58 lines
3.3 KiB
C
58 lines
3.3 KiB
C
#ifndef GUARD_METATILE_LABELS_H
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#define GUARD_METATILE_LABELS_H
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// General
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#define METATILE_General_CalmWater 0x12B
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// Pokemon Mansion
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#define METATILE_PokemonMansion_Floor 0x284
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#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
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#define METATILE_PokemonMansion_BasementFloor 0x286
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#define METATILE_PokemonMansion_BasementFloor_ShadeFull 0x287
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#define METATILE_PokemonMansion_Wall_EndPost_Mid 0x2A5
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#define METATILE_PokemonMansion_Wall_EndPost_Bottom 0x2AD
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#define METATILE_PokemonMansion_Wall_EndCap_Basement 0x2B0
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#define METATILE_PokemonMansion_Wall_EndCap 0x2B5
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#define METATILE_PokemonMansion_Barrier_Horizontal_TopLeft 0x2F8
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#define METATILE_PokemonMansion_Barrier_Horizontal_TopMid 0x2F9
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#define METATILE_PokemonMansion_Barrier_Horizontal_TopRight 0x2FA
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft 0x300
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid 0x301
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight 0x302
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomLeft_Basement 0x354
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomMid_Basement 0x355
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#define METATILE_PokemonMansion_Barrier_Horizontal_BottomRight_Basement 0x356
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#define METATILE_PokemonMansion_Barrier_Vertical_TopWall 0x350
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#define METATILE_PokemonMansion_Barrier_Vertical_TopBase 0x358
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#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow 0x360
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#define METATILE_PokemonMansion_Barrier_Vertical_Mid 0x368
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#define METATILE_PokemonMansion_Barrier_Vertical_Bottom 0x370
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#define METATILE_PokemonMansion_Barrier_Vertical_MidShadow_Basement 0x362
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#define METATILE_PokemonMansion_Barrier_Vertical_Mid_Basement 0x36A
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#define METATILE_PokemonMansion_Barrier_Vertical_Bottom_Basement 0x372
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#define METATILE_PokemonMansion_Statue_BlackEyes 0x314
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#define METATILE_PokemonMansion_Statue_BlackEyes_Shade 0x315
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#define METATILE_PokemonMansion_Statue_BlackEyes_Basement 0x316
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#define METATILE_PokemonMansion_Statue_RedEyes 0x34D
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#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
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#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
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// Cinnabar Gym
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#define METATILE_CinnabarGym_Floor 0x281
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#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282
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#define METATILE_CinnabarGym_Floor_ShadeFull 0x289
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#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6
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#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7
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#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE
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#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
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#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
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// gTileset_82D504C. Below metatile probably needs generic name
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#define METATILE_MtEmber_CaveEntrance 0x346
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// Trainer Tower
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#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287
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#define METATILE_TrainerTower_CounterBarrier 0x2B4
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#endif // GUARD_METATILE_LABELS_H
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