3183 lines
95 KiB
C
3183 lines
95 KiB
C
#include "global.h"
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#include "gflib.h"
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#include "battle_anim.h"
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#include "berry.h"
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#include "berry_crush.h"
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#include "berry_pouch.h"
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#include "berry_powder.h"
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#include "decompress.h"
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#include "digit_obj_util.h"
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#include "dynamic_placeholder_text_util.h"
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#include "graphics.h"
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#include "item.h"
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#include "item_menu.h"
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#include "item_menu_icons.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "math_util.h"
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#include "menu.h"
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#include "minigame_countdown.h"
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#include "new_menu_helpers.h"
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#include "overworld.h"
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#include "random.h"
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#include "save.h"
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#include "scanline_effect.h"
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#include "script.h"
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#include "strings.h"
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#include "task.h"
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#include "text_window.h"
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#include "trig.h"
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#include "constants/songs.h"
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#include "constants/items.h"
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#define TAG_COUNTDOWN 0x1000
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enum {
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BCTEXT_AREYOUREADY,
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BCTEXT_WAITFOROTHERS,
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BCTEXT_GAINEDPOWDER,
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BCTEXT_RECORDINGRESULTS,
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BCTEXT_ASKPLAYAGAIN,
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BCTEXT_CANCEL_NOBERRIES,
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BCTEXT_CANCEL_DROPPEDOUT,
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BCTEXT_TIMEUP,
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BCTEXT_COMMSTANDBY,
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};
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enum {
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BCCMD_BeginNormalPaletteFade = 1,
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BCCMD_WaitPaletteFade,
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BCCMD_PrintMessage,
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BCCMD_InitGfx,
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BCCMD_TeardownGfx,
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BCCMD_SignalReadyToBegin,
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BCCMD_AskPickBerry,
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BCCMD_GoToBerryPouch,
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BCCMD_WaitForOthersToPickBerries,
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BCCMD_DropBerriesIntoCrusher,
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BCCMD_DropLid,
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BCCMD_Countdown,
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BCCMD_PlayGame_Master,
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BCCMD_PlayGame_Slave,
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BCCMD_FinishGame,
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BCCMD_HandleTimeUp,
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BCCMD_TabulateResults,
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BCCMD_ShowResults,
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BCCMD_SaveTheGame,
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BCCMD_AskPlayAgain,
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BCCMD_CommunicatePlayAgainResponses,
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BCCMD_FadeOutToPlayAgain,
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BCCMD_PlayAgainFailureMessage,
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BCCMD_GracefulExit,
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BCCMD_Quit,
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};
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struct BerryCrushGame_Player
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{
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u8 unk0[PLAYER_NAME_LENGTH + 1 + 4];
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u16 unkC;
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u16 unkE;
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u16 unk10;
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u16 unk12;
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u16 unk14;
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u16 unk16;
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u16 unk18;
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u16 unk1A;
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u8 unk1B;
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u8 unk1C;
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};
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struct BerryCrushGame_4E
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{
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u16 unk0;
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u16 unk2;
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u8 unk4_0:1;
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u8 unk4_1:1;
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u8 unk4_2:1;
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u8 unk4_3:5;
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s8 unk5;
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u16 unk6;
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u16 unk8;
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u16 unkA;
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u16 unkC;
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};
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struct BerryCrushGame_40
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{
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s16 unk0;
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s16 unk2;
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s16 unk4;
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s16 unk6;
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s16 unk8;
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s16 unkA;
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s16 unkC;
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s16 unkE;
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};
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struct BerryCrushGame_5C
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{
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u16 unk00;
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u8 unk02_0:1;
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u8 unk02_1:1;
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u8 pushedAButton:1;
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u8 unk02_3:5;
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s8 unk03;
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u16 unk04;
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u16 unk06;
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u16 unk08;
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u16 unk0A;
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};
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struct BerryCrushGame_68
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{
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u32 unk00;
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u16 unk04;
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u16 unk06;
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u16 unk08;
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u16 unk0A;
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// 0: Number of A presses
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// 1: Neatness
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u16 stats[2][5];
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u8 unk20[2][8];
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};
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struct BerryCrushPlayerSeatCoords
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{
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u8 unk0;
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u8 unk1;
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u8 unk2;
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s16 unk4;
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s16 unk6;
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s16 unk8;
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s16 unkA;
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};
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struct BerryCrushGame_138
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{
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u8 animBerryIdx;
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u8 unk1;
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u8 unk2;
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u8 unk3;
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s16 minutes;
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s16 secondsInt;
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s16 secondsFrac;
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const struct BerryCrushPlayerSeatCoords *seatCoords[5];
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struct Sprite *coreSprite;
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struct Sprite *impactSprites[5];
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struct Sprite *berrySprites[5];
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struct Sprite *sparkleSprites[11];
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struct Sprite *timerSprites[2];
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u8 unk80;
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u8 filler81;
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u8 unk82;
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u8 unk83[5];
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u16 bgBuffers[4][0x800];
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};
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struct BerryCrushGame
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{
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MainCallback savedCallback;
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u32 (*cmdCallback)(struct BerryCrushGame *, u8 *);
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u8 localId;
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u8 playerCount;
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u8 mainTask;
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u8 textSpeed;
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u8 cmdState;
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u8 unkD;
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u8 nextCmd;
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u8 afterPalFadeCmd;
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u16 unk10;
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u16 gameState;
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u16 unk14;
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u16 pressingSpeed;
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s16 unk18;
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s16 unk1A;
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s32 powder;
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s32 unk20;
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u8 unk24;
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u8 unk25_0:1;
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u8 unk25_1:1;
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u8 unk25_2:1;
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u8 unk25_3:1;
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u8 unk25_4:1;
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u8 unk25_5:3;
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u16 unk26;
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u16 timer;
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s16 depth;
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s16 vibration;
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s16 unk2E;
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s16 unk30;
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s16 unk32;
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s16 unk34;
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u8 commandParams[0xC];
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u16 sendCmd[6];
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u16 recvCmd[7];
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struct BerryCrushGame_5C localState;
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struct BerryCrushGame_68 unk68;
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struct BerryCrushGame_Player unk98[5];
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struct BerryCrushGame_138 spritesManager;
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};
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static EWRAM_DATA struct BerryCrushGame *sBerryCrushGamePtr = NULL;
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static void BerryCrush_InitPlayerNamesAndTextSpeed(struct BerryCrushGame *game);
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static void CB2_ReturnToBerryCrushGameFromBerryPouch(void);
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static void VBlankCB_BerryCrush(void);
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static void CB2_BerryCrush(void);
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static void Task_RunBerryCrushGame(u8 taskId);
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static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * game, u8 *params);
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static u32 BerryCrushCommand_Quit(struct BerryCrushGame * game, u8 *params);
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static void sub_814D4D8(struct BerryCrushGame * game);
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static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd);
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static void FramesToMinSec(struct BerryCrushGame_138 * arg0, u16 arg1);
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static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string);
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static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 r3);
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static void sub_814E32C(struct BerryCrushGame * r8);
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static void Task_ShowBerryCrushRankings(u8 r4);
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static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * r4, u16 r1);
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static void sub_814EB38(struct BerryCrushGame * r5);
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static void sub_814EBB0(struct BerryCrushGame * r6);
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static void sub_814EC80(struct BerryCrushGame * r6);
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static void sub_814ECE0(struct BerryCrushGame * r6);
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static void sub_814EF10(struct BerryCrushGame * r5);
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static void SpriteCB_BerryCrushImpact(struct Sprite * sprite);
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static void sub_814EFFC(struct Sprite * sprite);
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static void sub_814F044(struct Sprite * sprite);
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static void sub_814F0D8(struct Sprite * sprite);
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struct BerryCrushGame *GetBerryCrushGame(void);
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void StartBerryCrush(MainCallback callback);
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u32 ExitBerryCrushWithCallback(MainCallback callback);
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void CB2_BerryCrush_GoToBerryPouch(void);
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void BerryCrush_SetVBlankCallback(void);
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void BerryCrush_UnsetVBlankCallback(void);
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void BerryCrush_UpdateSav2Records(void);
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void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params);
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void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette);
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int sub_814D9CC(struct BerryCrushGame *arg0);
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int BerryCrush_InitBgs(void);
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int BerryCrush_TeardownBgs(void);
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void BerryCrush_CreateBerrySprites(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void sub_814DC5C(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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bool32 sub_814DE50(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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bool32 sub_814E644(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1);
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void sub_814E80C(struct BerryCrushGame *arg0);
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void sub_814DA04(struct BerryCrushGame *arg0);
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void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *arg0);
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void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite);
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void ShowBerryCrushRankings(void);
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static const u8 gUnknown_846E2E0[] = {0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80};
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static const u8 gUnknown_846E2E8[] = {0x00, 0x01, 0x02, 0x03, 0x05, 0x00, 0x00, 0x00};
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static const s8 gUnknown_846E2F0[][7] = {
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{0x04, 0x01, 0x00, 0xff, 0x00, 0x00, 0x00},
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{0x04, 0x02, 0x00, 0xff, 0x00, 0x00, 0x00},
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{0x04, 0x02, 0x00, 0xfe, 0x00, 0x00, 0x00},
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{0x06, 0x03, 0x01, 0xff, 0xfd, 0xff, 0x00},
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{0x06, 0x04, 0x01, 0xfe, 0xfc, 0xfe, 0x00},
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};
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ALIGNED(4) const u8 gUnknown_846E314[][4] = {
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{0x03, 0x02, 0x01, 0x00},
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{0x03, 0x03, 0x01, 0x00},
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{0x03, 0x03, 0x02, 0x00},
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{0x03, 0x04, 0x02, 0x00},
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{0x03, 0x05, 0x03, 0x00}
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};
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static const u8 *const sBerryCrushMessages[] = {
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gText_BerryCrush_AreYouReady,
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gText_BerryCrush_WaitForOthersToChooseBerry,
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gText_BerryCrush_GainedXUnitsOfPowder,
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gText_BerryCrush_RecordingGameResults,
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gText_BerryCrush_WantToPlayAgain,
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gText_BerryCrush_NoBerries,
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gText_BerryCrush_MemberDroppedOut,
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gText_BerryCrush_TimeUp,
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gText_BerryCrush_CommunicationStandby
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};
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static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame * berryCrushGame, u8 *params) = {
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NULL,
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BerryCrushCommand_BeginNormalPaletteFade,
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BerryCrushCommand_WaitPaletteFade,
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BerryCrushCommand_PrintMessage,
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BerryCrushCommand_InitGfx,
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BerryCrushCommand_TeardownGfx,
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BerryCrushCommand_SignalReadyToBegin,
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BerryCrushCommand_AskPickBerry,
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BerryCrushCommand_GoToBerryPouch,
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BerryCrushCommand_WaitForOthersToPickBerries,
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BerryCrushCommand_DropBerriesIntoCrusher,
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BerryCrushCommand_DropLid,
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BerryCrushCommand_Countdown,
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BerryCrushCommand_PlayGame_Master,
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BerryCrushCommand_PlayGame_Slave,
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BerryCrushCommand_FinishGame,
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BerryCrushCommand_HandleTimeUp,
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BerryCrushCommand_TabulateResults,
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BerryCrushCommand_ShowResults,
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BerryCrushCommand_SaveTheGame,
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BerryCrushCommand_AskPlayAgain,
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BerryCrushCommand_CommunicatePlayAgainResponses,
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BerryCrushCommand_FadeOutToPlayAgain,
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BerryCrushCommand_PlayAgainFailureMessage,
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BerryCrushCommand_GracefulExit,
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BerryCrushCommand_Quit
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};
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static const u8 gUnknown_846E3B4[][4] = {
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{0x02, 0x04, 0x06, 0x07},
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{0x03, 0x05, 0x08, 0x0b},
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{0x03, 0x07, 0x0b, 0x0f},
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{0x04, 0x08, 0x0c, 0x11}
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};
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static const u8 gUnknown_846E3C4[] = {5, 7, 9, 12};
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static const u8 sReceivedPlayerBitmasks[] = {0x03, 0x07, 0x0F, 0x1F};
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static const struct BgTemplate sBgTemplates[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 15,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0x0000
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}, {
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 13,
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.screenSize = 2,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0x0000
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}, {
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.bg = 2,
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.charBaseIndex = 0,
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.mapBaseIndex = 12,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0x0000
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}, {
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.bg = 3,
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.charBaseIndex = 0,
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.mapBaseIndex = 11,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0x0000
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}
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};
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static const u8 sBerryCrushTextColorTable[][3] = {
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{
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TEXT_COLOR_WHITE,
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TEXT_COLOR_DARK_GREY,
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TEXT_COLOR_LIGHT_GREY
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}, {
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TEXT_COLOR_TRANSPARENT,
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TEXT_COLOR_WHITE,
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TEXT_COLOR_DARK_GREY
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}, {
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TEXT_COLOR_TRANSPARENT,
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TEXT_COLOR_LIGHT_GREY,
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TEXT_COLOR_RED
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}, {
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TEXT_COLOR_WHITE,
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TEXT_COLOR_BLUE,
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TEXT_COLOR_LIGHT_BLUE
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}, {
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TEXT_COLOR_WHITE,
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TEXT_COLOR_GREEN,
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TEXT_COLOR_LIGHT_GREEN
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}, {
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TEXT_COLOR_WHITE,
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TEXT_COLOR_RED,
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TEXT_COLOR_LIGHT_RED
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}
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};
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static const struct WindowTemplate sWindowTemplate_BerryCrushRankings = {
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.bg = 0,
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.tilemapLeft = 3,
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.tilemapTop = 4,
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.width = 24,
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.height = 13,
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.paletteNum = 0xF,
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.baseBlock = 0x001
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};
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static const struct WindowTemplate gUnknown_846E3F8[] = {
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{
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 0,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
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.baseBlock = 0x3ed
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}, {
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 3,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
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.baseBlock = 0x3db
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}, {
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.bg = 0,
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.tilemapLeft = 0,
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.tilemapTop = 6,
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.width = 9,
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.height = 2,
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.paletteNum = 0x8,
|
|
.baseBlock = 0x3c9
|
|
}, {
|
|
.bg = 0,
|
|
.tilemapLeft = 21,
|
|
.tilemapTop = 3,
|
|
.width = 9,
|
|
.height = 2,
|
|
.paletteNum = 0x8,
|
|
.baseBlock = 0x3b7
|
|
}, {
|
|
.bg = 0,
|
|
.tilemapLeft = 21,
|
|
.tilemapTop = 6,
|
|
.width = 9,
|
|
.height = 2,
|
|
.paletteNum = 0x8,
|
|
.baseBlock = 0x3a5
|
|
}, DUMMY_WIN_TEMPLATE
|
|
};
|
|
|
|
static const struct WindowTemplate gUnknown_846E428[] = {
|
|
{
|
|
.bg = 0,
|
|
.tilemapLeft = 4,
|
|
.tilemapTop = 2,
|
|
.width = 22,
|
|
.height = 16,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x001
|
|
}, {
|
|
.bg = 0,
|
|
.tilemapLeft = 4,
|
|
.tilemapTop = 2,
|
|
.width = 22,
|
|
.height = 16,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x001
|
|
}, {
|
|
.bg = 0,
|
|
.tilemapLeft = 3,
|
|
.tilemapTop = 2,
|
|
.width = 24,
|
|
.height = 16,
|
|
.paletteNum = 0xF,
|
|
.baseBlock = 0x001
|
|
}, DUMMY_WIN_TEMPLATE
|
|
};
|
|
|
|
static const u8 gUnknown_846E448[][4] = {
|
|
{ 6, 8, 9, 11 },
|
|
{ 12, 14, 15, 16}
|
|
};
|
|
|
|
static const u32 sPressingSpeedConversionTable[] = {
|
|
// Decimal point is vertically aligned with the pixel
|
|
// directly between the >< below.
