Files
Pokemon-Firered/asm/field_player_avatar.s
T
2020-03-25 17:37:07 -04:00

473 lines
7.7 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_805DAB0
sub_805DAB0: @ 805DAB0
push {r4,lr}
ldr r4, _0805DACC @ =sub_805DB04
adds r0, r4, 0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
bl _call_via_r4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0805DACC: .4byte sub_805DB04
thumb_func_end sub_805DAB0
thumb_func_start sub_805DAD0
sub_805DAD0: @ 805DAD0
push {lr}
ldr r0, _0805DAE0 @ =sub_805DB04
bl FuncIsActiveTask
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
.align 2, 0
_0805DAE0: .4byte sub_805DB04
thumb_func_end sub_805DAD0
thumb_func_start sub_805DAE4
sub_805DAE4: @ 805DAE4
ldr r1, _0805DAEC @ =gUnknown_2036E34
strb r0, [r1]
bx lr
.align 2, 0
_0805DAEC: .4byte gUnknown_2036E34
thumb_func_end sub_805DAE4
thumb_func_start sub_805DAF0
sub_805DAF0: @ 805DAF0
push {lr}
ldr r1, _0805DB00 @ =gUnknown_2036E34
ldrb r0, [r1]
cmp r0, 0
bne _0805DAFC
movs r0, 0x1
_0805DAFC:
pop {r1}
bx r1
.align 2, 0
_0805DB00: .4byte gUnknown_2036E34
thumb_func_end sub_805DAF0
thumb_func_start sub_805DB04
sub_805DB04: @ 805DB04
push {r4-r7,lr}
mov r7, r8
push {r7}
lsls r0, 24
lsrs r0, 24
adds r2, r0, 0
ldr r0, _0805DB48 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _0805DB4C @ =gObjectEvents
adds r4, r0, r1
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805DB50 @ =gSprites
adds r7, r0, r1
lsls r0, r2, 2
adds r0, r2
lsls r0, 3
ldr r1, _0805DB54 @ =gTasks+0x8
adds r5, r0, r1
movs r0, 0
ldrsh r6, [r5, r0]
cmp r6, 0x1
beq _0805DBBA
cmp r6, 0x1
bgt _0805DB58
cmp r6, 0
beq _0805DB5E
b _0805DBFA
.align 2, 0
_0805DB48: .4byte gPlayerAvatar
_0805DB4C: .4byte gObjectEvents
_0805DB50: .4byte gSprites
_0805DB54: .4byte gTasks+0x8
_0805DB58:
cmp r6, 0x2
beq _0805DBF4
b _0805DBFA
_0805DB5E:
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _0805DBFA
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl sub_805DAE4
movs r1, 0
mov r8, r1
strh r6, [r5, 0x2]
movs r0, 0x1
strh r0, [r5, 0x4]
ldrh r0, [r7, 0x26]
ldrh r2, [r7, 0x22]
adds r0, r2
lsls r0, 4
strh r0, [r5, 0x6]
strh r6, [r7, 0x26]
bl CameraObjectReset2
ldrb r0, [r4, 0x3]
movs r1, 0x4
orrs r0, r1
strb r0, [r4, 0x3]
ldrb r1, [r7, 0x5]
movs r0, 0xD
negs r0, r0
ands r0, r1
strb r0, [r7, 0x5]
adds r0, r7, 0
adds r0, 0x43
mov r1, r8
strb r1, [r0]
adds r2, r7, 0
adds r2, 0x42
ldrb r1, [r2]
movs r0, 0x3F
ands r0, r1
strb r0, [r2]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
_0805DBBA:
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
ldrh r0, [r5, 0x6]
ldrh r1, [r5, 0x4]
subs r0, r1
strh r0, [r5, 0x6]
adds r1, 0x3
strh r1, [r5, 0x4]
lsls r0, 16
asrs r0, 20
strh r0, [r7, 0x22]
movs r2, 0x22
ldrsh r1, [r7, r2]
ldr r0, _0805DBF0 @ =gTotalCameraPixelOffsetY
movs r2, 0
ldrsh r0, [r0, r2]
adds r1, r0
movs r0, 0x20
negs r0, r0
cmp r1, r0
bge _0805DBFA
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
b _0805DBFA
.align 2, 0
_0805DBF0: .4byte gTotalCameraPixelOffsetY
_0805DBF4:
adds r0, r2, 0
bl DestroyTask
_0805DBFA:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_805DB04
thumb_func_start sub_805DC04
sub_805DC04: @ 805DC04
push {r4,lr}
ldr r4, _0805DC20 @ =sub_805DC38
adds r0, r4, 0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
bl _call_via_r4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0805DC20: .4byte sub_805DC38
thumb_func_end sub_805DC04
thumb_func_start sub_805DC24
sub_805DC24: @ 805DC24
push {lr}
ldr r0, _0805DC34 @ =sub_805DC38
bl FuncIsActiveTask
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
.align 2, 0
_0805DC34: .4byte sub_805DC38
thumb_func_end sub_805DC24
thumb_func_start sub_805DC38
sub_805DC38: @ 805DC38
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, _0805DC80 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _0805DC84 @ =gObjectEvents
