Files
Pokemon-Firered/src/new_menu_helpers.c
T
2020-03-26 17:17:11 -04:00

769 lines
27 KiB
C

#include "global.h"
#include "malloc.h"
#include "dma3.h"
#include "task.h"
#include "bg.h"
#include "window.h"
#include "menu.h"
#include "menu_helpers.h"
#include "new_menu_helpers.h"
#include "quest_log.h"
#include "text.h"
#include "field_specials.h"
#include "text_window.h"
#include "script.h"
#include "palette.h"
#define DLG_WINDOW_PALETTE_NUM 15
#define DLG_WINDOW_BASE_TILE_NUM 0x200
#define STD_WINDOW_PALETTE_NUM 14
#define STD_WINDOW_BASE_TILE_NUM 0x214
static EWRAM_DATA bool8 sScheduledBgCopiesToVram[4] = {FALSE};
static EWRAM_DATA u16 sTempTileDataBufferCursor = {0};
static EWRAM_DATA void *sTempTileDataBuffers[0x20] = {NULL};
static EWRAM_DATA u8 sStartMenuWindowId = {0};
static const u16 gUnknown_841EF48[] = INCBIN_U16("graphics/unknown/unk_841EF48.4bpp");
const u16 gUnknown_841F1C8[] = INCBIN_U16("graphics/text_window/unk_841F1C8.4bpp");
const u16 gTMCaseMainWindowPalette[] = INCBIN_U16("graphics/tm_case/unk_841F408.gbapal");
static const u8 gUnknown_841F428[] = { 8, 4, 1 };
static const struct WindowTemplate sStandardTextBox_WindowTemplates[] =
{
{
.bg = 0,
.tilemapLeft = 0x2,
.tilemapTop = 0xF,
.width = 0x1A,
.height = 0x4,
.paletteNum = DLG_WINDOW_PALETTE_NUM,
.baseBlock = 0x198,
},
DUMMY_WIN_TEMPLATE
};
static const struct WindowTemplate sYesNo_WindowTemplate =
{
.bg = 0,
.tilemapLeft = 0x15,
.tilemapTop = 0x9,
.width = 0x6,
.height = 0x4,
.paletteNum = DLG_WINDOW_PALETTE_NUM,
.baseBlock = 0x125,
};
static const struct FontInfo gFontInfos[] =
{
{
.fontFunction = Font0Func,
.maxLetterWidth = 0x8,
.maxLetterHeight = 0xD,
.letterSpacing = 0x0,
.lineSpacing = 0x0,
.unk = 0x0,
.fgColor = 0x2,
.bgColor = 0x1,
.shadowColor = 0x3,
},
{
.fontFunction = Font1Func,
.maxLetterWidth = 0x8,
.maxLetterHeight = 0xE,
.letterSpacing = 0x0,
.lineSpacing = 0x0,
.unk = 0x0,
.fgColor = 0x2,
.bgColor = 0x1,
.shadowColor = 0x3,
},
{
.fontFunction = Font2Func,
.maxLetterWidth = 0xA,
.maxLetterHeight = 0xE,
.letterSpacing = 0x1,
.lineSpacing = 0x0,
.unk = 0x0,
.fgColor = 0x2,
.bgColor = 0x1,
.shadowColor = 0x3,
},
{
.fontFunction = Font3Func,
.maxLetterWidth = 0xA,
.maxLetterHeight = 0xE,
.letterSpacing = 0x1,
.lineSpacing = 0x0,
.unk = 0x0,
.fgColor = 0x2,
.bgColor = 0x1,
.shadowColor = 0x3,
},
{
.fontFunction = Font4Func,
.maxLetterWidth = 0xA,
.maxLetterHeight = 0xE,
.letterSpacing = 0x0,
.lineSpacing = 0x0,
.unk = 0x0,
.fgColor = 0x2,
.bgColor = 0x1,
.shadowColor = 0x3,
},
{
.fontFunction = Font5Func,
.maxLetterWidth = 0xA,
.maxLetterHeight = 0xE,
.letterSpacing = 0x0,
.lineSpacing = 0x0,
.unk = 0x0,
.fgColor = 0x2,
.bgColor = 0x1,
.shadowColor = 0x3,
},
{
.fontFunction = Font6Func,
.maxLetterWidth = 0x8,
.maxLetterHeight = 0x10,
.letterSpacing = 0x0,
.lineSpacing = 0x2,
.unk = 0x0,
.fgColor = 0x2,
.bgColor = 0x1,
.shadowColor = 0x3,
},
{
.fontFunction = NULL,
.maxLetterWidth = 0x8,
.maxLetterHeight = 0x8,
.letterSpacing = 0x0,
.lineSpacing = 0x0,
.unk = 0x0,
.fgColor = 0x1,
.bgColor = 0x2,
.shadowColor = 0xF,
}
};
static const u8 gMenuCursorDimensions[][2] =
{
{ 0x8, 0xD },
{ 0x8, 0xE },
{ 0x8, 0xE },
{ 0x8, 0xE },
{ 0x8, 0xE },
{ 0x8, 0xE },
{ 0x8, 0x10 },
{ 0x0, 0x0 }
};
static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode);
static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId);
void ClearScheduledBgCopiesToVram(void)
{
memset(sScheduledBgCopiesToVram, 0, sizeof(sScheduledBgCopiesToVram));