|
|
50000000, // 50
|
|
25000000, // 25
|
|
12500000, // 12.5
|
|
6250000, // 6.25
|
|
3125000, // 3.125
|
|
1562500, // 1.5625
|
|
781250, // 0.78125
|
|
390625 // 0.390625
|
|
};
|
|
|
|
static const u16 sBerryCrushCorePal[] = INCBIN_U16("graphics/link_games/unk_846E4D0.gbapal");
|
|
static const u16 sBerryCrushImpactAndSparklesPal[] = INCBIN_U16("graphics/link_games/unk_846E7FC.gbapal");
|
|
static const u16 sBerryCrushTImerPal[] = INCBIN_U16("graphics/link_games/unk_846ECC4.gbapal");
|
|
|
|
static const u32 sBerryCrushCoreTiles[] = INCBIN_U32("graphics/link_games/unk_846E4D0.4bpp.lz");
|
|
static const u32 sBerryCrushImpactTiles[] = INCBIN_U32("graphics/link_games/unk_846E7FC.4bpp.lz");
|
|
static const u32 sBerryCrushPowderSparklesTiles[] = INCBIN_U32("graphics/link_games/unk_846EB78.4bpp.lz");
|
|
static const u32 sBerryCrushTimerTiles[] = INCBIN_U32("graphics/link_games/unk_846ECC4.4bpp.lz");
|
|
|
|
static const u32 gBerryCrushGrinderTopTilemap[] = INCBIN_U32("graphics/link_games/unk_846ED90.bin.lz");
|
|
static const u32 gBerryCrushContainerCapTilemap[] = INCBIN_U32("graphics/link_games/unk_846EEC0.bin.lz");
|
|
static const u32 gBerryCrushBackgroundTilemap[] = INCBIN_U32("graphics/link_games/unk_846F058.bin.lz");
|
|
|
|
static const u8 gUnknown_846F280[][5] = {
|
|
{1, 3},
|
|
{0, 1, 3},
|
|
{1, 3, 2, 4},
|
|
{0, 1, 3, 2, 4}
|
|
};
|
|
|
|
static const struct BerryCrushPlayerSeatCoords gUnknown_846F294[] = {
|
|
{0, 0, 0, 0, -16, 0, 0},
|
|
{1, 0, 3, -28, -4, -24, 16},
|
|
{2, 0, 6, -16, 20, -8, 16},
|
|
{3, 20, 3, 28, -4, 32, -8},
|
|
{4, 20, 6, 16, 20, 16, -8}
|
|
};
|
|
|
|
static const s8 gUnknown_846F2D0[][2] = {
|
|
{ 0, 0},
|
|
{-1, 0},
|
|
{ 1, 1}
|
|
};
|
|
|
|
static const s8 gUnknown_846F2D6[][2] = {
|
|
{ 0, 0},
|
|
{-16, -4},
|
|
{ 16, -4},
|
|
{ -8, -2},
|
|
{ 8, -2},
|
|
{-24, -8},
|
|
{ 24, -8},
|
|
{-32, -12},
|
|
{ 32, -12},
|
|
{-40, -16},
|
|
{ 40, -16}
|
|
};
|
|
|
|
static const u16 sPlayerBerrySpriteTags[] = {
|
|
5, 6, 7, 8, 9
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheets[] = {
|
|
{sBerryCrushCoreTiles, 0x0800, 1},
|
|
{sBerryCrushImpactTiles, 0x0e00, 2},
|
|
{sBerryCrushPowderSparklesTiles, 0x0700, 3},
|
|
{sBerryCrushTimerTiles, 0x02c0, 4},
|
|
{}
|
|
};
|
|
|
|
static const struct SpritePalette sSpritePals[] = {
|
|
{sBerryCrushCorePal, 1},
|
|
{sBerryCrushImpactAndSparklesPal, 2},
|
|
{sBerryCrushTImerPal, 4},
|
|
{}
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_846F340[] = {
|
|
ANIMCMD_FRAME(0x00, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_846F348[] = {
|
|
ANIMCMD_FRAME(0x00, 4),
|
|
ANIMCMD_FRAME(0x10, 4),
|
|
ANIMCMD_FRAME(0x20, 4),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_846F358[] = {
|
|
ANIMCMD_FRAME(0x30, 2),
|
|
ANIMCMD_FRAME(0x40, 2),
|
|
ANIMCMD_FRAME(0x50, 2),
|
|
ANIMCMD_FRAME(0x60, 2),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_846F36C[] = {
|
|
ANIMCMD_FRAME(0x00, 2),
|
|
ANIMCMD_FRAME(0x04, 2),
|
|
ANIMCMD_FRAME(0x08, 2),
|
|
ANIMCMD_FRAME(0x0c, 2),
|
|
ANIMCMD_FRAME(0x10, 2),
|
|
ANIMCMD_FRAME(0x14, 2),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_846F388[] = {
|
|
ANIMCMD_FRAME(0x18, 4),
|
|
ANIMCMD_FRAME(0x1c, 4),
|
|
ANIMCMD_FRAME(0x20, 4),
|
|
ANIMCMD_FRAME(0x24, 4),
|
|
ANIMCMD_FRAME(0x28, 4),
|
|
ANIMCMD_FRAME(0x2c, 4),
|
|
ANIMCMD_FRAME(0x30, 4),
|
|
ANIMCMD_FRAME(0x34, 4),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_846F3AC[] = {
|
|
ANIMCMD_FRAME(0x14, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_846F3B4[] = {
|
|
ANIMCMD_FRAME(0x00, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd gUnknown_846F3BC[] = {
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, 2, 1),
|
|
AFFINEANIMCMD_JUMP(1)
|
|
};
|
|
|
|
static const union AffineAnimCmd gUnknown_846F3D4[] = {
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_FRAME(0, 0, -2, 1),
|
|
AFFINEANIMCMD_JUMP(1)
|
|
};
|
|
|
|
static const union AnimCmd *const sAnimTable_BerryCrushCore[] = {
|
|
gUnknown_846F340
|
|
};
|
|
|
|
static const union AnimCmd *const sAnimTable_BerryCrushImpact[] = {
|
|
gUnknown_846F348,
|
|
gUnknown_846F358
|
|
};
|
|
|
|
static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] = {
|
|
gUnknown_846F36C,
|
|
gUnknown_846F388
|
|
};
|
|
|
|
static const union AnimCmd *const sAnimTable_BerryCrushTimer[] = {
|
|
gUnknown_846F3AC
|
|
};
|
|
|
|
static const union AnimCmd *const gUnknown_846F404[] = {
|
|
gUnknown_846F3B4
|
|
};
|
|
|
|
static const union AffineAnimCmd *const gUnknown_846F408[] = {
|
|
gUnknown_846F3BC,
|
|
gUnknown_846F3D4
|
|
};
|
|
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore = {
|
|
.tileTag = 1,
|
|
.paletteTag = 1,
|
|
.oam = &gOamData_AffineOff_ObjNormal_64x64,
|
|
.anims = sAnimTable_BerryCrushCore,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact = {
|
|
.tileTag = 2,
|
|
.paletteTag = 2,
|
|
.oam = &gOamData_AffineOff_ObjNormal_32x32,
|
|
.anims = sAnimTable_BerryCrushImpact,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BerryCrushImpact
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles = {
|
|
.tileTag = 3,
|
|
.paletteTag = 2,
|
|
.oam = &gOamData_AffineOff_ObjNormal_16x16,
|
|
.anims = sAnimTable_BerryCrushPowderSparkles,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer = {
|
|
.tileTag = 4,
|
|
.paletteTag = 4,
|
|
.oam = &gOamData_AffineOff_ObjNormal_8x16,
|
|
.anims = sAnimTable_BerryCrushTimer,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_PlayerBerry = {
|
|
.tileTag = 5,
|
|
.paletteTag = 5,
|
|
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
|
|
.anims = gUnknown_846F404,
|
|
.affineAnims = gUnknown_846F408,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct DigitObjUtilTemplate sDigitObjTemplates[] = {
|
|
{
|
|
.strConvMode = 1,
|
|
.shape = SPRITE_SHAPE(8x16),
|
|
.size = SPRITE_SIZE(8x16),
|
|
.priority = 0,
|
|
.oamCount = 2,
|
|
.xDelta = 8,
|
|
.x = 156,
|
|
.y = 0,
|
|
.spriteSheet = {.compressed = &sSpriteSheets[3]},
|
|
.spritePal = &sSpritePals[2],
|
|
}, {
|
|
.strConvMode = 0,
|
|
.shape = SPRITE_SHAPE(8x16),
|
|
.size = SPRITE_SIZE(8x16),
|
|
.priority = 0,
|
|
.oamCount = 2,
|
|
.xDelta = 8,
|
|
.x = 180,
|
|
.y = 0,
|
|
.spriteSheet = {.compressed = &sSpriteSheets[3]},
|
|
.spritePal = &sSpritePals[2],
|
|
}, {
|
|
.strConvMode = 0,
|
|
.shape = SPRITE_SHAPE(8x16),
|
|
.size = SPRITE_SIZE(8x16),
|
|
.priority = 0,
|
|
.oamCount = 2,
|
|
.xDelta = 8,
|
|
.x = 204,
|
|
.y = 0,
|
|
.spriteSheet = {.compressed = &sSpriteSheets[3]},
|
|
.spritePal = &sSpritePals[2],
|
|
}
|
|
};
|
|
|
|
static const u8 *const sBCRankingHeaders[] = {
|
|
gText_SpaceTimes,
|
|
gText_XDotY,
|
|
gText_StrVar1Berry,
|
|
gText_NeatnessRankings,
|
|
gText_CooperativeRankings,
|
|
gText_PressingPowerRankings
|
|
};
|
|
|
|
struct BerryCrushGame *GetBerryCrushGame(void)
|
|
{
|
|
return sBerryCrushGamePtr;
|
|
}
|
|
|
|
u32 ExitBerryCrushWithCallback(MainCallback callback)
|
|
{
|
|
if (sBerryCrushGamePtr == NULL)
|
|
return 2;
|
|
|
|
if (callback == NULL)
|
|
callback = sBerryCrushGamePtr->savedCallback;
|
|
|
|
DestroyTask(sBerryCrushGamePtr->mainTask);
|
|
FREE_AND_SET_NULL(sBerryCrushGamePtr);
|
|
SetMainCallback2(callback);
|
|
if (callback == CB2_ReturnToField)
|
|
{
|
|
PlayNewMapMusic(MUS_POKE_CENTER);
|
|
SetMainCallback1(CB1_Overworld);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void StartBerryCrush(MainCallback callback)
|
|
{
|
|
u8 playerCount = 0;
|
|
u8 multiplayerId;
|
|
|
|
if (!gReceivedRemoteLinkPlayers || gWirelessCommType == 0)
|
|
{
|
|
SetMainCallback2(callback);
|
|
Rfu.linkman_param[0] = 0;
|
|
Rfu.linkman_param[1] = 0;
|
|
Rfu.errorState = 1;
|
|
return;
|
|
}
|
|
|
|
playerCount = GetLinkPlayerCount();
|
|
multiplayerId = GetMultiplayerId();
|
|
if (playerCount < 2 || multiplayerId >= playerCount)
|
|
{
|
|
SetMainCallback2(callback);
|
|
Rfu.linkman_param[0] = 0;
|
|
Rfu.linkman_param[1] = 0;
|
|
Rfu.errorState = 1;
|
|
return;
|
|
}
|
|
|
|
sBerryCrushGamePtr = AllocZeroed(sizeof(struct BerryCrushGame));
|
|
if (!sBerryCrushGamePtr)
|
|
{
|
|
SetMainCallback2(callback);
|
|
Rfu.linkman_param[0] = 0;
|
|
Rfu.linkman_param[1] = 0;
|
|
Rfu.errorState = 1;
|
|
return;
|
|
}
|
|
|
|
sBerryCrushGamePtr->savedCallback = callback;
|
|
sBerryCrushGamePtr->localId = multiplayerId;
|
|
sBerryCrushGamePtr->playerCount = playerCount;
|
|
BerryCrush_InitPlayerNamesAndTextSpeed(sBerryCrushGamePtr);
|
|
sBerryCrushGamePtr->gameState = 1;
|
|
sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
|
|
sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_SignalReadyToBegin;
|
|
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, TRUE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
|
|
