#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H

static const u8 sMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
static const u8 sMapName_OldaleTown[] = _("OLDALE TOWN");
static const u8 sMapName_DewfordTown[] = _("DEWFORD TOWN");
static const u8 sMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
static const u8 sMapName_FallarborTown[] = _("FALLARBOR TOWN");
static const u8 sMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
static const u8 sMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
static const u8 sMapName_PetalburgCity[] = _("PETALBURG CITY");
static const u8 sMapName_SlateportCity[] = _("SLATEPORT CITY");
static const u8 sMapName_MauvilleCity[] = _("MAUVILLE CITY");
static const u8 sMapName_RustboroCity[] = _("RUSTBORO CITY");
static const u8 sMapName_FortreeCity[] = _("FORTREE CITY");
static const u8 sMapName_LilycoveCity[] = _("LILYCOVE CITY");
static const u8 sMapName_MossdeepCity[] = _("MOSSDEEP CITY");
static const u8 sMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
static const u8 sMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
static const u8 sMapName_Route101[] = _("ROUTE 101");
static const u8 sMapName_Route102[] = _("ROUTE 102");
static const u8 sMapName_Route103[] = _("ROUTE 103");
static const u8 sMapName_Route104[] = _("ROUTE 104");
static const u8 sMapName_Route105[] = _("ROUTE 105");
static const u8 sMapName_Route106[] = _("ROUTE 106");
static const u8 sMapName_Route107[] = _("ROUTE 107");
static const u8 sMapName_Route108[] = _("ROUTE 108");
static const u8 sMapName_Route109[] = _("ROUTE 109");
static const u8 sMapName_Route110[] = _("ROUTE 110");
static const u8 sMapName_Route111[] = _("ROUTE 111");
static const u8 sMapName_Route112[] = _("ROUTE 112");
static const u8 sMapName_Route113[] = _("ROUTE 113");
static const u8 sMapName_Route114[] = _("ROUTE 114");
static const u8 sMapName_Route115[] = _("ROUTE 115");
static const u8 sMapName_Route116[] = _("ROUTE 116");
static const u8 sMapName_Route117[] = _("ROUTE 117");
static const u8 sMapName_Route118[] = _("ROUTE 118");
static const u8 sMapName_Route119[] = _("ROUTE 119");
static const u8 sMapName_Route120[] = _("ROUTE 120");
static const u8 sMapName_Route121[] = _("ROUTE 121");
static const u8 sMapName_Route122[] = _("ROUTE 122");
static const u8 sMapName_Route123[] = _("ROUTE 123");
static const u8 sMapName_Route124[] = _("ROUTE 124");
static const u8 sMapName_Route125[] = _("ROUTE 125");
static const u8 sMapName_Route126[] = _("ROUTE 126");
static const u8 sMapName_Route127[] = _("ROUTE 127");
static const u8 sMapName_Route128[] = _("ROUTE 128");
static const u8 sMapName_Route129[] = _("ROUTE 129");
static const u8 sMapName_Route130[] = _("ROUTE 130");
static const u8 sMapName_Route131[] = _("ROUTE 131");
static const u8 sMapName_Route132[] = _("ROUTE 132");
static const u8 sMapName_Route133[] = _("ROUTE 133");
static const u8 sMapName_Route134[] = _("ROUTE 134");
static const u8 sMapName_Underwater[] = _("UNDERWATER");
static const u8 sMapName_GraniteCave[] = _("GRANITE CAVE");
static const u8 sMapName_MtChimney[] = _("MT. CHIMNEY");
static const u8 sMapName_SafariZone[] = _("SAFARI ZONE");
static const u8 sMapName_BattleFrontier[] = _("BATTLE FRONTIER");
static const u8 sMapName_PetalburgWoods[] = _("PETALBURG WOODS");
static const u8 sMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
static const u8 sMapName_AbandonedShip[] = _("ABANDONED SHIP");
static const u8 sMapName_NewMauville[] = _("NEW MAUVILLE");
static const u8 sMapName_MeteorFalls[] = _("METEOR FALLS");
static const u8 sMapName_MtPyre[] = _("MT. PYRE");
// This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a
// hideout in Emerald with their own new region map entries, and this name
// doesn't seem to be used anymore.
