Files
Pokemon-Firered/src/berry_crush_3.c
T
2020-04-12 08:48:14 -04:00

1391 lines
42 KiB
C

#include "global.h"
#include "gflib.h"
#include "battle_anim.h"
#include "berry.h"
#include "berry_crush.h"
#include "decompress.h"
#include "digit_obj_util.h"
#include "dynamic_placeholder_text_util.h"
#include "graphics.h"
#include "item_menu_icons.h"
#include "link.h"
#include "link_rfu.h"
#include "math_util.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "scanline_effect.h"
#include "script.h"
#include "strings.h"
#include "text_window.h"
#include "trig.h"
#include "constants/items.h"
#include "constants/songs.h"
static void FramesToMinSec(struct BerryCrushGame_138 * arg0, u16 arg1);
static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string);
static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3);
static void sub_814E32C(struct BerryCrushGame * r8);
static void Task_ShowBerryCrushRankings(u8 r4);
static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * r4, u16 r1);
static void sub_814EB38(struct BerryCrushGame * r5);
static void sub_814EBB0(struct BerryCrushGame * r6);
static void sub_814EC80(struct BerryCrushGame * r6);
static void sub_814ECE0(struct BerryCrushGame * r6);
static void sub_814EF10(struct BerryCrushGame * r5);
static void SpriteCB_BerryCrushImpact(struct Sprite * sprite);
static void sub_814EFFC(struct Sprite * sprite);
static void sub_814F044(struct Sprite * sprite);
static void sub_814F0D8(struct Sprite * sprite);
static const struct BgTemplate sBgTemplates[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 15,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0x0000
}, {
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 13,
.screenSize = 2,
.paletteMode = 0,
.priority = 1,
.baseTile = 0x0000
}, {
.bg = 2,
.charBaseIndex = 0,
.mapBaseIndex = 12,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x0000
}, {
.bg = 3,
.charBaseIndex = 0,
.mapBaseIndex = 11,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0x0000
}
};
static const u8 sBerryCrushTextColorTable[][3] = {
{
TEXT_COLOR_WHITE,
TEXT_COLOR_DARK_GREY,
TEXT_COLOR_LIGHT_GREY
}, {
TEXT_COLOR_TRANSPARENT,
TEXT_COLOR_WHITE,
TEXT_COLOR_DARK_GREY
}, {
TEXT_COLOR_TRANSPARENT,
TEXT_COLOR_LIGHT_GREY,
TEXT_COLOR_RED
}, {
TEXT_COLOR_WHITE,
TEXT_COLOR_BLUE,
TEXT_COLOR_LIGHT_BLUE
}, {
TEXT_COLOR_WHITE,
TEXT_COLOR_GREEN,
TEXT_COLOR_LIGHT_GREEN
}, {
TEXT_COLOR_WHITE,
TEXT_COLOR_RED,
TEXT_COLOR_LIGHT_RED
}
};
static const struct WindowTemplate sWindowTemplate_BerryCrushRankings = {
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 4,
.width = 24,
.height = 13,
.paletteNum = 0xF,
.baseBlock = 0x001
};
static const struct WindowTemplate gUnknown_846E3F8[] = {
{
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 0,
.width = 9,
.height = 2,
.paletteNum = 0x8,
.baseBlock = 0x3ed
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 3,
.width = 9,
.height = 2,
.paletteNum = 0x8,
.baseBlock = 0x3db
}, {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 6,
.width = 9,
.height = 2,
.paletteNum = 0x8,
.baseBlock = 0x3c9
}, {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 3,
.width = 9,
.height = 2,
.paletteNum = 0x8,
.baseBlock = 0x3b7
}, {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 6,
.width = 9,
.height = 2,
.paletteNum = 0x8,
.baseBlock = 0x3a5
}, DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate gUnknown_846E428[] = {
{
.bg = 0,
.tilemapLeft = 4,
.tilemapTop = 2,
.width = 22,
.height = 16,
.paletteNum = 0xF,
.baseBlock = 0x001
}, {
.bg = 0,
.tilemapLeft = 4,
.tilemapTop = 2,
.width = 22,
.height = 16,
.paletteNum = 0xF,
.baseBlock = 0x001
}, {
.bg = 0,
.tilemapLeft = 3,
.tilemapTop = 2,
.width = 24,
.height = 16,
.paletteNum = 0xF,
.baseBlock = 0x001
}, DUMMY_WIN_TEMPLATE
};
static const u8 gUnknown_846E448[][4] = {
{ 6, 8, 9, 11 },
{ 12, 14, 15, 16}
};
static const u32 sPressingSpeedConversionTable[] = {
// Decimal point is vertically aligned with the pixel
// directly between the >< below.
