Files
Pokemon-Firered/src/fieldmap.c
T
2019-01-07 15:32:11 -05:00

644 lines
16 KiB
C

#include "global.h"
#include "overworld.h"
#include "script.h"
#include "fieldmap.h"
struct ConnectionFlags
{
u8 south:1;
u8 north:1;
u8 west:1;
u8 east:1;
};
void sub_8058A00(struct MapHeader *mapHeader);
void map_copy_with_padding(u16 *map, u16 width, u16 height);
void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *mapHeader);
void fillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
void fillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
void fillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
void fillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
void LoadSavedMapView(void);
struct BackupMapData VMap;
EWRAM_DATA u16 gBackupMapData[VIRTUAL_MAP_SIZE] = {};
EWRAM_DATA struct MapHeader gMapHeader = {};
EWRAM_DATA struct ConnectionFlags gMapConnectionFlags = {};
const struct ConnectionFlags sDummyConnectionFlags = {};
const u32 gUnknown_8352EF0[] = {
0x1ff,
0x3e00,
0x3c000,
0xfc0000,
0x7000000,
0x18000000,
0x60000000,
0x80000000
};
const u8 gUnknown_8352F10[] = {
0,
9,
14,
18,
24,
27,
29,
31
};
const struct MapHeader * mapconnection_get_mapheader(struct MapConnection * connection)
{
return get_mapheader_by_bank_and_number(connection->mapGroup, connection->mapNum);
}
void not_trainer_hill_battle_pyramid(void)
{
sub_8058A00(&gMapHeader);
mapheader_run_script_with_tag_x1();
}
void sub_80589E8(void)
{
sub_8058A00(&gMapHeader);
LoadSavedMapView();
mapheader_run_script_with_tag_x1();
}
void sub_8058A00(struct MapHeader * mapHeader)
{
const struct MapData * mapData = mapHeader->mapData;
CpuFastFill(0x03FF03FF, gBackupMapData, sizeof(gBackupMapData));
VMap.map = gBackupMapData;
VMap.Xsize = mapData->width + 15;
VMap.Ysize = mapData->height + 14;
AGB_ASSERT_EX(VMap.Xsize * VMap.Ysize <= VIRTUAL_MAP_SIZE, "C:/WORK/POKeFRLG/src/pm_lgfr_ose/source/fieldmap.c", 158);
map_copy_with_padding(mapData->map, mapData->width, mapData->height);
mapheader_copy_mapdata_of_adjacent_maps(mapHeader);
}
void map_copy_with_padding(u16 *map, u16 width, u16 height)
{
s32 y;
u16 *dest = VMap.map;
dest += VMap.Xsize * 7 + 7;
for (y = 0; y < height; y++)
{
CpuCopy16(map, dest, width * sizeof(u16));
dest += width + 15;
map += width;
}
}
void mapheader_copy_mapdata_of_adjacent_maps(struct MapHeader *mapHeader)
{
s32 count;
struct MapConnection *connection;
s32 i;
gMapConnectionFlags = sDummyConnectionFlags;
/*
* This null pointer check is new to FireRed. It was kept in
* Emerald, with the above struct assignment moved to after
* this check.
*/
if (mapHeader->connections)
{
count = mapHeader->connections->count;
connection = mapHeader->connections->connections;
// Emerald puts this line here instead:
// gMapConnectionFlags = sDummyConnectionFlags;
for (i = 0; i < count; i++, connection++)
{
struct MapHeader const *cMap = mapconnection_get_mapheader(connection);
u32 offset = connection->offset;
switch (connection->direction)
{
case CONNECTION_SOUTH:
fillSouthConnection(mapHeader, cMap, offset);
gMapConnectionFlags.south = 1;
break;
case CONNECTION_NORTH:
fillNorthConnection(mapHeader, cMap, offset);
gMapConnectionFlags.north = 1;
break;
case CONNECTION_WEST:
fillWestConnection(mapHeader, cMap, offset);
gMapConnectionFlags.west = 1;
break;
case CONNECTION_EAST:
fillEastConnection(mapHeader, cMap, offset);
gMapConnectionFlags.east = 1;
break;
}
}
}
}
void sub_8058B54(s32 x, s32 y, const struct MapHeader *connectedMapHeader, s32 x2, s32 y2, s32 width, s32 height)
{
s32 i;
u16 *src;
u16 *dest;
s32 mapWidth;
mapWidth = connectedMapHeader->mapData->width;
