fix merge conflict

This commit is contained in:
DizzyEggg
2017-10-15 23:27:27 +02:00
269 changed files with 36239 additions and 38308 deletions

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@@ -5,6 +5,7 @@
#include "battle_util.h"
#include "battle_script_commands.h"
#include "battle_2.h"
#include "battle_ai_switch_items.h"
/*
Banks are a name given to what could be called a 'battlerId' or 'monControllerId'.
@@ -77,6 +78,7 @@
#define BATTLE_PLAYER_TELEPORTED 0x5
#define BATTLE_POKE_FLED 0x6
#define BATTLE_CAUGHT 0x7
#define BATTLE_SAFARI_OUT_OF_BALLS 0x8
#define BATTLE_FORFEITED 0x9
#define BATTLE_OPPONENT_TELEPORTED 0xA
@@ -476,7 +478,7 @@ struct BattleHistory
struct UsedMoves usedMoves[BATTLE_BANKS_COUNT];
u8 abilities[BATTLE_BANKS_COUNT];
u8 itemEffects[BATTLE_BANKS_COUNT];
u16 TrainerItems[BATTLE_BANKS_COUNT];
u16 trainerItems[BATTLE_BANKS_COUNT];
u8 itemsNo;
};
@@ -527,11 +529,11 @@ struct BattleResults
u8 playerSwitchesCounter; // 0x2
u8 unk3; // 0x3
u8 unk4; // 0x4
u8 unk5_0:1; // 0x5 , 0x1
u8 unk5_1:1; // 0x5 , 0x2
u8 caughtMonBall:4; // 0x5 , 0x4/0x8/0x10/0x20
u8 unk5_6:1; // 0x5 , 0x40
u8 unk5_7:1; // 0x5 , 0x80
u8 unk5_0:1; // 0x5
u8 usedMasterBall:1; // 0x5
u8 caughtMonBall:4; // 0x5
u8 unk5_6:1; // 0x5
u8 unk5_7:1; // 0x5
u16 playerMon1Species; // 0x6
u8 playerMon1Name[11]; // 0x8
u8 battleTurnCounter; // 0x13
@@ -544,7 +546,7 @@ struct BattleResults
u16 caughtMonSpecies; // 0x28
u8 caughtMonNick[10]; // 0x2A
u8 filler34[2];
u8 catchAttempts[12]; // 0x36
u8 catchAttempts[11]; // 0x36
};
extern struct BattleResults gBattleResults;
@@ -604,7 +606,7 @@ struct BattleStruct
u8 field_8B;
u8 field_8C;
u8 field_8D;
u8 field_8E;
u8 stringMoveType;
u8 expGetterBank;
u8 field_90;
u8 field_91;
@@ -632,8 +634,8 @@ struct BattleStruct
void (*savedCallback)(void);
u16 usedHeldItems[BATTLE_BANKS_COUNT];
u8 field_C0[4];
u8 field_C4[2];
u8 field_C6[2];
u8 AI_itemType[2];
u8 AI_itemFlags[2];
u16 choicedMove[BATTLE_BANKS_COUNT];
u16 changedItems[BATTLE_BANKS_COUNT];
u8 intimidateBank;
@@ -808,8 +810,8 @@ struct BattleScripting
u8 atk6C_state;
u8 learnMoveState;
u8 field_20;
u8 field_21;
u8 field_22;
u8 reshowMainState;
u8 reshowHelperState;
u8 field_23;
u8 field_24;
u8 multiplayerId;
@@ -839,9 +841,29 @@ void FreeBattleSpritesData(void);
void AllocateMonSpritesGfx(void);
void FreeMonSpritesGfx(void);
void BattleMusicStop(void);
void sub_805E990(struct Pokemon* mon, u8 bank);
void sub_805E990(struct Pokemon *mon, u8 bank);
void sub_805EF14(void);
bool8 BattleInitAllSprites(u8 *state1, u8 *state2);
void sub_805E350(void);
bool8 BattleLoadAllHealthBoxesGfx(u8 state);
void LoadAndCreateEnemyShadowSprites(void);
void SetBankEnemyShadowSpriteCallback(u8 bank, u16 species);
void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 bank);
void BattleLoadOpponentMonSpriteGfx(struct Pokemon *mon, u8 bank);
void BattleLoadSubstituteSpriteGfx(u8 bank, bool8 arg1);
enum
{
BACK_PIC_BRENDAN,
BACK_PIC_MAY,
BACK_PIC_RED,
BACK_PIC_LEAF,
BACK_PIC_RS_BRENDAN,
BACK_PIC_RS_MAY,
BACK_PIC_WALLY,
BACK_PIC_STEVEN
};
void LoadBackTrainerBankSpriteGfx(u8 backPicId, u8 bank);
// rom_80A5C6C
u8 GetBankSide(u8 bank);
@@ -901,6 +923,10 @@ struct MonSpritesGfx
struct SpriteTemplate templates[4];
};
extern struct BattleSpritesGfx* gMonSpritesGfx;
extern u8 gBattleOutcome;
extern u16 gLastUsedItem;
extern u32 gBattleTypeFlags;
extern struct MonSpritesGfx* gMonSpritesGfxPtr;
#endif // GUARD_BATTLE_H

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@@ -15,6 +15,7 @@ void SwapTurnOrder(u8 id1, u8 id2);
void BattleTurnPassed(void);
void RunBattleScriptCommands_PopCallbacksStack(void);
void RunBattleScriptCommands(void);
u32 sub_80397C4(u32 setId, u32 tableId);
void sub_8039E9C(struct Sprite *sprite);
extern const u8 gStatusConditionString_PoisonJpn[8];
@@ -25,6 +26,6 @@ extern const u8 gStatusConditionString_IceJpn[8];
extern const u8 gStatusConditionString_ConfusionJpn[8];
extern const u8 gStatusConditionString_LoveJpn[8];
extern const u8 * const gStatusConditionStringsTable[][2];
extern const u8 * const gStatusConditionStringsTable[7][2];
#endif // GUARD_BATTLE_2_H

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@@ -0,0 +1,17 @@
#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
enum
{
AI_ITEM_FULL_RESTORE = 1,
AI_ITEM_HEAL_HP,
AI_ITEM_CURE_CONDITION,
AI_ITEM_X_STAT,
AI_ITEM_GUARD_SPECS,
AI_ITEM_NOT_RECOGNIZABLE
};
void AI_TrySwitchOrUseItem(void);
u8 GetMostSuitableMonToSwitchInto(void);
#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H

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@@ -0,0 +1,7 @@
#ifndef GUARD_BATTLE_CONTROLLER_PLAYER_H
#define GUARD_BATTLE_CONTROLLER_PLAYER_H
void ActionSelectionCreateCursorAt(u8 cursorPos, u8 unused);
void ActionSelectionDestroyCursorAt(u8 cursorPos);
#endif // GUARD_BATTLE_CONTROLLER_PLAYER_H

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@@ -1,6 +1,8 @@
#ifndef GUARD_BATTLE_CONTROLLERS_H
#define GUARD_BATTLE_CONTROLLERS_H
#include "battle_controller_player.h"
#define REQUEST_ALL_BATTLE 0x0
#define REQUEST_SPECIES_BATTLE 0x1
#define REQUEST_HELDITEM_BATTLE 0x2
@@ -39,8 +41,8 @@ struct MovePpInfo
struct ChooseMoveStruct
{
u16 moves[4];
u8 ppNumbers[4];
u8 ppWithBonusNumbers[4];
u8 currentPp[4];
u8 maxPp[4];
u16 species;
u8 monType1;
u8 monType2;
@@ -84,5 +86,6 @@ void Emit_x32(u8 bufferId);
void EmitPrintString(u8 bufferId, u16 stringId);
void EmitResetActionMoveSelection(u8 bufferId, u8 caseId);
void EmitBallThrow(u8 bufferId, u8 caseId);
void EmitCmd_x21(u8 bufferId, u8 arg1, u16 arg2);
#endif // GUARD_BATTLE_CONTROLLERS_H

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@@ -0,0 +1,9 @@
#ifndef GUARD_BATTLE_FRONTIER_2_H
#define GUARD_BATTLE_FRONTIER_2_H
void sub_81A8934(u8);
void sub_81A895C(void);
u16 sub_81A89A0(u8);
void sub_81A8AF8(void);
#endif // GUARD_BATTLE_FRONTIER_2_H