static const u8 sMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
static const u8 sMapName_ShoalCave[] = _("SHOAL CAVE");
static const u8 sMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
static const u8 sMapName_VictoryRoad[] = _("VICTORY ROAD");
static const u8 sMapName_MirageIsland[] = _("MIRAGE ISLAND");
static const u8 sMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
static const u8 sMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
static const u8 sMapName_FieryPath[] = _("FIERY PATH");
static const u8 sMapName_JaggedPass[] = _("JAGGED PASS");
static const u8 sMapName_SealedChamber[] = _("SEALED CHAMBER");
static const u8 sMapName_ScorchedSlab[] = _("SCORCHED SLAB");
static const u8 sMapName_IslandCave[] = _("ISLAND CAVE");
static const u8 sMapName_DesertRuins[] = _("DESERT RUINS");
static const u8 sMapName_AncientTomb[] = _("ANCIENT TOMB");
static const u8 sMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
static const u8 sMapName_SkyPillar[] = _("SKY PILLAR");
static const u8 sMapName_SecretBase[] = _("SECRET BASE");
static const u8 sMapName_None[] = _("");
static const u8 sMapName_PalletTown[] = _("PALLET TOWN");
static const u8 sMapName_ViridianCity[] = _("VIRIDIAN CITY");
static const u8 sMapName_PewterCity[] = _("PEWTER CITY");
static const u8 sMapName_CeruleanCity[] = _("CERULEAN CITY");
static const u8 sMapName_LavenderTown[] = _("LAVENDER TOWN");
static const u8 sMapName_VermilionCity[] = _("VERMILION CITY");
static const u8 sMapName_CeladonCity[] = _("CELADON CITY");
static const u8 sMapName_FuchsiaCity[] = _("FUCHSIA CITY");
static const u8 sMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
static const u8 sMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
static const u8 sMapName_SaffronCity[] = _("SAFFRON CITY");
static const u8 sMapName_Route4[] = _("ROUTE 4");
static const u8 sMapName_Route10[] = _("ROUTE 10");
static const u8 sMapName_Route1[] = _("ROUTE 1");
static const u8 sMapName_Route2[] = _("ROUTE 2");
static const u8 sMapName_Route3[] = _("ROUTE 3");
static const u8 sMapName_Route4_2[] = _("ROUTE 4");
static const u8 sMapName_Route5[] = _("ROUTE 5");
static const u8 sMapName_Route6[] = _("ROUTE 6");
static const u8 sMapName_Route7[] = _("ROUTE 7");
static const u8 sMapName_Route8[] = _("ROUTE 8");
static const u8 sMapName_Route9[] = _("ROUTE 9");
static const u8 sMapName_Route10_2[] = _("ROUTE 10");
static const u8 sMapName_Route11[] = _("ROUTE 11");
static const u8 sMapName_Route12[] = _("ROUTE 12");
static const u8 sMapName_Route13[] = _("ROUTE 13");
static const u8 sMapName_Route14[] = _("ROUTE 14");
static const u8 sMapName_Route15[] = _("ROUTE 15");
static const u8 sMapName_Route16[] = _("ROUTE 16");
static const u8 sMapName_Route17[] = _("ROUTE 17");
static const u8 sMapName_Route18[] = _("ROUTE 18");