adds r4, r0, r1
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805DC88 @ =gSprites
adds r7, r0, r1
mov r1, r8
lsls r0, r1, 2
add r0, r8
lsls r0, 3
ldr r1, _0805DC8C @ =gTasks+0x8
adds r5, r0, r1
movs r2, 0
ldrsh r6, [r5, r2]
cmp r6, 0x1
beq _0805DD1A
cmp r6, 0x1
bgt _0805DC90
cmp r6, 0
beq _0805DC9A
b _0805DDBA
.align 2, 0
_0805DC80: .4byte gPlayerAvatar
_0805DC84: .4byte gObjectEvents
_0805DC88: .4byte gSprites
_0805DC8C: .4byte gTasks+0x8
_0805DC90:
cmp r6, 0x2
beq _0805DD58
cmp r6, 0x3
beq _0805DD76
b _0805DDBA
_0805DC9A:
bl sub_805DAF0
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0xA]
ldr r1, _0805DD54 @ =gUnknown_835B92C
movs r3, 0xA
ldrsh r0, [r5, r3]
adds r0, r1
ldrb r0, [r0]
bl GetFaceDirectionMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventForceSetHeldMovement
movs r0, 0
mov r9, r0
strh r6, [r5, 0x2]
movs r0, 0x74
strh r0, [r5, 0x4]
ldrh r0, [r7, 0x22]
strh r0, [r5, 0x8]
ldrb r0, [r7, 0x5]
lsls r0, 28
lsrs r0, 30
strh r0, [r5, 0xC]
movs r1, 0x43
adds r1, r7
mov r8, r1
ldrb r0, [r1]
strh r0, [r5, 0xE]
ldrh r0, [r7, 0x26]
adds r0, 0x20
negs r0, r0
lsls r0, 4
strh r0, [r5, 0x6]
strh r6, [r7, 0x26]
bl CameraObjectReset2
ldrb r0, [r4, 0x3]
movs r2, 0x4
orrs r0, r2
strb r0, [r4, 0x3]
ldrb r1, [r7, 0x5]
movs r0, 0xD
negs r0, r0
ands r0, r1
orrs r0, r2
strb r0, [r7, 0x5]
mov r3, r9
mov r2, r8
strb r3, [r2]
adds r2, r7, 0
adds r2, 0x42
ldrb r1, [r2]
movs r0, 0x3F
ands r0, r1
strb r0, [r2]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
_0805DD1A:
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
ldrh r0, [r5, 0x4]
ldrh r2, [r5, 0x6]
adds r1, r0, r2
strh r1, [r5, 0x6]
subs r0, 0x3
strh r0, [r5, 0x4]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bgt _0805DD3A
movs r0, 0x4
strh r0, [r5, 0x4]
_0805DD3A:
ldrh r0, [r5, 0x6]
lsls r0, 16
asrs r0, 20
strh r0, [r7, 0x22]
ldrh r2, [r5, 0x8]
movs r3, 0x8
ldrsh r1, [r5, r3]
cmp r0, r1
blt _0805DDBA
strh r2, [r7, 0x22]
movs r0, 0
strh r0, [r5, 0x10]
b _0805DD6E
.align 2, 0
_0805DD54: .4byte gUnknown_835B92C
_0805DD58:
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
ldrh r0, [r5, 0x10]
adds r0, 0x1
strh r0, [r5, 0x10]
lsls r0, 16
asrs r0, 16
cmp r0, 0x8
ble _0805DDBA
_0805DD6E:
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
b _0805DDBA
_0805DD76:
movs r0, 0xA
ldrsh r6, [r5, r0]
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
lsls r0, 24
lsrs r0, 24
cmp r6, r0
bne _0805DDBA
ldrb r1, [r4, 0x3]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r4, 0x3]
movs r0, 0x3
ldrb r1, [r5, 0xC]
ands r1, r0
lsls r1, 2
ldrb r2, [r7, 0x5]
movs r0, 0xD
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r7, 0x5]
ldrh r1, [r5, 0xE]
adds r0, r7, 0
adds r0, 0x43
strb r1, [r0]
bl CameraObjectReset1
mov r0, r8
bl DestroyTask
_0805DDBA:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_805DC38
thumb_func_start sub_805DDC8
sub_805DDC8: @ 805DDC8
push {r4-r6,lr}
adds r5, r0, 0
adds r6, r1, 0
ldrh r1, [r6]
movs r2, 0
ldrsh r0, [r6, r2]
cmp r0, 0x7
bgt _0805DDE4
adds r0, r1, 0x1
strh r0, [r6]
lsls r0, 16
asrs r0, 16
cmp r0, 0x7
ble _0805DE20
_0805DDE4:
adds r0, r5, 0
bl ObjectEventCheckHeldMovementStatus
lsls r0, 24
cmp r0, 0
beq _0805DE20
ldr r4, _0805DE1C @ =gUnknown_835B92C
ldrb r0, [r5, 0x18]
lsls r0, 28
lsrs r0, 28
adds r0, r4
ldrb r0, [r0]
bl GetFaceDirectionMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
bl ObjectEventForceSetHeldMovement
movs r0, 0
strh r0, [r6]
ldrb r0, [r5, 0x18]
lsls r0, 28
lsrs r0, 28
adds r0, r4
ldrb r0, [r0]
b _0805DE26
.align 2, 0
_0805DE1C: .4byte gUnknown_835B92C
_0805DE20:
ldrb r0, [r5, 0x18]
lsls r0, 28
lsrs r0, 28
_0805DE26:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_805DDC8
.align 2, 0 @ Don't pad with nop.