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@@ -0,0 +1,28 @@
#ifndef GUARD_BATTLE_INTERFACE_H
#define GUARD_BATTLE_INTERFACE_H
enum
{
HEALTHBOX_ALL,
HEALTHBOX_CURRENT_HP,
HEALTHBOX_MAX_HP,
HEALTHBOX_LEVEL,
HEALTHBOX_NICK,
HEALTHBOX_HEALTH_BAR,
HEALTHBOX_EXP_BAR,
HEALTHBOX_7,
HEALTHBOX_8,
HEALTHBOX_STATUS_ICON,
HEALTHBOX_SAFARI_ALL_TEXT,
HEALTHBOX_SAFARI_BALLS_TEXT
};
u8 CreateBankHealthboxSprites(u8 bank);
u8 CreateSafariPlayerHealthboxSprites(void);
void SetBankHealthboxSpritePos(u8 bank);
void SetHealthboxSpriteVisible(u8 healthboxSpriteId);
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId);
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId);
void nullsub_30(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly);
#endif // GUARD_BATTLE_INTERFACE_H

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@@ -3,59 +3,59 @@
// for 0xFD
#define B_TXT_BUFF1 00
#define B_TXT_BUFF2 01
#define B_TXT_COPY_VAR_1 02
#define B_TXT_COPY_VAR_2 03
#define B_TXT_COPY_VAR_3 04
#define B_TXT_PLAYER_MON1_NAME 05
#define B_TXT_OPPONENT_MON1_NAME 06
#define B_TXT_PLAYER_MON2_NAME 07
#define B_TXT_OPPONENT_MON2_NAME 08
#define B_TXT_LINK_PLAYER_MON1_NAME 09
#define B_TXT_LINK_OPPONENT_MON1_NAME 0A
#define B_TXT_LINK_PLAYER_MON2_NAME 0B
#define B_TXT_LINK_OPPONENT_MON2_NAME 0C
#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0D
#define B_TXT_ATK_NAME 0E
#define B_TXT_ATK_NAME_WITH_PREFIX 0F
#define B_TXT_DEF_NAME_WITH_PREFIX 10
#define B_TXT_EFF_NAME_WITH_PREFIX 11 // EFF = short for gEffectBank
#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 12
#define B_TXT_ACTIVE_NAME_WITH_PREFIX 13
#define B_TXT_CURRENT_MOVE 14
#define B_TXT_LAST_MOVE 15
#define B_TXT_LAST_ITEM 16
#define B_TXT_LAST_ABILITY 17
#define B_TXT_ATK_ABILITY 18
#define B_TXT_DEF_ABILITY 19
#define B_TXT_SCR_ACTIVE_ABILITY 1A
#define B_TXT_EFF_ABILITY 1B
#define B_TXT_TRAINER1_CLASS 1C
#define B_TXT_TRAINER1_NAME 1D
#define B_TXT_1E 1E // trainer name for a link player
#define B_TXT_1F 1F // trainer name for a link player
#define B_TXT_20 20 // trainer name for a link player
#define B_TXT_21 21 // trainer name for a link player
#define B_TXT_22 22 // trainer name for a link player
#define B_TXT_PLAYER_NAME 23
#define B_TXT_TRAINER1_LOSE_TEXT 24
#define B_TXT_TRAINER1_WIN_TEXT 25
#define B_TXT_26 26
#define B_TXT_PC_CREATOR_NAME 27
#define B_TXT_ATK_PREFIX1 28
#define B_TXT_DEF_PREFIX1 29
#define B_TXT_ATK_PREFIX2 2A
#define B_TXT_DEF_PREFIX2 2B
#define B_TXT_ATK_PREFIX3 2C
#define B_TXT_DEF_PREFIX3 2D
#define B_TXT_TRAINER2_CLASS 2E
#define B_TXT_TRAINER2_NAME 2F
#define B_TXT_TRAINER2_LOSE_TEXT 30
#define B_TXT_TRAINER2_WIN_TEXT 31
#define B_TXT_PARTNER_CLASS 32
#define B_TXT_PARTNER_NAME 33
#define B_TXT_BUFF3 34
#define B_TXT_BUFF1 0x0
#define B_TXT_BUFF2 0x1
#define B_TXT_COPY_VAR_1 0x2
#define B_TXT_COPY_VAR_2 0x3
#define B_TXT_COPY_VAR_3 0x4
#define B_TXT_PLAYER_MON1_NAME 0x5
#define B_TXT_OPPONENT_MON1_NAME 0x6
#define B_TXT_PLAYER_MON2_NAME 0x7
#define B_TXT_OPPONENT_MON2_NAME 0x8
#define B_TXT_LINK_PLAYER_MON1_NAME 0x9
#define B_TXT_LINK_OPPONENT_MON1_NAME 0xA
#define B_TXT_LINK_PLAYER_MON2_NAME 0xB
#define B_TXT_LINK_OPPONENT_MON2_NAME 0xC
#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0xD
#define B_TXT_ATK_PARTNER_NAME 0xE
#define B_TXT_ATK_NAME_WITH_PREFIX 0xF
#define B_TXT_DEF_NAME_WITH_PREFIX 0x10
#define B_TXT_EFF_NAME_WITH_PREFIX 0x11 // EFF = short for gEffectBank
#define B_TXT_ACTIVE_NAME_WITH_PREFIX 0x12
#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 0x13
#define B_TXT_CURRENT_MOVE 0x14
#define B_TXT_LAST_MOVE 0x15
#define B_TXT_LAST_ITEM 0x16
#define B_TXT_LAST_ABILITY 0x17
#define B_TXT_ATK_ABILITY 0x18
#define B_TXT_DEF_ABILITY 0x19
#define B_TXT_SCR_ACTIVE_ABILITY 0x1A
#define B_TXT_EFF_ABILITY 0x1B
#define B_TXT_TRAINER1_CLASS 0x1C
#define B_TXT_TRAINER1_NAME 0x1D
#define B_TXT_1E 0x1E // trainer name for a link player
#define B_TXT_1F 0x1F // trainer name for a link player
#define B_TXT_20 0x20 // trainer name for a link player
#define B_TXT_21 0x21 // trainer name for a link player
#define B_TXT_22 0x22 // trainer name for a link player
#define B_TXT_PLAYER_NAME 0x23
#define B_TXT_TRAINER1_LOSE_TEXT 0x24
#define B_TXT_TRAINER1_WIN_TEXT 0x25
#define B_TXT_26 0x26
#define B_TXT_PC_CREATOR_NAME 0x27
#define B_TXT_ATK_PREFIX1 0x28
#define B_TXT_DEF_PREFIX1 0x29
#define B_TXT_ATK_PREFIX2 0x2A
#define B_TXT_DEF_PREFIX2 0x2B
#define B_TXT_ATK_PREFIX3 0x2C
#define B_TXT_DEF_PREFIX3 0x2D
#define B_TXT_TRAINER2_CLASS 0x2E
#define B_TXT_TRAINER2_NAME 0x2F
#define B_TXT_TRAINER2_LOSE_TEXT 0x30
#define B_TXT_TRAINER2_WIN_TEXT 0x31
#define B_TXT_PARTNER_CLASS 0x32
#define B_TXT_PARTNER_NAME 0x33
#define B_TXT_BUFF3 0x34
// for B_TXT_BUFF1, B_TXT_BUFF2 and B_TXT_BUFF3
@@ -205,12 +205,22 @@ void BufferStringBattle(u16 stringID);
u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src);
u32 BattleStringExpandPlaceholders(const u8* src, u8* dst);
void sub_814F9EC(const u8* text, u8 arg1);
void SetPpNumbersPaletteInMoveSelection(void);
u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp);
extern u8 gBattleTextBuff1[];
extern u8 gBattleTextBuff2[];
extern u8 gBattleTextBuff3[];
extern u8 gDisplayedStringBattle[];
#define TEXT_BUFF_ARRAY_COUNT 16
extern u8 gDisplayedStringBattle[300];
extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT];
extern const u8* const gStatNamesTable[];
extern const u8* const gPokeblockWasTooXStringTable[];
extern const u8* const gRefereeStringsTable[];
extern const u8* const gStatNamesTable2[];
extern const u16 gMissStringIds[];
extern const u16 gTrappingMoves[];
#endif // GUARD_BATTLE_MESSAGE_H

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@@ -43,7 +43,7 @@
void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 species, u8 ability);
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
u8 BankGetTurnOrder(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
void BattleDestroyCursorAt(u8 cursorPosition);

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@@ -1,6 +1,15 @@
#ifndef GUARD_BATTLE_SETUP_H
#define GUARD_BATTLE_SETUP_H
void BattleSetup_StartScriptedWildBattle(void);
u8 BattleSetup_GetTerrainId(void);
u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data);
u8 HasTrainerAlreadyBeenFought(u16);
void trainer_flag_set(u16);
void trainer_flag_clear(u16);
void BattleSetup_StartTrainerBattle(void);
u8 *BattleSetup_GetScriptAddrAfterBattle(void);
u8 *BattleSetup_GetTrainerPostBattleScript(void);
#endif // GUARD_BATTLE_SETUP_H