static const u8 sMapName_Route19[] = _("ROUTE 19");
static const u8 sMapName_Route20[] = _("ROUTE 20");
static const u8 sMapName_Route21[] = _("ROUTE 21");
static const u8 sMapName_Route22[] = _("ROUTE 22");
static const u8 sMapName_Route23[] = _("ROUTE 23");
static const u8 sMapName_Route24[] = _("ROUTE 24");
static const u8 sMapName_Route25[] = _("ROUTE 25");
static const u8 sMapName_ViridianForest[] = _("VIRIDIAN FOREST");
static const u8 sMapName_MtMoon[] = _("MT. MOON");
static const u8 sMapName_SSAnne[] = _("S.S. ANNE");
static const u8 sMapName_UndergroundPath[] = _("UNDERGROUND PATH");
static const u8 sMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
static const u8 sMapName_DiglettsCave[] = _("DIGLETT’S CAVE");
static const u8 sMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
static const u8 sMapName_RocketHideout[] = _("ROCKET HIDEOUT");
static const u8 sMapName_SilphCo[] = _("SILPH CO.");
static const u8 sMapName_PokemonMansion[] = _("POKéMON MANSION");
static const u8 sMapName_KantoSafariZone[] = _("SAFARI ZONE");
static const u8 sMapName_PokemonLeague[] = _("POKéMON LEAGUE");
static const u8 sMapName_RockTunnel[] = _("ROCK TUNNEL");
static const u8 sMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
static const u8 sMapName_PokemonTower[] = _("POKéMON TOWER");
static const u8 sMapName_CeruleanCave[] = _("CERULEAN CAVE");
static const u8 sMapName_PowerPlant[] = _("POWER PLANT");
static const u8 sMapName_OneIsland[] = _("ONE ISLAND");
static const u8 sMapName_TwoIsland[] = _("TWO ISLAND");
static const u8 sMapName_ThreeIsland[] = _("THREE ISLAND");
static const u8 sMapName_FourIsland[] = _("FOUR ISLAND");
static const u8 sMapName_FiveIsland[] = _("FIVE ISLAND");
static const u8 sMapName_SevenIsland[] = _("SEVEN ISLAND");
static const u8 sMapName_SixIsland[] = _("SIX ISLAND");
static const u8 sMapName_KindleRoad[] = _("KINDLE ROAD");
static const u8 sMapName_TreasureBeach[] = _("TREASURE BEACH");
static const u8 sMapName_CapeBrink[] = _("CAPE BRINK");
static const u8 sMapName_BondBridge[] = _("BOND BRIDGE");
static const u8 sMapName_ThreeIslePort[] = _("THREE ISLE PORT");
static const u8 sMapName_SeviiIsle6[] = _("SEVII ISLE 6");
static const u8 sMapName_SeviiIsle7[] = _("SEVII ISLE 7");
static const u8 sMapName_SeviiIsle8[] = _("SEVII ISLE 8");
static const u8 sMapName_SeviiIsle9[] = _("SEVII ISLE 9");
static const u8 sMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
static const u8 sMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
static const u8 sMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
static const u8 sMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
static const u8 sMapName_OutcastIsland[] = _("OUTCAST ISLAND");
static const u8 sMapName_GreenPath[] = _("GREEN PATH");
static const u8 sMapName_WaterPath[] = _("WATER PATH");