SetMainCallback2(CB2_BerryCrush);
|
|
sBerryCrushGamePtr->mainTask = CreateTask(Task_RunBerryCrushGame, 8);
|
|
}
|
|
|
|
static void CB2_ReturnToBerryCrushGameFromBerryPouch(void)
|
|
{
|
|
if (gSpecialVar_ItemId < FIRST_BERRY_INDEX || gSpecialVar_ItemId > LAST_BERRY_INDEX + 1)
|
|
gSpecialVar_ItemId = FIRST_BERRY_INDEX;
|
|
else
|
|
RemoveBagItem(gSpecialVar_ItemId, 1);
|
|
|
|
sBerryCrushGamePtr->unk98[sBerryCrushGamePtr->localId].unkC = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
|
|
sBerryCrushGamePtr->nextCmd = BCCMD_BeginNormalPaletteFade;
|
|
sBerryCrushGamePtr->afterPalFadeCmd = BCCMD_WaitForOthersToPickBerries;
|
|
BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, FALSE, 0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_InitGfx, 1, sBerryCrushGamePtr->commandParams);
|
|
sBerryCrushGamePtr->mainTask = CreateTask(Task_RunBerryCrushGame, 8);
|
|
SetMainCallback2(CB2_BerryCrush);
|
|
}
|
|
|
|
void CB2_BerryCrush_GoToBerryPouch(void)
|
|
{
|
|
DestroyTask(sBerryCrushGamePtr->mainTask);
|
|
InitBerryPouch(BERRYPOUCH_FROMBERRYCRUSH, CB2_ReturnToBerryCrushGameFromBerryPouch, FALSE);
|
|
}
|
|
|
|
void BerryCrush_SetVBlankCallback(void)
|
|
{
|
|
SetVBlankCallback(VBlankCB_BerryCrush);
|
|
}
|
|
|
|
void BerryCrush_UnsetVBlankCallback(void)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
}
|
|
|
|
void BerryCrush_UpdateSav2Records(void)
|
|
{
|
|
u32 var0, var1;
|
|
|
|
var0 = sBerryCrushGamePtr->unk68.unk04;
|
|
var0 <<= 8;
|
|
var0 = MathUtil_Div32(var0, 60 << 8);
|
|
var1 = sBerryCrushGamePtr->unk68.unk0A;
|
|
var1 <<= 8;
|
|
var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
|
|
sBerryCrushGamePtr->pressingSpeed = var1;
|
|
switch (sBerryCrushGamePtr->playerCount)
|
|
{
|
|
case 2:
|
|
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
|
|
{
|
|
sBerryCrushGamePtr->unk25_1 = 1;
|
|
gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->pressingSpeed;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
|
|
{
|
|
sBerryCrushGamePtr->unk25_1 = 1;
|
|
gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->pressingSpeed;
|
|
}
|
|
break;
|
|
case 4:
|
|
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
|
|
{
|
|
sBerryCrushGamePtr->unk25_1 = 1;
|
|
gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->pressingSpeed;
|
|
}
|
|
break;
|
|
case 5:
|
|
if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
|
|
{
|
|
sBerryCrushGamePtr->unk25_1 = 1;
|
|
gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->pressingSpeed;
|
|
}
|
|
break;
|
|
}
|
|
|
|
sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.unk00;
|
|
if (GiveBerryPowder(sBerryCrushGamePtr->powder))
|
|
return;
|
|
|
|
sBerryCrushGamePtr->unk25_0 = 1;
|
|
}
|
|
|
|
static void VBlankCB_BerryCrush(void)
|
|
{
|
|
TransferPlttBuffer();
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
}
|
|
|
|
static void CB2_BerryCrush(void)
|
|
{
|
|
RunTasks();
|
|
RunTextPrinters();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
}
|
|
|
|
static void Task_RunBerryCrushGame(u8 taskId)
|
|
{
|
|
if (sBerryCrushGamePtr->cmdCallback != NULL)
|
|
sBerryCrushGamePtr->cmdCallback(sBerryCrushGamePtr, sBerryCrushGamePtr->commandParams);
|
|
|
|
sub_814D9CC(sBerryCrushGamePtr);
|
|
}
|
|
|
|
void BerryCrush_InitPlayerNamesAndTextSpeed(struct BerryCrushGame *game)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < game->playerCount; i++)
|
|
{
|
|
StringCopy(game->unk98[i].unk0, gLinkPlayers[i].name);
|
|
game->unk98[i].unk0[PLAYER_NAME_LENGTH] = EOS;
|
|
}
|
|
for (; i < 5; i++)
|
|
{
|
|
memset(game->unk98[i].unk0, 1, PLAYER_NAME_LENGTH);
|
|
game->unk98[i].unk0[PLAYER_NAME_LENGTH] = EOS;
|
|
}
|
|
|
|
switch (gSaveBlock2Ptr->optionsTextSpeed)
|
|
{
|
|
case OPTIONS_TEXT_SPEED_SLOW:
|
|
game->textSpeed = 8;
|
|
break;
|
|
case OPTIONS_TEXT_SPEED_MID:
|
|
game->textSpeed = 4;
|
|
break;
|
|
case OPTIONS_TEXT_SPEED_FAST:
|
|
game->textSpeed = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void BerryCrush_RunOrScheduleCommand(u16 command, u8 runMode, u8 *params)
|
|
{
|
|
struct BerryCrushGame * game = GetBerryCrushGame();
|
|
|
|
if (command >= NELEMS(sBerryCrushCommands))
|
|
command = 0;
|
|
switch (runMode)
|
|
{
|
|
case 0:
|
|
// Call now and set followup to game->nextCmd
|
|
if (command != 0)
|
|
sBerryCrushCommands[command](game, params);
|
|
if (game->nextCmd >= NELEMS(sBerryCrushCommands))
|
|
game->nextCmd = 0;
|
|
game->cmdCallback = sBerryCrushCommands[game->nextCmd];
|
|
break;
|
|
case 1:
|
|
// Schedule for next frame
|
|
game->cmdCallback = sBerryCrushCommands[command];
|
|
break;
|
|
}
|
|
}
|
|
|
|
static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
// params points to packed values:
|
|
// bytes 0-3: selectedPals (bitfield)
|
|
// byte 4: delay
|
|
// byte 5: startY
|
|
// byte 6: stopY
|
|
// bytes 7-8: fade color
|
|
// byte 9: if TRUE, communicate on fade complete
|
|
|
|
u16 color;
|
|
u32 selectedPals[2];
|
|
|
|
selectedPals[0] = (u32)params[0];
|
|
selectedPals[1] = (u32)params[1];
|
|
selectedPals[1] <<= 8;
|
|
|
|
selectedPals[0] |= selectedPals[1];
|
|
selectedPals[1] = (u32)params[2];
|
|
selectedPals[1] <<= 16;
|
|
|
|
selectedPals[0] |= selectedPals[1];
|
|
selectedPals[1] = (u32)params[3];
|
|
selectedPals[1] <<= 24;
|
|
|
|
selectedPals[0] |= selectedPals[1];
|
|
params[0] = params[9];
|
|
|
|
color = params[8];
|
|
color <<= 8;
|
|
color |= params[7];
|
|
|
|
gPaletteFade.bufferTransferDisabled = FALSE;
|
|
BeginNormalPaletteFade(selectedPals[0], params[4], params[5], params[6], color);
|
|
UpdatePaletteFade();
|
|
game->nextCmd = BCCMD_WaitPaletteFade;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
if (UpdatePaletteFade())
|
|
return 0;
|
|
if(params[0] != 0)
|
|
++game->cmdState;
|
|
else
|
|
game->cmdState = 3;
|
|
return 0;
|
|
case 1:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
++game->cmdState;
|
|
return 0;
|
|
case 2:
|
|
if (IsLinkTaskFinished())
|
|
{
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
return 0;
|
|
case 3:
|
|
BerryCrush_RunOrScheduleCommand(game->afterPalFadeCmd, 1, NULL);
|
|
game->cmdState = 0;
|
|
return 0;
|
|
default:
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
u16 waitKeys;
|
|
|
|
waitKeys = params[3];
|
|
waitKeys <<= 8;
|
|
waitKeys |= params[2] << 0;
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
DrawDialogueFrame(0, FALSE);
|
|
if (params[1] & 2)
|
|
{
|
|
StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
|
|
AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
|
}
|
|
else
|
|
{
|
|
AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
|
}
|
|
CopyWindowToVram(0, COPYWIN_BOTH);
|
|
break;
|
|
case 1:
|
|
if (!IsTextPrinterActive(0))
|
|
{
|
|
if (waitKeys == 0)
|
|
++game->cmdState;
|
|
break;
|
|
}
|
|
return 0;
|
|
case 2:
|
|
if (!(waitKeys & gMain.newKeys))
|
|
return 0;
|
|
break;
|
|
case 3:
|
|
if (params[1] & 1)
|
|
ClearDialogWindowAndFrame(0, TRUE);
|
|
BerryCrush_RunOrScheduleCommand(game->nextCmd, 1, NULL);
|
|
game->cmdState = params[4];
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
if (BerryCrush_InitBgs() != 0)
|
|
BerryCrush_RunOrScheduleCommand(game->nextCmd, 0, game->commandParams);
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
if (BerryCrush_TeardownBgs() != 0)
|
|
BerryCrush_RunOrScheduleCommand(game->nextCmd, 0, game->commandParams);
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 1:
|
|
if (IsLinkTaskFinished())
|
|
{
|
|
PlayNewMapMusic(MUS_GAME_CORNER);
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
|
|
game->gameState = 3;
|
|
game->cmdState = 0;
|
|
}
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
default:
|
|
++game->cmdState;
|
|
break;
|
|
case 0:
|
|
sub_814D4D8(game);
|
|
BerryCrush_SetShowMessageParams(params, BCTEXT_AREYOUREADY, 1, 0, BCCMD_BeginNormalPaletteFade);
|
|
game->nextCmd = BCCMD_AskPickBerry;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
|
|
break;
|
|
case 1:
|
|
game->nextCmd = BCCMD_GoToBerryPouch;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
|
|
game->cmdState = 2;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
game->cmdCallback = NULL;
|
|
SetMainCallback2(CB2_BerryCrush_GoToBerryPouch);
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
u8 i;
|
|
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
BerryCrush_SetShowMessageParams(params, BCTEXT_WAITFOROTHERS, 0, 0, BCCMD_BeginNormalPaletteFade);
|
|
game->nextCmd = BCCMD_WaitForOthersToPickBerries;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
|
|
return 0;
|
|
case 1:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 2:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
memset(game->sendCmd, 0, sizeof(game->sendCmd));
|
|
