Files
Pokemon-Firered/asm/pokemon_jump_2.s
T
2020-02-18 15:52:45 -05:00

1292 lines
21 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_814AD6C
sub_814AD6C: @ 814AD6C
push {r4-r6,lr}
adds r6, r0, 0
movs r4, 0
ldr r5, _0814ADAC @ =gUnknown_846E0B0
_0814AD74:
adds r0, r5, 0
bl LoadCompressedSpriteSheet
adds r5, 0x8
adds r4, 0x1
cmp r4, 0x4
bls _0814AD74
movs r4, 0
ldr r5, _0814ADB0 @ =gUnknown_846E0D8
_0814AD86:
adds r0, r5, 0
bl LoadSpritePalette
adds r5, 0x8
adds r4, 0x1
cmp r4, 0x1
bls _0814AD86
movs r0, 0x5
bl IndexOfSpritePaletteTag
strb r0, [r6, 0xE]
movs r0, 0x6
bl IndexOfSpritePaletteTag
strb r0, [r6, 0xF]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0814ADAC: .4byte gUnknown_846E0B0
_0814ADB0: .4byte gUnknown_846E0D8
thumb_func_end sub_814AD6C
thumb_func_start sub_814ADB4
sub_814ADB4: @ 814ADB4
push {lr}
movs r2, 0
movs r1, 0x7
adds r0, 0x3C
_0814ADBC:
strh r2, [r0]
subs r0, 0x2
subs r1, 0x1
cmp r1, 0
bge _0814ADBC
pop {r0}
bx r0
thumb_func_end sub_814ADB4
thumb_func_start sub_814ADCC
sub_814ADCC: @ 814ADCC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x34
mov r9, r0
adds r7, r1, 0
ldr r0, [sp, 0x54]
lsls r2, 16
lsrs r2, 16
str r2, [sp, 0x28]
lsls r3, 16
lsrs r3, 16
str r3, [sp, 0x2C]
lsls r0, 24
lsrs r6, r0, 24
mov r1, sp
ldr r0, _0814AE20 @ =gUnknown_846E0E8
ldm r0!, {r2-r4}
stm r1!, {r2-r4}
ldm r0!, {r2-r4}
stm r1!, {r2-r4}
movs r0, 0x80
lsls r0, 6
bl Alloc
mov r8, r0
movs r0, 0x80
lsls r0, 4
bl Alloc
mov r10, r0
bl sub_81499B4
lsls r0, 16
lsrs r0, 16
cmp r6, r0
bne _0814AE24
movs r0, 0x3
b _0814AE2A
.align 2, 0
_0814AE20: .4byte gUnknown_846E0E8
_0814AE24:
adds r0, r6, 0x4
lsls r0, 24
lsrs r0, 24
_0814AE2A:
str r0, [sp, 0x30]
mov r1, r8
cmp r1, 0
beq _0814AEEC
mov r2, r10
cmp r2, 0
beq _0814AEEC
ldrh r2, [r7]
lsls r0, r2, 3
ldr r1, _0814AED8 @ =gMonFrontPicTable
adds r0, r1
ldr r3, [r7, 0x8]
mov r1, r8
bl HandleLoadSpecialPokePic
mov r3, r8
str r3, [sp, 0x18]
adds r4, r6, 0
add r0, sp, 0x18
ldr r5, _0814AEDC @ =0xffff0000
lsls r1, r4, 16
movs r2, 0x80
lsls r2, 4
orrs r1, r2
str r1, [r0, 0x4]
bl LoadSpriteSheet
ldrh r0, [r7]
ldr r1, [r7, 0x4]
ldr r2, [r7, 0x8]
bl GetMonSpritePalFromSpeciesAndPersonality
str r0, [sp, 0x20]
add r0, sp, 0x20
ldr r1, [r0, 0x4]
ands r1, r5
orrs r1, r4
str r1, [r0, 0x4]
bl LoadCompressedSpritePalette
mov r0, r8
bl Free
mov r0, r10
bl Free
mov r1, sp
mov r0, sp
ldrh r0, [r0]
adds r0, r6
strh r0, [r1]
mov r0, sp
ldrh r0, [r0, 0x2]
adds r0, r6
strh r0, [r1, 0x2]
ldr r4, [sp, 0x28]
lsls r1, r4, 16
asrs r1, 16
ldr r0, [sp, 0x2C]
lsls r2, r0, 16
asrs r2, 16
mov r0, sp
ldr r3, [sp, 0x30]
