Files
Pokemon-Firered/asm/field_player_avatar.s
T
2020-03-25 08:57:52 -04:00

1593 lines
27 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Task_StopSurfingInit
Task_StopSurfingInit: @ 805D1D4
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
ldr r0, _0805D230 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _0805D234 @ =gObjectEvents
adds r5, r0, r1
adds r0, r5, 0
bl ObjectEventIsMovementOverridden
lsls r0, 24
cmp r0, 0
beq _0805D200
adds r0, r5, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _0805D228
_0805D200:
ldrb r0, [r5, 0x1A]
movs r1, 0x2
bl sub_80DC44C
ldr r0, _0805D238 @ =gTasks
lsls r4, r6, 2
adds r4, r6
lsls r4, 3
adds r4, r0
ldrb r0, [r4, 0x8]
bl sub_80641EC
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
bl sub_805C06C
ldr r0, _0805D23C @ =sub_805D240
str r0, [r4]
_0805D228:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0805D230: .4byte gPlayerAvatar
_0805D234: .4byte gObjectEvents
_0805D238: .4byte gTasks
_0805D23C: .4byte sub_805D240
thumb_func_end Task_StopSurfingInit
thumb_func_start sub_805D240
sub_805D240: @ 805D240
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r6, _0805D2B4 @ =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _0805D2B8 @ =gObjectEvents
adds r4, r0, r1
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _0805D2AE
movs r0, 0
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetFaceDirectionMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl sub_805C06C
movs r0, 0
strb r0, [r6, 0x6]
bl ScriptContext2_Disable
bl UnfreezeObjectEvents
ldrb r1, [r4, 0x1A]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D2BC @ =gSprites
adds r0, r1
bl DestroySprite
adds r0, r5, 0
bl DestroyTask
bl SetHelpContextForMap
_0805D2AE:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0805D2B4: .4byte gPlayerAvatar
_0805D2B8: .4byte gObjectEvents
_0805D2BC: .4byte gSprites
thumb_func_end sub_805D240
thumb_func_start sub_805D2C0
sub_805D2C0: @ 805D2C0
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r5, _0805D2FC @ =sub_805D304
adds r0, r5, 0
movs r1, 0xFF
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _0805D300 @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
strh r4, [r1, 0x26]
bl _call_via_r5
movs r0, 0x2
bl sub_8150474
cmp r0, 0x1
bne _0805D2F4
bl sub_8112C9C
_0805D2F4:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0805D2FC: .4byte sub_805D304
_0805D300: .4byte gTasks
thumb_func_end sub_805D2C0
thumb_func_start sub_805D304
sub_805D304: @ 805D304
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
ldr r5, _0805D334 @ =gUnknown_835B8CC
ldr r2, _0805D338 @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r4, r1, r2
_0805D316:
movs r1, 0x8
ldrsh r0, [r4, r1]
lsls r0, 2
adds r0, r5
ldr r1, [r0]
adds r0, r4, 0
bl _call_via_r1
lsls r0, 24
cmp r0, 0
bne _0805D316
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0805D334: .4byte gUnknown_835B8CC
_0805D338: .4byte gTasks
thumb_func_end sub_805D304
thumb_func_start sub_805D33C
sub_805D33C: @ 805D33C
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
ldr r1, _0805D358 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
movs r0, 0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_0805D358: .4byte gPlayerAvatar