387
include/battle_string_ids.h Normal file
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@@ -0,0 +1,387 @@
#ifndef GUARD_BATTLE_STRING_IDS_H
#define GUARD_BATTLE_STRING_IDS_H
#define BATTLESTRINGS_COUNT 369
#define BATTLESTRINGS_ID_ADDER 12 // all battlestrings have its ID + 12, because first 5 are reserved
#define STRINGID_INTROMSG 0
#define STRINGID_INTROSENDOUT 1
#define STRINGID_RETURNMON 2
#define STRINGID_SWITCHINMON 3
#define STRINGID_USEDMOVE 4
#define STRINGID_BATTLEEND 5
// todo: make some of those names less vague: attacker/target vs pkmn, etc.
#define STRINGID_TRAINER1LOSETEXT 12
#define STRINGID_PKMNGAINEDEXP 13
#define STRINGID_PKMNGREWTOLV 14
#define STRINGID_PKMNLEARNEDMOVE 15
#define STRINGID_TRYTOLEARNMOVE1 16
#define STRINGID_TRYTOLEARNMOVE2 17
#define STRINGID_TRYTOLEARNMOVE3 18
#define STRINGID_PKMNFORGOTMOVE 19
#define STRINGID_STOPLEARNINGMOVE 20
#define STRINGID_DIDNOTLEARNMOVE 21
#define STRINGID_PKMNLEARNEDMOVE2 22
#define STRINGID_ATTACKMISSED 23
#define STRINGID_PKMNPROTECTEDITSELF 24
#define STRINGID_STATSWONTINCREASE2 25
#define STRINGID_AVOIDEDDAMAGE 26
#define STRINGID_ITDOESNTAFFECT 27
#define STRINGID_ATTACKERFAINTED 28
#define STRINGID_TARGETFAINTED 29
#define STRINGID_PLAYERGOTMONEY 30
#define STRINGID_PLAYERWHITEOUT 31
#define STRINGID_PLAYERWHITEOUT2 32
#define STRINGID_PREVENTSESCAPE 33
#define STRINGID_HITXTIMES 34
#define STRINGID_PKMNFELLASLEEP 35
#define STRINGID_PKMNMADESLEEP 36
#define STRINGID_PKMNALREADYASLEEP 37
#define STRINGID_PKMNALREADYASLEEP2 38
#define STRINGID_PKMNWASNTAFFECTED 39
#define STRINGID_PKMNWASPOISONED 40
#define STRINGID_PKMNPOISONEDBY 41
#define STRINGID_PKMNHURTBYPOISON 42
#define STRINGID_PKMNALREADYPOISONED 43
#define STRINGID_PKMNBADLYPOISONED 44
#define STRINGID_PKMNENERGYDRAINED 45
#define STRINGID_PKMNWASBURNED 46
#define STRINGID_PKMNBURNEDBY 47
#define STRINGID_PKMNHURTBYBURN 48
#define STRINGID_PKMNWASFROZEN 49
#define STRINGID_PKMNFROZENBY 50
#define STRINGID_PKMNISFROZEN 51
#define STRINGID_PKMNWASDEFROSTED 52
#define STRINGID_PKMNWASDEFROSTED2 53
#define STRINGID_PKMNWASDEFROSTEDBY 54
#define STRINGID_PKMNWASPARALYZED 55
#define STRINGID_PKMNWASPARALYZEDBY 56
#define STRINGID_PKMNISPARALYZED 57
#define STRINGID_PKMNISALREADYPARALYZED 58
#define STRINGID_PKMNHEALEDPARALYSIS 59
#define STRINGID_PKMNDREAMEATEN 60
#define STRINGID_STATSWONTINCREASE 61
#define STRINGID_STATSWONTDECREASE 62
#define STRINGID_TEAMSTOPPEDWORKING 63
#define STRINGID_FOESTOPPEDWORKING 64
#define STRINGID_PKMNISCONFUSED 65
#define STRINGID_PKMNHEALEDCONFUSION 66
#define STRINGID_PKMNWASCONFUSED 67
#define STRINGID_PKMNALREADYCONFUSED 68
#define STRINGID_PKMNFELLINLOVE 69
#define STRINGID_PKMNINLOVE 70
#define STRINGID_PKMNIMMOBILIZEDBYLOVE 71
#define STRINGID_PKMNBLOWNAWAY 72
#define STRINGID_PKMNCHANGEDTYPE 73
#define STRINGID_PKMNFLINCHED 74
#define STRINGID_PKMNREGAINEDHEALTH 75
#define STRINGID_PKMNHPFULL 76
#define STRINGID_PKMNRAISEDSPDEF 77
#define STRINGID_PKMNRAISEDDEF 78
#define STRINGID_PKMNCOVEREDBYVEIL 79
#define STRINGID_PKMNUSEDSAFEGUARD 80
#define STRINGID_PKMNSAFEGUARDEXPIRED 81
#define STRINGID_PKMNWENTTOSLEEP 82
#define STRINGID_PKMNSLEPTHEALTHY 83
#define STRINGID_PKMNWHIPPEDWHIRLWIND 84
#define STRINGID_PKMNTOOKSUNLIGHT 85
#define STRINGID_PKMNLOWEREDHEAD 86
#define STRINGID_PKMNISGLOWING 87
#define STRINGID_PKMNFLEWHIGH 88
#define STRINGID_PKMNDUGHOLE 89
#define STRINGID_PKMNSQUEEZEDBYBIND 90
#define STRINGID_PKMNTRAPPEDINVORTEX 91
#define STRINGID_PKMNWRAPPEDBY 92
#define STRINGID_PKMNCLAMPED 93
#define STRINGID_PKMNHURTBY 94
#define STRINGID_PKMNFREEDFROM 95
#define STRINGID_PKMNCRASHED 96
#define STRINGID_PKMNSHROUDEDINMIST 97
#define STRINGID_PKMNPROTECTEDBYMIST 98
#define STRINGID_PKMNGETTINGPUMPED 99
#define STRINGID_PKMNHITWITHRECOIL 100
#define STRINGID_PKMNPROTECTEDITSELF2 101
#define STRINGID_PKMNBUFFETEDBYSANDSTORM 102
#define STRINGID_PKMNPELTEDBYHAIL 103
#define STRINGID_PKMNSEEDED 104
#define STRINGID_PKMNEVADEDATTACK 105
#define STRINGID_PKMNSAPPEDBYLEECHSEED 106
#define STRINGID_PKMNFASTASLEEP 107
#define STRINGID_PKMNWOKEUP 108
#define STRINGID_PKMNUPROARKEPTAWAKE 109
#define STRINGID_PKMNWOKEUPINUPROAR 110
#define STRINGID_PKMNCAUSEDUPROAR 111
#define STRINGID_PKMNMAKINGUPROAR 112
#define STRINGID_PKMNCALMEDDOWN 113
#define STRINGID_PKMNCANTSLEEPINUPROAR 114
#define STRINGID_PKMNSTOCKPILED 115
#define STRINGID_PKMNCANTSTOCKPILE 116
#define STRINGID_PKMNCANTSLEEPINUPROAR2 117
#define STRINGID_UPROARKEPTPKMNAWAKE 118
#define STRINGID_PKMNSTAYEDAWAKEUSING 119
#define STRINGID_PKMNSTORINGENERGY 120
#define STRINGID_PKMNUNLEASHEDENERGY 121
#define STRINGID_PKMNFATIGUECONFUSION 122
#define STRINGID_PKMNPICKEDUPITEM 123
#define STRINGID_PKMNUNAFFECTED 124
#define STRINGID_PKMNTRANSFORMEDINTO 125
#define STRINGID_PKMNMADESUBSTITUTE 126
#define STRINGID_PKMNHASSUBSTITUTE 127
#define STRINGID_SUBSTITUTEDAMAGED 128
#define STRINGID_PKMNSUBSTITUTEFADED 129
#define STRINGID_PKMNMUSTRECHARGE 130
#define STRINGID_PKMNRAGEBUILDING 131
#define STRINGID_PKMNMOVEWASDISABLED 132
#define STRINGID_PKMNMOVEISDISABLED 133
#define STRINGID_PKMNMOVEDISABLEDNOMORE 134
#define STRINGID_PKMNGOTENCORE 135
#define STRINGID_PKMNENCOREENDED 136
#define STRINGID_PKMNTOOKAIM 137
#define STRINGID_PKMNSKETCHEDMOVE 138
#define STRINGID_PKMNTRYINGTOTAKEFOE 139
#define STRINGID_PKMNTOOKFOE 140
#define STRINGID_PKMNREDUCEDPP 141
#define STRINGID_PKMNSTOLEITEM 142
#define STRINGID_TARGETCANTESCAPENOW 143
#define STRINGID_PKMNFELLINTONIGHTMARE 144
#define STRINGID_PKMNLOCKEDINNIGHTMARE 145
#define STRINGID_PKMNLAIDCURSE 146
#define STRINGID_PKMNAFFLICTEDBYCURSE 147
#define STRINGID_SPIKESSCATTERED 148
#define STRINGID_PKMNHURTBYSPIKES 149
#define STRINGID_PKMNIDENTIFIED 150
#define STRINGID_PKMNPERISHCOUNTFELL 151
#define STRINGID_PKMNBRACEDITSELF 152
#define STRINGID_PKMNENDUREDHIT 153
#define STRINGID_MAGNITUDESTRENGTH 154
#define STRINGID_PKMNCUTHPMAXEDATTACK 155
#define STRINGID_PKMNCOPIEDSTATCHANGES 156
#define STRINGID_PKMNGOTFREE 157
#define STRINGID_PKMNSHEDLEECHSEED 158
#define STRINGID_PKMNBLEWAWAYSPIKES 159
#define STRINGID_PKMNFLEDFROMBATTLE 160
#define STRINGID_PKMNFORESAWATTACK 161
#define STRINGID_PKMNTOOKATTACK 162
#define STRINGID_PKMNATTACK 163
#define STRINGID_PKMNCENTERATTENTION 164
#define STRINGID_PKMNCHARGINGPOWER 165
#define STRINGID_NATUREPOWERTURNEDINTO 166
#define STRINGID_PKMNSTATUSNORMAL 167
#define STRINGID_PKMNHASNOMOVESLEFT 168
#define STRINGID_PKMNSUBJECTEDTOTORMENT 169
#define STRINGID_PKMNCANTUSEMOVETORMENT 170
#define STRINGID_PKMNTIGHTENINGFOCUS 171
#define STRINGID_PKMNFELLFORTAUNT 172
#define STRINGID_PKMNCANTUSEMOVETAUNT 173
#define STRINGID_PKMNREADYTOHELP 174
#define STRINGID_PKMNSWITCHEDITEMS 175
#define STRINGID_PKMNCOPIEDFOE 176
#define STRINGID_PKMNMADEWISH 177
#define STRINGID_PKMNWISHCAMETRUE 178
#define STRINGID_PKMNPLANTEDROOTS 179
#define STRINGID_PKMNABSORBEDNUTRIENTS 180
#define STRINGID_PKMNANCHOREDITSELF 181
#define STRINGID_PKMNWASMADEDROWSY 182
#define STRINGID_PKMNKNOCKEDOFF 183
#define STRINGID_PKMNSWAPPEDABILITIES 184
#define STRINGID_PKMNSEALEDOPPONENTMOVE 185
#define STRINGID_PKMNCANTUSEMOVESEALED 186
#define STRINGID_PKMNWANTSGRUDGE 187
#define STRINGID_PKMNLOSTPPGRUDGE 188
#define STRINGID_PKMNSHROUDEDITSELF 189
#define STRINGID_PKMNMOVEBOUNCED 190
#define STRINGID_PKMNWAITSFORTARGET 191