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x40
beq _0814AEEC
lsls r0, r6, 2
ldr r2, _0814AEE0 @ =0x000081a8
add r2, r9
adds r2, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0814AEE4 @ =gSprites
adds r0, r1
str r0, [r2]
ldr r0, _0814AEE8 @ =0x000081fc
add r0, r9
adds r0, r6
add r1, sp, 0x30
ldrb r1, [r1]
strb r1, [r0]
b _0814AEF8
.align 2, 0
_0814AED8: .4byte gMonFrontPicTable
_0814AEDC: .4byte 0xffff0000
_0814AEE0: .4byte 0x000081a8
_0814AEE4: .4byte gSprites
_0814AEE8: .4byte 0x000081fc
_0814AEEC:
lsls r0, r6, 2
ldr r1, _0814AF08 @ =0x000081a8
add r1, r9
adds r1, r0
movs r0, 0
str r0, [r1]
_0814AEF8:
add sp, 0x34
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0814AF08: .4byte 0x000081a8
thumb_func_end sub_814ADCC
thumb_func_start sub_814AF0C
sub_814AF0C: @ 814AF0C
push {r4-r6,lr}
adds r4, r0, 0
lsls r6, r1, 2
ldr r0, _0814AF64 @ =0x000081bc
adds r5, r4, r0
adds r5, r6
ldr r0, [r5]
bl sub_814ADB4
ldr r2, [r5]
ldr r0, _0814AF68 @ =0x000081a8
adds r4, r0
adds r4, r6
ldr r1, [r4]
ldr r0, _0814AF6C @ =gSprites
subs r1, r0
lsls r0, r1, 4
subs r0, r1
lsls r1, r0, 8
adds r0, r1
lsls r1, r0, 16
adds r0, r1
negs r0, r0
asrs r0, 2
strh r0, [r2, 0x3C]
ldr r1, [r5]
adds r1, 0x3E
ldrb r2, [r1]
movs r0, 0x5
negs r0, r0
ands r0, r2
strb r0, [r1]
ldr r1, [r5]
movs r0, 0x60
strh r0, [r1, 0x22]
ldr r0, [r5]
ldr r1, _0814AF70 @ =sub_814AF74
str r1, [r0, 0x1C]
movs r1, 0x1
bl StartSpriteAnim
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0814AF64: .4byte 0x000081bc
_0814AF68: .4byte 0x000081a8
_0814AF6C: .4byte gSprites
_0814AF70: .4byte sub_814AF74
thumb_func_end sub_814AF0C
thumb_func_start sub_814AF74
sub_814AF74: @ 814AF74
push {lr}
adds r2, r0, 0
movs r1, 0x2E
ldrsh r0, [r2, r1]
cmp r0, 0x1
beq _0814AFA0
cmp r0, 0x1
bgt _0814AF8A
cmp r0, 0
beq _0814AF90
b _0814AFDE
_0814AF8A:
cmp r0, 0x2
beq _0814AFC0
b _0814AFDE
_0814AF90:
adds r0, r2, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0814AFDE
b _0814AFCE
_0814AFA0:
ldrh r1, [r2, 0x22]
subs r1, 0x1
strh r1, [r2, 0x22]
ldrh r0, [r2, 0x30]
adds r0, 0x1
strh r0, [r2, 0x30]
lsls r1, 16
asrs r1, 16
cmp r1, 0x48
bgt _0814AFDE
movs r0, 0x48
strh r0, [r2, 0x22]
ldrh r0, [r2, 0x2E]
adds r0, 0x1
strh r0, [r2, 0x2E]
b _0814AFDE
_0814AFC0:
ldrh r0, [r2, 0x30]
adds r0, 0x1
strh r0, [r2, 0x30]
lsls r0, 16
asrs r0, 16
cmp r0, 0x2F
ble _0814AFDE
_0814AFCE:
adds r3, r2, 0
adds r3, 0x3E
ldrb r0, [r3]
movs r1, 0x4
orrs r0, r1
strb r0, [r3]
ldr r0, _0814AFE4 @ =SpriteCallbackDummy
str r0, [r2, 0x1C]
_0814AFDE:
pop {r0}
bx r0
.align 2, 0
_0814AFE4: .4byte SpriteCallbackDummy
thumb_func_end sub_814AF74