50000000, // 50
25000000, // 25
12500000, // 12.5
6250000, // 6.25
3125000, // 3.125
1562500, // 1.5625
781250, // 0.78125
390625 // 0.390625
};
static const u16 sBerryCrushCorePal[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal");
static const u16 sBerryCrushImpactAndSparklesPal[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal");
static const u16 sBerryCrushTImerPal[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal");
static const u32 sBerryCrushCoreTiles[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz");
static const u32 sBerryCrushImpactTiles[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz");
static const u32 sBerryCrushPowderSparklesTiles[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz");
static const u32 sBerryCrushTimerTiles[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz");
static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz");
static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz");
static const u32 gBerryCrushBackgroundTilemap[] = INCBIN_U32("graphics/link_games/unk_846F058.bin.lz");
static const u8 gUnknown_846F280[][5] = {
{1, 3},
{0, 1, 3},
{1, 3, 2, 4},
{0, 1, 3, 2, 4}
};
static const struct BerryCrushPlayerSeatCoords gUnknown_846F294[] = {
{0, 0, 0, 0, -16, 0, 0},
{1, 0, 3, -28, -4, -24, 16},
{2, 0, 6, -16, 20, -8, 16},
{3, 20, 3, 28, -4, 32, -8},
{4, 20, 6, 16, 20, 16, -8}
};
static const s8 gUnknown_846F2D0[][2] = {
{ 0, 0},
{-1, 0},
{ 1, 1}
};
static const s8 gUnknown_846F2D6[][2] = {
{ 0, 0},
{-16, -4},
{ 16, -4},
{ -8, -2},
{ 8, -2},
{-24, -8},
{ 24, -8},
{-32, -12},
{ 32, -12},
{-40, -16},
{ 40, -16}
};
static const u16 sPlayerBerrySpriteTags[] = {
5, 6, 7, 8, 9
};
static const struct CompressedSpriteSheet sSpriteSheets[] = {
{sBerryCrushCoreTiles, 0x0800, 1},
{sBerryCrushImpactTiles, 0x0e00, 2},
{sBerryCrushPowderSparklesTiles, 0x0700, 3},
{sBerryCrushTimerTiles, 0x02c0, 4},
{}
};
static const struct SpritePalette sSpritePals[] = {
{sBerryCrushCorePal, 1},
{sBerryCrushImpactAndSparklesPal, 2},
{sBerryCrushTImerPal, 4},
{}
};
static const union AnimCmd gUnknown_846F340[] = {
ANIMCMD_FRAME(0x00, 0),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846F348[] = {
ANIMCMD_FRAME(0x00, 4),
ANIMCMD_FRAME(0x10, 4),
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846F358[] = {
ANIMCMD_FRAME(0x30, 2),
ANIMCMD_FRAME(0x40, 2),
ANIMCMD_FRAME(0x50, 2),
ANIMCMD_FRAME(0x60, 2),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846F36C[] = {
ANIMCMD_FRAME(0x00, 2),
ANIMCMD_FRAME(0x04, 2),
ANIMCMD_FRAME(0x08, 2),
ANIMCMD_FRAME(0x0c, 2),
ANIMCMD_FRAME(0x10, 2),
ANIMCMD_FRAME(0x14, 2),
ANIMCMD_JUMP(0)
};
static const union AnimCmd gUnknown_846F388[] = {
ANIMCMD_FRAME(0x18, 4),
ANIMCMD_FRAME(0x1c, 4),
ANIMCMD_FRAME(0x20, 4),
ANIMCMD_FRAME(0x24, 4),
ANIMCMD_FRAME(0x28, 4),
ANIMCMD_FRAME(0x2c, 4),
ANIMCMD_FRAME(0x30, 4),
ANIMCMD_FRAME(0x34, 4),
ANIMCMD_JUMP(0)
};
static const union AnimCmd gUnknown_846F3AC[] = {
ANIMCMD_FRAME(0x14, 0),
ANIMCMD_END
};
static const union AnimCmd gUnknown_846F3B4[] = {
ANIMCMD_FRAME(0x00, 0),
ANIMCMD_END
};
static const union AffineAnimCmd gUnknown_846F3BC[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 2, 1),
AFFINEANIMCMD_JUMP(1)
};
static const union AffineAnimCmd gUnknown_846F3D4[] = {
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -2, 1),
AFFINEANIMCMD_JUMP(1)
};
static const union AnimCmd *const sAnimTable_BerryCrushCore[] = {
gUnknown_846F340
};
static const union AnimCmd *const sAnimTable_BerryCrushImpact[] = {
gUnknown_846F348,
gUnknown_846F358
};
static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] = {
gUnknown_846F36C,
gUnknown_846F388
};
static const union AnimCmd *const sAnimTable_BerryCrushTimer[] = {
gUnknown_846F3AC
};
static const union AnimCmd *const gUnknown_846F404[] = {
gUnknown_846F3B4
};
static const union AffineAnimCmd *const gUnknown_846F408[] = {
gUnknown_846F3BC,
gUnknown_846F3D4
};
static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore = {
.tileTag = 1,
.paletteTag = 1,
.oam = &gOamData_AffineOff_ObjNormal_64x64,