#define STRINGID_PKMNSNATCHEDMOVE 192
#define STRINGID_PKMNMADEITRAIN 193
#define STRINGID_PKMNRAISEDSPEED 194
#define STRINGID_PKMNPROTECTEDBY 195
#define STRINGID_PKMNPREVENTSUSAGE 196
#define STRINGID_PKMNRESTOREDHPUSING 197
#define STRINGID_PKMNCHANGEDTYPEWITH 198
#define STRINGID_PKMNPREVENTSPARALYSISWITH 199
#define STRINGID_PKMNPREVENTSROMANCEWITH 200
#define STRINGID_PKMNPREVENTSPOISONINGWITH 201
#define STRINGID_PKMNPREVENTSCONFUSIONWITH 202
#define STRINGID_PKMNRAISEDFIREPOWERWITH 203
#define STRINGID_PKMNANCHORSITSELFWITH 204
#define STRINGID_PKMNCUTSATTACKWITH 205
#define STRINGID_PKMNPREVENTSSTATLOSSWITH 206
#define STRINGID_PKMNHURTSWITH 207
#define STRINGID_PKMNTRACED 208
#define STRINGID_STATSHARPLY 209
#define STRINGID_STATROSE 210
#define STRINGID_STATHARSHLY 211
#define STRINGID_STATFELL 212
#define STRINGID_PKMNSSTATCHANGED 213
#define STRINGID_PKMNSSTATCHANGED2 214
#define STRINGID_PKMNSSTATCHANGED3 215
#define STRINGID_PKMNSSTATCHANGED4 216
#define STRINGID_CRITICALHIT 217
#define STRINGID_ONEHITKO 218
#define STRINGID_123POOF 219
#define STRINGID_ANDELLIPSIS 220
#define STRINGID_NOTVERYEFFECTIVE 221
#define STRINGID_SUPEREFFECTIVE 222
#define STRINGID_GOTAWAYSAFELY 223
#define STRINGID_WILDPKMNFLED 224
#define STRINGID_NORUNNINGFROMTRAINERS 225
#define STRINGID_CANTESCAPE 226
#define STRINGID_DONTLEAVEBIRCH 227
#define STRINGID_BUTNOTHINGHAPPENED 228
#define STRINGID_BUTITFAILED 229
#define STRINGID_ITHURTCONFUSION 230
#define STRINGID_MIRRORMOVEFAILED 231
#define STRINGID_STARTEDTORAIN 232
#define STRINGID_DOWNPOURSTARTED 233
#define STRINGID_RAINCONTINUES 234
#define STRINGID_DOWNPOURCONTINUES 235
#define STRINGID_RAINSTOPPED 236
#define STRINGID_SANDSTORMBREWED 237
#define STRINGID_SANDSTORMRAGES 238
#define STRINGID_SANDSTORMSUBSIDED 239
#define STRINGID_SUNLIGHTGOTBRIGHT 240
#define STRINGID_SUNLIGHTSTRONG 241
#define STRINGID_SUNLIGHTFADED 242
#define STRINGID_STARTEDHAIL 243
#define STRINGID_HAILCONTINUES 244
#define STRINGID_HAILSTOPPED 245
#define STRINGID_FAILEDTOSPITUP 246
#define STRINGID_FAILEDTOSWALLOW 247
#define STRINGID_WINDBECAMEHEATWAVE 248
#define STRINGID_STATCHANGESGONE 249
#define STRINGID_COINSSCATTERED 250
#define STRINGID_TOOWEAKFORSUBSTITUTE 251
#define STRINGID_SHAREDPAIN 252
#define STRINGID_BELLCHIMED 253
#define STRINGID_FAINTINTHREE 254
#define STRINGID_NOPPLEFT 255
#define STRINGID_BUTNOPPLEFT 256
#define STRINGID_PLAYERUSEDITEM 257
#define STRINGID_WALLYUSEDITEM 258
#define STRINGID_TRAINERBLOCKEDBALL 259
#define STRINGID_DONTBEATHIEF 260
#define STRINGID_ITDODGEDBALL 261
#define STRINGID_YOUMISSEDPKMN 262
#define STRINGID_PKMNBROKEFREE 263
#define STRINGID_ITAPPEAREDCAUGHT 264
#define STRINGID_AARGHALMOSTHADIT 265
#define STRINGID_SHOOTSOCLOSE 266
#define STRINGID_GOTCHAPKMNCAUGHT 267
#define STRINGID_GOTCHAPKMNCAUGHT2 268
#define STRINGID_GIVENICKNAMECAPTURED 269
#define STRINGID_PKMNSENTTOPC 270
#define STRINGID_PKMNDATAADDEDTODEX 271
#define STRINGID_ITISRAINING 272
#define STRINGID_SANDSTORMISRAGING 273
#define STRINGID_CANTESCAPE2 274
#define STRINGID_PKMNIGNORESASLEEP 275
#define STRINGID_PKMNIGNOREDORDERS 276
#define STRINGID_PKMNBEGANTONAP 277
#define STRINGID_PKMNLOAFING 278
#define STRINGID_PKMNWONTOBEY 279
#define STRINGID_PKMNTURNEDAWAY 280
#define STRINGID_PKMNPRETENDNOTNOTICE 281
#define STRINGID_ENEMYABOUTTOSWITCHPKMN 282
#define STRINGID_CREPTCLOSER 283
#define STRINGID_CANTGETCLOSER 284
#define STRINGID_PKMNWATCHINGCAREFULLY 285
#define STRINGID_PKMNCURIOUSABOUTX 286
#define STRINGID_PKMNENTHRALLEDBYX 287
#define STRINGID_PKMNIGNOREDX 288
#define STRINGID_THREWPOKEBLOCKATPKMN 289
#define STRINGID_OUTOFSAFARIBALLS 290
#define STRINGID_PKMNSITEMCUREDPARALYSIS 291
#define STRINGID_PKMNSITEMCUREDPOISON 292
#define STRINGID_PKMNSITEMHEALEDBURN 293
#define STRINGID_PKMNSITEMDEFROSTEDIT 294
#define STRINGID_PKMNSITEMWOKEIT 295
#define STRINGID_PKMNSITEMSNAPPEDOUT 296
#define STRINGID_PKMNSITEMCUREDPROBLEM 297
#define STRINGID_PKMNSITEMRESTOREDHEALTH 298
#define STRINGID_PKMNSITEMRESTOREDPP 299
#define STRINGID_PKMNSITEMRESTOREDSTATUS 300
#define STRINGID_PKMNSITEMRESTOREDHPALITTLE 301
#define STRINGID_ITEMALLOWSONLYYMOVE 302
#define STRINGID_PKMNHUNGONWITHX 303
#define STRINGID_EMPTYSTRING3 304
#define STRINGID_PKMNSXPREVENTSBURNS 305
#define STRINGID_PKMNSXBLOCKSY 306
#define STRINGID_PKMNSXRESTOREDHPALITTLE2 307
#define STRINGID_PKMNSXWHIPPEDUPSANDSTORM 308
#define STRINGID_PKMNSXPREVENTSYLOSS 309
#define STRINGID_PKMNSXINFATUATEDY 310
#define STRINGID_PKMNSXMADEYINEFFECTIVE 311
#define STRINGID_PKMNSXCUREDYPROBLEM 312
#define STRINGID_ITSUCKEDLIQUIDOOZE 313
#define STRINGID_PKMNTRANSFORMED 314
#define STRINGID_ELECTRICITYWEAKENED 315
#define STRINGID_FIREWEAKENED 316
#define STRINGID_PKMNHIDUNDERWATER 317
#define STRINGID_PKMNSPRANGUP 318
#define STRINGID_HMMOVESCANTBEFORGOTTEN 319
#define STRINGID_XFOUNDONEY 320
#define STRINGID_PLAYERDEFEATEDTRAINER1 321
#define STRINGID_SOOTHINGAROMA 322
#define STRINGID_ITEMSCANTBEUSEDNOW 323
#define STRINGID_FORXCOMMAYZ 324
#define STRINGID_USINGXTHEYOFZN 325
#define STRINGID_PKMNUSEDXTOGETPUMPED 326
#define STRINGID_PKMNSXMADEYUSELESS 327
#define STRINGID_PKMNTRAPPEDBYSANDTOMB 328
#define STRINGID_EMPTYSTRING4 329
#define STRINGID_ABOOSTED 330
#define STRINGID_PKMNSXINTENSIFIEDSUN 331
#define STRINGID_PKMNMAKESGROUNDMISS 332
#define STRINGID_YOUTHROWABALLNOWRIGHT 333
#define STRINGID_PKMNSXTOOKATTACK 334
#define STRINGID_PKMNCHOSEXASDESTINY 335
#define STRINGID_PKMNLOSTFOCUS 336
#define STRINGID_USENEXTPKMN 337
#define STRINGID_PKMNFLEDUSINGITS 338
#define STRINGID_PKMNFLEDUSING 339
#define STRINGID_PKMNWASDRAGGEDOUT 340
#define STRINGID_PREVENTEDFROMWORKING 341
#define STRINGID_PKMNSITEMNORMALIZEDSTATUS 342
#define STRINGID_TRAINER1USEDITEM 343
#define STRINGID_BOXISFULL 344
#define STRINGID_PKMNAVOIDEDATTACK 345
#define STRINGID_PKMNSXMADEITINEFFECTIVE 346
#define STRINGID_PKMNSXPREVENTSFLINCHING 347
#define STRINGID_PKMNALREADYHASBURN 348
#define STRINGID_STATSWONTDECREASE2 349
#define STRINGID_PKMNSXBLOCKSY2 350
#define STRINGID_PKMNSXWOREOFF 351
#define STRINGID_PKMNRAISEDDEFALITTLE 352
#define STRINGID_PKMNRAISEDSPDEFALITTLE 353
#define STRINGID_THEWALLSHATTERED 354
#define STRINGID_PKMNSXPREVENTSYSZ 355
#define STRINGID_PKMNSXCUREDITSYPROBLEM 356
#define STRINGID_ATTACKERCANTESCAPE 357
#define STRINGID_PKMNOBTAINEDX 358
#define STRINGID_PKMNOBTAINEDX2 359
#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ 360
#define STRINGID_BUTNOEFFECT 361
#define STRINGID_PKMNSXHADNOEFFECTONY 362
#define STRINGID_TWOENEMIESDEFEATED 363
#define STRINGID_TRAINER2LOSETEXT 364
#define STRINGID_PKMNINCAPABLEOFPOWER 365
#define STRINGID_GLINTAPPEARSINEYE 366
#define STRINGID_PKMNGETTINGINTOPOSITION 367
#define STRINGID_PKMNBEGANGROWLINGDEEPLY 368
#define STRINGID_PKMNEAGERFORMORE 369
#define STRINGID_DEFEATEDOPPONENTBYREFEREE 370
#define STRINGID_LOSTTOOPPONENTBYREFEREE 371
#define STRINGID_TIEDOPPONENTBYREFEREE 372
#define STRINGID_QUESTIONFORFEITMATCH 373
#define STRINGID_FORFEITEDMATCH 374
#define STRINGID_PKMNTRANSFERREDSOMEONESPC 375
#define STRINGID_PKMNTRANSFERREDLANETTESPC 376
#define STRINGID_PKMNBOXSOMEONESPCFULL 377
#define STRINGID_PKMNBOXLANETTESPCFULL 378
#define STRINGID_TRAINER1WINTEXT 379
#define STRINGID_TRAINER2WINTEXT 380
#endif // GUARD_BATTLE_STRING_IDS_H