thumb_func_start sub_814AFE8
sub_814AFE8: @ 814AFE8
push {lr}
lsls r1, 2
ldr r2, _0814B008 @ =0x000081a8
adds r0, r2
adds r0, r1
ldr r2, [r0]
ldr r1, _0814B00C @ =sub_814B038
str r1, [r2, 0x1C]
movs r1, 0
strh r1, [r2, 0x26]
ldr r0, [r0]
bl sub_814ADB4
pop {r0}
bx r0
.align 2, 0
_0814B008: .4byte 0x000081a8
_0814B00C: .4byte sub_814B038
thumb_func_end sub_814AFE8
thumb_func_start sub_814B010
sub_814B010: @ 814B010
push {lr}
movs r2, 0
lsls r1, 2
ldr r3, _0814B030 @ =0x000081a8
adds r0, r3
adds r0, r1
ldr r0, [r0]
ldr r1, [r0, 0x1C]
ldr r0, _0814B034 @ =sub_814B038
cmp r1, r0
bne _0814B028
movs r2, 0x1
_0814B028:
adds r0, r2, 0
pop {r1}
bx r1
.align 2, 0
_0814B030: .4byte 0x000081a8
_0814B034: .4byte sub_814B038
thumb_func_end sub_814B010
thumb_func_start sub_814B038
sub_814B038: @ 814B038
push {lr}
adds r2, r0, 0
ldrh r0, [r2, 0x30]
adds r0, 0x1
strh r0, [r2, 0x30]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
ble _0814B064
ldrh r0, [r2, 0x32]
adds r0, 0x1
strh r0, [r2, 0x32]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _0814B05C
movs r0, 0x2
b _0814B05E
_0814B05C:
ldr r0, _0814B078 @ =0x0000fffe
_0814B05E:
strh r0, [r2, 0x26]
movs r0, 0
strh r0, [r2, 0x30]
_0814B064:
movs r1, 0x32
ldrsh r0, [r2, r1]
cmp r0, 0xC
ble _0814B074
movs r0, 0
strh r0, [r2, 0x26]
ldr r0, _0814B07C @ =SpriteCallbackDummy
str r0, [r2, 0x1C]
_0814B074:
pop {r0}
bx r0
.align 2, 0
_0814B078: .4byte 0x0000fffe
_0814B07C: .4byte SpriteCallbackDummy
thumb_func_end sub_814B038
thumb_func_start sub_814B080
sub_814B080: @ 814B080
push {r4,lr}
adds r4, r0, 0
lsls r1, 2
ldr r0, _0814B0A0 @ =0x000081a8
adds r4, r0
adds r4, r1
ldr r0, [r4]
bl sub_814ADB4
ldr r1, [r4]
ldr r0, _0814B0A4 @ =sub_814B100
str r0, [r1, 0x1C]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0814B0A0: .4byte 0x000081a8
_0814B0A4: .4byte sub_814B100
thumb_func_end sub_814B080
thumb_func_start sub_814B0A8
sub_814B0A8: @ 814B0A8
push {r4-r7,lr}
adds r4, r0, 0
bl sub_81499A4
lsls r0, 16
lsrs r0, 16
cmp r0, 0
beq _0814B0EC
movs r1, 0x5
negs r1, r1
mov r12, r1
ldr r1, _0814B0F4 @ =0x000081a8
adds r3, r4, r1
ldr r7, _0814B0F8 @ =sub_814B100
ldr r6, _0814B0FC @ =SpriteCallbackDummy
movs r5, 0xA
adds r4, r0, 0
_0814B0CA:
ldr r2, [r3]
ldr r0, [r2, 0x1C]
cmp r0, r7
bne _0814B0E4
adds r2, 0x3E
ldrb r1, [r2]
mov r0, r12
ands r0, r1
strb r0, [r2]
ldr r0, [r3]
str r6, [r0, 0x1C]
adds r0, 0x43
strb r5, [r0]
_0814B0E4:
adds r3, 0x4
subs r4, 0x1
cmp r4, 0
bne _0814B0CA
_0814B0EC:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0814B0F4: .4byte 0x000081a8
_0814B0F8: .4byte sub_814B100