.anims = sAnimTable_BerryCrushCore,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact = {
.tileTag = 2,
.paletteTag = 2,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = sAnimTable_BerryCrushImpact,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_BerryCrushImpact
};
static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles = {
.tileTag = 3,
.paletteTag = 2,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = sAnimTable_BerryCrushPowderSparkles,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer = {
.tileTag = 4,
.paletteTag = 4,
.oam = &gOamData_AffineOff_ObjNormal_8x16,
.anims = sAnimTable_BerryCrushTimer,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
static const struct SpriteTemplate sSpriteTemplate_PlayerBerry = {
.tileTag = 5,
.paletteTag = 5,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
.anims = gUnknown_846F404,
.affineAnims = gUnknown_846F408,
.callback = SpriteCallbackDummy
};
static const struct DigitObjUtilTemplate sDigitObjTemplates[] = {
{
.strConvMode = 1,
.shape = SPRITE_SHAPE(8x16),
.size = SPRITE_SIZE(8x16),
.priority = 0,
.oamCount = 2,
.xDelta = 8,
.x = 156,
.y = 0,
.spriteSheet = {.compressed = &sSpriteSheets[3]},
.spritePal = &sSpritePals[2],
}, {
.strConvMode = 0,
.shape = SPRITE_SHAPE(8x16),
.size = SPRITE_SIZE(8x16),
.priority = 0,
.oamCount = 2,
.xDelta = 8,
.x = 180,
.y = 0,
.spriteSheet = {.compressed = &sSpriteSheets[3]},
.spritePal = &sSpritePals[2],
}, {
.strConvMode = 0,
.shape = SPRITE_SHAPE(8x16),
.size = SPRITE_SIZE(8x16),
.priority = 0,
.oamCount = 2,
.xDelta = 8,
.x = 204,
.y = 0,
.spriteSheet = {.compressed = &sSpriteSheets[3]},
.spritePal = &sSpritePals[2],
}
};
static const u8 *const sBCRankingHeaders[] = {
gText_SpaceTimes,
gText_XDotY,
gText_StrVar1Berry,
gText_NeatnessRankings,
gText_CooperativeRankings,
gText_PressingPowerRankings
};
int BerryCrush_InitBgs(void)
{
struct BerryCrushGame * game = GetBerryCrushGame();
if (game == NULL)
return -1;
switch (game->cmdState)
{
case 0:
SetVBlankCallback(NULL);
SetHBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ScanlineEffect_Stop();
ResetTempTileDataBuffers();
break;
case 1:
CpuFill16(0, (void *)OAM, OAM_SIZE);
gReservedSpritePaletteCount = 0;
DigitObjUtil_Init(3);
break;
case 2:
ResetPaletteFade();
ResetSpriteData();
FreeAllSpritePalettes();
break;
case 3:
ResetBgsAndClearDma3BusyFlags(FALSE);
InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates));
SetBgTilemapBuffer(1, game->bg1Buffer);
SetBgTilemapBuffer(2, game->bg2Buffer);
SetBgTilemapBuffer(3, game->bg3Buffer);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(3, 0, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
break;
case 4:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
break;
case 5:
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
DecompressAndCopyTileDataToVram(1, gUnknown_8EAFFC0, 0, 0, 0);
break;
case 6:
if (FreeTempTileDataBuffersIfPossible())
return 0;
InitStandardTextBoxWindows();
ResetBg0();
sub_814EB38(game);
sub_814EBB0(game);
gPaletteFade.bufferTransferDisabled = TRUE;
break;
case 7:
LoadPalette(gUnknown_8EAFEA0, 0, 0x180);
CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
sub_814EC80(game);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
break;
case 8:
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
sub_814ECE0(game);
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
break;
case 9:
gPaletteFade.bufferTransferDisabled = FALSE;
BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
ShowBg(0);
ShowBg(1);
ShowBg(2);
ShowBg(3);
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
BerryCrush_SetVBlankCallback();
game->cmdState = 0;
return 1;
}
game->cmdState++;
return 0;
}
int BerryCrush_TeardownBgs(void)
{
struct BerryCrushGame * var0 = GetBerryCrushGame();
if (!var0)
return -1;
switch (var0->cmdState)
{
case 0:
LinkRfu_SetRfuFuncToSend6600();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
// fall through. The original author forgot to use "break" here
// because this will call BeginNormalPaletteFade() twice.