6
include/battle_tower.h Normal file
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@@ -0,0 +1,6 @@
#ifndef GUARD_BATTLE_TOWER_H
#define GUARD_BATTLE_TOWER_H
u16 sub_8164FCC(u8, u8);
#endif //GUARD_BATTLE_TOWER_H

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@@ -1,6 +1,16 @@
#ifndef GUARD_BG_H
#define GUARD_BG_H
struct BGCntrlBitfield // for the I/O registers
{
volatile u16 priority:2;
volatile u16 charBaseBlock:2;
volatile u16 field_0_2:4;
volatile u16 field_1_0:5;
volatile u16 areaOverflowMode:1;
volatile u16 screenSize:2;
};
enum
{
BG_CTRL_ATTR_VISIBLE = 1,

8
include/clock.h Normal file
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@@ -0,0 +1,8 @@
#ifndef GUARD_CLOCK_H
#define GUARD_CLOCK_H
// TODO: time of day and seconds in a day defines
void DoTimeBasedEvents(void);
#endif

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@@ -6,7 +6,7 @@ void ShowCoinsWindow(u32 coinAmount, u8 x, u8 y);
void HideCoinsWindow(void);
u16 GetCoins(void);
void SetCoins(u16 coinAmount);
bool8 AddCoins(u16 toAdd);
bool8 SubtractCoins(u16 toSub);
bool8 GiveCoins(u16 toAdd);
bool8 TakeCoins(u16 toSub);
#endif // GUARD_COINS_H

18
include/contest.h Normal file
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@@ -0,0 +1,18 @@
#ifndef GUARD_CONTEST_H
#define GUARD_CONTEST_H
struct ContestStruct_02039E00 {
u16 unk_00;
u8 unk_02[11];
u8 unk_0d[8];
u8 filler_15[9];
u8 filler_1E[34];
};
extern struct ContestStruct_02039E00 gUnknown_02039E00[4];
extern u8 gUnknown_02039F24;
extern EWRAM_DATA u16 gScriptContestCategory;
extern EWRAM_DATA u8 gUnknown_02039F2E;
extern EWRAM_DATA u8 gUnknown_02039F30;
#endif //GUARD_CONTEST_H

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@@ -0,0 +1,8 @@
#ifndef GUARD_CONTEST_LINK_80F57C4_H
#define GUARD_CONTEST_LINK_80F57C4_H
void sub_80F840C(void);
void sub_80F8484(void);
void sub_80F84C4(u8);
#endif // GUARD_CONTEST_LINK_80F57C4_H

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@@ -0,0 +1,6 @@
#ifndef GUARD_CONTESTPAINTING_H
#define GUARD_CONTESTPAINTING_H
void sub_812FDA8(u32);
#endif

19
include/data2.h Normal file
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@@ -0,0 +1,19 @@
#ifndef GUARD_DATA2_H
#define GUARD_DATA2_H
struct MonCoords
{
// This would use a bitfield, but some function
// uses it as a u8 and casting won't match.
u8 coords; // u8 x:4, y:4;
u8 y_offset;
};
extern struct MonCoords gTrainerBackPicCoords[];
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
extern const u8 gMoveNames[][13];
extern const u8 gAbilityNames[][13];
extern const u8 gTypeNames[][7];
#endif // GUARD_DATA2_H