_0814B0FC: .4byte SpriteCallbackDummy
thumb_func_end sub_814B0A8
thumb_func_start sub_814B100
sub_814B100: @ 814B100
push {lr}
adds r3, r0, 0
ldrh r0, [r3, 0x2E]
adds r0, 0x1
strh r0, [r3, 0x2E]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
ble _0814B12E
movs r0, 0
strh r0, [r3, 0x2E]
adds r3, 0x3E
ldrb r2, [r3]
lsls r0, r2, 29
lsrs r0, 31
movs r1, 0x1
eors r1, r0
lsls r1, 2
movs r0, 0x5
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_0814B12E:
pop {r0}
bx r0
thumb_func_end sub_814B100
thumb_func_start sub_814B134
sub_814B134: @ 814B134
push {r4,r5,lr}
adds r4, r0, 0
bl sub_81499A4
lsls r0, 16
lsrs r3, r0, 16
movs r2, 0
cmp r2, r3
bge _0814B15E
ldr r0, _0814B164 @ =0x000081fc
adds r5, r4, r0
subs r0, 0x54
adds r4, r0
_0814B14E:
ldm r4!, {r0}
adds r1, r5, r2
ldrb r1, [r1]
adds r0, 0x43
strb r1, [r0]
adds r2, 0x1
cmp r2, r3
blt _0814B14E
_0814B15E:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0814B164: .4byte 0x000081fc
thumb_func_end sub_814B134
thumb_func_start sub_814B168
sub_814B168: @ 814B168
push {r4,lr}
adds r4, r0, 0
lsls r1, 2
ldr r0, _0814B188 @ =0x000081a8
adds r4, r0
adds r4, r1
ldr r0, [r4]
bl sub_814ADB4
ldr r1, [r4]
ldr r0, _0814B18C @ =sub_814B1CC
str r0, [r1, 0x1C]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0814B188: .4byte 0x000081a8
_0814B18C: .4byte sub_814B1CC
thumb_func_end sub_814B168
thumb_func_start sub_814B190
sub_814B190: @ 814B190
push {r4,r5,lr}
adds r4, r0, 0
bl sub_81499A4
lsls r0, 16
lsrs r3, r0, 16
movs r2, 0
cmp r2, r3
bge _0814B1C4
ldr r5, _0814B1B4 @ =sub_814B1CC
ldr r0, _0814B1B8 @ =0x000081a8
adds r1, r4, r0
_0814B1A8:
ldr r0, [r1]
ldr r0, [r0, 0x1C]
cmp r0, r5
bne _0814B1BC
movs r0, 0x1
b _0814B1C6
.align 2, 0
_0814B1B4: .4byte sub_814B1CC
_0814B1B8: .4byte 0x000081a8
_0814B1BC:
adds r1, 0x4
adds r2, 0x1
cmp r2, r3
blt _0814B1A8
_0814B1C4:
movs r0, 0
_0814B1C6:
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_814B190
thumb_func_start sub_814B1CC
sub_814B1CC: @ 814B1CC
push {r4,r5,lr}
adds r5, r0, 0
movs r0, 0x2E
ldrsh r4, [r5, r0]
cmp r4, 0
beq _0814B1DE
cmp r4, 0x1
beq _0814B1EC
b _0814B234
_0814B1DE:
movs r0, 0x1C
bl PlaySE
strh r4, [r5, 0x30]
ldrh r0, [r5, 0x2E]
adds r0, 0x1
strh r0, [r5, 0x2E]
_0814B1EC:
ldrh r0, [r5, 0x30]
adds r0, 0x4
strh r0, [r5, 0x30]
lsls r0, 16
asrs r0, 16
cmp r0, 0x7F
ble _0814B1FE
movs r0, 0
strh r0, [r5, 0x30]
_0814B1FE:
ldr r1, _0814B22C @ =gSineTable
movs r2, 0x30
ldrsh r0, [r5, r2]
lsls r0, 1
adds r0, r1
ldrh r0, [r0]
lsls r0, 16
asrs r0, 19
negs r0, r0
strh r0, [r5, 0x26]
movs r0, 0x30
ldrsh r1, [r5, r0]
cmp r1, 0
bne _0814B234
ldrh r0, [r5, 0x32]