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
UpdatePaletteFade();
break;
case 3:
if (UpdatePaletteFade())
return 0;
break;
case 4:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
break;
case 5:
FreeAllWindowBuffers();
HideBg(0);
UnsetBgTilemapBuffer(0);
HideBg(1);
UnsetBgTilemapBuffer(1);
HideBg(2);
UnsetBgTilemapBuffer(2);
HideBg(3);
UnsetBgTilemapBuffer(3);
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
break;
case 6:
DestroyWirelessStatusIndicatorSprite();
sub_814EF10(var0);
DigitObjUtil_Teardown();
break;
case 7:
var0->cmdState = 0;
return 1;
}
var0->cmdState++;
return 0;
}
int sub_814D9CC(struct BerryCrushGame * game)
{
gSpriteCoordOffsetY = game->depth + game->vibration;
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
if (game->gameState == 7)
{
BerryCrush_PrintTimeOnSprites(&game->spritesManager, game->timer);
}
return 0;
}
void sub_814DA04(struct BerryCrushGame * game)
{
game->depth = -104;
game->vibration = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
}
void BerryCrush_CreateBerrySprites(struct BerryCrushGame * game, struct BerryCrushGame_138 * spritesManager)
{
u8 i;
u8 spriteId;
s16 var0, var1;
s16 *data;
int var3;
s16 var5;
u32 var6;
for (i = 0; i < game->playerCount; i++)
{
spriteId = AddItemIconObjectWithCustomObjectTemplate(
&sSpriteTemplate_PlayerBerry,
sPlayerBerrySpriteTags[i],
sPlayerBerrySpriteTags[i],
game->unk68.as_four_players.others[i].berryId + FIRST_BERRY_INDEX);
spritesManager->berrySprites[i] = &gSprites[spriteId];
spritesManager->berrySprites[i]->oam.priority = 3;
spritesManager->berrySprites[i]->affineAnimPaused = TRUE;
spritesManager->berrySprites[i]->pos1.x = spritesManager->seatCoords[i]->unk8 + 120;
spritesManager->berrySprites[i]->pos1.y = -16;
data = spritesManager->berrySprites[i]->data;
var5 = 512;
data[1] = var5;
data[2] = 32;
data[7] = 112;
var0 = spritesManager->seatCoords[i]->unkA - spritesManager->seatCoords[i]->unk8;
var3 = var0;
if (var0 < 0)
var3 += 3;
data[6] = var3 >> 2;
var0 *= 128;
var6 = var5 + 32;
var6 = var6 / 2;
var1 = MathUtil_Div16Shift(7, 0x3F80, var6);
data[0] = (u16)spritesManager->berrySprites[i]->pos1.x * 128;
data[3] = MathUtil_Div16Shift(7, var0, var1);
var1 = MathUtil_Mul16Shift(7, var1, 85);
data[4] = 0;
data[5] = MathUtil_Div16Shift(7, 0x3F80, var1);
data[7] |= 0x8000;
if (spritesManager->seatCoords[i]->unk8 < 0)
StartSpriteAffineAnim(spritesManager->berrySprites[i], 1);
}
}
void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite)
{
s16 *data = sprite->data;
data[1] += data[2];
sprite->pos2.y += data[1] >> 8;
if (data[7] & 0x8000)
{
sprite->data[0] += data[3];
data[4] += data[5];
sprite->pos2.x = Sin(data[4] >> 7, data[6]);
if ((data[7] & 0x8000) && (data[4] >> 7) > 126)
{
sprite->pos2.x = 0;
data[7] &= 0x7FFF;
}
}
sprite->pos1.x = data[0] >> 7;
if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF))
{
sprite->callback = SpriteCallbackDummy;
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
}
}
void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
{
u8 i;
for (i = 0; i < arg0->playerCount; i++)
{
FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]);
FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]);
}
}
void sub_814DC5C(struct BerryCrushGame * game, struct BerryCrushGame_138 * manager)
{
u8 sp4;
struct BerryCrushGame_4E * var4E;
u8 i;
u16 var, var2;
sp4 = 0;
var4E = (struct BerryCrushGame_4E *)&game->recvCmd;
for (i = 0; i < game->playerCount; i++)
{
var = var4E->data.unk08 >> (i * 3);
var &= 7;
if (var)
{
sp4++;
if (var & 0x4)
StartSpriteAnim(manager->impactSprites[i], 1);
else
StartSpriteAnim(manager->impactSprites[i], 0);
manager->impactSprites[i]->invisible = FALSE;
manager->impactSprites[i]->animPaused = FALSE;
manager->impactSprites[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0];
manager->impactSprites[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1];