142
include/decoration.h Normal file
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@@ -0,0 +1,142 @@
#ifndef GUARD_DECORATION_H
#define GUARD_DECORATION_H
enum DecoId {
/*000*/ DECOR_NONE,
/*001*/ DECOR_SMALL_DESK,
/*002*/ DECOR_POKEMON_DESK,
/*003*/ DECOR_HEAVY_DESK,
/*004*/ DECOR_RAGGED_DESK,
/*005*/ DECOR_COMFORT_DESK,
/*006*/ DECOR_PRETTY_DESK,
/*007*/ DECOR_BRICK_DESK,
/*008*/ DECOR_CAMP_DESK,
/*009*/ DECOR_HARD_DESK,
/*010*/ DECOR_SMALL_CHAIR,
/*011*/ DECOR_POKEMON_CHAIR,
/*012*/ DECOR_HEAVY_CHAIR,
/*013*/ DECOR_PRETTY_CHAIR,
/*014*/ DECOR_COMFORT_CHAIR,
/*015*/ DECOR_RAGGED_CHAIR,
/*016*/ DECOR_BRICK_CHAIR,
/*017*/ DECOR_CAMP_CHAIR,
/*018*/ DECOR_HARD_CHAIR,
/*019*/ DECOR_RED_PLANT,
/*020*/ DECOR_TROPICAL_PLANT,
/*021*/ DECOR_PRETTY_FLOWERS,
/*022*/ DECOR_COLORFUL_PLANT,
/*023*/ DECOR_BIG_PLANT,
/*024*/ DECOR_GORGEOUS_PLANT,
/*025*/ DECOR_RED_BRICK,
/*026*/ DECOR_YELLOW_BRICK,
/*027*/ DECOR_BLUE_BRICK,
/*028*/ DECOR_RED_BALLOON,
/*029*/ DECOR_BLUE_BALLOON,
/*030*/ DECOR_YELLOW_BALLOON,
/*031*/ DECOR_RED_TENT,
/*032*/ DECOR_BLUE_TENT,
/*033*/ DECOR_SOLID_BOARD,
/*034*/ DECOR_SLIDE,
/*035*/ DECOR_FENCE_LENGTH,
/*036*/ DECOR_FENCE_WIDTH,
/*037*/ DECOR_TIRE,
/*038*/ DECOR_STAND,
/*039*/ DECOR_MUD_BALL,
/*040*/ DECOR_BREAKABLE_DOOR,
/*041*/ DECOR_SAND_ORNAMENT,
/*042*/ DECOR_SILVER_SHIELD,
/*043*/ DECOR_GOLD_SHIELD,
/*044*/ DECOR_GLASS_ORNAMENT,
/*045*/ DECOR_TV,
/*046*/ DECOR_ROUND_TV,
/*047*/ DECOR_CUTE_TV,
/*048*/ DECOR_GLITTER_MAT,
/*049*/ DECOR_JUMP_MAT,
/*050*/ DECOR_SPIN_MAT,
/*051*/ DECOR_C_LOW_NOTE_MAT,
/*052*/ DECOR_D_NOTE_MAT,
/*053*/ DECOR_E_NOTE_MAT,
/*054*/ DECOR_F_NOTE_MAT,
/*055*/ DECOR_G_NOTE_MAT,
/*056*/ DECOR_A_NOTE_MAT,
/*057*/ DECOR_B_NOTE_MAT,
/*058*/ DECOR_C_HIGH_NOTE_MAT,
/*059*/ DECOR_SURF_MAT,
/*060*/ DECOR_THUNDER_MAT,
/*061*/ DECOR_FIRE_BLAST_MAT,
/*062*/ DECOR_POWDER_SNOW_MAT,
/*063*/ DECOR_ATTRACT_MAT,
/*064*/ DECOR_FISSURE_MAT,
/*065*/ DECOR_SPIKES_MAT,
/*066*/ DECOR_BALL_POSTER,
/*067*/ DECOR_GREEN_POSTER,
/*068*/ DECOR_RED_POSTER,
/*069*/ DECOR_BLUE_POSTER,
/*070*/ DECOR_CUTE_POSTER,
/*071*/ DECOR_PIKA_POSTER,
/*072*/ DECOR_LONG_POSTER,
/*073*/ DECOR_SEA_POSTER,
/*074*/ DECOR_SKY_POSTER,
/*075*/ DECOR_KISS_POSTER,
/*076*/ DECOR_PICHU_DOLL,
/*077*/ DECOR_PIKACHU_DOLL,
/*078*/ DECOR_MARILL_DOLL,
/*079*/ DECOR_TOGEPI_DOLL,
/*080*/ DECOR_CYNDAQUIL_DOLL,
/*081*/ DECOR_CHIKORITA_DOLL,
/*082*/ DECOR_TOTODILE_DOLL,
/*083*/ DECOR_JIGGLYPUFF_DOLL,
/*084*/ DECOR_MEOWTH_DOLL,
/*085*/ DECOR_CLEFAIRY_DOLL,
/*086*/ DECOR_DITTO_DOLL,
/*087*/ DECOR_SMOOCHUM_DOLL,
/*088*/ DECOR_TREECKO_DOLL,
/*089*/ DECOR_TORCHIC_DOLL,
/*090*/ DECOR_MUDKIP_DOLL,
/*091*/ DECOR_DUSKULL_DOLL,
/*092*/ DECOR_WYNAUT_DOLL,
/*093*/ DECOR_BALTOY_DOLL,
/*094*/ DECOR_KECLEON_DOLL,
/*095*/ DECOR_AZURILL_DOLL,
/*096*/ DECOR_SKITTY_DOLL,
/*097*/ DECOR_SWABLU_DOLL,
/*098*/ DECOR_GULPIN_DOLL,
/*099*/ DECOR_LOTAD_DOLL,
/*100*/ DECOR_SEEDOT_DOLL,
/*101*/ DECOR_PIKA_CUSHION,
/*102*/ DECOR_ROUND_CUSHION,
/*103*/ DECOR_KISS_CUSHION,
/*104*/ DECOR_ZIGZAG_CUSHION,
/*105*/ DECOR_SPIN_CUSHION,
/*106*/ DECOR_DIAMOND_CUSHION,
/*107*/ DECOR_BALL_CUSHION,
/*108*/ DECOR_GRASS_CUSHION,
/*109*/ DECOR_FIRE_CUSHION,
/*110*/ DECOR_WATER_CUSHION,
/*111*/ DECOR_SNORLAX_DOLL,
/*112*/ DECOR_RHYDON_DOLL,
/*113*/ DECOR_LAPRAS_DOLL,
/*114*/ DECOR_VENUSAUR_DOLL,
/*115*/ DECOR_CHARIZARD_DOLL,
/*116*/ DECOR_BLASTOISE_DOLL,
/*117*/ DECOR_WAILMER_DOLL,
/*118*/ DECOR_REGIROCK_DOLL,
/*119*/ DECOR_REGICE_DOLL,
/*120*/ DECOR_REGISTEEL_DOLL
};
struct Decoration
{
/*0x00*/ u8 id;
/*0x01*/ u8 name[16];
/*0x11*/ u8 permission;
/*0x12*/ u8 shape;
/*0x13*/ u8 category;
/*0x14*/ u16 price;
/*0x18*/ const u8 *description;
/*0x1c*/ const u16 *tiles;
};
extern const struct Decoration gDecorations[];
#endif //GUARD_DECORATION_H

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@@ -0,0 +1,10 @@
#ifndef GUARD_DECORATION_INVENTORY_H
#define GUARD_DECORATION_INVENTORY_H
void ClearDecorationInventories(void);
u8 CheckHasDecoration(u8);
u8 DecorationAdd(u8);
u8 DecorationCheckSpace(u8);
s8 DecorationRemove(u8);
#endif // GUARD_DECORATION_INVENTORY_H

6
include/diploma.h Normal file
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@@ -0,0 +1,6 @@
#ifndef GUARD_DIPLOMA_H
#define GUARD_DIPLOMA_H
void CB2_ShowDiploma(void);
#endif // GUARD_DIPLOMA_H

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@@ -30,7 +30,9 @@ enum
void InitEasyChatPhrases(void);
void easy_chat_input_maybe(void);
void CopyEasyChatWord(u8 *, u16);
bool32 sub_811F8D8(u16);
void CopyEasyChatWord(u8 *dest, u16 word);
bool32 sub_811F8D8(u16 word);
void InitializeEasyChatWordArray(u16 *words, u16 length);
void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2);
#endif // GUARD_EASYCHAT_H