adds r0, 0x1
strh r0, [r5, 0x32]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
bgt _0814B230
strh r1, [r5, 0x2E]
b _0814B234
.align 2, 0
_0814B22C: .4byte gSineTable
_0814B230:
ldr r0, _0814B23C @ =SpriteCallbackDummy
str r0, [r5, 0x1C]
_0814B234:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0814B23C: .4byte SpriteCallbackDummy
thumb_func_end sub_814B1CC
thumb_func_start sub_814B240
sub_814B240: @ 814B240
push {r4,r5,lr}
adds r5, r0, 0
lsls r3, 24
lsrs r4, r3, 24
ldr r0, _0814B288 @ =gUnknown_846E2B4
lsls r1, 16
asrs r1, 16
lsls r2, 16
asrs r2, 16
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0x40
beq _0814B280
ldr r0, _0814B28C @ =gSprites
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r0
adds r3, r1, 0
adds r3, 0x3E
ldrb r0, [r3]
movs r2, 0x4
orrs r0, r2
strb r0, [r3]
lsls r2, r4, 2
ldr r3, _0814B290 @ =0x000081bc
adds r0, r5, r3
adds r0, r2
str r1, [r0]
_0814B280:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0814B288: .4byte gUnknown_846E2B4
_0814B28C: .4byte gSprites
_0814B290: .4byte 0x000081bc
thumb_func_end sub_814B240
thumb_func_start sub_814B294
sub_814B294: @ 814B294
push {r4-r7,lr}
adds r7, r0, 0
movs r5, 0
movs r4, 0
ldr r6, _0814B334 @ =gUnknown_846E100
_0814B29E:
ldr r1, _0814B338 @ =gUnknown_846E160
lsls r0, r4, 2
adds r0, r1
ldr r0, [r0]
ldr r2, _0814B33C @ =gUnknown_846E150
lsls r1, r5, 1
adds r1, r2
movs r2, 0
ldrsh r1, [r1, r2]
movs r3, 0
ldrsh r2, [r6, r3]
movs r3, 0x2
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r5, 2
ldr r3, _0814B340 @ =0x000081d0
adds r2, r7, r3
adds r2, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0814B344 @ =gSprites
adds r0, r1
str r0, [r2]
adds r5, 0x1
adds r6, 0x14
adds r4, 0x1
cmp r4, 0x3
ble _0814B29E
movs r4, 0x3
movs r6, 0x3C
_0814B2E0:
ldr r1, _0814B338 @ =gUnknown_846E160
lsls r0, r4, 2
adds r0, r1
ldr r0, [r0]
ldr r2, _0814B33C @ =gUnknown_846E150
lsls r1, r5, 1
adds r1, r2
movs r2, 0
ldrsh r1, [r1, r2]
ldr r2, _0814B334 @ =gUnknown_846E100
adds r2, r6, r2
movs r3, 0
ldrsh r2, [r2, r3]
movs r3, 0x2
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
lsls r0, r5, 2
ldr r3, _0814B340 @ =0x000081d0
adds r2, r7, r3
adds r2, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0814B344 @ =gSprites
adds r0, r1
str r0, [r2]
adds r0, 0x3F
ldrb r1, [r0]
movs r2, 0x1
orrs r1, r2
strb r1, [r0]
adds r5, 0x1
subs r6, 0x14
subs r4, 0x1
cmp r4, 0
bge _0814B2E0
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0814B334: .4byte gUnknown_846E100
_0814B338: .4byte gUnknown_846E160
_0814B33C: .4byte gUnknown_846E150
_0814B340: .4byte 0x000081d0
_0814B344: .4byte gSprites