game->sendCmd[0] = game->unk98[game->localId].unkC;
|
|
SendBlock(0, game->sendCmd, 2);
|
|
break;
|
|
case 3:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
game->unk10 = 0;
|
|
break;
|
|
case 4:
|
|
if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
|
|
return 0;
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
game->unk98[i].unkC = gBlockRecvBuffer[i][0];
|
|
if (game->unk98[i].unkC > 0xB0)
|
|
game->unk98[i].unkC = 0;
|
|
game->unk18 += gBerryCrushStats[game->unk98[i].unkC].unk0;
|
|
game->powder += gBerryCrushStats[game->unk98[i].unkC].powder;
|
|
}
|
|
game->unk10 = 0;
|
|
ResetBlockReceivedFlags();
|
|
game->unk20 = MathUtil_Div32(game->unk18 << 8, 0x2000);
|
|
break;
|
|
case 5:
|
|
ClearDialogWindowAndFrame(0, TRUE);
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_DropBerriesIntoCrusher, 1, NULL);
|
|
game->gameState = 4;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
BerryCrush_CreateBerrySprites(game, &game->spritesManager);
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 1:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
game->spritesManager.animBerryIdx = 0;
|
|
game->spritesManager.unk1 = 0;
|
|
game->spritesManager.unk2 = 0;
|
|
game->spritesManager.unk3 = 0;
|
|
break;
|
|
case 2:
|
|
game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback = SpriteCB_DropBerryIntoCrusher;
|
|
game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->affineAnimPaused = FALSE;
|
|
PlaySE(SE_BALL_THROW);
|
|
break;
|
|
case 3:
|
|
if (game->spritesManager.berrySprites[game->spritesManager.animBerryIdx]->callback == SpriteCB_DropBerryIntoCrusher)
|
|
return 0;
|
|
game->spritesManager.berrySprites[game->spritesManager.animBerryIdx] = NULL;
|
|
++game->spritesManager.animBerryIdx;
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 4:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
if (game->spritesManager.animBerryIdx < game->playerCount)
|
|
{
|
|
game->cmdState = 2;
|
|
return 0;
|
|
}
|
|
game->spritesManager.animBerryIdx = 0;
|
|
break;
|
|
case 5:
|
|
BerryCrushFreeBerrySpriteGfx(game, &game->spritesManager);
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 6:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
PlaySE(SE_FALL);
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_DropLid, 1, NULL);
|
|
game->gameState = 5;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_DropLid(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
game->depth += 4;
|
|
if (game->depth < 0)
|
|
return 0;
|
|
game->depth = 0;
|
|
game->spritesManager.unk1 = 4;
|
|
game->spritesManager.animBerryIdx = 0;
|
|
game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
|
|
PlaySE(SE_M_STRENGTH);
|
|
break;
|
|
case 1:
|
|
game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
|
|
++game->spritesManager.animBerryIdx;
|
|
if (game->spritesManager.animBerryIdx < game->spritesManager.unk2)
|
|
return 0;
|
|
if (game->spritesManager.unk1 == 0)
|
|
break;
|
|
--game->spritesManager.unk1;
|
|
game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
|
|
game->spritesManager.animBerryIdx = 0;
|
|
return 0;
|
|
case 2:
|
|
game->vibration = 0;
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 3:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_Countdown, 1, NULL);
|
|
game->gameState = 6;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_Countdown(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game-> cmdState)
|
|
{
|
|
case 0:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 1:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
StartMinigameCountdown(TAG_COUNTDOWN, TAG_COUNTDOWN, 120, 80, 0);
|
|
break;
|
|
case 2:
|
|
if (IsMinigameCountdownRunning())
|
|
return 0;
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 3:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
game->spritesManager.animBerryIdx = 0;
|
|
game->spritesManager.unk1 = 0;
|
|
game->spritesManager.unk2 = 0;
|
|
game->spritesManager.unk3 = 0;
|
|
game->unk10 = 0;
|
|
if (game->localId == 0)
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Master, 1, NULL);
|
|
else
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PlayGame_Slave, 1, NULL);
|
|
game->gameState = 7;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static void BerryCrush_ProcessGamePartnerInput(struct BerryCrushGame * game)
|
|
{
|
|
u8 numPressedA = 0;
|
|
u16 r3;
|
|
u16 *curRecvCmd;
|
|
u8 i = 0;
|
|
s32 r2_ = 0;
|
|
s32 r0;
|
|
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
curRecvCmd = gRecvCmds[i];
|
|
if ((curRecvCmd[0] & 0xFF00) == 0x2F00
|
|
&& curRecvCmd[1] == 2)
|
|
{
|
|
if ((u8)curRecvCmd[2] & 4) // pushedAButton
|
|
{
|
|
game->localState.unk02_3 |= gUnknown_846E2E0[i];
|
|
game->unk98[i].unk1C = 1;
|
|
++game->unk98[i].unk16;
|
|
++numPressedA;
|
|
r3 = game->timer - game->unk98[i].unkE;
|
|
if (r3 >= game->unk98[i].unk12 - 1 && r3 <= game->unk98[i].unk12 + 1)
|
|
{
|
|
++game->unk98[i].unk10;
|
|
game->unk98[i].unk12 = r3;
|
|
if (game->unk98[i].unk10 > game->unk98[i].unk14)
|
|
game->unk98[i].unk14 = game->unk98[i].unk10;
|
|
}
|
|
else
|
|
{
|
|
game->unk98[i].unk10 = 0;
|
|
game->unk98[i].unk12 = r3;
|
|
}
|
|
game->unk98[i].unkE = game->timer;
|
|
if (++game->unk98[i].unk1B > 2)
|
|
game->unk98[i].unk1B = 0;
|
|
}
|
|
else
|
|
{
|
|
game->unk98[i].unk1C = 0;
|
|
}
|
|
}
|
|
}
|
|
if (numPressedA > 1)
|
|
{
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
if (game->unk98[i].unk1C != 0)
|
|
{
|
|
game->unk98[i].unk1C |= 2;
|
|
++game->unk98[i].unk18;
|
|
}
|
|
}
|
|
}
|
|
if (numPressedA != 0)
|
|
{
|
|
game->unk2E += numPressedA;
|
|
numPressedA += gUnknown_846E2E8[numPressedA - 1];
|
|
game->unk34 += numPressedA;
|
|
game->unk1A += numPressedA;
|
|
r0 = game->unk18;
|
|
r2_ = game->unk1A;
|
|
if (r0 - r2_ > 0)
|
|
{
|
|
r2_ <<= 8;
|
|
r2_ = MathUtil_Div32(r2_, game->unk20);
|
|
r2_ >>= 8;
|
|
game->unk24 = r2_;
|
|
}
|
|
else
|
|
{
|
|
game->unk24 = 32;
|
|
game->localState.unk02_0 = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void BerryCrush_BuildLocalState(struct BerryCrushGame * game)
|
|
{
|
|
u8 count = 0;
|
|
u16 r1 = 0;
|
|
u8 i = 0;
|
|
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
if (game->unk98[i].unk1C != 0)
|
|
{
|
|
++count;
|
|
r1 = game->unk98[i].unk1B + 1;
|
|
if (game->unk98[i].unk1C & 2)
|
|
r1 |= 4;
|
|
r1 <<= 3 * i;
|
|
game->localState.unk08 |= r1;
|
|
}
|
|
}
|
|
game->localState.unk04 = game->unk24;
|
|
if (count == 0)
|
|
{
|
|
if (game->spritesManager.unk3 != 0)
|
|
++game->spritesManager.animBerryIdx;
|
|
}
|
|
else if (game->spritesManager.unk3 != 0)
|
|
{
|
|
if (count != game->spritesManager.unk1)
|
|
{
|
|
game->spritesManager.unk1 = count - 1;
|
|
game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
|
|
}
|
|
else
|
|
{
|
|
++game->spritesManager.animBerryIdx;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
game->spritesManager.animBerryIdx = 0;
|
|
game->spritesManager.unk1 = count - 1;
|
|
game->spritesManager.unk2 = gUnknown_846E314[count - 1][0];
|
|
game->spritesManager.unk3 = 1;
|
|
}
|
|
|
|
if (game->spritesManager.unk3 != 0)
|
|
{
|
|
if (game->spritesManager.animBerryIdx >= game->spritesManager.unk2)
|
|
{
|
|
game->spritesManager.animBerryIdx = 0;
|
|
game->spritesManager.unk1 = 0;
|
|
game->spritesManager.unk2 = 0;
|
|
game->spritesManager.unk3 = 0;
|
|
r1 = 0;
|
|
}
|
|
else
|
|
{
|
|
r1 = gUnknown_846E314[game->spritesManager.unk1][game->spritesManager.animBerryIdx + 1];
|
|
}
|
|
game->localState.unk03 = r1;
|
|
}
|
|
else
|
|
{
|
|
game->localState.unk03 = 0;
|
|
}
|
|
game->localState.unk06 = game->unk26;
|
|
}
|
|
|
|
static void BerryCrush_HandlePlayerInput(struct BerryCrushGame * game)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
game->localState.pushedAButton = TRUE;
|
|
if (JOY_HELD(A_BUTTON))
|
|
{
|
|
if (game->unk98[game->localId].unk1A < game->timer)
|
|
++game->unk98[game->localId].unk1A;
|
|
}
|
|
if (game->localId != 0 && !game->localState.pushedAButton)
|
|
return;
|
|
game->localState.unk00 = 2;
|
|
if (game->timer % 30 == 0)
|
|
{
|
|
if (game->unk2E > gUnknown_846E3C4[game->playerCount - 2])
|
|
{
|
|
++game->unk30;
|
|
game->unk25_4 = 1;
|
|
}
|
|
else
|
|
{
|
|
game->unk25_4 = 0;
|
|
}
|
|
game->unk2E = 0;
|
|
++game->unk32;
|
|
}
|
|
if (game->timer % 15 == 0)
|
|
{
|
|
if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][0])
|
|
game->unk25_5 = 0;
|
|
else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][1])
|
|
game->unk25_5 = 1;
|
|
else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][2])
|
|
game->unk34 = 2; // typo since game->unk34 will be reset?
|
|
else if (game->unk34 < gUnknown_846E3B4[game->playerCount - 2][3])
|
|
game->unk34 = 3; // typo since game->unk34 will be reset?