}
}
if (sp4 == 0)
{
game->unk25_2 = 0;
}
else
{
var = (u8)(game->timer % 3);
var2 = var;
for (i = 0; i < var4E->data.unk0A * 2 + 3; i++)
{
if (manager->sparkleSprites[i]->invisible)
{
manager->sparkleSprites[i]->callback = sub_814F0D8;
manager->sparkleSprites[i]->pos1.x = gUnknown_846F2D6[i][0] + 120;
manager->sparkleSprites[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4);
manager->sparkleSprites[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4));
manager->sparkleSprites[i]->pos2.y = gUnknown_846F2D6[i][1];
if (var4E->data.unk02_1)
StartSpriteAnim(manager->sparkleSprites[i], 1);
else
StartSpriteAnim(manager->sparkleSprites[i], 0);
var++;
if (var > 3)
var = 0;
}
}
if (game->unk25_2)
{
game->unk25_2 = 0;
}
else
{
if (sp4 == 1)
PlaySE(SE_TOY_DANGO);
else
PlaySE(SE_TOY_KABE);
game->unk25_2 = 1;
}
}
}
bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
{
u8 i;
for (i = 0; i < arg0->playerCount; i++)
{
if (!arg1->impactSprites[i]->invisible)
return FALSE;
}
for (i = 0; i < 11; i++)
{
if (!arg1->sparkleSprites[i]->invisible)
return FALSE;
}
if (arg0->vibration != 0)
arg0->vibration = 0;
return TRUE;
}
static void FramesToMinSec(struct BerryCrushGame_138 * manager, u16 frames)
{
u8 i = 0;
u32 fractionalFrames = 0;
s16 r3 = 0;
manager->minutes = frames / 3600;
manager->secondsInt = (frames % 3600) / 60;
r3 = MathUtil_Mul16((frames % 60) << 8, 4);
for (i = 0; i < 8; i++)
{
if ((r3 >> (7 - i)) & 1)
fractionalFrames += sPressingSpeedConversionTable[i];
}
manager->secondsFrac = fractionalFrames / 1000000;
}
static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string)
{
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
}
static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
{
u8 i = 0;
u8 linkPlayerId = 0;
u8 linkIdToPrint = 0;
u8 j;
s32 score;
u8 realX;
union BerryCrushGame_68 * bcPlayers = &game->unk68;
s32 realX2;
for (; i < game->playerCount; i++)
{
DynamicPlaceholderTextUtil_Reset();
switch (command)
{
case 0:
// Number of presses
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1])
{
linkIdToPrint = i;
}
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
break;
case 1:
// Neatness
linkPlayerId = bcPlayers->as_five_players.players[0].unk4.as_2d_bytes[command][i];
if (i != 0 && bcPlayers->as_four_players.unk00.stats[command][i] != bcPlayers->as_four_players.unk00.stats[command][i - 1])
{
linkIdToPrint = i;
}
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->as_four_players.unk00.stats[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
score = 0;
realX = bcPlayers->as_four_players.unk00.stats[command][i] & 15;
for (j = 0; j < 4; j++)
{
if ((realX >> (3 - j)) & 1)
score += sPressingSpeedConversionTable[j];
}
realX = score / 1000000u;
ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
realX2 = x - 4;
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
break;
case 2:
// Berry names
linkPlayerId = i;
linkIdToPrint = i;
j = game->unk68.as_five_players.players[i].unk14[12];
if (j >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
j = 0;
StringCopy(gStringVar1, gBerries[j].name);
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
break;
}
if (linkPlayerId == game->localId)
StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0);
else
StringCopy(gStringVar3, gText_1_Dynamic0);
gStringVar3[0] = linkIdToPrint + CHAR_1;
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, BERRYCRUSH_PLAYER_NAME(game, linkPlayerId));
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
}
}
static void sub_814E32C(struct BerryCrushGame * game)
{
u8 i = 0;
u8 x = 0;
u32 score = 0;
union BerryCrushGame_68 *players = &game->unk68;
u8 y = GetWindowAttribute(game->spritesManager.unk82, WINDOW_HEIGHT) * 8 - 42;
FramesToMinSec(&game->spritesManager, players->as_four_players.unk00.unk04);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
x -= 32;
ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
ConvertIntToDecimalStringN(gStringVar2, game->spritesManager.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY2);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
x -= 9;
ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
StringExpandPlaceholders(gStringVar4, gText_StrVar1);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
y += 14;
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
AddTextPrinterParameterized3(game->spritesManager.unk82, 3, x, y, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
for (i = 0; i < 8; ++i)
if (((u8)game->pressingSpeed >> (7 - i)) & 1)
score += *(i + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
x -= 38;
if (game->unk25_1)
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[5], 0, gStringVar4);
else
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
y += 14;
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
ConvertIntToDecimalStringN(gStringVar1, players->as_four_players.unk00.unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
}
bool32 sub_814E644(struct BerryCrushGame * game, struct BerryCrushGame_138 * spriteManager)
{
u8 playerCountMinus2;
struct WindowTemplate template;
switch (spriteManager->unk80)
{
case 0:
playerCountMinus2 = game->playerCount - 2;
BerryCrush_HideTimerSprites(spriteManager);
memcpy(&template, &gUnknown_846E428[game->gameState - 11], sizeof(struct WindowTemplate));
if (game->gameState == 13)
template.height = gUnknown_846E448[1][playerCountMinus2];
else
template.height = gUnknown_846E448[0][playerCountMinus2];
spriteManager->unk82 = AddWindow(&template);
break;
case 1:
PutWindowTilemap(spriteManager->unk82);
FillWindowPixelBuffer(spriteManager->unk82, PIXEL_FILL(0));
break;
case 2:
TextWindow_SetStdFrame0_WithPal(spriteManager->unk82, 0x21D, 0xD0);
DrawStdFrameWithCustomTileAndPalette(spriteManager->unk82, FALSE, 541, 13);
break;
case 3:
playerCountMinus2 = game->playerCount - 2;
switch (game->gameState)
{
case 11:
PrintTextCentered(spriteManager->unk82, 22, 3, gText_PressesRankings);
PrintBerryCrushResultWindow(game, 0, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
spriteManager->unk80 = 5;
return FALSE;
case 12:
PrintTextCentered(spriteManager->unk82, 22, 4, sBCRankingHeaders[game->unk68.as_five_players.players[0].unk4.as_2d_bytes[0][7] + 3]);
PrintBerryCrushResultWindow(game, 1, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
spriteManager->unk80 = 5;
return FALSE;
case 13:
PrintTextCentered(spriteManager->unk82, 24, 3, gText_CrushingResults);
PrintBerryCrushResultWindow(game, 2, 0xC0, 0x10);
break;
}
break;
case 4:
sub_814E32C(game);
break;
case 5:
CopyWindowToVram(spriteManager->unk82, COPYWIN_BOTH);
spriteManager->unk80 = 0;
return TRUE;
}
++spriteManager->unk80;
return FALSE;
}
void sub_814E80C(struct BerryCrushGame * game)
{
ClearStdWindowAndFrameToTransparent(game->spritesManager.unk82, 1);
RemoveWindow(game->spritesManager.unk82);
sub_814EBB0(game);
}
static void Task_ShowBerryCrushRankings(u8 taskId)
{
u8 i = 0, j, xPos, yPos;
u32 score = 0;
s16 *data = gTasks[taskId].data;
u8 *str;
switch (data[0])
{
case 0:
data[1] = AddWindow(&sWindowTemplate_BerryCrushRankings);
PutWindowTilemap(data[1]);
FillWindowPixelBuffer(data[1], PIXEL_FILL(0));
TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0);
DrawStdFrameWithCustomTileAndPalette(data[1], 0, 0x21D, 0xD);
break;
case 1:
xPos = 96 - GetStringWidth(2, gText_BerryCrush2, -1) / 2u;
AddTextPrinterParameterized3(
data[1],
2,
xPos,
2,
sBerryCrushTextColorTable[3],
0,
gText_BerryCrush2
);
xPos = 96 - GetStringWidth(2, gText_PressingSpeedRankings, -1) / 2u;
AddTextPrinterParameterized3(
data[1],
2,
xPos,
18,
sBerryCrushTextColorTable[3],
0,
gText_PressingSpeedRankings
);
yPos = 42;
for (i = 0; i < 4; ++i)
{
ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1);
StringExpandPlaceholders(gStringVar4, gText_Var1Players);
