Files
Pokemon-Firered/src/buy_menu_helpers.c
T
2019-07-13 05:26:18 +08:00

217 lines
4.9 KiB
C

#include "global.h"
#include "task.h"
#include "text.h"
#include "window.h"
#include "text_window.h"
#include "money.h"
#include "menu_helpers.h"
#include "new_menu_helpers.h"
#include "menu.h"
#include "shop.h"
static const struct WindowTemplate sShopBuyMenuWindowTemplatesNormal[] =
{
{
.bg = 0x0,
.tilemapLeft = 0x1,
.tilemapTop = 0x1,
.width = 0x8,
.height = 0x3,
.paletteNum = 0xF,
.baseBlock = 0x27,
},
{
.bg = 0x0,
.tilemapLeft = 0x1,
.tilemapTop = 0xB,
.width = 0xD,
.height = 0x2,
.paletteNum = 0xF,
.baseBlock = 0x3F,
},
{
.bg = 0x0,
.tilemapLeft = 0x2,
.tilemapTop = 0xF,
.width = 0x1A,
.height = 0x4,
.paletteNum = 0xE,
.baseBlock = 0x59,
},
{
.bg = 0x0,
.tilemapLeft = 0x11,
.tilemapTop = 0x9,
.width = 0xC,
.height = 0x4,
.paletteNum = 0xE,
.baseBlock = 0xC1,
},
{
.bg = 0x0,
.tilemapLeft = 0xB,
.tilemapTop = 0x1,
.width = 0x11,
.height = 0xC,
.paletteNum = 0xE,
.baseBlock = 0xF1,
},
{
.bg = 0x0,
.tilemapLeft = 0x5,
.tilemapTop = 0xE,
.width = 0x19,
.height = 0x6,
.paletteNum = 0xF,
.baseBlock = 0x1BD,
},
DUMMY_WIN_TEMPLATE,
};
// firered uses different layout when selling TMs
static const struct WindowTemplate sShopBuyMenuWindowTemplatesTM[] =
{
{
.bg = 0x0,
.tilemapLeft = 0x1,
.tilemapTop = 0x1,
.width = 0x8,
.height = 0x3,
.paletteNum = 0xF,
.baseBlock = 0x27,
},
{
.bg = 0x0,
.tilemapLeft = 0x1,
.tilemapTop = 0xB,
.width = 0xD,
.height = 0x2,
.paletteNum = 0xF,
.baseBlock = 0x3F,
},
{
.bg = 0x0,
.tilemapLeft = 0x2,
.tilemapTop = 0xF,
.width = 0x1A,
.height = 0x4,
.paletteNum = 0xE,
.baseBlock = 0x59,
},
{
.bg = 0x0,
.tilemapLeft = 0x11,
.tilemapTop = 0x9,
.width = 0xC,
.height = 0x4,
.paletteNum = 0xE,
.baseBlock = 0xC1,
},
{
.bg = 0x0,
.tilemapLeft = 0xB,
.tilemapTop = 0x1,
.width = 0x11,
.height = 0xA,
.paletteNum = 0xE,
.baseBlock = 0xF1,
},
{
.bg = 0x0,
.tilemapLeft = 0xC,
.tilemapTop = 0xC,
.width = 0x12,
.height = 0x8,
.paletteNum = 0xE,
.baseBlock = 0x19B,
},
{
.bg = 0x0,
.tilemapLeft = 0x1,
.tilemapTop = 0xE,
.width = 0xA,
.height = 0x4,
.paletteNum = 0xE,
.baseBlock = 0x22B,
},
DUMMY_WIN_TEMPLATE,
};
static const struct WindowTemplate sShopBuyMenuYesNoWindowTemplate =
{
.bg = 0x0,
.tilemapLeft = 0x15,
.tilemapTop = 0x9,
.width = 0x6,
.height = 0x4,
.paletteNum = 0xE,
.baseBlock = 0xC1,
};
static const struct TextColor sShopBuyMenuTextColors[] =
{
{
.fgColor = 0,
.bgColor = 1,
.shadowColor = 2,
},
{
.fgColor = 0,
.bgColor = 2,
.shadowColor = 3,
},
{
.fgColor = 0,
.bgColor = 3,
.shadowColor = 2,
},
};
void BuyMenuInitWindows(bool32 isSellingTM)
{
if (isSellingTM != TRUE)
InitWindows(sShopBuyMenuWindowTemplatesNormal);
else
InitWindows(sShopBuyMenuWindowTemplatesTM);
DeactivateAllTextPrinters();
TextWindow_SetUserSelectedFrame(0, 0x1, 0xD0);
TextWindow_LoadResourcesStdFrame0(0, 0x13, 0xE0);
TextWindow_SetStdFrame0_WithPal(0, 0xA, 0xF0);
PutWindowTilemap(0);
PutWindowTilemap(4);
PutWindowTilemap(5);
if (isSellingTM == TRUE)
PutWindowTilemap(6);
}
void BuyMenuDrawMoneyBox(void)
{
PrintMoneyAmountInMoneyBoxWithBorder(0, 0xA, 0xF, GetMoney(&gSaveBlock1Ptr->money));
}
void BuyMenuPrint(u8 windowId, u8 font, const u8 *text, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, s8 speed, u8 color)
{
AddTextPrinterParameterized4(windowId, font, x, y, letterSpacing, lineSpacing, &sShopBuyMenuTextColors[color], speed, text);
}
void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback)
{
DisplayMessageAndContinueTask(taskId, 2, 0x13, 0xE, sub_809B56C(), GetTextSpeedSetting(), text, callback);
ScheduleBgCopyTilemapToVram(0);
}
void BuyMenuQuantityBoxNormalBorder(u8 windowId, bool8 copyToVram)
{
DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, 0x1, 0xD);
}
void BuyMenuQuantityBoxThinBorder(u8 windowId, bool8 copyToVram)
{
DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, 0xA, 0xF);
}
void BuyMenuConfirmPurchase(u8 taskId, const struct YesNoFuncTable *yesNo)
{
CreateYesNoMenuWithCallbacks(taskId, &sShopBuyMenuYesNoWindowTemplate, 2, 0, 2, 1, 0xD, yesNo);
}