|
|
else
|
|
game->unk25_5 = 4;
|
|
game->unk34 = 0;
|
|
}
|
|
else
|
|
{
|
|
++game->unk10;
|
|
if (game->unk10 > 60)
|
|
{
|
|
if (game->unk10 > 70)
|
|
{
|
|
sub_80FBA44();
|
|
game->unk10 = 0;
|
|
}
|
|
else if (game->localState.unk02_3 == 0)
|
|
{
|
|
sub_80FBA44();
|
|
game->unk10 = 0;
|
|
}
|
|
}
|
|
|
|
}
|
|
if (game->timer >= 36000)
|
|
game->localState.unk02_0 = 1;
|
|
game->localState.unk02_1 = game->unk25_4;
|
|
game->localState.unk0A = game->unk25_5;
|
|
memcpy(&game->sendCmd, &game->localState, sizeof(game->sendCmd));
|
|
RfuPrepareSend0x2f00(game->sendCmd);
|
|
}
|
|
|
|
static void BerryCrush_UpdateGameState(struct BerryCrushGame * game)
|
|
{
|
|
u8 i = 0;
|
|
struct BerryCrushGame_4E * r4_ = NULL;
|
|
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
game->unk98[i].unk1C = 0;
|
|
if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00 || gRecvCmds[0][1] != 2)
|
|
{
|
|
game->unk25_2 = 0;
|
|
return;
|
|
}
|
|
|
|
memcpy(game->recvCmd, gRecvCmds[0], 14);
|
|
r4_ = (struct BerryCrushGame_4E *)&game->recvCmd;
|
|
game->depth = r4_->unk6;
|
|
game->vibration = r4_->unk5;
|
|
game->timer = r4_->unk8;
|
|
sub_814DC5C(game, &game->spritesManager);
|
|
if (r4_->unk4_0)
|
|
game->unk25_3 = 1;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
memset(&game->localState, 0, sizeof(game->localState));
|
|
memset(&game->recvCmd, 0, sizeof(game->recvCmd));
|
|
BerryCrush_UpdateGameState(game);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
|
|
if (game->unk25_3)
|
|
{
|
|
if (game->timer >= 36000)
|
|
{
|
|
game->timer = 36000;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
|
|
}
|
|
else
|
|
{
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
|
|
}
|
|
game->unk10 = 0;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
++game->unk26;
|
|
BerryCrush_ProcessGamePartnerInput(game);
|
|
BerryCrush_BuildLocalState(game);
|
|
BerryCrush_HandlePlayerInput(game);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
memset(&game->localState, 0, sizeof(game->localState));
|
|
memset(&game->recvCmd, 0, sizeof(game->recvCmd));
|
|
BerryCrush_UpdateGameState(game);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
|
|
if (game->unk25_3)
|
|
{
|
|
if (game->timer >= 36000)
|
|
{
|
|
game->timer = 36000;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_HandleTimeUp, 1, NULL);
|
|
}
|
|
else
|
|
{
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_FinishGame, 1, NULL);
|
|
}
|
|
game->unk10 = 0;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
BerryCrush_HandlePlayerInput(game);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
game->gameState = 8;
|
|
PlaySE(SE_M_STRENGTH);
|
|
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0));
|
|
game->spritesManager.animBerryIdx = 2;
|
|
break;
|
|
case 1:
|
|
if (--game->spritesManager.animBerryIdx != 255)
|
|
return 0;
|
|
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0));
|
|
game->spritesManager.unk1 = 4;
|
|
game->spritesManager.animBerryIdx = 0;
|
|
game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
|
|
break;
|
|
case 2:
|
|
game->vibration = gUnknown_846E2F0[game->spritesManager.unk1][game->spritesManager.animBerryIdx];
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
|
|
if (++game->spritesManager.animBerryIdx < game->spritesManager.unk2)
|
|
return 0;
|
|
if (game->spritesManager.unk1 != 0)
|
|
{
|
|
--game->spritesManager.unk1;
|
|
game->spritesManager.unk2 = gUnknown_846E2F0[game->spritesManager.unk1][0];
|
|
game->spritesManager.animBerryIdx = 0;
|
|
return 0;
|
|
}
|
|
break;
|
|
case 3:
|
|
game->vibration = 0;
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
|
break;
|
|
case 4:
|
|
if (!sub_814DE50(game, &game->spritesManager))
|
|
return 0;
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
game->unk10 = 0;
|
|
break;
|
|
case 5:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_TabulateResults, 1, NULL);
|
|
game->unk10 = 0;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
game->gameState = 9;
|
|
PlaySE(SE_FAILURE);
|
|
BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0));
|
|
game->spritesManager.animBerryIdx = 4;
|
|
break;
|
|
case 1:
|
|
if (--game->spritesManager.animBerryIdx != 255)
|
|
return 0;
|
|
BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0));
|
|
game->spritesManager.animBerryIdx = 0;
|
|
break;
|
|
case 2:
|
|
if (!sub_814DE50(game, &game->spritesManager))
|
|
return 0;
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
game->unk10 = 0;
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
|
|
break;
|
|
case 3:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
|
|
BerryCrush_SetShowMessageParams(params, BCTEXT_TIMEUP, 1, 0, 0);
|
|
game->nextCmd = BCCMD_SaveTheGame;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
|
|
game->unk10 = 0;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
u8 i, j, r3;
|
|
s32 r2;
|
|
s32 r4;
|
|
u16 r6;
|
|
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
memset(game->sendCmd, 0, 2 * sizeof(u16));
|
|
if (game->unk98[game->localId].unk1A > game->timer)
|
|
game->unk98[game->localId].unk1A = game->timer;
|
|
game->sendCmd[0] = game->unk98[game->localId].unk1A;
|
|
SendBlock(0, game->sendCmd, 2);
|
|
break;
|
|
case 1:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
game->unk10 = 0;
|
|
break;
|
|
case 2:
|
|
if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
|
|
return 0;
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
game->unk98[i].unk1A = gBlockRecvBuffer[i][0];
|
|
game->unk10 = 0;
|
|
game->sendCmd[0] = 0;
|
|
ResetBlockReceivedFlags();
|
|
if (game->localId == 0)
|
|
game->cmdState = 3;
|
|
else
|
|
game->cmdState = 6;
|
|
return 0;
|
|
case 3:
|
|
memset(&game->unk68, 0, sizeof(struct BerryCrushGame_68));
|
|
game->unk68.unk04 = game->timer;
|
|
game->unk68.unk06 = game->unk18 / (game->timer / 60);
|
|
// (unk30 * 50 / unk32) + 50
|
|
r2 = MathUtil_Mul32(game->unk30 << 8, 50 << 8);
|
|
r2 = MathUtil_Div32(r2, game->unk32 << 8) + (50 << 8);
|
|
r2 >>= 8;
|
|
game->unk68.unk08 = r2 & 0x7F;
|
|
// powder + playerCount * (r2 / 100)
|
|
r2 <<= 8;
|
|
r2 = MathUtil_Div32(r2, 100 << 8);
|
|
r4 = (game->powder * game->playerCount) << 8;
|
|
r4 = MathUtil_Mul32(r4, r2);
|
|
game->unk68.unk00 = r4 >> 8;
|
|
game->unk68.unk20[0][7] = Random() % 3;
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
game->unk68.unk20[0][i] = i;
|
|
game->unk68.unk20[1][i] = i;
|
|
game->unk68.stats[0][i] = game->unk98[i].unk16;
|
|
game->unk68.unk0A += game->unk68.stats[0][i];
|
|
switch (game->unk68.unk20[0][7])
|
|
{
|
|
case 0:
|
|
if (game->unk98[i].unk16 != 0)
|
|
{
|
|
r2 = game->unk98[i].unk14;
|
|
r2 <<= 8;
|
|
r2 = MathUtil_Mul32(r2, 0x6400);
|
|
r4 = game->unk98[i].unk16;
|
|
r4 <<= 8;
|
|
r4 = MathUtil_Div32(r2, r4);
|
|
}
|
|
else
|
|
{
|
|
r4 = 0;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (game->unk98[i].unk16 != 0)
|
|
{
|
|
r2 = game->unk98[i].unk18;
|
|
r2 <<= 8;
|
|
r2 = MathUtil_Mul32(r2, 0x6400);
|
|
r4 = game->unk98[i].unk16;
|
|
r4 <<= 8;
|
|
r4 = MathUtil_Div32(r2, r4);
|
|
}
|
|
else
|
|
{
|
|
r4 = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (game->unk98[i].unk16 == 0)
|
|
{
|
|
r4 = 0;
|
|
}
|
|
else if (game->unk98[i].unk1A >= game->timer)
|
|
{
|
|
r4 = 0x6400;
|
|
}
|
|
else
|
|
{
|
|
r2 = game->unk98[i].unk1A;
|
|
r2 <<= 8;
|
|
r2 = MathUtil_Mul32(r2, 0x6400);
|
|
r4 = game->timer;
|
|
r4 <<= 8;
|
|
r4 = MathUtil_Div32(r2, r4);
|
|
}
|
|
break;
|
|
}
|
|
r4 >>= 4;
|
|
game->unk68.stats[1][i] = r4;
|
|
}
|
|
break;
|
|
case 4:
|
|
for (i = 0; i < game->playerCount - 1; ++i)
|
|
{
|
|
for (j = game->playerCount - 1; j > i; --j)
|
|
{
|
|
if (game->unk68.stats[0][j - 1] < game->unk68.stats[0][j])
|
|
{
|
|
r6 = game->unk68.stats[0][j];
|
|
game->unk68.stats[0][j] = game->unk68.stats[0][j - 1];
|
|
game->unk68.stats[0][j - 1] = r6;
|
|
r3 = game->unk68.unk20[0][j];
|
|
game->unk68.unk20[0][j] = game->unk68.unk20[0][j - 1];
|
|
game->unk68.unk20[0][j - 1] = r3;
|
|
}
|
|
if (game->unk68.stats[1][j - 1] < game->unk68.stats[1][j])
|
|
{
|
|
r6 = game->unk68.stats[1][j];
|
|
game->unk68.stats[1][j] = game->unk68.stats[1][j - 1];
|
|
game->unk68.stats[1][j - 1] = r6;
|
|
r3 = game->unk68.unk20[1][j];
|
|
game->unk68.unk20[1][j] = game->unk68.unk20[1][j - 1];
|
|
game->unk68.unk20[1][j - 1] = r3;
|
|
}
|
|
}
|
|
}
|
|
SendBlock(0, &game->unk68, sizeof(struct BerryCrushGame_68));
|
|
break;
|
|
case 5:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
game->unk10 = 0;
|
|
break;
|
|
case 6:
|
|
if (GetBlockReceivedStatus() != 1)
|
|
return 0;
|
|
memset(&game->unk68, 0, sizeof(struct BerryCrushGame_68));
|
|
memcpy(&game->unk68, gBlockRecvBuffer, sizeof(struct BerryCrushGame_68));
|
|
ResetBlockReceivedFlags();
|
|
game->unk10 = 0;
|
|
break;
|
|
case 7:
|
|
BerryCrush_UpdateSav2Records();
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_ShowResults, 1, NULL);
|
|
game->gameState = 11;
|
|
game->cmdState = 0;
|
|
game->unk24 = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
if (!sub_814E644(game, &game->spritesManager))
|
|
return 0;
|
|
break;
|
|
case 1:
|
|
CopyBgTilemapBufferToVram(0);
|
|
game->spritesManager.animBerryIdx = 30;
|
|
break;
|
|
case 2:
|
|
if (game->spritesManager.animBerryIdx != 0)
|
|
{
|
|
--game->spritesManager.animBerryIdx;
|
|
return 0;
|
|
}
|
|
if (!JOY_NEW(A_BUTTON))
|
|
return 0;
|
|
PlaySE(SE_SELECT);
|
|
sub_814E80C(game);
|
|
break;
|
|
case 3:
|
|
if (game->gameState <= 12)
|
|
{
|
|
++game->gameState;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
break;
|
|
case 4:
|
|
ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
|
|
ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6);
|
|
BerryCrush_SetShowMessageParams(params, BCTEXT_GAINEDPOWDER, 3, 0, 0);
|
|
game->nextCmd = BCCMD_SaveTheGame;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_SaveTheGame(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
if (game->timer >= 36000)
|
|
BerryCrush_HideTimerSprites(&game->spritesManager);
|
|
BerryCrush_SetShowMessageParams(params, BCTEXT_COMMSTANDBY, 0, 0, BCCMD_BeginNormalPaletteFade);
|
|
game->nextCmd = BCCMD_SaveTheGame;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
|
|
game->cmdState = 0;
|
|
return 0;
|
|
case 1:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 2:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
DrawDialogueFrame(0, FALSE);
|
|
AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, 2, 1, 3);
|
|
CopyWindowToVram(0, COPYWIN_BOTH);
|
|
CreateTask(Task_SaveGame_UpdatedLinkRecords, 0);
|
|
break;
|
|
case 3:
|
|
if (FuncIsActiveTask(Task_SaveGame_UpdatedLinkRecords))
|
|
return 0;
|
|
break;
|
|
case 4:
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_AskPlayAgain, 1, NULL);
|
|
game->gameState = 15;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame * game, u8 *params)
|
|
{
|
|
s8 r4 = 0;
|
|
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
BerryCrush_SetShowMessageParams(params, BCTEXT_ASKPLAYAGAIN, 0, 0, BCCMD_BeginNormalPaletteFade);
|
|
game->nextCmd = BCCMD_AskPlayAgain;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
|
|
game->cmdState = 0; // dunno what it's doing because it's already in case 0
|
|
return 0;
|
|
case 1:
|
|
DisplayYesNoMenuDefaultYes();
|
|
break;
|
|
case 2:
|
|
r4 = Menu_ProcessInputNoWrapClearOnChoose();
|
|
if (r4 != -2)
|
|
{
|
|
memset(game->sendCmd, 0, sizeof(game->sendCmd));
|
|
if (r4 == 0)
|
|
{
|
|
if (CheckHasAtLeastOneBerry())
|
|
game->unk14 = 0;
|
|
else
|
|
game->unk14 = 3;
|
|
}
|
|
else
|
|
{
|
|
game->unk14 = 1;
|
|
}
|
|
ClearDialogWindowAndFrame(0, TRUE);
|
|
BerryCrush_SetShowMessageParams(params, BCTEXT_COMMSTANDBY, 0, 0, 0);
|
|
game->nextCmd = BCCMD_CommunicatePlayAgainResponses;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PrintMessage, 1, NULL);
|
|
game->cmdState = 0;
|
|
}
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
u8 i = 0;
|
|
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 1:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
game->sendCmd[0] = game->unk14;
|
|
game->recvCmd[0] = 0;
|
|
SendBlock(0, game->sendCmd, sizeof(u16));
|
|
break;
|
|
case 2:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
game->unk10 = 0;
|
|
break;
|
|
case 3:
|
|
if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
|
|
return 0;
|
|
for (; i < game->playerCount; ++i)
|
|
game->recvCmd[0] += gBlockRecvBuffer[i][0];
|
|
if (game->recvCmd[0] != 0)
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_PlayAgainFailureMessage, 1, NULL);
|
|
else
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_FadeOutToPlayAgain, 1, NULL);
|
|
ResetBlockReceivedFlags();
|
|
game->sendCmd[0] = 0;
|
|
game->recvCmd[0] = 0;
|
|
game->unk10 = 0;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 1, 0, 0x10, RGB_BLACK);
|
|
UpdatePaletteFade();
|
|
break;
|
|
case 1:
|
|
if (UpdatePaletteFade())
|
|
return 0;
|
|
break;
|
|
case 2:
|
|
ClearDialogWindowAndFrame(0, TRUE);
|
|
sub_814DA04(game);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
|
UpdatePaletteFade();
|
|
break;
|
|
case 3:
|
|
if (UpdatePaletteFade())
|
|
return 0;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_AskPickBerry, 1, NULL);
|
|
game->gameState = 3;
|
|
game->cmdState = 0;
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
DrawDialogueFrame(0, FALSE);
|
|
if (game->unk14 == 3)
|
|
AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_NOBERRIES], game->textSpeed, NULL, 2, 1, 3);
|
|
else
|
|
AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[BCTEXT_CANCEL_DROPPEDOUT], game->textSpeed, NULL, 2, 1, 3);
|
|
CopyWindowToVram(0, COPYWIN_BOTH);
|
|
break;
|
|
case 1:
|
|
if (IsTextPrinterActive(0))
|
|
return 0;
|
|
game->spritesManager.animBerryIdx = 120;
|
|
break;
|
|
case 2:
|
|
if (game->spritesManager.animBerryIdx != 0)
|
|
--game->spritesManager.animBerryIdx;
|
|
else
|
|
{
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_GracefulExit, 1, NULL);
|
|
game->cmdState = 0;
|
|
}
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 1:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
SetCloseLinkCallback();
|
|
break;
|
|
case 2:
|
|
if (gReceivedRemoteLinkPlayers)
|
|
return 0;
|
|
game->nextCmd = BCCMD_Quit;
|
|
BerryCrush_RunOrScheduleCommand(BCCMD_TeardownGfx, 1, NULL);
|
|
game->cmdState = 2; // ???