AddTextPrinterParameterized3(
data[1],
2,
4,
yPos,
sBerryCrushTextColorTable[0],
0,
gStringVar4
);
for (j = 0; j < 8; ++j)
{
if (((data[i + 2] & 0xFF) >> (7 - j)) & 1)
score += sPressingSpeedConversionTable[j];
}
ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
str = StringExpandPlaceholders(gStringVar4, gText_XDotY3);
*str++ = CHAR_SPACE;
StringCopy(str, gText_TimesPerSec);
xPos = 192 - (u8)GetStringWidth(3, gStringVar4, 0);
AddTextPrinterParameterized3(
data[1],
3,
xPos,
yPos,
sBerryCrushTextColorTable[0],
0,
gStringVar4
);
yPos += 14;
score = 0;
}
CopyWindowToVram(data[1], COPYWIN_BOTH);
break;
case 2:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
break;
else
return;
case 3:
ClearStdWindowAndFrameToTransparent(data[1], 1);
ClearWindowTilemap(data[1]);
RemoveWindow(data[1]);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext2_Disable();
data[0] = 0;
return;
}
++data[0];
}
void ShowBerryCrushRankings(void)
{
u8 taskId;
ScriptContext2_Enable();
taskId = CreateTask(Task_ShowBerryCrushRankings, 0);
gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0];
gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1];
gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2];
gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
}
static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * manager, u16 frames)
{
FramesToMinSec(manager, frames);
DigitObjUtil_PrintNumOn(0, manager->minutes);
DigitObjUtil_PrintNumOn(1, manager->secondsInt);
DigitObjUtil_PrintNumOn(2, manager->secondsFrac);
}
void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 * manager)
{
manager->timerSprites[0]->invisible = TRUE;
manager->timerSprites[1]->invisible = TRUE;
DigitObjUtil_HideOrShow(2, 1);
DigitObjUtil_HideOrShow(1, 1);
DigitObjUtil_HideOrShow(0, 1);
}
static void sub_814EB38(struct BerryCrushGame * game)
{
u8 i;
for (i = 0; i < game->playerCount; ++i)
{
game->spritesManager.seatCoords[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
game->spritesManager.unk83[i] = AddWindow(&gUnknown_846E3F8[game->spritesManager.seatCoords[i]->unk0]);
PutWindowTilemap(game->spritesManager.unk83[i]);
FillWindowPixelBuffer(game->spritesManager.unk83[i], PIXEL_FILL(0));
}
}
static void sub_814EBB0(struct BerryCrushGame * game)
{
u8 i;
for (i = 0; i < game->playerCount; ++i)
{
PutWindowTilemap(game->spritesManager.unk83[i]);
if (i == game->localId)
{
AddTextPrinterParameterized4(
game->spritesManager.unk83[i],
2,
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
1,
0,
0,
sBerryCrushTextColorTable[1],
0,
BERRYCRUSH_PLAYER_NAME(game, i)
);
}
else
{
AddTextPrinterParameterized4(
game->spritesManager.unk83[i],
2,
36 - GetStringWidth(2, BERRYCRUSH_PLAYER_NAME(game, i), 0) / 2u,
1,
0,
0,
sBerryCrushTextColorTable[2],
0,
BERRYCRUSH_PLAYER_NAME(game, i)
);
}
CopyWindowToVram(game->spritesManager.unk83[i], COPYWIN_BOTH);
}
CopyBgTilemapBufferToVram(0);
}
static void sub_814EC80(struct BerryCrushGame * game)
{
u8 i = 0;
const u32 *r0 = gUnknown_8EB0ADC;
#ifndef NONMATCHING // r4, r5, r6 register roulette
register u8 *r4 asm("r4") = gDecompressionBuffer;
register u32 r0_ asm("r0");
#else
u8 *r4 = gDecompressionBuffer;
u32 r0_;
#endif
LZ77UnCompWram(r0, r4);
for (; i < game->playerCount; ++i)
{
r0_ = game->spritesManager.seatCoords[i]->unk0;
CopyToBgTilemapBufferRect(
3,
&r4[r0_ * 40],
game->spritesManager.seatCoords[i]->unk1,
game->spritesManager.seatCoords[i]->unk2,
10,
2
);
}
CopyBgTilemapBufferToVram(3);
}
static void sub_814ECE0(struct BerryCrushGame * game)
{
u8 i = 0;
u8 spriteId;
game->depth = -104;
game->vibration = 0;
gSpriteCoordOffsetX = 0;
gSpriteCoordOffsetY = -104;
for (; i < 4; ++i)
LoadCompressedSpriteSheet(&sSpriteSheets[i]);
LoadSpritePalettes(sSpritePals);
spriteId = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5);
game->spritesManager.coreSprite = &gSprites[spriteId];