static const u8 sMapName_RuinValley[] = _("RUIN VALLEY");
static const u8 sMapName_TrainerTower[] = _("TRAINER TOWER");
static const u8 sMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
static const u8 sMapName_SevaultCanyon[] = _("SEVAULT CANYON");
static const u8 sMapName_TanobyRuins[] = _("TANOBY RUINS");
static const u8 sMapName_SeviiIsle22[] = _("SEVII ISLE 22");
static const u8 sMapName_SeviiIsle23[] = _("SEVII ISLE 23");
static const u8 sMapName_SeviiIsle24[] = _("SEVII ISLE 24");
static const u8 sMapName_NavelRock[] = _("NAVEL ROCK");
static const u8 sMapName_MtEmber[] = _("MT. EMBER");
static const u8 sMapName_BerryForest[] = _("BERRY FOREST");
static const u8 sMapName_IcefallCave[] = _("ICEFALL CAVE");
static const u8 sMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
static const u8 sMapName_TrainerTower2[] = _("TRAINER TOWER");
static const u8 sMapName_DottedHole[] = _("DOTTED HOLE");
static const u8 sMapName_LostCave[] = _("LOST CAVE");
static const u8 sMapName_PatternBush[] = _("PATTERN BUSH");
static const u8 sMapName_AlteringCave[] = _("ALTERING CAVE");
static const u8 sMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
static const u8 sMapName_ThreeIslePath[] = _("THREE ISLE PATH");
static const u8 sMapName_TanobyKey[] = _("TANOBY KEY");
static const u8 sMapName_BirthIsland[] = _("BIRTH ISLAND");
static const u8 sMapName_MoneanChamber[] = _("MONEAN CHAMBER");
static const u8 sMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
static const u8 sMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
static const u8 sMapName_DilfordChamber[] = _("DILFORD CHAMBER");
static const u8 sMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
static const u8 sMapName_RixyChamber[] = _("RIXY CHAMBER");
static const u8 sMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
static const u8 sMapName_EmberSpa[] = _("EMBER SPA");
static const u8 sMapName_SpecialArea[] = _("SPECIAL AREA");
static const u8 sMapName_AquaHideout[] = _("AQUA HIDEOUT");
static const u8 sMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
static const u8 sMapName_MirageTower[] = _("MIRAGE TOWER");
static const u8 sMapName_FarawayIsland[] = _("FARAWAY ISLAND");
static const u8 sMapName_ArtisanCave[] = _("ARTISAN CAVE");
static const u8 sMapName_MarineCave[] = _("MARINE CAVE");
static const u8 sMapName_TerraCave[] = _("TERRA CAVE");
static const u8 sMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
static const u8 sMapName_TrainerHill[] = _("TRAINER HILL");

const struct RegionMapLocation gRegionMapEntries[] = {
    { 4, 11, 1, 1, sMapName_LittlerootTown},
    { 4,  9, 1, 1, sMapName_OldaleTown},
    { 2, 14, 1, 1, sMapName_DewfordTown},
    { 5,  3, 1, 1, sMapName_LavaridgeTown},
    { 3,  0, 1, 1, sMapName_FallarborTown},
    { 4,  6, 1, 1, sMapName_VerdanturfTown},
    {17, 10, 1, 1, sMapName_PacifidlogTown},