thumb_func_end sub_805D33C
thumb_func_start fish1
fish1: @ 805D35C
push {r4-r6,lr}
sub sp, 0x10
adds r5, r0, 0
ldr r1, _0805D3E4 @ =gUnknown_835B90C
mov r0, sp
movs r2, 0x6
bl memcpy
add r4, sp, 0x8
ldr r1, _0805D3E8 @ =gUnknown_835B912
adds r0, r4, 0
movs r2, 0x6
bl memcpy
movs r0, 0
strh r0, [r5, 0x20]
bl Random
movs r2, 0x26
ldrsh r1, [r5, r2]
lsls r1, 1
mov r2, sp
adds r6, r2, r1
lsls r0, 16
lsrs r0, 16
adds r4, r1
movs r2, 0
ldrsh r1, [r4, r2]
bl __modsi3
ldrh r1, [r6]
adds r1, r0
strh r1, [r5, 0x22]
ldr r3, _0805D3EC @ =gObjectEvents
ldr r2, _0805D3F0 @ =gPlayerAvatar
ldrb r1, [r2, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
adds r0, r3
ldrb r0, [r0, 0x5]
strh r0, [r5, 0x24]
ldrb r0, [r2, 0x5]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
adds r4, r3
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfActive
ldrb r0, [r4, 0x1]
movs r1, 0x8
orrs r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl sub_805CC2C
ldrh r0, [r5, 0x8]
adds r0, 0x1
strh r0, [r5, 0x8]
movs r0, 0
add sp, 0x10
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_0805D3E4: .4byte gUnknown_835B90C
_0805D3E8: .4byte gUnknown_835B912
_0805D3EC: .4byte gObjectEvents
_0805D3F0: .4byte gPlayerAvatar
thumb_func_end fish1
thumb_func_start fish2
fish2: @ 805D3F4
push {r4,lr}
adds r4, r0, 0
ldr r0, _0805D428 @ =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D42C @ =gSprites
adds r0, r1
bl sub_805D9C4
ldrh r0, [r4, 0xA]
adds r0, 0x1
strh r0, [r4, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3B
ble _0805D41E
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
_0805D41E:
movs r0, 0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_0805D428: .4byte gPlayerAvatar
_0805D42C: .4byte gSprites
thumb_func_end fish2
thumb_func_start sub_805D430
sub_805D430: @ 805D430
push {r4,lr}
adds r4, r0, 0
movs r0, 0
movs r1, 0x1
bl sub_80F7768
ldrh r0, [r4, 0x8]
adds r0, 0x1
movs r1, 0
strh r0, [r4, 0x8]
strh r1, [r4, 0xA]
strh r1, [r4, 0xC]
bl Random
lsls r0, 16
lsrs r0, 16
movs r1, 0xA
bl __umodsi3
adds r1, r0, 0
adds r0, r1, 0x1
strh r0, [r4, 0xE]
movs r2, 0x20
ldrsh r0, [r4, r2]
cmp r0, 0
bne _0805D468
adds r0, r1, 0x4
strh r0, [r4, 0xE]
_0805D468:
movs r1, 0xE
ldrsh r0, [r4, r1]
cmp r0, 0x9
ble _0805D474
movs r0, 0xA
strh r0, [r4, 0xE]
_0805D474:
movs r0, 0x1
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_805D430
thumb_func_start sub_805D47C
sub_805D47C: @ 805D47C
push {r4,r5,lr}
sub sp, 0xC
adds r4, r0, 0
ldr r0, _0805D4CC @ =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D4D0 @ =gSprites
adds r0, r1
bl sub_805D9C4
ldrh r0, [r4, 0xA]
adds r0, 0x1
movs r5, 0
strh r0, [r4, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0x13
ble _0805D4F8
strh r5, [r4, 0xA]
movs r0, 0xC
ldrsh r1, [r4, r0]
movs r2, 0xE
ldrsh r0, [r4, r2]
cmp r1, r0
blt _0805D4D4
ldrh r0, [r4, 0x8]
adds r1, r0, 0x1
strh r1, [r4, 0x8]
ldrh r2, [r4, 0x20]
movs r3, 0x20
ldrsh r0, [r4, r3]
cmp r0, 0
beq _0805D4C6
adds r0, r1, 0x1
strh r0, [r4, 0x8]
_0805D4C6:
adds r0, r2, 0x1
strh r0, [r4, 0x20]
b _0805D4F8
.align 2, 0
_0805D4CC: .4byte gPlayerAvatar
_0805D4D0: .4byte gSprites
_0805D4D4:
ldr r2, _0805D504 @ =gUnknown_835B918
movs r1, 0xC
ldrsh r0, [r4, r1]
lsls r3, r0, 1
adds r3, r0
lsls r3, 26
lsrs r3, 24