|
|
return 0;
|
|
}
|
|
++game->cmdState;
|
|
return 0;
|
|
}
|
|
|
|
static u32 BerryCrushCommand_Quit(UNUSED struct BerryCrushGame * game, UNUSED u8 *params)
|
|
{
|
|
ExitBerryCrushWithCallback(NULL);
|
|
return 0;
|
|
}
|
|
|
|
static void sub_814D4D8(struct BerryCrushGame * game)
|
|
{
|
|
u8 r5 = 0;
|
|
|
|
IncrementGameStat(GAME_STAT_BERRY_CRUSH_POINTS);
|
|
game->unkD = 0;
|
|
game->unk10 = 0;
|
|
game->gameState = 2;
|
|
game->unk14 = 0;
|
|
game->powder = 0;
|
|
game->unk18 = 0;
|
|
game->unk1A = 0;
|
|
game->unk20 = 0;
|
|
game->unk24 = 0;
|
|
game->unk25_0 = 0;
|
|
game->unk25_1 = 0;
|
|
game->unk25_2 = 0;
|
|
game->unk25_3 = FALSE;
|
|
game->unk25_4 = 0;
|
|
game->unk25_5 = 0;
|
|
game->unk26 = 0;
|
|
game->timer = 0;
|
|
game->unk2E = 0;
|
|
game->unk32 = -1;
|
|
game->unk30 = 0;
|
|
game->unk34 = 0;
|
|
for (; r5 < 5; ++r5)
|
|
{
|
|
game->unk98[r5].unkC = -1;
|
|
game->unk98[r5].unkE = 0;
|
|
game->unk98[r5].unk10 = 0;
|
|
game->unk98[r5].unk12 = 1;
|
|
game->unk98[r5].unk14 = 0;
|
|
game->unk98[r5].unk16 = 0;
|
|
game->unk98[r5].unk18 = 0;
|
|
game->unk98[r5].unk1A = 0;
|
|
game->unk98[r5].unk1B = 0;
|
|
game->unk98[r5].unk1C = 0;
|
|
}
|
|
}
|
|
|
|
void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette)
|
|
{
|
|
params[0] = ((u8 *)&selectedPals)[0];
|
|
params[1] = ((u8 *)&selectedPals)[1];
|
|
params[2] = ((u8 *)&selectedPals)[2];
|
|
params[3] = ((u8 *)&selectedPals)[3];
|
|
params[4] = delay;
|
|
params[5] = startY;
|
|
params[6] = targetY;
|
|
params[7] = ((u8 *)&palette)[0];
|
|
params[8] = ((u8 *)&palette)[1];
|
|
params[9] = communicateAfter;
|
|
}
|
|
|
|
void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd)
|
|
{
|
|
params[0] = stringId;
|
|
params[1] = flags;
|
|
params[2] = ((u8 *)&waitKeys)[0];
|
|
params[3] = ((u8 *)&waitKeys)[1];
|
|
params[4] = followupCmd;
|
|
}
|
|
|
|
int BerryCrush_InitBgs(void)
|
|
{
|
|
struct BerryCrushGame * game = GetBerryCrushGame();
|
|
if (game == NULL)
|
|
return -1;
|
|
|
|
switch (game->cmdState)
|
|
{
|
|
case 0:
|
|
SetVBlankCallback(NULL);
|
|
SetHBlankCallback(NULL);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
ScanlineEffect_Stop();
|
|
ResetTempTileDataBuffers();
|
|
break;
|
|
case 1:
|
|
CpuFill16(0, (void *)OAM, OAM_SIZE);
|
|
gReservedSpritePaletteCount = 0;
|
|
DigitObjUtil_Init(3);
|
|
break;
|
|
case 2:
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
break;
|
|
case 3:
|
|
ResetBgsAndClearDma3BusyFlags(FALSE);
|
|
InitBgsFromTemplates(0, sBgTemplates, NELEMS(sBgTemplates));
|
|
SetBgTilemapBuffer(1, game->spritesManager.bgBuffers[0]);
|
|
SetBgTilemapBuffer(2, game->spritesManager.bgBuffers[2]);
|
|
SetBgTilemapBuffer(3, game->spritesManager.bgBuffers[3]);
|
|
ChangeBgX(0, 0, 0);
|
|
ChangeBgY(0, 0, 0);
|
|
ChangeBgX(2, 0, 0);
|
|
ChangeBgY(2, 0, 0);
|
|
ChangeBgX(3, 0, 0);
|
|
ChangeBgY(3, 0, 0);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
break;
|
|
case 4:
|
|
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
|
|
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64);
|
|
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
|
|
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
|
|
break;
|
|
case 5:
|
|
CopyBgTilemapBufferToVram(0);
|
|
CopyBgTilemapBufferToVram(1);
|
|
CopyBgTilemapBufferToVram(2);
|
|
CopyBgTilemapBufferToVram(3);
|
|
DecompressAndCopyTileDataToVram(1, gUnknown_8EAFFC0, 0, 0, 0);
|
|
break;
|
|
case 6:
|
|
if (FreeTempTileDataBuffersIfPossible())
|
|
return 0;
|
|
|
|
InitStandardTextBoxWindows();
|
|
ResetBg0();
|
|
sub_814EB38(game);
|
|
sub_814EBB0(game);
|
|
gPaletteFade.bufferTransferDisabled = TRUE;
|
|
break;
|
|
case 7:
|
|
LoadPalette(gUnknown_8EAFEA0, 0, 0x180);
|
|
CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
|
|
CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
|
|
CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
|
|
sub_814EC80(game);
|
|
CopyBgTilemapBufferToVram(1);
|
|
CopyBgTilemapBufferToVram(2);
|
|
CopyBgTilemapBufferToVram(3);
|
|
break;
|
|
case 8:
|
|
LoadWirelessStatusIndicatorSpriteGfx();
|
|
CreateWirelessStatusIndicatorSprite(0, 0);
|
|
sub_814ECE0(game);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
|
|
ChangeBgX(1, 0, 0);
|
|
ChangeBgY(1, 0, 0);
|
|
break;
|
|
case 9:
|
|
gPaletteFade.bufferTransferDisabled = FALSE;
|
|
BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
BerryCrush_SetVBlankCallback();
|
|
game->cmdState = 0;
|
|
return 1;
|
|
}
|
|
|
|
game->cmdState++;
|
|
return 0;
|
|
}
|
|
|
|
int BerryCrush_TeardownBgs(void)
|
|
{
|
|
struct BerryCrushGame * var0 = GetBerryCrushGame();
|
|
if (!var0)
|
|
return -1;
|
|
|
|
switch (var0->cmdState)
|
|
{
|
|
case 0:
|
|
LinkRfu_SetRfuFuncToSend6600();
|
|
break;
|
|
case 1:
|
|
if (!IsLinkTaskFinished())
|
|
return 0;
|
|
// fall through. The original author forgot to use "break" here
|
|
// because this will call BeginNormalPaletteFade() twice.
|
|
case 2:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
|
UpdatePaletteFade();
|
|
break;
|
|
case 3:
|
|
if (UpdatePaletteFade())
|
|
return 0;
|
|
break;
|
|
case 4:
|
|
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
|
|
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32);
|
|
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32);
|
|
FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32);
|
|
CopyBgTilemapBufferToVram(0);
|
|
CopyBgTilemapBufferToVram(1);
|
|
CopyBgTilemapBufferToVram(2);
|
|
CopyBgTilemapBufferToVram(3);
|
|
break;
|
|
case 5:
|
|
FreeAllWindowBuffers();
|
|
HideBg(0);
|
|
UnsetBgTilemapBuffer(0);
|
|
HideBg(1);
|
|
UnsetBgTilemapBuffer(1);
|
|
HideBg(2);
|
|
UnsetBgTilemapBuffer(2);
|
|
HideBg(3);
|
|
UnsetBgTilemapBuffer(3);
|
|
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
break;
|
|
case 6:
|
|
DestroyWirelessStatusIndicatorSprite();
|
|
sub_814EF10(var0);
|
|
DigitObjUtil_Teardown();
|
|
break;
|
|
case 7:
|
|
var0->cmdState = 0;
|
|
return 1;
|
|
}
|
|
|
|
var0->cmdState++;
|
|
return 0;
|
|
}
|
|
|
|
int sub_814D9CC(struct BerryCrushGame * game)
|
|
{
|
|
gSpriteCoordOffsetY = game->depth + game->vibration;
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
|
|
if (game->gameState == 7)
|
|
{
|
|
BerryCrush_PrintTimeOnSprites(&game->spritesManager, game->timer);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void sub_814DA04(struct BerryCrushGame * game)
|
|
{
|
|
game->depth = -104;
|
|
game->vibration = 0;
|
|
gSpriteCoordOffsetX = 0;
|
|
gSpriteCoordOffsetY = -104;
|
|
}
|
|
|
|
void BerryCrush_CreateBerrySprites(struct BerryCrushGame * game, struct BerryCrushGame_138 * spritesManager)
|
|
{
|
|
u8 i;
|
|
u8 spriteId;
|
|
s16 var0, var1;
|
|
s16 *data;
|
|
int var3;
|
|
s16 var5;
|
|
u32 var6;
|
|
|
|
for (i = 0; i < game->playerCount; i++)
|
|
{
|
|
spriteId = AddItemIconObjectWithCustomObjectTemplate(
|
|
&sSpriteTemplate_PlayerBerry,
|
|
sPlayerBerrySpriteTags[i],
|
|
sPlayerBerrySpriteTags[i],
|
|
game->unk98[i].unkC + FIRST_BERRY_INDEX);
|
|
spritesManager->berrySprites[i] = &gSprites[spriteId];
|
|
spritesManager->berrySprites[i]->oam.priority = 3;
|
|
spritesManager->berrySprites[i]->affineAnimPaused = TRUE;
|
|
spritesManager->berrySprites[i]->pos1.x = spritesManager->seatCoords[i]->unk8 + 120;
|
|
spritesManager->berrySprites[i]->pos1.y = -16;
|
|
data = spritesManager->berrySprites[i]->data;
|
|
var5 = 512;
|
|
data[1] = var5;
|
|
data[2] = 32;
|
|
data[7] = 112;
|
|
var0 = spritesManager->seatCoords[i]->unkA - spritesManager->seatCoords[i]->unk8;
|
|
var3 = var0;
|
|
if (var0 < 0)
|
|
var3 += 3;
|
|
|
|
data[6] = var3 >> 2;
|
|
var0 *= 128;
|
|
var6 = var5 + 32;
|
|
var6 = var6 / 2;
|
|
var1 = MathUtil_Div16Shift(7, 0x3F80, var6);
|
|
data[0] = (u16)spritesManager->berrySprites[i]->pos1.x * 128;
|
|
data[3] = MathUtil_Div16Shift(7, var0, var1);
|
|
var1 = MathUtil_Mul16Shift(7, var1, 85);
|
|
data[4] = 0;
|
|
data[5] = MathUtil_Div16Shift(7, 0x3F80, var1);
|
|
data[7] |= 0x8000;
|
|
if (spritesManager->seatCoords[i]->unk8 < 0)
|
|
StartSpriteAffineAnim(spritesManager->berrySprites[i], 1);
|
|
}
|
|
}
|
|
|
|
void SpriteCB_DropBerryIntoCrusher(struct Sprite * sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
|
|
data[1] += data[2];
|
|
sprite->pos2.y += data[1] >> 8;
|
|
if (data[7] & 0x8000)
|
|
{
|
|
sprite->data[0] += data[3];
|
|
data[4] += data[5];
|
|
sprite->pos2.x = Sin(data[4] >> 7, data[6]);
|
|
if ((data[7] & 0x8000) && (data[4] >> 7) > 126)
|
|
{
|
|
sprite->pos2.x = 0;
|
|
data[7] &= 0x7FFF;
|
|
}
|
|
}
|
|
|
|
sprite->pos1.x = data[0] >> 7;
|
|
if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF))
|
|
{
|
|
sprite->callback = SpriteCallbackDummy;
|
|
FreeSpriteOamMatrix(sprite);
|
|
DestroySprite(sprite);
|
|
}
|
|
}
|
|
|
|
void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame * arg0, UNUSED struct BerryCrushGame_138 * arg1)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < arg0->playerCount; i++)
|
|
{
|
|
FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]);
|
|
FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]);
|
|
}
|
|
}
|
|
|
|
void sub_814DC5C(struct BerryCrushGame * game, struct BerryCrushGame_138 * manager)
|
|
{
|
|
u8 sp4;
|
|
struct BerryCrushGame_4E * var4E;
|
|
u8 i;
|
|
u16 var, var2;
|
|
|
|
sp4 = 0;
|
|
var4E = (struct BerryCrushGame_4E *)&game->recvCmd;
|
|
for (i = 0; i < game->playerCount; i++)
|
|
{
|
|
var = var4E->unkA >> (i * 3);
|
|
var &= 7;
|
|
if (var)
|
|
{
|
|
sp4++;
|
|
if (var & 0x4)
|
|
StartSpriteAnim(manager->impactSprites[i], 1);
|
|
else
|
|
StartSpriteAnim(manager->impactSprites[i], 0);
|
|
|
|
manager->impactSprites[i]->invisible = FALSE;
|
|
manager->impactSprites[i]->animPaused = FALSE;
|
|