}
void ScheduleBgCopyTilemapToVram(u8 bgId)
{
sScheduledBgCopiesToVram[bgId] = TRUE;
}
void DoScheduledBgTilemapCopiesToVram(void)
{
if (sScheduledBgCopiesToVram[0] == TRUE)
{
CopyBgTilemapBufferToVram(0);
sScheduledBgCopiesToVram[0] = FALSE;
}
if (sScheduledBgCopiesToVram[1] == TRUE)
{
CopyBgTilemapBufferToVram(1);
sScheduledBgCopiesToVram[1] = FALSE;
}
if (sScheduledBgCopiesToVram[2] == TRUE)
{
CopyBgTilemapBufferToVram(2);
sScheduledBgCopiesToVram[2] = FALSE;
}
if (sScheduledBgCopiesToVram[3] == TRUE)
{
CopyBgTilemapBufferToVram(3);
sScheduledBgCopiesToVram[3] = FALSE;
}
}
void ResetTempTileDataBuffers(void)
{
int i;
for (i = 0; i < (s32)NELEMS(sTempTileDataBuffers); i++)
{
sTempTileDataBuffers[i] = NULL;
}
sTempTileDataBufferCursor = 0;
}
bool8 FreeTempTileDataBuffersIfPossible(void)
{
int i;
if (!IsDma3ManagerBusyWithBgCopy())
{
if (sTempTileDataBufferCursor)
{
for (i = 0; i < sTempTileDataBufferCursor; i++)
{
FREE_AND_SET_NULL(sTempTileDataBuffers[i]);
}
sTempTileDataBufferCursor = 0;
}
return FALSE;
}
else
{
return TRUE;
}
}
void *DecompressAndCopyTileDataToVram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
if (sTempTileDataBufferCursor < NELEMS(sTempTileDataBuffers))
{
void *ptr = MallocAndDecompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
CopyDecompressedTileDataToVram(bgId, ptr, size, offset, mode);
sTempTileDataBuffers[sTempTileDataBufferCursor++] = ptr;
}
return ptr;
}
return NULL;
}
void *DecompressAndCopyTileDataToVram2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
if (sTempTileDataBufferCursor < NELEMS(sTempTileDataBuffers))
{
void *ptr = MallocAndDecompress(src, &sizeOut);
if (sizeOut > size)
sizeOut = size;
if (ptr)
{
CopyDecompressedTileDataToVram(bgId, ptr, sizeOut, offset, mode);
sTempTileDataBuffers[sTempTileDataBufferCursor++] = ptr;
}
return ptr;
}
return NULL;
}
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
void *ptr = MallocAndDecompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
u8 taskId = CreateTask(TaskFreeBufAfterCopyingTileDataToVram, 0);
gTasks[taskId].data[0] = CopyDecompressedTileDataToVram(bgId, ptr, size, offset, mode);
SetWordTaskArg(taskId, 1, (u32)ptr);
}
}
void DecompressAndLoadBgGfxUsingHeap2(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
{
u32 sizeOut;
void *ptr = MallocAndDecompress(src, &sizeOut);
if (sizeOut > size)
sizeOut = size;
if (ptr)
{
u8 taskId = CreateTask(TaskFreeBufAfterCopyingTileDataToVram, 0);
gTasks[taskId].data[0] = CopyDecompressedTileDataToVram(bgId, ptr, sizeOut, offset, mode);
SetWordTaskArg(taskId, 1, (u32)ptr);
}
}
static void TaskFreeBufAfterCopyingTileDataToVram(u8 taskId)
{
if (!CheckForSpaceForDma3Request(gTasks[taskId].data[0]))
{
Free((void *)GetWordTaskArg(taskId, 1));
DestroyTask(taskId);
}
}
void *MallocAndDecompress(const void *src, u32 *size)
{
void *ptr;
u8 *sizeAsBytes = (u8 *)size;
const u8 *srcAsBytes = src;
sizeAsBytes[0] = srcAsBytes[1];
sizeAsBytes[1] = srcAsBytes[2];
sizeAsBytes[2] = srcAsBytes[3];
sizeAsBytes[3] = 0;
ptr = Alloc(*size);
if (ptr)
LZ77UnCompWram(src, ptr);
return ptr;
}
static u16 CopyDecompressedTileDataToVram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode)
{
switch (mode)
{
case 1:
break;
case 0:
default:
return LoadBgTiles(bgId, src, size, offset);
}
return LoadBgTilemap(bgId, src, size, offset);
}
void SetBgTilemapPalette(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette)
{
u8 i, j;
u16 *ptr = GetBgTilemapBuffer(bgId);