movs r0, 0x1
str r0, [sp]
str r5, [sp, 0x4]
str r5, [sp, 0x8]
movs r0, 0
movs r1, 0x2
bl AddTextPrinterParameterized
ldrh r0, [r4, 0xC]
adds r0, 0x1
strh r0, [r4, 0xC]
_0805D4F8:
movs r0, 0
add sp, 0xC
pop {r4,r5}
pop {r1}
bx r1
.align 2, 0
_0805D504: .4byte gUnknown_835B918
thumb_func_end sub_805D47C
thumb_func_start sub_805D508
sub_805D508: @ 805D508
push {r4-r6,lr}
adds r4, r0, 0
ldr r6, _0805D540 @ =gPlayerAvatar
ldrb r1, [r6, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, _0805D544 @ =gSprites
adds r0, r5
bl sub_805D9C4
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
bl DoesCurrentMapHaveFishingMons
lsls r0, 24
cmp r0, 0
beq _0805D53A
bl Random
movs r1, 0x1
ands r1, r0
cmp r1, 0
beq _0805D548
_0805D53A:
movs r0, 0xB
strh r0, [r4, 0x8]
b _0805D56A
.align 2, 0
_0805D540: .4byte gPlayerAvatar
_0805D544: .4byte gSprites
_0805D548:
ldrb r0, [r6, 0x4]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
adds r4, r5
bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
bl sub_8063510
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAnim
_0805D56A:
movs r0, 0x1
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_805D508
thumb_func_start sub_805D574
sub_805D574: @ 805D574
ldrh r1, [r0, 0x8]
adds r1, 0x3
strh r1, [r0, 0x8]
movs r0, 0
bx lr
thumb_func_end sub_805D574
thumb_func_start sub_805D580
sub_805D580: @ 805D580
push {r4,lr}
sub sp, 0x8
adds r4, r0, 0
ldr r1, _0805D5C0 @ =gUnknown_835B91A
mov r0, sp
movs r2, 0x6
bl memcpy
ldr r0, _0805D5C4 @ =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D5C8 @ =gSprites
adds r0, r1
bl sub_805D9C4
ldrh r1, [r4, 0xA]
adds r1, 0x1
strh r1, [r4, 0xA]
movs r2, 0x26
ldrsh r0, [r4, r2]
lsls r0, 1
add r0, sp
lsls r1, 16
asrs r1, 16
movs r2, 0
ldrsh r0, [r0, r2]
cmp r1, r0
blt _0805D5CC
movs r0, 0xC
b _0805D5DC
.align 2, 0
_0805D5C0: .4byte gUnknown_835B91A
_0805D5C4: .4byte gPlayerAvatar
_0805D5C8: .4byte gSprites
_0805D5CC:
ldr r0, _0805D5E8 @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0805D5DE
ldrh r0, [r4, 0x8]
adds r0, 0x1
_0805D5DC:
strh r0, [r4, 0x8]
_0805D5DE:
movs r0, 0
add sp, 0x8
pop {r4}
pop {r1}
bx r1
.align 2, 0
_0805D5E8: .4byte gMain
thumb_func_end sub_805D580
thumb_func_start sub_805D5EC
sub_805D5EC: @ 805D5EC
push {r4,lr}
sub sp, 0xC
adds r4, r0, 0
ldr r1, _0805D660 @ =gUnknown_835B920
mov r0, sp
movs r2, 0xC
bl memcpy
ldr r0, _0805D664 @ =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D668 @ =gSprites
adds r0, r1
bl sub_805D9C4
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
movs r0, 0x20
ldrsh r1, [r4, r0]
movs r2, 0x22
ldrsh r0, [r4, r2]
cmp r1, r0
blt _0805D650
cmp r1, 0x1
bgt _0805D654
bl Random
lsls r0, 16
lsrs r0, 16
movs r1, 0x64
bl __umodsi3
movs r3, 0x20
ldrsh r2, [r4, r3]
lsls r2, 1
movs r3, 0x26
ldrsh r1, [r4, r3]
lsls r1, 2
adds r2, r1
mov r3, sp
adds r1, r3, r2
movs r2, 0
ldrsh r1, [r1, r2]
lsls r0, 16
asrs r0, 16
cmp r1, r0
ble _0805D654
_0805D650:
movs r0, 0x3
strh r0, [r4, 0x8]
_0805D654:
movs r0, 0
add sp, 0xC
pop {r4}
pop {r1}
bx r1
.align 2, 0
_0805D660: .4byte gUnknown_835B920
_0805D664: .4byte gPlayerAvatar
_0805D668: .4byte gSprites
thumb_func_end sub_805D5EC
thumb_func_start sub_805D66C
sub_805D66C: @ 805D66C
push {r4,r5,lr}
sub sp, 0x10