src = &connectedMapHeader->mapData->map[mapWidth * y2 + x2];
dest = &VMap.map[VMap.Xsize * y + x];
for (i = 0; i < height; i++)
{
CpuCopy16(src, dest, width * 2);
dest += VMap.Xsize;
src += mapWidth;
}
}
void fillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
{
s32 x, y;
s32 x2;
s32 width;
s32 cWidth;
if (connectedMapHeader)
{
cWidth = connectedMapHeader->mapData->width;
x = offset + 7;
y = mapHeader->mapData->height + 7;
if (x < 0)
{
x2 = -x;
x += cWidth;
if (x < VMap.Xsize)
{
width = x;
}
else
{
width = VMap.Xsize;
}
x = 0;
}
else
{
x2 = 0;
if (x + cWidth < VMap.Xsize)
{
width = cWidth;
}
else
{
width = VMap.Xsize - x;
}
}
sub_8058B54(
x, y,
connectedMapHeader,
x2, /*y2*/ 0,
width, /*height*/ 7);
}
}
void fillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
{
s32 x;
s32 x2, y2;
s32 width;
s32 cWidth, cHeight;
if (connectedMapHeader)
{
cWidth = connectedMapHeader->mapData->width;
cHeight = connectedMapHeader->mapData->height;
x = offset + 7;
y2 = cHeight - 7;
if (x < 0)
{
x2 = -x;
x += cWidth;
if (x < VMap.Xsize)
{
width = x;
}
else
{
width = VMap.Xsize;
}
x = 0;
}
else
{
x2 = 0;
if (x + cWidth < VMap.Xsize)
{
width = cWidth;
}
else
{
width = VMap.Xsize - x;
}
}
sub_8058B54(
x, /*y*/ 0,
connectedMapHeader,
x2, y2,
width, /*height*/ 7);
}
}
void fillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
{
s32 y;
s32 x2, y2;
s32 height;
s32 cWidth, cHeight;
if (connectedMapHeader)
{
cWidth = connectedMapHeader->mapData->width;
cHeight = connectedMapHeader->mapData->height;
y = offset + 7;
x2 = cWidth - 7;
if (y < 0)
{
y2 = -y;
if (y + cHeight < VMap.Ysize)
{
height = y + cHeight;
}
else
{
height = VMap.Ysize;
}
y = 0;
}
else
{
y2 = 0;
if (y + cHeight < VMap.Ysize)
{
height = cHeight;
}
else
{
height = VMap.Ysize - y;
}
}
sub_8058B54(
/*x*/ 0, y,
connectedMapHeader,
x2, y2,
/*width*/ 7, height);
}
}
void fillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
{
s32 x, y;
s32 y2;
s32 height;
s32 cHeight;
if (connectedMapHeader)
{
cHeight = connectedMapHeader->mapData->height;
x = mapHeader->mapData->width + 7;
y = offset + 7;
if (y < 0)
{
y2 = -y;
if (y + cHeight < VMap.Ysize)
{
height = y + cHeight;
}
else
{
height = VMap.Ysize;
}
y = 0;
}
else
{
y2 = 0;
if (y + cHeight < VMap.Ysize)
{
height = cHeight;
}
else
{
height = VMap.Ysize - y;
}
}
sub_8058B54(
x, y,
connectedMapHeader,
/*x2*/ 0, y2,
/*width*/ 8, height);
}
}
union Block
{
struct
{
u16 block:10;
u16 collision:2;
u16 elevation:4;
} block;
u16 value;
};
#define MapGridGetBorderTileAt(x, y) ({ \
u16 block; \
s32 xprime; \
s32 yprime; \
\
struct MapData *mapData = gMapHeader.mapData; \
\
xprime = x - 7; \
xprime += 8 * mapData->unk18; \
xprime %= mapData->unk18; \
\
yprime = y - 7; \
yprime += 8 * mapData->unk19; \
yprime %= mapData->unk19; \
\
block = mapData->border[xprime + yprime * mapData->unk18]; \
block |= 0xC00; \
block; \
})
#define MapGridGetBorderTileAt2(x, y) ({ \
u16 block; \
s32 xprime; \
s32 yprime; \
\
struct MapData *mapData = gMapHeader.mapData; \
\
xprime = x - 7; \
xprime += 8 * mapData->unk18; \
xprime %= mapData->unk18; \
\
yprime = y - 7; \
yprime += 8 * mapData->unk19; \
yprime %= mapData->unk19; \
\
block = mapData->border[xprime + yprime * mapData->unk18] | 0xC00; \
block; \
})
#define MapGridGetTileAt(x, y) ({ \
u16 block; \
if (x >= 0 && x < VMap.Xsize \
&& y >= 0 && y < VMap.Ysize) \
block = VMap.map[x + VMap.Xsize * y]; \
else \
block = MapGridGetBorderTileAt2(x, y); \
block; \
})
u8 MapGridGetZCoordAt(s32 x, s32 y)
{
u16 block = MapGridGetTileAt(x, y);
if (block == 0x3ff)
{
return 0;
}