    { 1,  9, 1, 1, sMapName_PetalburgCity},
    { 8, 10, 1, 2, sMapName_SlateportCity},
    { 8,  6, 2, 1, sMapName_MauvilleCity},
    { 0,  5, 1, 2, sMapName_RustboroCity},
    {12,  0, 1, 1, sMapName_FortreeCity},
    {18,  3, 2, 1, sMapName_LilycoveCity},
    {24,  5, 2, 1, sMapName_MossdeepCity},
    {21,  7, 1, 1, sMapName_SootopolisCity},
    {27,  8, 1, 2, sMapName_EverGrandeCity},
    { 4, 10, 1, 1, sMapName_Route101},
    { 2,  9, 2, 1, sMapName_Route102},
    { 4,  8, 4, 1, sMapName_Route103},
    { 0,  7, 1, 3, sMapName_Route104},
    { 0, 10, 1, 3, sMapName_Route105},
    { 0, 13, 2, 1, sMapName_Route106},
    { 3, 14, 3, 1, sMapName_Route107},
    { 6, 14, 2, 1, sMapName_Route108},
    { 8, 12, 1, 3, sMapName_Route109},
    { 8,  7, 1, 3, sMapName_Route110},
    { 8,  0, 1, 6, sMapName_Route111},
    { 6,  3, 2, 1, sMapName_Route112},
    { 4,  0, 4, 1, sMapName_Route113},
    { 1,  0, 2, 3, sMapName_Route114},
    { 0,  2, 1, 3, sMapName_Route115},
    { 1,  5, 4, 1, sMapName_Route116},
    { 5,  6, 3, 1, sMapName_Route117},
    {10,  6, 2, 1, sMapName_Route118},
    {11,  0, 1, 6, sMapName_Route119},
    {13,  0, 1, 4, sMapName_Route120},
    {14,  3, 4, 1, sMapName_Route121},
    {16,  4, 1, 2, sMapName_Route122},
    {12,  6, 5, 1, sMapName_Route123},
    {20,  3, 4, 3, sMapName_Route124},
    {24,  3, 2, 2, sMapName_Route125},
    {20,  6, 3, 3, sMapName_Route126},
    {23,  6, 3, 3, sMapName_Route127},
    {23,  9, 4, 1, sMapName_Route128},
    {24, 10, 2, 1, sMapName_Route129},
    {21, 10, 3, 1, sMapName_Route130},
    {18, 10, 3, 1, sMapName_Route131},
    {15, 10, 2, 1, sMapName_Route132},
    {12, 10, 3, 1, sMapName_Route133},
    { 9, 10, 3, 1, sMapName_Route134},
    {20,  3, 4, 3, sMapName_Underwater},
    {20,  6, 3, 3, sMapName_Underwater},
    {23,  6, 3, 3, sMapName_Underwater},
    {23,  9, 4, 1, sMapName_Underwater},
    {21,  7, 1, 1, sMapName_Underwater},
    { 1, 13, 1, 1, sMapName_GraniteCave},
    { 6,  2, 1, 1, sMapName_MtChimney},
    {16,  2, 1, 1, sMapName_SafariZone},
    {22, 12, 1, 1, sMapName_BattleFrontier},
    { 0,  8, 1, 1, sMapName_PetalburgWoods},
    { 2,  5, 1, 1, sMapName_RusturfTunnel},
    { 6, 14, 1, 1, sMapName_AbandonedShip},
    { 8,  7, 1, 1, sMapName_NewMauville},
    { 0,  3, 1, 1, sMapName_MeteorFalls},
    { 1,  2, 1, 1, sMapName_MeteorFalls},
    {16,  4, 1, 1, sMapName_MtPyre},
    {19,  3, 1, 1, sMapName_AquaHideoutOld},
    {24,  4, 1, 1, sMapName_ShoalCave},
    {24,  9, 1, 1, sMapName_SeafloorCavern},
    {24,  9, 1, 1, sMapName_Underwater},
    {27,  9, 1, 1, sMapName_VictoryRoad},
    {17, 10, 1, 1, sMapName_MirageIsland},
    {21,  7, 1, 1, sMapName_CaveOfOrigin},
    {12, 14, 1, 1, sMapName_SouthernIsland},
    { 6,  3, 1, 1, sMapName_FieryPath},
    { 7,  3, 1, 1, sMapName_FieryPath},
    { 6,  3, 1, 1, sMapName_JaggedPass},