game->spritesManager.coreSprite->oam.priority = 3;
game->spritesManager.coreSprite->coordOffsetEnabled = TRUE;
game->spritesManager.coreSprite->animPaused = TRUE;
for (i = 0; i < game->playerCount; ++i)
{
spriteId = CreateSprite(
&sSpriteTemplate_BerryCrushImpact,
game->spritesManager.seatCoords[i]->unk4 + 120,
game->spritesManager.seatCoords[i]->unk6 + 32,
0
);
game->spritesManager.impactSprites[i] = &gSprites[spriteId];
game->spritesManager.impactSprites[i]->oam.priority = 1;
game->spritesManager.impactSprites[i]->invisible = TRUE;
game->spritesManager.impactSprites[i]->coordOffsetEnabled = TRUE;
game->spritesManager.impactSprites[i]->animPaused = TRUE;
}
for (i = 0; i < NELEMS(game->spritesManager.sparkleSprites); ++i)
{
spriteId = CreateSprite(
&sSpriteTemplate_BerryCrushPowderSparkles,
gUnknown_846F2D6[i][0] + 120,
gUnknown_846F2D6[i][1] + 136,
6
);
game->spritesManager.sparkleSprites[i] = &gSprites[spriteId];
game->spritesManager.sparkleSprites[i]->oam.priority = 3;
game->spritesManager.sparkleSprites[i]->invisible = TRUE;
game->spritesManager.sparkleSprites[i]->animPaused = TRUE;
game->spritesManager.sparkleSprites[i]->data[0] = i;
}
for (i = 0; i < NELEMS(game->spritesManager.timerSprites); ++i)
{
spriteId = CreateSprite(
&sSpriteTemplate_BerryCrushTimer,
24 * i + 176,
8,
0
);
game->spritesManager.timerSprites[i] = &gSprites[spriteId];
game->spritesManager.timerSprites[i]->oam.priority = 0;
game->spritesManager.timerSprites[i]->invisible = FALSE;
game->spritesManager.timerSprites[i]->animPaused = FALSE;
}
DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
if (game->gameState == 1)
BerryCrush_HideTimerSprites(&game->spritesManager);
}
static void sub_814EF10(struct BerryCrushGame * r5)
{
u8 r4 = 0;
FreeSpriteTilesByTag(4);
FreeSpriteTilesByTag(3);
FreeSpriteTilesByTag(2);
FreeSpriteTilesByTag(1);
FreeSpritePaletteByTag(4);
FreeSpritePaletteByTag(2);
FreeSpritePaletteByTag(1);
for (; r4 < NELEMS(r5->spritesManager.timerSprites); ++r4)
DestroySprite(r5->spritesManager.timerSprites[r4]);
DigitObjUtil_DeletePrinter(2);
DigitObjUtil_DeletePrinter(1);
DigitObjUtil_DeletePrinter(0);
for (r4 = 0; r4 < NELEMS(r5->spritesManager.sparkleSprites); ++r4)
DestroySprite(r5->spritesManager.sparkleSprites[r4]);
for (r4 = 0; r4 < r5->playerCount; ++r4)
DestroySprite(r5->spritesManager.impactSprites[r4]);
if (r5->spritesManager.coreSprite->inUse)
DestroySprite(r5->spritesManager.coreSprite);
}
static void SpriteCB_BerryCrushImpact(struct Sprite * sprite)
{
if (sprite->animEnded)
{
sprite->invisible = TRUE;
sprite->animPaused = TRUE;
}
}
static void sub_814EFFC(struct Sprite * sprite)
{
u8 r1 = 0;
SpriteCallback r5 = SpriteCallbackDummy;
for (; r1 < NELEMS(sprite->data); ++r1)
sprite->data[r1] = 0;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->invisible = TRUE;
sprite->animPaused = TRUE;
sprite->callback = r5;
}
static void sub_814F044(struct Sprite * sprite)
{
s16 *r4 = sprite->data;
r4[1] += r4[2];
sprite->pos2.y += r4[1] >> 8;
if (r4[7] & 0x8000)
{
sprite->data[0] += r4[3];
r4[4] += r4[5];
sprite->pos2.x = Sin(r4[4] >> 7, r4[6]);
if (r4[7] & 0x8000 && r4[4] >> 7 > 126)
{
sprite->pos2.x = 0;
r4[7] &= 0x7FFF;
}
}
sprite->pos1.x = r4[0] >> 7;
if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF))
sprite->callback = sub_814EFFC;
}
static void sub_814F0D8(struct Sprite * sprite)
{
s16 *r7 = sprite->data;
s16 r4, r5;
s32 r2;
u32 r8 = 0;
r2 = 640;
r7[1] = r2;
r7[2] = 32;
r7[7] = 168;
r4 = sprite->pos2.x * 128;
r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
sprite->data[0] = sprite->pos1.x << 7;
r7[3] = MathUtil_Div16Shift(7, r4, r5);
r2 = MathUtil_Mul16Shift(7, r5, 85);
r7[4] = r8;
r7[5] = MathUtil_Div16Shift(7, 0x3F80, r2);
r7[6] = sprite->pos2.x / 4;
r7[7] |= 0x8000;
sprite->pos2.y = r8;
sprite->pos2.x = r8;
sprite->callback = sub_814F044;
sprite->animPaused = FALSE;
sprite->invisible = FALSE;
}