adds r4, r0, 0
ldr r0, _0805D6BC @ =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D6C0 @ =gSprites
adds r0, r1
bl sub_805D9C4
movs r0, 0
movs r1, 0x11
bl FillWindowPixelBuffer
ldr r2, _0805D6C4 @ =gUnknown_841D14E
movs r5, 0
str r5, [sp]
movs r0, 0x2
str r0, [sp, 0x4]
movs r0, 0x1
str r0, [sp, 0x8]
movs r0, 0x3
str r0, [sp, 0xC]
movs r0, 0
movs r1, 0x2
movs r3, 0x1
bl AddTextPrinterParameterized2
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
strh r5, [r4, 0xA]
movs r0, 0
add sp, 0x10
pop {r4,r5}
pop {r1}
bx r1
.align 2, 0
_0805D6BC: .4byte gPlayerAvatar
_0805D6C0: .4byte gSprites
_0805D6C4: .4byte gUnknown_841D14E
thumb_func_end sub_805D66C
thumb_func_start sub_805D6C8
sub_805D6C8: @ 805D6C8
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r5, r0, 0
movs r1, 0xA
ldrsh r0, [r5, r1]
cmp r0, 0
bne _0805D6EA
ldr r0, _0805D774 @ =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D778 @ =gSprites
adds r0, r1
bl sub_805D9C4
_0805D6EA:
bl RunTextPrinters
movs r1, 0xA
ldrsh r0, [r5, r1]
cmp r0, 0
bne _0805D788
movs r0, 0
bl IsTextPrinterActive
lsls r0, 16
lsrs r6, r0, 16
cmp r6, 0
bne _0805D780
ldr r7, _0805D774 @ =gPlayerAvatar
ldrb r0, [r7, 0x5]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, _0805D77C @ =gObjectEvents
mov r8, r0
add r4, r8
ldrh r1, [r5, 0x24]
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
ldrb r1, [r4, 0x18]
lsrs r1, 4
adds r0, r4, 0
bl ObjectEventTurn
ldrb r1, [r7]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _0805D748
ldrb r0, [r7, 0x5]
lsls r1, r0, 3
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r0, [r1, 0x1A]
movs r1, 0
movs r2, 0
bl sub_80DC4A4
_0805D748:
ldr r2, _0805D778 @ =gSprites
ldrb r1, [r7, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
strh r6, [r0, 0x24]
ldrb r1, [r7, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
strh r6, [r0, 0x26]
movs r0, 0
movs r1, 0x1
bl ClearDialogWindowAndFrame
ldrh r0, [r5, 0xA]
adds r0, 0x1
strh r0, [r5, 0xA]
b _0805D7AA
.align 2, 0
_0805D774: .4byte gPlayerAvatar
_0805D778: .4byte gSprites
_0805D77C: .4byte gObjectEvents
_0805D780:
movs r1, 0xA
ldrsh r0, [r5, r1]
cmp r0, 0
beq _0805D7AA
_0805D788:
ldr r1, _0805D7B8 @ =gPlayerAvatar
movs r0, 0
strb r0, [r1, 0x6]
bl ScriptContext2_Disable
ldrh r0, [r5, 0x26]
lsls r0, 24
lsrs r0, 24
bl FishingWildEncounter
ldr r0, _0805D7BC @ =sub_805D304
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
_0805D7AA:
movs r0, 0
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805D7B8: .4byte gPlayerAvatar
_0805D7BC: .4byte sub_805D304
thumb_func_end sub_805D6C8
thumb_func_start sub_805D7C0
sub_805D7C0: @ 805D7C0
push {r4-r6,lr}
sub sp, 0x10
adds r6, r0, 0
ldr r4, _0805D82C @ =gPlayerAvatar
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, _0805D830 @ =gSprites
adds r0, r5
bl sub_805D9C4
ldrb r0, [r4, 0x4]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
adds r4, r5
bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
bl GetFishingBiteDirectionAnimNum
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAnim
movs r0, 0
movs r1, 0x11
bl FillWindowPixelBuffer
ldr r2, _0805D834 @ =gUnknown_841D169
movs r0, 0
str r0, [sp]
movs r0, 0x2
str r0, [sp, 0x4]
movs r0, 0x1
str r0, [sp, 0x8]
movs r0, 0x3
str r0, [sp, 0xC]