    { 7,  2, 1, 1, sMapName_JaggedPass},
    {11, 10, 1, 1, sMapName_SealedChamber},
    {11, 10, 1, 1, sMapName_Underwater},
    {13,  0, 1, 1, sMapName_ScorchedSlab},
    { 0, 10, 1, 1, sMapName_IslandCave},
    { 8,  3, 1, 1, sMapName_DesertRuins},
    {13,  2, 1, 1, sMapName_AncientTomb},
    { 0,  0, 1, 1, sMapName_InsideOfTruck},
    {19, 10, 1, 1, sMapName_SkyPillar},
    { 0,  0, 1, 1, sMapName_SecretBase},
    { 0,  0, 1, 1, sMapName_None},
    { 0,  0, 1, 1, sMapName_PalletTown},
    { 0,  0, 1, 1, sMapName_ViridianCity},
    { 0,  0, 1, 1, sMapName_PewterCity},
    { 0,  0, 1, 1, sMapName_CeruleanCity},
    { 0,  0, 1, 1, sMapName_LavenderTown},
    { 0,  0, 1, 1, sMapName_VermilionCity},
    { 0,  0, 1, 1, sMapName_CeladonCity},
    { 0,  0, 1, 1, sMapName_FuchsiaCity},
    { 0,  0, 1, 1, sMapName_CinnabarIsland},
    { 0,  0, 1, 1, sMapName_IndigoPlateau},
    { 0,  0, 1, 1, sMapName_SaffronCity},
    { 0,  0, 1, 1, sMapName_Route4},
    { 0,  0, 1, 1, sMapName_Route10},
    { 0,  0, 1, 1, sMapName_Route1},
    { 0,  0, 1, 1, sMapName_Route2},
    { 0,  0, 1, 1, sMapName_Route3},
    { 0,  0, 1, 1, sMapName_Route4_2},
    { 0,  0, 1, 1, sMapName_Route5},
    { 0,  0, 1, 1, sMapName_Route6},
    { 0,  0, 1, 1, sMapName_Route7},
    { 0,  0, 1, 1, sMapName_Route8},
    { 0,  0, 1, 1, sMapName_Route9},
    { 0,  0, 1, 1, sMapName_Route10_2},
    { 0,  0, 1, 1, sMapName_Route11},
    { 0,  0, 1, 1, sMapName_Route12},
    { 0,  0, 1, 1, sMapName_Route13},
    { 0,  0, 1, 1, sMapName_Route14},
    { 0,  0, 1, 1, sMapName_Route15},
    { 0,  0, 1, 1, sMapName_Route16},
    { 0,  0, 1, 1, sMapName_Route17},
    { 0,  0, 1, 1, sMapName_Route18},
    { 0,  0, 1, 1, sMapName_Route19},
    { 0,  0, 1, 1, sMapName_Route20},
    { 0,  0, 1, 1, sMapName_Route21},
    { 0,  0, 1, 1, sMapName_Route22},
    { 0,  0, 1, 1, sMapName_Route23},
    { 0,  0, 1, 1, sMapName_Route24},
    { 0,  0, 1, 1, sMapName_Route25},
    { 0,  0, 1, 1, sMapName_ViridianForest},
    { 0,  0, 1, 1, sMapName_MtMoon},
    { 0,  0, 1, 1, sMapName_SSAnne},
    { 0,  0, 1, 1, sMapName_UndergroundPath},
    { 0,  0, 1, 1, sMapName_UndergroundPath2},
    { 0,  0, 1, 1, sMapName_DiglettsCave},
    { 0,  0, 1, 1, sMapName_KantoVictoryRoad},
    { 0,  0, 1, 1, sMapName_RocketHideout},
    { 0,  0, 1, 1, sMapName_SilphCo},
    { 0,  0, 1, 1, sMapName_PokemonMansion},
    { 0,  0, 1, 1, sMapName_KantoSafariZone},
    { 0,  0, 1, 1, sMapName_PokemonLeague},
    { 0,  0, 1, 1, sMapName_RockTunnel},
    { 0,  0, 1, 1, sMapName_SeafoamIslands},
    { 0,  0, 1, 1, sMapName_PokemonTower},
    { 0,  0, 1, 1, sMapName_CeruleanCave},
    { 0,  0, 1, 1, sMapName_PowerPlant},
    { 0,  0, 1, 1, sMapName_OneIsland},
    { 0,  0, 1, 1, sMapName_TwoIsland},
    { 0,  0, 1, 1, sMapName_ThreeIsland},
    { 0,  0, 1, 1, sMapName_FourIsland},