manager->impactSprites[i]->pos2.x = gUnknown_846F2D0[(var % 4) - 1][0];
|
|
manager->impactSprites[i]->pos2.y = gUnknown_846F2D0[(var % 4) - 1][1];
|
|
}
|
|
}
|
|
|
|
if (sp4 == 0)
|
|
{
|
|
game->unk25_2 = 0;
|
|
}
|
|
else
|
|
{
|
|
var = (u8)(game->timer % 3);
|
|
var2 = var;
|
|
for (i = 0; i < var4E->unkC * 2 + 3; i++)
|
|
{
|
|
if (manager->sparkleSprites[i]->invisible)
|
|
{
|
|
manager->sparkleSprites[i]->callback = sub_814F0D8;
|
|
manager->sparkleSprites[i]->pos1.x = gUnknown_846F2D6[i][0] + 120;
|
|
manager->sparkleSprites[i]->pos1.y = gUnknown_846F2D6[i][1] + 136 - (var * 4);
|
|
manager->sparkleSprites[i]->pos2.x = gUnknown_846F2D6[i][0] + (gUnknown_846F2D6[i][0] / (var2 * 4));
|
|
manager->sparkleSprites[i]->pos2.y = gUnknown_846F2D6[i][1];
|
|
if (var4E->unk4_1)
|
|
StartSpriteAnim(manager->sparkleSprites[i], 1);
|
|
else
|
|
StartSpriteAnim(manager->sparkleSprites[i], 0);
|
|
|
|
var++;
|
|
if (var > 3)
|
|
var = 0;
|
|
}
|
|
}
|
|
|
|
if (game->unk25_2)
|
|
{
|
|
game->unk25_2 = 0;
|
|
}
|
|
else
|
|
{
|
|
if (sp4 == 1)
|
|
PlaySE(SE_MUD_BALL);
|
|
else
|
|
PlaySE(SE_BREAKABLE_DOOR);
|
|
|
|
game->unk25_2 = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool32 sub_814DE50(struct BerryCrushGame * arg0, struct BerryCrushGame_138 * arg1)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < arg0->playerCount; i++)
|
|
{
|
|
if (!arg1->impactSprites[i]->invisible)
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < 11; i++)
|
|
{
|
|
if (!arg1->sparkleSprites[i]->invisible)
|
|
return FALSE;
|
|
}
|
|
|
|
if (arg0->vibration != 0)
|
|
arg0->vibration = 0;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void FramesToMinSec(struct BerryCrushGame_138 * manager, u16 frames)
|
|
{
|
|
u8 i = 0;
|
|
u32 fractionalFrames = 0;
|
|
s16 r3 = 0;
|
|
|
|
manager->minutes = frames / 3600;
|
|
manager->secondsInt = (frames % 3600) / 60;
|
|
r3 = MathUtil_Mul16((frames % 60) << 8, 4);
|
|
|
|
for (i = 0; i < 8; i++)
|
|
{
|
|
if ((r3 >> (7 - i)) & 1)
|
|
fractionalFrames += sPressingSpeedConversionTable[i];
|
|
}
|
|
|
|
manager->secondsFrac = fractionalFrames / 1000000;
|
|
}
|
|
|
|
static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string)
|
|
{
|
|
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
|
|
AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
|
|
}
|
|
|
|
static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command, u8 x, u8 y)
|
|
{
|
|
u8 i = 0;
|
|
u8 linkPlayerId = 0;
|
|
u8 linkIdToPrint = 0;
|
|
u8 j;
|
|
s32 score;
|
|
u8 realX;
|
|
struct BerryCrushGame_68 * bcPlayers = &game->unk68;
|
|
s32 realX2;
|
|
|
|
for (; i < game->playerCount; i++)
|
|
{
|
|
DynamicPlaceholderTextUtil_Reset();
|
|
switch (command)
|
|
{
|
|
case 0:
|
|
// Number of presses
|
|
linkPlayerId = bcPlayers->unk20[command][i];
|
|
if (i != 0 && bcPlayers->stats[command][i] != bcPlayers->stats[command][i - 1])
|
|
linkIdToPrint = i;
|
|
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
|
|
realX = x - GetStringWidth(2, sBCRankingHeaders[command], -1) - 4;
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX, y + 14 * i, sBerryCrushTextColorTable[0], 0, sBCRankingHeaders[command]);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX - 24, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar1);
|
|
break;
|
|
case 1:
|
|
// Neatness
|
|
linkPlayerId = bcPlayers->unk20[command][i];
|
|
if (i != 0 && bcPlayers->stats[command][i] != bcPlayers->stats[command][i - 1])
|
|
linkIdToPrint = i;
|
|
ConvertIntToDecimalStringN(gStringVar1, bcPlayers->stats[command][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
score = 0;
|
|
realX = bcPlayers->stats[command][i] & 15;
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
if ((realX >> (3 - j)) & 1)
|
|
score += sPressingSpeedConversionTable[j];
|
|
}
|
|
realX = score / 1000000u;
|
|
ConvertIntToDecimalStringN(gStringVar2, realX, STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
|
|
realX2 = x - 4;
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, realX2 - GetStringWidth(2, gStringVar4, 0), y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
|
break;
|
|
case 2:
|
|
// Berry names
|
|
linkPlayerId = i;
|
|
linkIdToPrint = i;
|
|
j = game->unk98[i].unkC;
|
|
if (j >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
|
|
j = 0;
|
|
StringCopy(gStringVar1, gBerries[j].name);
|
|
StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[command]);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x - GetStringWidth(2, gStringVar4, -1) - 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
|
break;
|
|
}
|
|
if (linkPlayerId == game->localId)
|
|
StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0);
|
|
else
|
|
StringCopy(gStringVar3, gText_1_Dynamic0);
|
|
gStringVar3[0] = linkIdToPrint + CHAR_1;
|
|
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->unk98[linkPlayerId].unk0);
|
|
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 4, y + 14 * i, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
|
}
|
|
}
|
|
|
|
static void sub_814E32C(struct BerryCrushGame * game)
|
|
{
|
|
u8 i = 0;
|
|
u8 x = 0;
|
|
u32 score = 0;
|
|
struct BerryCrushGame_68 *players = &game->unk68;
|
|
u8 y = GetWindowAttribute(game->spritesManager.unk82, WINDOW_HEIGHT) * 8 - 42;
|
|
|
|
FramesToMinSec(&game->spritesManager, players->unk04);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
|
|
|
|
x = 190 - (u8)GetStringWidth(2, gText_SpaceSec, 0);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
|
|
|
|
x -= 32;
|
|
ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
ConvertIntToDecimalStringN(gStringVar2, game->spritesManager.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
StringExpandPlaceholders(gStringVar4, gText_XDotY2);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
|
|
|
x -= (u8)GetStringWidth(2, gText_SpaceMin, 0) + 3;
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
|
|
|
|
x -= 9;
|
|
ConvertIntToDecimalStringN(gStringVar1, game->spritesManager.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
|
|
StringExpandPlaceholders(gStringVar4, gText_StrVar1);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
|
|
|
y += 14;
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
|
|
|
|
x = 190 - (u8)GetStringWidth(2, gText_TimesPerSec, 0);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 3, x, y, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
|
|
|
|
for (i = 0; i < 8; ++i)
|
|
if (((u8)game->pressingSpeed >> (7 - i)) & 1)
|
|
score += *(i + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
|
|
ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
|
|
x -= 38;
|
|
if (game->unk25_1)
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[5], 0, gStringVar4);
|
|
else
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
|
|
|
y += 14;
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, 2, y, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
|
|
|
|
ConvertIntToDecimalStringN(gStringVar1, players->unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
|
|
x = 190 - (u8)GetStringWidth(2, gStringVar4, 0);
|
|
AddTextPrinterParameterized3(game->spritesManager.unk82, 2, x, y, sBerryCrushTextColorTable[0], 0, gStringVar4);
|
|
}
|
|
|
|
bool32 sub_814E644(struct BerryCrushGame * game, struct BerryCrushGame_138 * spriteManager)
|
|
{
|
|
u8 playerCountMinus2;
|
|
struct WindowTemplate template;
|
|
|
|
switch (spriteManager->unk80)
|
|
{
|
|
case 0:
|
|
playerCountMinus2 = game->playerCount - 2;
|
|
BerryCrush_HideTimerSprites(spriteManager);
|
|
memcpy(&template, &gUnknown_846E428[game->gameState - 11], sizeof(struct WindowTemplate));
|
|
if (game->gameState == 13)
|
|
template.height = gUnknown_846E448[1][playerCountMinus2];
|
|
else
|
|
template.height = gUnknown_846E448[0][playerCountMinus2];
|
|
spriteManager->unk82 = AddWindow(&template);
|
|
break;
|
|
case 1:
|
|
PutWindowTilemap(spriteManager->unk82);
|
|
FillWindowPixelBuffer(spriteManager->unk82, PIXEL_FILL(0));
|
|
break;
|
|
case 2:
|
|
TextWindow_SetStdFrame0_WithPal(spriteManager->unk82, 0x21D, 0xD0);
|
|
DrawStdFrameWithCustomTileAndPalette(spriteManager->unk82, FALSE, 541, 13);
|
|
break;
|
|
case 3:
|
|
playerCountMinus2 = game->playerCount - 2;
|
|
switch (game->gameState)
|
|
{
|
|
case 11:
|
|
PrintTextCentered(spriteManager->unk82, 22, 3, gText_PressesRankings);
|
|
PrintBerryCrushResultWindow(game, 0, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
|
|
spriteManager->unk80 = 5;
|
|
return FALSE;
|
|
case 12:
|
|
PrintTextCentered(spriteManager->unk82, 22, 4, sBCRankingHeaders[game->unk68.unk20[0][7] + 3]);
|
|
PrintBerryCrushResultWindow(game, 1, 0xB0, 8 * gUnknown_846E448[0][playerCountMinus2] - game->playerCount * 14);
|
|
spriteManager->unk80 = 5;
|
|
return FALSE;
|
|
case 13:
|
|
PrintTextCentered(spriteManager->unk82, 24, 3, gText_CrushingResults);
|
|
PrintBerryCrushResultWindow(game, 2, 0xC0, 0x10);
|
|
break;
|
|
}
|
|
break;
|
|
case 4:
|
|
sub_814E32C(game);
|
|
break;
|
|
case 5:
|
|
CopyWindowToVram(spriteManager->unk82, COPYWIN_BOTH);
|
|
spriteManager->unk80 = 0;
|
|
return TRUE;
|
|
}
|
|
++spriteManager->unk80;
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_814E80C(struct BerryCrushGame * game)
|
|
{
|
|
ClearStdWindowAndFrameToTransparent(game->spritesManager.unk82, 1);
|
|
RemoveWindow(game->spritesManager.unk82);
|
|
sub_814EBB0(game);
|
|
}
|
|
|
|
static void Task_ShowBerryCrushRankings(u8 taskId)
|
|
{
|
|
u8 i = 0, j, xPos, yPos;
|
|
u32 score = 0;
|
|
s16 *data = gTasks[taskId].data;
|
|
u8 *str;
|
|
|
|
switch (data[0])
|
|
{
|
|
case 0:
|
|
data[1] = AddWindow(&sWindowTemplate_BerryCrushRankings);
|
|
PutWindowTilemap(data[1]);
|
|