return block >> 12;
}
u8 MapGridIsImpassableAt(s32 x, s32 y)
{
u16 block = MapGridGetTileAt(x, y);
if (block == 0x3ff)
{
return 1;
}
return (block & 0xc00) >> 10;
}
u32 MapGridGetMetatileIdAt(s32 x, s32 y)
{
u16 block = MapGridGetTileAt(x, y);
if (block == 0x3FF)
{
return MapGridGetBorderTileAt(x, y) & 0x3FF;
}
return block & 0x3FF;
}
u32 sub_8058F1C(u32 original, u8 bit)
{
if (bit >= 8)
return original;
return (original & gUnknown_8352EF0[bit]) >> gUnknown_8352F10[bit];
}
u32 sub_8058F48(s16 x, s16 y, u8 z)
{
u16 metatileId = MapGridGetMetatileIdAt(x, y);
return GetBehaviorByMetatileIdAndMapData(gMapHeader.mapData, metatileId, z);
}
u32 MapGridGetMetatileBehaviorAt(s32 x, s32 y)
{
return sub_8058F48(x, y, 0);
}
u8 MapGridGetMetatileLayerTypeAt(s32 x, s32 y)
{
return sub_8058F48(x, y, 6);
}
void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatile)
{
s32 i;
if (x >= 0 && x < VMap.Xsize
&& y >= 0 && y < VMap.Ysize)
{
i = x + y * VMap.Xsize;
VMap.map[i] = (VMap.map[i] & 0xf000) | (metatile & 0xfff);
}
}
void MapGridSetMetatileEntryAt(s32 x, s32 y, u16 metatile)
{
s32 i;
if (x >= 0 && x < VMap.Xsize
&& y >= 0 && y < VMap.Ysize)
{
i = x + VMap.Xsize * y;
VMap.map[i] = metatile;
}
}
void sub_8059024(s32 x, s32 y, bool32 arg2)
{
if (x >= 0 && x < VMap.Xsize
&& y >= 0 && y < VMap.Ysize)
{
if (arg2)
{
VMap.map[x + VMap.Xsize * y] |= 0x0C00;
}
else
{
VMap.map[x + VMap.Xsize * y] &= ~0x0C00;
}
}
}
u32 GetBehaviorByMetatileIdAndMapData(struct MapData *mapData, u16 metatile, u8 attr)
{
u32 * attributes;
if (metatile < 0x280)
{
attributes = mapData->primaryTileset->metatileAttributes;
return sub_8058F1C(attributes[metatile], attr);
}
else if (metatile < 0x400)
{
attributes = mapData->secondaryTileset->metatileAttributes;
return sub_8058F1C(attributes[metatile - 0x280], attr);
}
else
{
return 0xFF;
}
}
void save_serialize_map(void)
{
s32 i, j;
s32 x, y;
u16 *mapView;
s32 width;
mapView = gSaveBlock2Ptr->mapView;
width = VMap.Xsize;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
for (i = y; i < y + 14; i++)
{
for (j = x; j < x + 15; j++)
{
*mapView++ = gBackupMapData[width * i + j];
}
}
}
bool32 SavedMapViewIsEmpty(void)
{
u16 i;
u32 marker = 0;
// BUG: This loop extends past the bounds of the mapView array. Its size is only 0x100.
for (i = 0; i < 0x200; i++)
marker |= gSaveBlock2Ptr->mapView[i];
if (marker == 0)
return TRUE;
else
return FALSE;
}
void ClearSavedMapView(void)
{
CpuFill16(0, gSaveBlock2Ptr->mapView, sizeof(gSaveBlock2Ptr->mapView));
}
void LoadSavedMapView(void)
{
s32 i, j;
s32 x, y;
u16 *mapView;
s32 width;
mapView = gSaveBlock2Ptr->mapView;
if (!SavedMapViewIsEmpty())
{
width = VMap.Xsize;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
for (i = y; i < y + 14; i++)
{
for (j = x; j < x + 15; j++)
{
gBackupMapData[j + width * i] = *mapView;
mapView++;
}
}
ClearSavedMapView();
}
}
void sub_8059250(u8 a1)
{
s32 width;
u16 *mapView;
s32 x0, y0;
s32 x2, y2;
u16 *src, *dest;
s32 srci, desti;
s32 r9, r8;
s32 x, y;
s32 i, j;
mapView = gSaveBlock2Ptr->mapView;
width = VMap.Xsize;
r9 = 0;
r8 = 0;
x0 = gSaveBlock1Ptr->pos.x;
y0 = gSaveBlock1Ptr->pos.y;
x2 = 15;
y2 = 14;
switch (a1)
{
case CONNECTION_NORTH:
y0 += 1;
y2 = 13;
break;
case CONNECTION_SOUTH:
r8 = 1;
y2 = 13;
break;
case CONNECTION_WEST:
x0 += 1;
x2 = 14;
break;
case CONNECTION_EAST:
r9 = 1;
x2 = 14;
break;
}
for (y = 0; y < y2; y++)
{
i = 0;
j = 0;
for (x = 0; x < x2; x++)
{
desti = width * (y + y0);
srci = (y + r8) * 15 + r9;
src = &mapView[srci + i];
dest = &gBackupMapData[x0 + desti + j];
*dest = *src;
i++;
j++;
}
}
ClearSavedMapView();
}