for (i = top; i < top + height; i++)
{
for (j = left; j < left + width; j++)
{
ptr[(i * 32) + j] = (ptr[(i * 32) + j] & 0xFFF) | (palette << 12);
}
}
}
void CopyToBufferFromBgTilemap(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height)
{
u8 i,j;
const u16 *src = GetBgTilemapBuffer(bgId);
for (i = 0; i < height; i++)
{
for (j = 0; j < width; j++)
{
dest[(i * width) + j] = src[(i + top) * 32 + j + left];
}
}
}
void ResetBgPositions(void)
{
ChangeBgX(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgY(3, 0, 0);
}
void InitStandardTextBoxWindows(void)
{
InitWindows(sStandardTextBox_WindowTemplates);
sStartMenuWindowId = 0xFF;
MapNamePopupWindowIdSetDummy();
}
void FreeAllOverworldWindowBuffers(void)
{
FreeAllWindowBuffers();
}
void ResetBg0(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
DeactivateAllTextPrinters();
LoadStdWindowFrameGfx();
}
u16 RunTextPrinters_CheckPrinter0Active(void)
{
RunTextPrinters();
return IsTextPrinterActive(0);
}
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor)
{
struct TextPrinterTemplate printer;
printer.currentChar = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = 0;
printer.y = 1;
printer.currentX = 0;
printer.currentY = 1;
printer.letterSpacing = 1;
printer.lineSpacing = 1;
printer.unk = 0;
printer.fgColor = fgColor;
printer.bgColor = bgColor;
printer.shadowColor = shadowColor;
gTextFlags.useAlternateDownArrow = 0;
return AddTextPrinter(&printer, speed, callback);
}
void AddTextPrinterDiffStyle(bool8 allowSkippingDelayWithButtonPress)
{
u8 result;
void *nptr = NULL;
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
result = ContextNpcGetTextColor();
if (result == 0)
AddTextPrinterParameterized2(0, 4, gStringVar4, GetTextSpeedSetting(), nptr, 8, 1, 3);
else if (result == 1)
AddTextPrinterParameterized2(0, 5, gStringVar4, GetTextSpeedSetting(), nptr, 4, 1, 3);
else
AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), nptr, 2, 1, 3);
}
void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress)
{
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, 2, 1, 3);
}
void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed)
{
gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
AddTextPrinterParameterized2(0, 2, gStringVar4, speed, NULL, 2, 1, 3);
}
void LoadStdWindowFrameGfx(void)
{
if (gQuestLogState == QL_STATE_2)
{
gTextFlags.autoScroll = 1;
TextWindow_LoadTilesStdFrame1(0, DLG_WINDOW_BASE_TILE_NUM);
}
else
{
Menu_LoadStdPal();
TextWindow_LoadResourcesStdFrame0(0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10);
}
TextWindow_SetUserSelectedFrame(0, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM * 0x10);
}
void DrawDialogueFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_DrawDialogueFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void DrawStdWindowFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_DrawStandardFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
if (gQuestLogState == QL_STATE_2)
CommitQuestLogWindow1();
}
void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrame);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
int i;
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 1, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 1, tilemapLeft, tilemapTop - 1, width, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 2, tilemapLeft + width, tilemapTop - 1, 1, 1, STD_WINDOW_PALETTE_NUM);
for (i = tilemapTop; i < tilemapTop + height; i++)
{