thumb_func_end sub_814B294
thumb_func_start sub_814B348
sub_814B348: @ 814B348
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0xC
str r0, [sp, 0x8]
cmp r1, 0x5
ble _0814B368
movs r0, 0xA
subs r1, r0, r1
movs r0, 0x3
str r0, [sp]
ldr r2, [sp, 0x8]
ldrb r0, [r2, 0xF]
b _0814B370
_0814B368:
movs r3, 0x2
str r3, [sp]
ldr r7, [sp, 0x8]
ldrb r0, [r7, 0xE]
_0814B370:
movs r6, 0
lsls r2, r1, 1
str r2, [sp, 0x4]
lsls r0, 4
mov r9, r0
lsls r1, 24
mov r8, r1
ldr r0, _0814B434 @ =gUnknown_846E100
adds r4, r2, r0
ldr r3, [sp]
lsls r3, 2
mov r10, r3
movs r5, 0x3
_0814B38A:
lsls r0, r6, 2
ldr r7, [sp, 0x8]
ldr r1, _0814B438 @ =0x000081d0
adds r2, r7, r1
adds r2, r0
ldr r1, [r2]
ldrh r0, [r4]
strh r0, [r1, 0x22]
ldr r3, [r2]
ldrb r0, [r3, 0x5]
movs r7, 0xD
negs r7, r7
adds r1, r7, 0
ands r0, r1
mov r1, r10
orrs r0, r1
strb r0, [r3, 0x5]
ldr r3, [r2]
ldrb r1, [r3, 0x5]
movs r0, 0xF
ands r0, r1
mov r7, r9
orrs r0, r7
strb r0, [r3, 0x5]
ldr r0, [r2]
mov r2, r8
lsrs r1, r2, 24
bl StartSpriteAnim
adds r6, 0x1
adds r4, 0x14
subs r5, 0x1
cmp r5, 0
bge _0814B38A
movs r5, 0x3
ldr r0, _0814B434 @ =gUnknown_846E100
ldr r3, [sp, 0x4]
adds r0, r3, r0
adds r4, r0, 0
adds r4, 0x3C
ldr r7, [sp]
lsls r7, 2
mov r10, r7
_0814B3E0:
lsls r0, r6, 2
ldr r1, [sp, 0x8]
ldr r3, _0814B438 @ =0x000081d0
adds r2, r1, r3
adds r2, r0
ldr r1, [r2]
ldrh r0, [r4]
strh r0, [r1, 0x22]
ldr r3, [r2]
ldrb r0, [r3, 0x5]
movs r7, 0xD
negs r7, r7
adds r1, r7, 0
ands r0, r1
mov r1, r10
orrs r0, r1
strb r0, [r3, 0x5]
ldr r3, [r2]
ldrb r1, [r3, 0x5]
movs r0, 0xF
ands r0, r1
mov r7, r9
orrs r0, r7
strb r0, [r3, 0x5]
ldr r0, [r2]
mov r2, r8
lsrs r1, r2, 24
bl StartSpriteAnim
adds r6, 0x1
subs r4, 0x14
subs r5, 0x1
cmp r5, 0
bge _0814B3E0
add sp, 0xC
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0814B434: .4byte gUnknown_846E100
_0814B438: .4byte 0x000081d0
thumb_func_end sub_814B348
thumb_func_start sub_814B43C
sub_814B43C: @ 814B43C
push {r4,lr}
sub sp, 0x4
adds r4, r0, 0
movs r0, 0
str r0, [sp]
movs r0, 0x9
movs r1, 0x7
movs r2, 0x78
movs r3, 0x50
bl StartMinigameCountdown
adds r0, r4, 0
bl sub_814B134
add sp, 0x4
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_814B43C
thumb_func_start sub_814B460
sub_814B460: @ 814B460
push {lr}
bl IsMinigameCountdownRunning
pop {r1}
bx r1
thumb_func_end sub_814B460
thumb_func_start sub_814B46C
sub_814B46C: @ 814B46C
ldr r0, _0814B478 @ =gSaveBlock2Ptr
ldr r0, [r0]
movs r1, 0xB0
lsls r1, 4
adds r0, r1
bx lr
.align 2, 0
_0814B478: .4byte gSaveBlock2Ptr
thumb_func_end sub_814B46C
thumb_func_start ResetPokeJumpResults
ResetPokeJumpResults: @ 814B47C