movs r0, 0
movs r1, 0x2
movs r3, 0x1
bl AddTextPrinterParameterized2
movs r0, 0xD
strh r0, [r6, 0x8]
movs r0, 0x1
add sp, 0x10
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_0805D82C: .4byte gPlayerAvatar
_0805D830: .4byte gSprites
_0805D834: .4byte gUnknown_841D169
thumb_func_end sub_805D7C0
thumb_func_start sub_805D838
sub_805D838: @ 805D838
push {r4-r6,lr}
sub sp, 0x10
adds r6, r0, 0
ldr r4, _0805D8A0 @ =gPlayerAvatar
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r5, _0805D8A4 @ =gSprites
adds r0, r5
bl sub_805D9C4
ldrb r0, [r4, 0x4]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
adds r4, r5
bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
bl GetFishingBiteDirectionAnimNum
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAnim
ldr r2, _0805D8A8 @ =gUnknown_841D17E
movs r0, 0
str r0, [sp]
movs r0, 0x2
str r0, [sp, 0x4]
movs r0, 0x1
str r0, [sp, 0x8]
movs r0, 0x3
str r0, [sp, 0xC]
movs r0, 0
movs r1, 0x2
movs r3, 0x1
bl AddTextPrinterParameterized2
ldrh r0, [r6, 0x8]
adds r0, 0x1
strh r0, [r6, 0x8]
movs r0, 0x1
add sp, 0x10
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_0805D8A0: .4byte gPlayerAvatar
_0805D8A4: .4byte gSprites
_0805D8A8: .4byte gUnknown_841D17E
thumb_func_end sub_805D838
thumb_func_start sub_805D8AC
sub_805D8AC: @ 805D8AC
push {r4,lr}
adds r4, r0, 0
ldr r0, _0805D8D0 @ =gPlayerAvatar
ldrb r1, [r0, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805D8D4 @ =gSprites
adds r0, r1
bl sub_805D9C4
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
movs r0, 0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_0805D8D0: .4byte gPlayerAvatar
_0805D8D4: .4byte gSprites
thumb_func_end sub_805D8AC
thumb_func_start sub_805D8D8
sub_805D8D8: @ 805D8D8
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r6, r0, 0
ldr r5, _0805D974 @ =gPlayerAvatar
ldrb r1, [r5, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r7, _0805D978 @ =gSprites
adds r0, r7
bl sub_805D9C4
ldrb r1, [r5, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r7
adds r0, 0x3F
ldrb r0, [r0]
lsls r0, 27
cmp r0, 0
bge _0805D968
ldrb r0, [r5, 0x5]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, _0805D97C @ =gObjectEvents
mov r8, r0
add r4, r8
ldrh r1, [r6, 0x24]
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
ldrb r1, [r4, 0x18]
lsrs r1, 4
adds r0, r4, 0
bl ObjectEventTurn
ldrb r1, [r5]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _0805D948
ldrb r0, [r5, 0x5]
lsls r1, r0, 3
adds r1, r0
lsls r1, 2
add r1, r8
ldrb r0, [r1, 0x1A]
movs r1, 0
movs r2, 0
bl sub_80DC4A4
_0805D948:
ldrb r1, [r5, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r7
movs r2, 0
strh r2, [r0, 0x24]
ldrb r1, [r5, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r7
strh r2, [r0, 0x26]
ldrh r0, [r6, 0x8]
adds r0, 0x1
strh r0, [r6, 0x8]
_0805D968:
movs r0, 0
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_0805D974: .4byte gPlayerAvatar
_0805D978: .4byte gSprites
_0805D97C: .4byte gObjectEvents
thumb_func_end sub_805D8D8
thumb_func_start sub_805D980
sub_805D980: @ 805D980
push {lr}
bl RunTextPrinters
movs r0, 0
bl IsTextPrinterActive
lsls r0, 16
lsrs r1, r0, 16
cmp r1, 0
bne _0805D9B6
ldr r0, _0805D9BC @ =gPlayerAvatar
strb r1, [r0, 0x6]