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@@ -27,7 +27,7 @@ bool8 VarSet(u16 id, u16 value);
u8 VarGetFieldObjectGraphicsId(u8 id);
u8 *GetFlagPointer(u16 id);
u8 FlagSet(u16 id);
u8 FlagReset(u16 id);
u8 FlagClear(u16 id);
bool8 FlagGet(u16 id);
extern u16 gSpecialVar_0x8000;

View File

@@ -8,4 +8,353 @@
extern const u8 gUnknown_082766A2[];
extern const u8 gUnknown_082766A6[];
extern const u8 gTVBravoTrainerText00[];
extern const u8 gTVBravoTrainerText01[];
extern const u8 gTVBravoTrainerText02[];
extern const u8 gTVBravoTrainerText03[];
extern const u8 gTVBravoTrainerText04[];
extern const u8 gTVBravoTrainerText05[];
extern const u8 gTVBravoTrainerText06[];
extern const u8 gTVBravoTrainerText07[];
extern const u8 gTVBravoTrainerText08[];
extern const u8 gTVBravoTrainerBattleTowerText00[];
extern const u8 gTVBravoTrainerBattleTowerText01[];
extern const u8 gTVBravoTrainerBattleTowerText02[];
extern const u8 gTVBravoTrainerBattleTowerText03[];
extern const u8 gTVBravoTrainerBattleTowerText04[];
extern const u8 gTVBravoTrainerBattleTowerText05[];
extern const u8 gTVBravoTrainerBattleTowerText06[];
extern const u8 gTVBravoTrainerBattleTowerText07[];
extern const u8 gTVBravoTrainerBattleTowerText08[];
extern const u8 gTVBravoTrainerBattleTowerText09[];
extern const u8 gTVBravoTrainerBattleTowerText10[];
extern const u8 gTVBravoTrainerBattleTowerText11[];
extern const u8 gTVBravoTrainerBattleTowerText12[];
extern const u8 gTVBravoTrainerBattleTowerText13[];
extern const u8 gTVBravoTrainerBattleTowerText14[];
extern const u8 gTVFanClubOpinionsText00[];
extern const u8 gTVFanClubOpinionsText01[];
extern const u8 gTVFanClubOpinionsText02[];
extern const u8 gTVFanClubOpinionsText03[];
extern const u8 gTVFanClubOpinionsText04[];
extern const u8 gTVFanClubText00[];
extern const u8 gTVFanClubText01[];
extern const u8 gTVFanClubText02[];
extern const u8 gTVFanClubText03[];
extern const u8 gTVFanClubText04[];
extern const u8 gTVFanClubText05[];
extern const u8 gTVFanClubText06[];
extern const u8 gTVFanClubText07[];
extern const u8 gTVRecentHappeningsText00[];
extern const u8 gTVRecentHappeningsText01[];
extern const u8 gTVRecentHappeningsText02[];
extern const u8 gTVRecentHappeningsText03[];
extern const u8 gTVRecentHappeningsText04[];
extern const u8 gTVRecentHappeningsText05[];
extern const u8 gTVMassOutbreakText00[];
extern const u8 gTV3CheersForPokeblocksText00[];
extern const u8 gTV3CheersForPokeblocksText01[];
extern const u8 gTV3CheersForPokeblocksText02[];
extern const u8 gTV3CheersForPokeblocksText03[];
extern const u8 gTV3CheersForPokeblocksText04[];
extern const u8 gTV3CheersForPokeblocksText05[];
extern const u8 gTVTrainerFanClubSpecialText00[];
extern const u8 gTVTrainerFanClubSpecialText01[];
extern const u8 gTVTrainerFanClubSpecialText02[];
extern const u8 gTVTrainerFanClubSpecialText03[];
extern const u8 gTVTrainerFanClubSpecialText04[];
extern const u8 gTVTrainerFanClubSpecialText05[];
extern const u8 gTVNameRaterText00[];
extern const u8 gTVNameRaterText01[];
extern const u8 gTVNameRaterText02[];
extern const u8 gTVNameRaterText03[];
extern const u8 gTVNameRaterText04[];
extern const u8 gTVNameRaterText05[];
extern const u8 gTVNameRaterText06[];
extern const u8 gTVNameRaterText07[];
extern const u8 gTVNameRaterText08[];
extern const u8 gTVNameRaterText09[];
extern const u8 gTVNameRaterText10[];
extern const u8 gTVNameRaterText11[];
extern const u8 gTVNameRaterText12[];
extern const u8 gTVNameRaterText13[];
extern const u8 gTVNameRaterText14[];
extern const u8 gTVNameRaterText15[];
extern const u8 gTVNameRaterText16[];
extern const u8 gTVNameRaterText17[];
extern const u8 gTVNameRaterText18[];
extern const u8 gTVPokemonAnglerText00[];
extern const u8 gTVPokemonAnglerText01[];
extern const u8 gTVPokemonTodayFailedText00[];
extern const u8 gTVPokemonTodayFailedText01[];
extern const u8 gTVPokemonTodayFailedText02[];
extern const u8 gTVPokemonTodayFailedText03[];
extern const u8 gTVPokemonTodayFailedText04[];
extern const u8 gTVPokemonTodayFailedText05[];
extern const u8 gTVPokemonTodayFailedText06[];
extern const u8 gTVPokemonTodaySuccessfulText00[];
extern const u8 gTVPokemonTodaySuccessfulText01[];
extern const u8 gTVPokemonTodaySuccessfulText02[];
extern const u8 gTVPokemonTodaySuccessfulText03[];
extern const u8 gTVPokemonTodaySuccessfulText04[];
extern const u8 gTVPokemonTodaySuccessfulText05[];
extern const u8 gTVPokemonTodaySuccessfulText06[];
extern const u8 gTVPokemonTodaySuccessfulText07[];
extern const u8 gTVPokemonTodaySuccessfulText08[];
extern const u8 gTVPokemonTodaySuccessfulText09[];
extern const u8 gTVPokemonTodaySuccessfulText10[];
extern const u8 gTVPokemonTodaySuccessfulText11[];
extern const u8 gTVTodaysSmartShopperText00[];
extern const u8 gTVTodaysSmartShopperText01[];
extern const u8 gTVTodaysSmartShopperText02[];
extern const u8 gTVTodaysSmartShopperText03[];
extern const u8 gTVTodaysSmartShopperText04[];
extern const u8 gTVTodaysSmartShopperText05[];
extern const u8 gTVTodaysSmartShopperText06[];
extern const u8 gTVTodaysSmartShopperText07[];
extern const u8 gTVTodaysSmartShopperText08[];
extern const u8 gTVTodaysSmartShopperText09[];
extern const u8 gTVTodaysSmartShopperText10[];
extern const u8 gTVTodaysSmartShopperText11[];
extern const u8 gTVTodaysSmartShopperText12[];
extern const u8 gTVWorldOfMastersText00[];
extern const u8 gTVWorldOfMastersText01[];
extern const u8 gTVWorldOfMastersText02[];
extern const u8 gTVTodaysRivalTrainerText00[];
extern const u8 gTVTodaysRivalTrainerText07[];
extern const u8 gTVTodaysRivalTrainerText08[];
extern const u8 gTVTodaysRivalTrainerText09[];
extern const u8 gTVTodaysRivalTrainerText10[];
extern const u8 gTVTodaysRivalTrainerText01[];
extern const u8 gTVTodaysRivalTrainerText02[];
extern const u8 gTVTodaysRivalTrainerText03[];
extern const u8 gTVTodaysRivalTrainerText04[];
extern const u8 gTVTodaysRivalTrainerText05[];
extern const u8 gTVTodaysRivalTrainerText06[];
extern const u8 gTVDewfordTrendWatcherNetworkText00[];
extern const u8 gTVDewfordTrendWatcherNetworkText01[];
extern const u8 gTVDewfordTrendWatcherNetworkText02[];
extern const u8 gTVDewfordTrendWatcherNetworkText03[];
extern const u8 gTVDewfordTrendWatcherNetworkText04[];
extern const u8 gTVDewfordTrendWatcherNetworkText05[];
extern const u8 gTVDewfordTrendWatcherNetworkText06[];
extern const u8 gTVHoennTreasureInvestigatorsText00[];
extern const u8 gTVHoennTreasureInvestigatorsText01[];
extern const u8 gTVHoennTreasureInvestigatorsText02[];
extern const u8 gTVFindThatGamerText00[];
extern const u8 gTVFindThatGamerText01[];
extern const u8 gTVFindThatGamerText02[];
extern const u8 gTVFindThatGamerText03[];
extern const u8 gTVBreakingNewsText00[];
extern const u8 gTVBreakingNewsText01[];
extern const u8 gTVBreakingNewsText02[];
extern const u8 gTVBreakingNewsText03[];
