}
sBerryCrushGamePtr->savedCallback = callback;
sBerryCrushGamePtr->localId = multiplayerId;
sBerryCrushGamePtr->playerCount = playerCount;
BerryCrush_InitPlayerNamesAndTextSpeed(sBerryCrushGamePtr);
sBerryCrushGamePtr->gameState = 1;
sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_SignalReadyToBegin;
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, TRUE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
SetMainCallback2(CB2_BerryCrush);
sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
}
static void CB2_ReturnToBerryCrushGameFromBerryPouch(void)
{
if (gSpecialVar_ItemId < FIRST_BERRY_INDEX || gSpecialVar_ItemId > LAST_BERRY_INDEX + 1)
gSpecialVar_ItemId = ITEM_CHERI_BERRY;
else
RemoveBagItem(gSpecialVar_ItemId, 1);
sBerryCrushGamePtr->unk68.as_four_players.others[sBerryCrushGamePtr->localId].berryId = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_WaitForOthersToPickBerries;
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, FALSE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
sBerryCrushGamePtr->taskId = CreateTask(Task_RunBerryCrushGame, 8);
SetMainCallback2(CB2_BerryCrush);
}
void CB2_BerryCrush_GoToBerryPouch(void)
{
DestroyTask(sBerryCrushGamePtr->taskId);
InitBerryPouch(BERRYPOUCH_FROMBERRYCRUSH, CB2_ReturnToBerryCrushGameFromBerryPouch, FALSE);
}
void BerryCrush_SetVBlankCallback(void)
{
SetVBlankCallback(VBlankCB_BerryCrush);
}
void BerryCrush_UnsetVBlankCallback(void)
{
SetVBlankCallback(NULL);
}
void BerryCrush_UpdateSav2Records(void)
{
u32 var0, var1;
// unk0A / (unk04 / 60)
var0 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk04;
var0 <<= 8;
var0 = MathUtil_Div32(var0, 60 << 8);
var1 = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk0A;
var1 <<= 8;
var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
sBerryCrushGamePtr->pressingSpeed = var1;
switch (sBerryCrushGamePtr->playerCount)
{
case 2:
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
{
sBerryCrushGamePtr->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 3:
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
{
sBerryCrushGamePtr->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 4:
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
{
sBerryCrushGamePtr->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->pressingSpeed;
}
break;
case 5:
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
{
sBerryCrushGamePtr->unk25_1 = 1;
gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->pressingSpeed;
}
break;
}
sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.as_four_players.unk00.unk00;
if (GiveBerryPowder(sBerryCrushGamePtr->powder))
return;
sBerryCrushGamePtr->unk25_0 = 1;
}
static void VBlankCB_BerryCrush(void)
{
TransferPlttBuffer();
LoadOam();
ProcessSpriteCopyRequests();
}
static void CB2_BerryCrush(void)
{
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
}
static void Task_RunBerryCrushGame(u8 taskId)
{
if (sBerryCrushGamePtr->cmdCallback != NULL)
sBerryCrushGamePtr->cmdCallback(sBerryCrushGamePtr, sBerryCrushGamePtr->commandParams);
sub_814D9CC(sBerryCrushGamePtr);
}
void BerryCrush_InitPlayerNamesAndTextSpeed(struct BerryCrushGame *game)
{
u8 i;
for (i = 0; i < game->playerCount; i++)
{
StringCopy(BERRYCRUSH_PLAYER_NAME(game, i), gLinkPlayers[i].name);
game->unk68.as_five_players.players[i].unk14[PLAYER_NAME_LENGTH] = EOS;
}
for (; i < 5; i++)
{
memset(BERRYCRUSH_PLAYER_NAME(game, i), 1, PLAYER_NAME_LENGTH);
game->unk68.as_five_players.players[i].unk14[PLAYER_NAME_LENGTH] = EOS;
}
switch (gSaveBlock2Ptr->optionsTextSpeed)
{
case OPTIONS_TEXT_SPEED_SLOW:
game->textSpeed = 8;
break;
case OPTIONS_TEXT_SPEED_MID:
game->textSpeed = 4;
break;
case OPTIONS_TEXT_SPEED_FAST:
game->textSpeed = 1;
break;
}
}