push {lr}
bl sub_814B46C
movs r1, 0
strh r1, [r0]
str r1, [r0, 0xC]
strh r1, [r0, 0x4]
strh r1, [r0, 0x6]
str r1, [r0, 0x8]
strh r1, [r0, 0x2]
pop {r0}
bx r0
thumb_func_end ResetPokeJumpResults
thumb_func_start sub_814B494
sub_814B494: @ 814B494
push {r4-r6,lr}
adds r4, r0, 0
lsls r1, 16
lsrs r5, r1, 16
lsls r2, 16
lsrs r6, r2, 16
bl sub_814B46C
adds r1, r0, 0
movs r2, 0
ldr r0, [r1, 0xC]
cmp r0, r4
bcs _0814B4B8
ldr r0, _0814B4E0 @ =0x00018696
cmp r4, r0
bhi _0814B4B8
str r4, [r1, 0xC]
movs r2, 0x1
_0814B4B8:
ldrh r0, [r1]
cmp r0, r5
bcs _0814B4C8
ldr r0, _0814B4E4 @ =0x0000270f
cmp r5, r0
bhi _0814B4C8
strh r5, [r1]
movs r2, 0x1
_0814B4C8:
ldrh r0, [r1, 0x4]
cmp r0, r6
bcs _0814B4D8
ldr r0, _0814B4E4 @ =0x0000270f
cmp r6, r0
bhi _0814B4D8
strh r6, [r1, 0x4]
movs r2, 0x1
_0814B4D8:
adds r0, r2, 0
pop {r4-r6}
pop {r1}
bx r1
.align 2, 0
_0814B4E0: .4byte 0x00018696
_0814B4E4: .4byte 0x0000270f
thumb_func_end sub_814B494
thumb_func_start sub_814B4E8
sub_814B4E8: @ 814B4E8
push {lr}
bl sub_814B46C
adds r2, r0, 0
ldrh r1, [r2, 0x6]
ldr r0, _0814B500 @ =0x0000270e
cmp r1, r0
bhi _0814B4FC
adds r0, r1, 0x1
strh r0, [r2, 0x6]
_0814B4FC:
pop {r0}
bx r0
.align 2, 0
_0814B500: .4byte 0x0000270e
thumb_func_end sub_814B4E8
thumb_func_start ShowPokemonJumpRecords
ShowPokemonJumpRecords: @ 814B504
push {r4,lr}
ldr r4, _0814B520 @ =sub_814B524
adds r0, r4, 0
movs r1, 0
bl CreateTask
lsls r0, 24
lsrs r0, 24
bl _call_via_r4
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0814B520: .4byte sub_814B524
thumb_func_end ShowPokemonJumpRecords
thumb_func_start sub_814B524
sub_814B524: @ 814B524
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
ldr r1, _0814B548 @ =gTasks+0x8
adds r4, r0, r1
movs r1, 0
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _0814B570
cmp r0, 0x1
bgt _0814B54C
cmp r0, 0
beq _0814B556
b _0814B5BE
.align 2, 0
_0814B548: .4byte gTasks+0x8
_0814B54C:
cmp r0, 0x2
beq _0814B57C
cmp r0, 0x3
beq _0814B5A4
b _0814B5BE
_0814B556:
ldr r0, _0814B56C @ =gUnknown_846E2CC
bl AddWindow
strh r0, [r4, 0x2]
ldrh r0, [r4, 0x2]
bl sub_814B5C4
ldrb r0, [r4, 0x2]
movs r1, 0x3
b _0814B592
.align 2, 0
_0814B56C: .4byte gUnknown_846E2CC
_0814B570:
bl IsDma3ManagerBusyWithBgCopy
lsls r0, 24
cmp r0, 0
bne _0814B5BE
b _0814B596
_0814B57C:
ldr r0, _0814B5A0 @ =gMain
ldrh r1, [r0, 0x2E]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _0814B5BE
ldrb r0, [r4, 0x2]
bl rbox_fill_rectangle
ldrb r0, [r4, 0x2]
movs r1, 0x1
_0814B592:
bl CopyWindowToVram
_0814B596:
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
b _0814B5BE
.align 2, 0