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 3, tilemapLeft - 1, i, 1, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 5, tilemapLeft + width, i, 1, 1, STD_WINDOW_PALETTE_NUM);
}
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 7, tilemapLeft, tilemapTop + height, width, 1, STD_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, STD_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop + height, 1, 1, STD_WINDOW_PALETTE_NUM);
}
static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
if (!IsMsgSignPost() || gQuestLogState == QL_STATE_2)
{
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
}
else
{
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 0, tilemapLeft - 2, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 1, tilemapLeft - 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 2, tilemapLeft, tilemapTop - 1, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 3, tilemapLeft + width, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 4, tilemapLeft + width + 1, tilemapTop - 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 5, tilemapLeft - 2, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 6, tilemapLeft - 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 8, tilemapLeft + width, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 9, tilemapLeft + width + 1, tilemapTop, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 10, tilemapLeft - 2, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 11, tilemapLeft - 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 12, tilemapLeft + width, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, DLG_WINDOW_BASE_TILE_NUM + 13, tilemapLeft + width + 1, tilemapTop + 1, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5), tilemapLeft - 2, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6), tilemapLeft - 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 8), tilemapLeft + width, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 9), tilemapLeft + width + 1, tilemapTop + 2, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 10), tilemapLeft - 2, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 11), tilemapLeft - 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 12), tilemapLeft + width, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 13), tilemapLeft + width + 1, tilemapTop + 3, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 0), tilemapLeft - 2, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1), tilemapLeft - 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 2), tilemapLeft, tilemapTop + 4, width, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3), tilemapLeft + width, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
FillBgTilemapBufferRect(bg, BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4), tilemapLeft + width + 1, tilemapTop + 4, 1, 1, DLG_WINDOW_PALETTE_NUM);
}
}
static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM);
}
static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 2, tilemapTop - 1, width + 4, height + 2, STD_WINDOW_PALETTE_NUM);
}
void sub_80F771C(bool8 copyToVram)
{
FillBgTilemapBufferRect(0, 0, 0, 0, 0x20, 0x20, 0x11);
if (copyToVram == TRUE)
CopyBgTilemapBufferToVram(0);
}
void SetStdWindowBorderStyle(u8 windowId, bool8 copyToVram)
{
DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM);
}
void sub_80F7768(u8 windowId, bool8 copyToVram)
{
if (gQuestLogState == QL_STATE_2)
{
gTextFlags.autoScroll = 1;