    { 0,  0, 1, 1, sMapName_FiveIsland},
    { 0,  0, 1, 1, sMapName_SevenIsland},
    { 0,  0, 1, 1, sMapName_SixIsland},
    { 0,  0, 1, 1, sMapName_KindleRoad},
    { 0,  0, 1, 1, sMapName_TreasureBeach},
    { 0,  0, 1, 1, sMapName_CapeBrink},
    { 0,  0, 1, 1, sMapName_BondBridge},
    { 0,  0, 1, 1, sMapName_ThreeIslePort},
    { 0,  0, 1, 1, sMapName_SeviiIsle6},
    { 0,  0, 1, 1, sMapName_SeviiIsle7},
    { 0,  0, 1, 1, sMapName_SeviiIsle8},
    { 0,  0, 1, 1, sMapName_SeviiIsle9},
    { 0,  0, 1, 1, sMapName_ResortGorgeous},
    { 0,  0, 1, 1, sMapName_WaterLabyrinth},
    { 0,  0, 1, 1, sMapName_FiveIsleMeadow},
    { 0,  0, 1, 1, sMapName_MemorialPillar},
    { 0,  0, 1, 1, sMapName_OutcastIsland},
    { 0,  0, 1, 1, sMapName_GreenPath},
    { 0,  0, 1, 1, sMapName_WaterPath},
    { 0,  0, 1, 1, sMapName_RuinValley},
    { 0,  0, 1, 1, sMapName_TrainerTower},
    { 0,  0, 1, 1, sMapName_CanyonEntrance},
    { 0,  0, 1, 1, sMapName_SevaultCanyon},
    { 0,  0, 1, 1, sMapName_TanobyRuins},
    { 0,  0, 1, 1, sMapName_SeviiIsle22},
    { 0,  0, 1, 1, sMapName_SeviiIsle23},
    { 0,  0, 1, 1, sMapName_SeviiIsle24},
    { 0,  0, 1, 1, sMapName_NavelRock},
    { 0,  0, 1, 1, sMapName_MtEmber},
    { 0,  0, 1, 1, sMapName_BerryForest},
    { 0,  0, 1, 1, sMapName_IcefallCave},
    { 0,  0, 1, 1, sMapName_RocketWarehouse},
    { 0,  0, 1, 1, sMapName_TrainerTower2},
    { 0,  0, 1, 1, sMapName_DottedHole},
    { 0,  0, 1, 1, sMapName_LostCave},
    { 0,  0, 1, 1, sMapName_PatternBush},
    { 0,  0, 1, 1, sMapName_AlteringCave},
    { 0,  0, 1, 1, sMapName_TanobyChambers},
    { 0,  0, 1, 1, sMapName_ThreeIslePath},
    { 0,  0, 1, 1, sMapName_TanobyKey},
    { 0,  0, 1, 1, sMapName_BirthIsland},
    { 0,  0, 1, 1, sMapName_MoneanChamber},
    { 0,  0, 1, 1, sMapName_LiptooChamber},
    { 0,  0, 1, 1, sMapName_WeepthChamber},
    { 0,  0, 1, 1, sMapName_DilfordChamber},
    { 0,  0, 1, 1, sMapName_ScufibChamber},
    { 0,  0, 1, 1, sMapName_RixyChamber},
    { 0,  0, 1, 1, sMapName_ViapoisChamber},
    { 0,  0, 1, 1, sMapName_EmberSpa},
    { 0,  0, 1, 1, sMapName_SpecialArea},
    {19,  3, 1, 1, sMapName_AquaHideout},
    { 6,  3, 1, 1, sMapName_MagmaHideout},
    { 8,  2, 1, 1, sMapName_MirageTower},
    { 0,  0, 1, 1, sMapName_BirthIsland},
    { 0,  0, 1, 1, sMapName_FarawayIsland},
    {22, 12, 1, 1, sMapName_ArtisanCave},
    { 0,  0, 1, 1, sMapName_MarineCave},
    { 0,  0, 1, 1, sMapName_Underwater},
    { 0,  0, 1, 1, sMapName_TerraCave},
    { 0, 10, 1, 3, sMapName_Underwater},
    {24,  3, 2, 2, sMapName_Underwater},
    {24, 10, 2, 1, sMapName_Underwater},
    { 2,  0, 1, 1, sMapName_DesertUnderpass},
    { 6,  8, 1, 1, sMapName_AlteringCave},
    { 0,  0, 1, 1, sMapName_NavelRock},
    { 8,  4, 1, 1, sMapName_TrainerHill}
};

#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