bl ScriptContext2_Disable
bl UnfreezeObjectEvents
movs r0, 0
movs r1, 0x1
bl ClearDialogWindowAndFrame
ldr r0, _0805D9C0 @ =sub_805D304
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
_0805D9B6:
movs r0, 0
pop {r1}
bx r1
.align 2, 0
_0805D9BC: .4byte gPlayerAvatar
_0805D9C0: .4byte sub_805D304
thumb_func_end sub_805D980
thumb_func_start sub_805D9C4
sub_805D9C4: @ 805D9C4
push {r4-r7,lr}
adds r4, r0, 0
bl AnimateSprite
movs r0, 0
strh r0, [r4, 0x24]
strh r0, [r4, 0x26]
adds r0, r4, 0
adds r0, 0x2B
ldrb r5, [r0]
movs r0, 0x2A
adds r0, r4
mov r12, r0
ldrb r0, [r0]
ldr r1, [r4, 0x8]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
lsls r6, r5, 2
adds r0, r6, r0
movs r1, 0
ldrsh r0, [r0, r1]
movs r7, 0x1
negs r7, r7
cmp r0, r7
beq _0805DA28
adds r3, r4, 0
adds r3, 0x2C
ldrb r2, [r3]
lsls r1, r2, 26
lsrs r1, 26
adds r1, 0x1
movs r0, 0x3F
ands r1, r0
movs r0, 0x40
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r3]
mov r1, r12
ldrb r0, [r1]
ldr r1, [r4, 0x8]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
adds r0, r6, r0
movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, r7
bne _0805DA2E
_0805DA28:
subs r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
_0805DA2E:
adds r0, r4, 0
adds r0, 0x2A
ldrb r0, [r0]
ldr r1, [r4, 0x8]
lsls r0, 2
adds r0, r1
ldr r1, [r0]
lsls r0, r5, 2
adds r0, r1
ldrb r5, [r0]
subs r0, r5, 0x1
lsls r0, 24
lsrs r0, 24
cmp r0, 0x2
bhi _0805DA60
movs r0, 0x8
strh r0, [r4, 0x24]
bl GetPlayerFacingDirection
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
bne _0805DA60
ldr r0, _0805DAA4 @ =0x0000fff8
strh r0, [r4, 0x24]
_0805DA60:
cmp r5, 0x5
bne _0805DA68
ldr r0, _0805DAA4 @ =0x0000fff8
strh r0, [r4, 0x26]
_0805DA68:
adds r0, r5, 0
subs r0, 0xA
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bhi _0805DA78
movs r0, 0x8
strh r0, [r4, 0x26]
_0805DA78:
ldr r3, _0805DAA8 @ =gPlayerAvatar
ldrb r1, [r3]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _0805DA9C
ldr r2, _0805DAAC @ =gObjectEvents
ldrb r1, [r3, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r0, [r0, 0x1A]
movs r1, 0x26
ldrsh r2, [r4, r1]
movs r1, 0x1
bl sub_80DC4A4
_0805DA9C:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0805DAA4: .4byte 0x0000fff8
_0805DAA8: .4byte gPlayerAvatar
_0805DAAC: .4byte gObjectEvents
thumb_func_end sub_805D9C4
thumb_func_start sub_805DAB0
sub_805DAB0: @ 805DAB0
push {r4,lr}
ldr r4, _0805DACC @ =sub_805DB04
adds r0, r4, 0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
bl _call_via_r4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0805DACC: .4byte sub_805DB04
thumb_func_end sub_805DAB0
thumb_func_start sub_805DAD0
sub_805DAD0: @ 805DAD0
push {lr}
ldr r0, _0805DAE0 @ =sub_805DB04
bl FuncIsActiveTask
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
.align 2, 0
_0805DAE0: .4byte sub_805DB04
thumb_func_end sub_805DAD0
thumb_func_start sub_805DAE4
sub_805DAE4: @ 805DAE4
ldr r1, _0805DAEC @ =gUnknown_2036E34
strb r0, [r1]
bx lr
.align 2, 0
_0805DAEC: .4byte gUnknown_2036E34
thumb_func_end sub_805DAE4
thumb_func_start sub_805DAF0
sub_805DAF0: @ 805DAF0
push {lr}
ldr r1, _0805DB00 @ =gUnknown_2036E34
ldrb r0, [r1]
cmp r0, 0
bne _0805DAFC
movs r0, 0x1
_0805DAFC:
pop {r1}
bx r1
.align 2, 0
_0805DB00: .4byte gUnknown_2036E34