FillWindowPixelBuffer(data[1], PIXEL_FILL(0));
|
|
TextWindow_SetStdFrame0_WithPal(data[1], 0x21D, 0xD0);
|
|
DrawStdFrameWithCustomTileAndPalette(data[1], 0, 0x21D, 0xD);
|
|
break;
|
|
case 1:
|
|
xPos = 96 - GetStringWidth(2, gText_BerryCrush2, -1) / 2u;
|
|
AddTextPrinterParameterized3(
|
|
data[1],
|
|
2,
|
|
xPos,
|
|
2,
|
|
sBerryCrushTextColorTable[3],
|
|
0,
|
|
gText_BerryCrush2
|
|
);
|
|
xPos = 96 - GetStringWidth(2, gText_PressingSpeedRankings, -1) / 2u;
|
|
AddTextPrinterParameterized3(
|
|
data[1],
|
|
2,
|
|
xPos,
|
|
18,
|
|
sBerryCrushTextColorTable[3],
|
|
0,
|
|
gText_PressingSpeedRankings
|
|
);
|
|
yPos = 42;
|
|
for (i = 0; i < 4; ++i)
|
|
{
|
|
ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1);
|
|
StringExpandPlaceholders(gStringVar4, gText_Var1Players);
|
|
AddTextPrinterParameterized3(
|
|
data[1],
|
|
2,
|
|
4,
|
|
yPos,
|
|
sBerryCrushTextColorTable[0],
|
|
0,
|
|
gStringVar4
|
|
);
|
|
for (j = 0; j < 8; ++j)
|
|
{
|
|
if (((data[i + 2] & 0xFF) >> (7 - j)) & 1)
|
|
score += sPressingSpeedConversionTable[j];
|
|
}
|
|
ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
str = StringExpandPlaceholders(gStringVar4, gText_XDotY3);
|
|
*str++ = CHAR_SPACE;
|
|
StringCopy(str, gText_TimesPerSec);
|
|
xPos = 192 - (u8)GetStringWidth(3, gStringVar4, 0);
|
|
AddTextPrinterParameterized3(
|
|
data[1],
|
|
3,
|
|
xPos,
|
|
yPos,
|
|
sBerryCrushTextColorTable[0],
|
|
0,
|
|
gStringVar4
|
|
);
|
|
yPos += 14;
|
|
score = 0;
|
|
}
|
|
CopyWindowToVram(data[1], COPYWIN_BOTH);
|
|
break;
|
|
case 2:
|
|
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
|
break;
|
|
else
|
|
return;
|
|
case 3:
|
|
ClearStdWindowAndFrameToTransparent(data[1], 1);
|
|
ClearWindowTilemap(data[1]);
|
|
RemoveWindow(data[1]);
|
|
DestroyTask(taskId);
|
|
EnableBothScriptContexts();
|
|
ScriptContext2_Disable();
|
|
data[0] = 0;
|
|
return;
|
|
}
|
|
++data[0];
|
|
}
|
|
|
|
void ShowBerryCrushRankings(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
ScriptContext2_Enable();
|
|
taskId = CreateTask(Task_ShowBerryCrushRankings, 0);
|
|
gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0];
|
|
gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1];
|
|
gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2];
|
|
gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
|
|
}
|
|
|
|
static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 * manager, u16 frames)
|
|
{
|
|
FramesToMinSec(manager, frames);
|
|
DigitObjUtil_PrintNumOn(0, manager->minutes);
|
|
DigitObjUtil_PrintNumOn(1, manager->secondsInt);
|
|
DigitObjUtil_PrintNumOn(2, manager->secondsFrac);
|
|
}
|
|
|
|
void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 * manager)
|
|
{
|
|
manager->timerSprites[0]->invisible = TRUE;
|
|
manager->timerSprites[1]->invisible = TRUE;
|
|
DigitObjUtil_HideOrShow(2, 1);
|
|
DigitObjUtil_HideOrShow(1, 1);
|
|
DigitObjUtil_HideOrShow(0, 1);
|
|
}
|
|
|
|
static void sub_814EB38(struct BerryCrushGame * game)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
game->spritesManager.seatCoords[i] = &gUnknown_846F294[gUnknown_846F280[game->playerCount - 2][i]];
|
|
game->spritesManager.unk83[i] = AddWindow(&gUnknown_846E3F8[game->spritesManager.seatCoords[i]->unk0]);
|
|
PutWindowTilemap(game->spritesManager.unk83[i]);
|
|
FillWindowPixelBuffer(game->spritesManager.unk83[i], PIXEL_FILL(0));
|
|
}
|
|
}
|
|
|
|
static void sub_814EBB0(struct BerryCrushGame * game)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
PutWindowTilemap(game->spritesManager.unk83[i]);
|
|
if (i == game->localId)
|
|
{
|
|
AddTextPrinterParameterized4(
|
|
game->spritesManager.unk83[i],
|
|
2,
|
|
36 - GetStringWidth(2, game->unk98[i].unk0, 0) / 2u,
|
|
1,
|
|
0,
|
|
0,
|
|
sBerryCrushTextColorTable[1],
|
|
0,
|
|
game->unk98[i].unk0
|
|
);
|
|
}
|
|
else
|
|
{
|
|
AddTextPrinterParameterized4(
|
|
game->spritesManager.unk83[i],
|
|
2,
|
|
36 - GetStringWidth(2, game->unk98[i].unk0, 0) / 2u,
|
|
1,
|
|
0,
|
|
0,
|
|
sBerryCrushTextColorTable[2],
|
|
0,
|
|
game->unk98[i].unk0
|
|
);
|
|
}
|
|
CopyWindowToVram(game->spritesManager.unk83[i], COPYWIN_BOTH);
|
|
}
|
|
CopyBgTilemapBufferToVram(0);
|
|
}
|
|
|
|
static void sub_814EC80(struct BerryCrushGame * game)
|
|
{
|
|
u8 i = 0;
|
|
u8 *r4;
|
|
|
|
LZ77UnCompWram(gUnknown_8EB0ADC, gDecompressionBuffer);
|
|
for (r4 = gDecompressionBuffer; i < game->playerCount; ++i)
|
|
{
|
|
CopyToBgTilemapBufferRect(
|
|
3,
|
|
&r4[game->spritesManager.seatCoords[i]->unk0 * 40],
|
|
game->spritesManager.seatCoords[i]->unk1,
|
|
game->spritesManager.seatCoords[i]->unk2,
|
|
10,
|
|
2
|
|
);
|
|
}
|
|
CopyBgTilemapBufferToVram(3);
|
|
}
|
|
|
|
static void sub_814ECE0(struct BerryCrushGame * game)
|
|
{
|
|
u8 i = 0;
|
|
u8 spriteId;
|
|
|
|
game->depth = -104;
|
|
game->vibration = 0;
|
|
gSpriteCoordOffsetX = 0;
|
|
gSpriteCoordOffsetY = -104;
|
|
for (; i < 4; ++i)
|
|
LoadCompressedSpriteSheet(&sSpriteSheets[i]);
|
|
LoadSpritePalettes(sSpritePals);
|
|
spriteId = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5);
|
|
game->spritesManager.coreSprite = &gSprites[spriteId];
|
|
game->spritesManager.coreSprite->oam.priority = 3;
|
|
game->spritesManager.coreSprite->coordOffsetEnabled = TRUE;
|
|
game->spritesManager.coreSprite->animPaused = TRUE;
|
|
for (i = 0; i < game->playerCount; ++i)
|
|
{
|
|
spriteId = CreateSprite(
|
|
&sSpriteTemplate_BerryCrushImpact,
|
|
game->spritesManager.seatCoords[i]->unk4 + 120,
|
|
game->spritesManager.seatCoords[i]->unk6 + 32,
|
|
0
|
|
);
|
|
game->spritesManager.impactSprites[i] = &gSprites[spriteId];
|
|
game->spritesManager.impactSprites[i]->oam.priority = 1;
|
|
game->spritesManager.impactSprites[i]->invisible = TRUE;
|
|
game->spritesManager.impactSprites[i]->coordOffsetEnabled = TRUE;
|
|
game->spritesManager.impactSprites[i]->animPaused = TRUE;
|
|
}
|
|
for (i = 0; i < NELEMS(game->spritesManager.sparkleSprites); ++i)
|
|
{
|
|
spriteId = CreateSprite(
|
|
&sSpriteTemplate_BerryCrushPowderSparkles,
|
|
gUnknown_846F2D6[i][0] + 120,
|
|
gUnknown_846F2D6[i][1] + 136,
|
|
6
|
|
);
|
|
game->spritesManager.sparkleSprites[i] = &gSprites[spriteId];
|
|
game->spritesManager.sparkleSprites[i]->oam.priority = 3;
|
|
game->spritesManager.sparkleSprites[i]->invisible = TRUE;
|
|
game->spritesManager.sparkleSprites[i]->animPaused = TRUE;
|
|
game->spritesManager.sparkleSprites[i]->data[0] = i;
|
|
}
|
|
for (i = 0; i < NELEMS(game->spritesManager.timerSprites); ++i)
|
|
{
|
|
spriteId = CreateSprite(
|
|
&sSpriteTemplate_BerryCrushTimer,
|
|
24 * i + 176,
|
|
8,
|
|
0
|
|
);
|
|
game->spritesManager.timerSprites[i] = &gSprites[spriteId];
|
|
game->spritesManager.timerSprites[i]->oam.priority = 0;
|
|
game->spritesManager.timerSprites[i]->invisible = FALSE;
|
|
game->spritesManager.timerSprites[i]->animPaused = FALSE;
|
|
}
|
|
DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
|
|
DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
|
|
DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
|
|
if (game->gameState == 1)
|
|
BerryCrush_HideTimerSprites(&game->spritesManager);
|
|
}
|
|
|
|
static void sub_814EF10(struct BerryCrushGame * r5)
|
|
{
|
|
u8 r4 = 0;
|
|
|
|
FreeSpriteTilesByTag(4);
|
|
FreeSpriteTilesByTag(3);
|
|
FreeSpriteTilesByTag(2);
|
|
FreeSpriteTilesByTag(1);
|
|
FreeSpritePaletteByTag(4);
|
|
FreeSpritePaletteByTag(2);
|
|
FreeSpritePaletteByTag(1);
|
|
for (; r4 < NELEMS(r5->spritesManager.timerSprites); ++r4)
|
|
DestroySprite(r5->spritesManager.timerSprites[r4]);
|
|
DigitObjUtil_DeletePrinter(2);
|
|
DigitObjUtil_DeletePrinter(1);
|
|
DigitObjUtil_DeletePrinter(0);
|
|
for (r4 = 0; r4 < NELEMS(r5->spritesManager.sparkleSprites); ++r4)
|
|
DestroySprite(r5->spritesManager.sparkleSprites[r4]);
|
|
for (r4 = 0; r4 < r5->playerCount; ++r4)
|
|
DestroySprite(r5->spritesManager.impactSprites[r4]);
|
|
if (r5->spritesManager.coreSprite->inUse)
|
|
DestroySprite(r5->spritesManager.coreSprite);
|
|
}
|
|
|
|
static void SpriteCB_BerryCrushImpact(struct Sprite * sprite)
|
|
{
|
|
if (sprite->animEnded)
|
|
{
|
|
sprite->invisible = TRUE;
|
|
sprite->animPaused = TRUE;
|
|
}
|
|
}
|
|
|
|
static void sub_814EFFC(struct Sprite * sprite)
|
|
{
|
|
u8 r1 = 0;
|
|
SpriteCallback r5 = SpriteCallbackDummy;
|
|
|
|
for (; r1 < NELEMS(sprite->data); ++r1)
|
|
sprite->data[r1] = 0;
|
|
sprite->pos2.x = 0;
|
|
sprite->pos2.y = 0;
|
|
sprite->invisible = TRUE;
|
|
sprite->animPaused = TRUE;
|
|
sprite->callback = r5;
|
|
}
|
|
|
|
static void sub_814F044(struct Sprite * sprite)
|
|
{
|
|
s16 *r4 = sprite->data;
|
|
|
|
r4[1] += r4[2];
|
|
sprite->pos2.y += r4[1] >> 8;
|
|
if (r4[7] & 0x8000)
|
|
{
|
|
sprite->data[0] += r4[3];
|
|
r4[4] += r4[5];
|
|
sprite->pos2.x = Sin(r4[4] >> 7, r4[6]);
|
|
if (r4[7] & 0x8000 && r4[4] >> 7 > 126)
|
|
{
|
|
sprite->pos2.x = 0;
|
|
r4[7] &= 0x7FFF;
|
|
}
|
|
}
|
|
sprite->pos1.x = r4[0] >> 7;
|
|
if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF))
|
|
sprite->callback = sub_814EFFC;
|
|
}
|
|
|
|
static void sub_814F0D8(struct Sprite * sprite)
|
|
{
|
|
s16 *r7 = sprite->data;
|
|
s16 r4, r5;
|
|
s32 r2;
|
|
u32 r8 = 0;
|
|
|
|
r2 = 640;
|
|
r7[1] = r2;
|
|
r7[2] = 32;
|
|
r7[7] = 168;
|
|
r4 = sprite->pos2.x * 128;
|
|
r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
|
|
sprite->data[0] = sprite->pos1.x << 7;
|
|
r7[3] = MathUtil_Div16Shift(7, r4, r5);
|
|
r2 = MathUtil_Mul16Shift(7, r5, 85);
|
|
r7[4] = r8;
|
|
r7[5] = MathUtil_Div16Shift(7, 0x3F80, r2);
|
|
r7[6] = sprite->pos2.x / 4;
|
|
r7[7] |= 0x8000;
|
|
sprite->pos2.y = r8;
|
|
sprite->pos2.x = r8;
|
|
sprite->callback = sub_814F044;
|
|
sprite->animPaused = FALSE;
|
|
sprite->invisible = FALSE;
|
|
}
|