Route110_TrickHouseEntrance_EventObjects: @ 853DE6C
	object_event 1, EVENT_OBJ_GFX_MAN_1, 0, 6, 2, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, Route110_TrickHouseEntrance_EventScript_269D3B, FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN

Route110_TrickHouseEntrance_MapWarps: @ 853DE84
	warp_def 5, 7, 3, 1, MAP_ROUTE110
	warp_def 6, 7, 3, 1, MAP_ROUTE110
	warp_def 5, 2, 3, 0, MAP_ROUTE110_TRICK_HOUSE_PUZZLE1

Route110_TrickHouseEntrance_MapCoordEvents: @ 853DE9C
	coord_event 4, 7, 3, VAR_0x40A5, 0, Route110_TrickHouseEntrance_EventScript_26A3F8
	coord_event 5, 6, 3, VAR_0x40A5, 0, Route110_TrickHouseEntrance_EventScript_26A3F8
	coord_event 6, 6, 3, VAR_0x40A5, 0, Route110_TrickHouseEntrance_EventScript_26A3F8
	coord_event 7, 7, 3, VAR_0x40A5, 0, Route110_TrickHouseEntrance_EventScript_26A3F8

Route110_TrickHouseEntrance_MapBGEvents: @ 853DEDC
	bg_event 5, 1, 0, BG_EVENT_PLAYER_FACING_NORTH, Route110_TrickHouseEntrance_EventScript_26A0D3

Route110_TrickHouseEntrance_MapEvents:: @ 853DEE8
	map_events Route110_TrickHouseEntrance_EventObjects, Route110_TrickHouseEntrance_MapWarps, Route110_TrickHouseEntrance_MapCoordEvents, Route110_TrickHouseEntrance_MapBGEvents