thumb_func_end sub_805DAF0
thumb_func_start sub_805DB04
sub_805DB04: @ 805DB04
push {r4-r7,lr}
mov r7, r8
push {r7}
lsls r0, 24
lsrs r0, 24
adds r2, r0, 0
ldr r0, _0805DB48 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _0805DB4C @ =gObjectEvents
adds r4, r0, r1
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805DB50 @ =gSprites
adds r7, r0, r1
lsls r0, r2, 2
adds r0, r2
lsls r0, 3
ldr r1, _0805DB54 @ =gTasks+0x8
adds r5, r0, r1
movs r0, 0
ldrsh r6, [r5, r0]
cmp r6, 0x1
beq _0805DBBA
cmp r6, 0x1
bgt _0805DB58
cmp r6, 0
beq _0805DB5E
b _0805DBFA
.align 2, 0
_0805DB48: .4byte gPlayerAvatar
_0805DB4C: .4byte gObjectEvents
_0805DB50: .4byte gSprites
_0805DB54: .4byte gTasks+0x8
_0805DB58:
cmp r6, 0x2
beq _0805DBF4
b _0805DBFA
_0805DB5E:
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _0805DBFA
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl sub_805DAE4
movs r1, 0
mov r8, r1
strh r6, [r5, 0x2]
movs r0, 0x1
strh r0, [r5, 0x4]
ldrh r0, [r7, 0x26]
ldrh r2, [r7, 0x22]
adds r0, r2
lsls r0, 4
strh r0, [r5, 0x6]
strh r6, [r7, 0x26]
bl CameraObjectReset2
ldrb r0, [r4, 0x3]
movs r1, 0x4
orrs r0, r1
strb r0, [r4, 0x3]
ldrb r1, [r7, 0x5]
movs r0, 0xD
negs r0, r0
ands r0, r1
strb r0, [r7, 0x5]
adds r0, r7, 0
adds r0, 0x43
mov r1, r8
strb r1, [r0]
adds r2, r7, 0
adds r2, 0x42
ldrb r1, [r2]
movs r0, 0x3F
ands r0, r1
strb r0, [r2]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
_0805DBBA:
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
ldrh r0, [r5, 0x6]
ldrh r1, [r5, 0x4]
subs r0, r1
strh r0, [r5, 0x6]
adds r1, 0x3
strh r1, [r5, 0x4]
lsls r0, 16
asrs r0, 20
strh r0, [r7, 0x22]
movs r2, 0x22
ldrsh r1, [r7, r2]
ldr r0, _0805DBF0 @ =gTotalCameraPixelOffsetY
movs r2, 0
ldrsh r0, [r0, r2]
adds r1, r0
movs r0, 0x20
negs r0, r0
cmp r1, r0
bge _0805DBFA
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
b _0805DBFA
.align 2, 0
_0805DBF0: .4byte gTotalCameraPixelOffsetY
_0805DBF4:
adds r0, r2, 0
bl DestroyTask
_0805DBFA:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_805DB04
thumb_func_start sub_805DC04
sub_805DC04: @ 805DC04
push {r4,lr}
ldr r4, _0805DC20 @ =sub_805DC38
adds r0, r4, 0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
bl _call_via_r4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0805DC20: .4byte sub_805DC38
thumb_func_end sub_805DC04
thumb_func_start sub_805DC24
sub_805DC24: @ 805DC24
push {lr}
ldr r0, _0805DC34 @ =sub_805DC38
bl FuncIsActiveTask
lsls r0, 24
lsrs r0, 24
pop {r1}
bx r1
.align 2, 0
_0805DC34: .4byte sub_805DC38
thumb_func_end sub_805DC24
thumb_func_start sub_805DC38
sub_805DC38: @ 805DC38
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, _0805DC80 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _0805DC84 @ =gObjectEvents
adds r4, r0, r1
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0805DC88 @ =gSprites
adds r7, r0, r1
mov r1, r8
lsls r0, r1, 2
add r0, r8
lsls r0, 3
ldr r1, _0805DC8C @ =gTasks+0x8
adds r5, r0, r1
movs r2, 0
ldrsh r6, [r5, r2]
cmp r6, 0x1
beq _0805DD1A
cmp r6, 0x1
bgt _0805DC90
cmp r6, 0
beq _0805DC9A
b _0805DDBA
.align 2, 0
_0805DC80: .4byte gPlayerAvatar
_0805DC84: .4byte gObjectEvents
_0805DC88: .4byte gSprites
_0805DC8C: .4byte gTasks+0x8
_0805DC90:
cmp r6, 0x2