_0814B5A0: .4byte gMain
_0814B5A4:
bl IsDma3ManagerBusyWithBgCopy
lsls r0, 24
cmp r0, 0
bne _0814B5BE
ldrb r0, [r4, 0x2]
bl RemoveWindow
adds r0, r5, 0
bl DestroyTask
bl EnableBothScriptContexts
_0814B5BE:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_814B524
thumb_func_start sub_814B5C4
sub_814B5C4: @ 814B5C4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x30
lsls r0, 16
lsrs r0, 16
str r0, [sp, 0x28]
bl sub_814B46C
ldrh r1, [r0]
str r1, [sp, 0x14]
ldr r1, [r0, 0xC]
str r1, [sp, 0x18]
ldrh r0, [r0, 0x4]
str r0, [sp, 0x1C]
ldr r0, [sp, 0x28]
lsls r4, r0, 24
lsrs r4, 24
ldr r5, _0814B6C8 @ =0x0000021d
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0xD0
bl TextWindow_SetStdFrame0_WithPal
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0xD
bl DrawTextBorderOuter
adds r0, r4, 0
movs r1, 0x11
bl FillWindowPixelBuffer
ldr r2, _0814B6CC @ =gUnknown_841CB63
movs r1, 0
str r1, [sp]
movs r0, 0xFF
str r0, [sp, 0x4]
str r1, [sp, 0x8]
movs r0, 0x1
str r0, [sp, 0xC]
str r1, [sp, 0x10]
adds r0, r4, 0
movs r1, 0x2
movs r3, 0
bl AddTextPrinterParameterized5
movs r7, 0
mov r8, r4
movs r1, 0xFF
mov r10, r1
movs r6, 0
mov r0, sp
adds r0, 0x14
str r0, [sp, 0x2C]
movs r1, 0xA0
lsls r1, 21
mov r9, r1
add r5, sp, 0x20
_0814B63E:
ldr r1, _0814B6D0 @ =gUnknown_846E2D4
lsls r0, r7, 2
adds r0, r1
ldr r2, [r0]
mov r0, r9
lsrs r4, r0, 24
str r4, [sp]
mov r1, r10
str r1, [sp, 0x4]
str r6, [sp, 0x8]
movs r0, 0x1
str r0, [sp, 0xC]
str r6, [sp, 0x10]
mov r0, r8
movs r1, 0x2
movs r3, 0
bl AddTextPrinterParameterized5
ldr r0, [sp, 0x2C]
ldm r0!, {r1}
str r0, [sp, 0x2C]
adds r0, r5, 0
movs r2, 0
movs r3, 0x5
bl ConvertIntToDecimalStringN
adds r0, r5, 0
bl sub_814B6D4
movs r0, 0x2
adds r1, r5, 0
movs r2, 0
bl GetStringWidth
movs r3, 0xDE
subs r3, r0
lsls r3, 24
lsrs r3, 24
str r4, [sp]
mov r1, r10
str r1, [sp, 0x4]
str r6, [sp, 0x8]
str r6, [sp, 0xC]
str r6, [sp, 0x10]
mov r0, r8
movs r1, 0x2
adds r2, r5, 0
bl AddTextPrinterParameterized5
movs r0, 0xE0
lsls r0, 20
add r9, r0
adds r7, 0x1
ldr r1, [sp, 0x28]
lsls r0, r1, 24
cmp r7, 0x2
bls _0814B63E
lsrs r0, 24
bl PutWindowTilemap
add sp, 0x30
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0814B6C8: .4byte 0x0000021d
_0814B6CC: .4byte gUnknown_841CB63
_0814B6D0: .4byte gUnknown_846E2D4
thumb_func_end sub_814B5C4
thumb_func_start sub_814B6D4
sub_814B6D4: @ 814B6D4
push {lr}
adds r1, r0, 0
b _0814B6DC
_0814B6DA:
adds r1, 0x1
_0814B6DC:
ldrb r0, [r1]
cmp r0, 0xFF
beq _0814B6EA
cmp r0, 0
bne _0814B6DA
movs r0, 0xFF
strb r0, [r1]
_0814B6EA:
pop {r0}
bx r0
thumb_func_end sub_814B6D4
.align 2, 0 @ Don't pad with nop.