TextWindow_LoadTilesStdFrame1(0, DLG_WINDOW_BASE_TILE_NUM);
}
else
{
TextWindow_LoadResourcesStdFrame0(windowId, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10);
}
DrawDialogFrameWithCustomTileAndPalette(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM);
}
void Menu_LoadStdPal(void)
{
LoadPalette(gTMCaseMainWindowPalette, STD_WINDOW_PALETTE_NUM * 0x10, 0x14);
}
void Menu_LoadStdPalAt(u16 offset)
{
LoadPalette(gTMCaseMainWindowPalette, offset, 0x14);
}
static const u16 *GetTmCaseMainWindowPalette(void)
{
return gTMCaseMainWindowPalette;
}
static u16 GetStdPalColor(u8 colorNum)
{
if (colorNum > 0xF)
colorNum = 0;
return gTMCaseMainWindowPalette[colorNum];
}
void DisplayItemMessageOnField(u8 taskId, u8 bgId, const u8 *string, TaskFunc callback)
{
LoadStdWindowFrameGfx();
DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, bgId, GetTextSpeedSetting(), string, callback);
CopyWindowToVram(0, 3);
}
void DisplayYesNoMenuDefaultYes(void)
{
CreateYesNoMenu(&sYesNo_WindowTemplate, 2, 0, 2, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 0);
}
void DisplayYesNoMenuDefaultNo(void)
{
CreateYesNoMenu(&sYesNo_WindowTemplate, 2, 0, 2, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 1);
}
u8 GetTextSpeedSetting(void)
{
u32 speed;
if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST)
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
return gUnknown_841F428[gSaveBlock2Ptr->optionsTextSpeed];
}
u8 CreateStartMenuWindow(u8 height)
{
if (sStartMenuWindowId == 0xFF)
{
struct WindowTemplate template = SetWindowTemplateFields(0, 0x16, 1, 7, height * 2 - 1, DLG_WINDOW_PALETTE_NUM, 0x13D);
sStartMenuWindowId = AddWindow(&template);
PutWindowTilemap(sStartMenuWindowId);
}
return sStartMenuWindowId;
}
u8 GetStartMenuWindowId(void)
{
return sStartMenuWindowId;
}
void RemoveStartMenuWindow(void)
{
if (sStartMenuWindowId != 0xFF)
{
RemoveWindow(sStartMenuWindowId);
sStartMenuWindowId = 0xFF;
}
}
static u16 GetDlgWindowBaseTileNum(void)
{
return DLG_WINDOW_BASE_TILE_NUM;
}
u16 GetStdWindowBaseTileNum(void)
{
return STD_WINDOW_BASE_TILE_NUM;
}
void DrawHelpMessageWindowWithText(const u8 * text)
{
sub_814FE6C(CreateHelpMessageWindow(), DLG_WINDOW_BASE_TILE_NUM, 0x10 * DLG_WINDOW_PALETTE_NUM);
PrintTextOnHelpMessageWindow(text, 2);
}
void DestroyHelpMessageWindow_(void)
{
DestroyHelpMessageWindow(2);
}
void LoadSignPostWindowFrameGfx(void)
{
Menu_LoadStdPal();
sub_814FEEC(0, DLG_WINDOW_BASE_TILE_NUM, 0x10 * DLG_WINDOW_PALETTE_NUM);
TextWindow_SetUserSelectedFrame(0, STD_WINDOW_BASE_TILE_NUM, 0x10 * STD_WINDOW_PALETTE_NUM);
}
void SetDefaultFontsPointer(void)
{
SetFontsPointer(&gFontInfos[0]);
}
u8 GetFontAttribute(u8 fontId, u8 attributeId)
{
int result = 0;
switch (attributeId)
{
case FONTATTR_MAX_LETTER_WIDTH:
result = gFontInfos[fontId].maxLetterWidth;
break;
case FONTATTR_MAX_LETTER_HEIGHT:
result = gFontInfos[fontId].maxLetterHeight;
break;
case FONTATTR_LETTER_SPACING:
result = gFontInfos[fontId].letterSpacing;
break;
case FONTATTR_LINE_SPACING:
result = gFontInfos[fontId].lineSpacing;
break;
case FONTATTR_UNKNOWN:
result = gFontInfos[fontId].unk;
break;
case FONTATTR_COLOR_FOREGROUND:
result = gFontInfos[fontId].fgColor;
break;
case FONTATTR_COLOR_BACKGROUND:
result = gFontInfos[fontId].bgColor;
break;
case FONTATTR_COLOR_SHADOW:
result = gFontInfos[fontId].shadowColor;
break;
}
return result;
}
u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension)
{
return gMenuCursorDimensions[fontId][whichDimension];
}