beq _0805DD58
cmp r6, 0x3
beq _0805DD76
b _0805DDBA
_0805DC9A:
bl sub_805DAF0
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0xA]
ldr r1, _0805DD54 @ =gUnknown_835B92C
movs r3, 0xA
ldrsh r0, [r5, r3]
adds r0, r1
ldrb r0, [r0]
bl GetFaceDirectionMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventForceSetHeldMovement
movs r0, 0
mov r9, r0
strh r6, [r5, 0x2]
movs r0, 0x74
strh r0, [r5, 0x4]
ldrh r0, [r7, 0x22]
strh r0, [r5, 0x8]
ldrb r0, [r7, 0x5]
lsls r0, 28
lsrs r0, 30
strh r0, [r5, 0xC]
movs r1, 0x43
adds r1, r7
mov r8, r1
ldrb r0, [r1]
strh r0, [r5, 0xE]
ldrh r0, [r7, 0x26]
adds r0, 0x20
negs r0, r0
lsls r0, 4
strh r0, [r5, 0x6]
strh r6, [r7, 0x26]
bl CameraObjectReset2
ldrb r0, [r4, 0x3]
movs r2, 0x4
orrs r0, r2
strb r0, [r4, 0x3]
ldrb r1, [r7, 0x5]
movs r0, 0xD
negs r0, r0
ands r0, r1
orrs r0, r2
strb r0, [r7, 0x5]
mov r3, r9
mov r2, r8
strb r3, [r2]
adds r2, r7, 0
adds r2, 0x42
ldrb r1, [r2]
movs r0, 0x3F
ands r0, r1
strb r0, [r2]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
_0805DD1A:
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
ldrh r0, [r5, 0x4]
ldrh r2, [r5, 0x6]
adds r1, r0, r2
strh r1, [r5, 0x6]
subs r0, 0x3
strh r0, [r5, 0x4]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bgt _0805DD3A
movs r0, 0x4
strh r0, [r5, 0x4]
_0805DD3A:
ldrh r0, [r5, 0x6]
lsls r0, 16
asrs r0, 20
strh r0, [r7, 0x22]
ldrh r2, [r5, 0x8]
movs r3, 0x8
ldrsh r1, [r5, r3]
cmp r0, r1
blt _0805DDBA
strh r2, [r7, 0x22]
movs r0, 0
strh r0, [r5, 0x10]
b _0805DD6E
.align 2, 0
_0805DD54: .4byte gUnknown_835B92C
_0805DD58:
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
ldrh r0, [r5, 0x10]
adds r0, 0x1
strh r0, [r5, 0x10]
lsls r0, 16
asrs r0, 16
cmp r0, 0x8
ble _0805DDBA
_0805DD6E:
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
b _0805DDBA
_0805DD76:
movs r0, 0xA
ldrsh r6, [r5, r0]
adds r1, r5, 0x2
adds r0, r4, 0
bl sub_805DDC8
lsls r0, 24
lsrs r0, 24
cmp r6, r0
bne _0805DDBA
ldrb r1, [r4, 0x3]
movs r0, 0x5
negs r0, r0
ands r0, r1
strb r0, [r4, 0x3]
movs r0, 0x3
ldrb r1, [r5, 0xC]
ands r1, r0
lsls r1, 2
ldrb r2, [r7, 0x5]
movs r0, 0xD
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r7, 0x5]
ldrh r1, [r5, 0xE]
adds r0, r7, 0
adds r0, 0x43
strb r1, [r0]
bl CameraObjectReset1
mov r0, r8
bl DestroyTask
_0805DDBA:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_805DC38
thumb_func_start sub_805DDC8
sub_805DDC8: @ 805DDC8
push {r4-r6,lr}
adds r5, r0, 0
adds r6, r1, 0
ldrh r1, [r6]
movs r2, 0
ldrsh r0, [r6, r2]
cmp r0, 0x7
bgt _0805DDE4
adds r0, r1, 0x1
strh r0, [r6]
lsls r0, 16
asrs r0, 16
cmp r0, 0x7
ble _0805DE20
_0805DDE4:
adds r0, r5, 0
bl ObjectEventCheckHeldMovementStatus
lsls r0, 24
cmp r0, 0
beq _0805DE20
ldr r4, _0805DE1C @ =gUnknown_835B92C
ldrb r0, [r5, 0x18]
lsls r0, 28
lsrs r0, 28
adds r0, r4
ldrb r0, [r0]
bl GetFaceDirectionMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
bl ObjectEventForceSetHeldMovement
movs r0, 0
strh r0, [r6]
ldrb r0, [r5, 0x18]
lsls r0, 28
lsrs r0, 28
adds r0, r4
ldrb r0, [r0]
b _0805DE26
.align 2, 0
_0805DE1C: .4byte gUnknown_835B92C
_0805DE20:
ldrb r0, [r5, 0x18]
lsls r0, 28
lsrs r0, 28
_0805DE26:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_805DDC8
.align 2, 0 @ Don't pad with nop.