extern const u8 gTVBreakingNewsText04[];
extern const u8 gTVBreakingNewsText05[];
extern const u8 gTVBreakingNewsText06[];
extern const u8 gTVBreakingNewsText07[];
extern const u8 gTVBreakingNewsText12[];
extern const u8 gTVBreakingNewsText08[];
extern const u8 gTVBreakingNewsText09[];
extern const u8 gTVBreakingNewsText10[];
extern const u8 gTVBreakingNewsText11[];
extern const u8 gTVSecretBaseVisitText00[];
extern const u8 gTVSecretBaseVisitText01[];
extern const u8 gTVSecretBaseVisitText02[];
extern const u8 gTVSecretBaseVisitText03[];
extern const u8 gTVSecretBaseVisitText04[];
extern const u8 gTVSecretBaseVisitText05[];
extern const u8 gTVSecretBaseVisitText06[];
extern const u8 gTVSecretBaseVisitText07[];
extern const u8 gTVSecretBaseVisitText08[];
extern const u8 gTVSecretBaseVisitText09[];
extern const u8 gTVSecretBaseVisitText10[];
extern const u8 gTVSecretBaseVisitText11[];
extern const u8 gTVSecretBaseVisitText12[];
extern const u8 gTVSecretBaseVisitText13[];
extern const u8 gTVPokemonLotteryWinnerFlashReportText00[];
extern const u8 gTVThePokemonBattleSeminarText00[];
extern const u8 gTVThePokemonBattleSeminarText01[];
extern const u8 gTVThePokemonBattleSeminarText02[];
extern const u8 gTVThePokemonBattleSeminarText03[];
extern const u8 gTVThePokemonBattleSeminarText04[];
extern const u8 gTVThePokemonBattleSeminarText05[];
extern const u8 gTVThePokemonBattleSeminarText06[];
extern const u8 gTVTrainerFanClubText00[];
extern const u8 gTVTrainerFanClubText01[];
extern const u8 gTVTrainerFanClubText02[];
extern const u8 gTVTrainerFanClubText03[];
extern const u8 gTVTrainerFanClubText04[];
extern const u8 gTVTrainerFanClubText05[];
extern const u8 gTVTrainerFanClubText06[];
extern const u8 gTVTrainerFanClubText07[];
extern const u8 gTVTrainerFanClubText08[];
extern const u8 gTVTrainerFanClubText09[];
extern const u8 gTVTrainerFanClubText10[];
extern const u8 gTVTrainerFanClubText11[];
extern const u8 gTVCutiesText00[];
extern const u8 gTVCutiesText01[];
extern const u8 gTVCutiesText02[];
extern const u8 gTVCutiesText03[];
extern const u8 gTVCutiesText04[];
extern const u8 gTVCutiesText05[];
extern const u8 gTVCutiesText06[];
extern const u8 gTVCutiesText07[];
extern const u8 gTVCutiesText08[];
extern const u8 gTVCutiesText09[];
extern const u8 gTVCutiesText10[];
extern const u8 gTVCutiesText11[];
extern const u8 gTVCutiesText12[];
extern const u8 gTVCutiesText13[];
extern const u8 gTVCutiesText14[];
extern const u8 gTVCutiesText15[];
extern const u8 gTVPokemonNewsBattleFrontierText00[];
extern const u8 gTVPokemonNewsBattleFrontierText01[];
extern const u8 gTVPokemonNewsBattleFrontierText02[];
extern const u8 gTVPokemonNewsBattleFrontierText03[];
extern const u8 gTVPokemonNewsBattleFrontierText04[];
extern const u8 gTVPokemonNewsBattleFrontierText05[];
extern const u8 gTVPokemonNewsBattleFrontierText06[];
extern const u8 gTVPokemonNewsBattleFrontierText07[];
extern const u8 gTVPokemonNewsBattleFrontierText08[];
extern const u8 gTVPokemonNewsBattleFrontierText09[];
extern const u8 gTVPokemonNewsBattleFrontierText10[];
extern const u8 gTVPokemonNewsBattleFrontierText11[];
extern const u8 gTVPokemonNewsBattleFrontierText12[];
extern const u8 gTVPokemonNewsBattleFrontierText13[];
extern const u8 gTVPokemonNewsBattleFrontierText14[];
extern const u8 gTVPokemonNewsBattleFrontierText15[];
extern const u8 gTVPokemonNewsBattleFrontierText16[];
extern const u8 gTVPokemonNewsBattleFrontierText17[];
extern const u8 gTVPokemonNewsBattleFrontierText18[];
extern const u8 gTVWhatsNo1InHoennTodayText00[];
extern const u8 gTVWhatsNo1InHoennTodayText01[];
extern const u8 gTVWhatsNo1InHoennTodayText02[];
extern const u8 gTVWhatsNo1InHoennTodayText03[];
extern const u8 gTVWhatsNo1InHoennTodayText04[];
extern const u8 gTVWhatsNo1InHoennTodayText05[];
extern const u8 gTVWhatsNo1InHoennTodayText06[];
extern const u8 gTVWhatsNo1InHoennTodayText07[];
extern const u8 gTVWhatsNo1InHoennTodayText08[];
extern const u8 gTVSecretBaseSecretsText00[];
extern const u8 gTVSecretBaseSecretsText01[];
extern const u8 gTVSecretBaseSecretsText02[];
extern const u8 gTVSecretBaseSecretsText03[];
extern const u8 gTVSecretBaseSecretsText04[];
extern const u8 gTVSecretBaseSecretsText05[];
extern const u8 gTVSecretBaseSecretsText06[];
extern const u8 gTVSecretBaseSecretsText07[];
extern const u8 gTVSecretBaseSecretsText08[];
extern const u8 gTVSecretBaseSecretsText09[];
extern const u8 gTVSecretBaseSecretsText10[];
extern const u8 gTVSecretBaseSecretsText11[];
extern const u8 gTVSecretBaseSecretsText12[];
extern const u8 gTVSecretBaseSecretsText13[];
extern const u8 gTVSecretBaseSecretsText14[];
extern const u8 gTVSecretBaseSecretsText15[];
extern const u8 gTVSecretBaseSecretsText16[];
extern const u8 gTVSecretBaseSecretsText17[];
extern const u8 gTVSecretBaseSecretsText18[];
extern const u8 gTVSecretBaseSecretsText19[];
extern const u8 gTVSecretBaseSecretsText20[];
extern const u8 gTVSecretBaseSecretsText21[];
extern const u8 gTVSecretBaseSecretsText22[];
extern const u8 gTVSecretBaseSecretsText23[];
extern const u8 gTVSecretBaseSecretsText24[];
extern const u8 gTVSecretBaseSecretsText25[];
extern const u8 gTVSecretBaseSecretsText26[];
extern const u8 gTVSecretBaseSecretsText27[];
extern const u8 gTVSecretBaseSecretsText28[];
extern const u8 gTVSecretBaseSecretsText29[];
extern const u8 gTVSecretBaseSecretsText30[];
extern const u8 gTVSecretBaseSecretsText31[];
extern const u8 gTVSecretBaseSecretsText32[];
extern const u8 gTVSecretBaseSecretsText33[];
extern const u8 gTVSecretBaseSecretsText34[];
extern const u8 gTVSecretBaseSecretsText35[];
extern const u8 gTVSecretBaseSecretsText36[];
extern const u8 gTVSecretBaseSecretsText37[];
extern const u8 gTVSecretBaseSecretsText38[];
extern const u8 gTVSecretBaseSecretsText39[];
extern const u8 gTVSecretBaseSecretsText40[];
extern const u8 gTVSecretBaseSecretsText41[];
extern const u8 gTVSecretBaseSecretsText42[];
extern const u8 gTVSafariFanClubText00[];
extern const u8 gTVSafariFanClubText01[];
extern const u8 gTVSafariFanClubText02[];
extern const u8 gTVSafariFanClubText03[];
extern const u8 gTVSafariFanClubText04[];
extern const u8 gTVSafariFanClubText05[];
extern const u8 gTVSafariFanClubText06[];
extern const u8 gTVSafariFanClubText07[];
extern const u8 gTVSafariFanClubText08[];
extern const u8 gTVSafariFanClubText09[];
extern const u8 gTVSafariFanClubText10[];
extern const u8 gTVContestLiveUpdatesText00[];
extern const u8 gTVContestLiveUpdatesText01[];
extern const u8 gTVContestLiveUpdatesText02[];
extern const u8 gTVContestLiveUpdatesText03[];
extern const u8 gTVContestLiveUpdatesText04[];
extern const u8 gTVContestLiveUpdatesText05[];
extern const u8 gTVContestLiveUpdatesText06[];
extern const u8 gTVContestLiveUpdatesText07[];
extern const u8 gTVContestLiveUpdatesText08[];
extern const u8 gTVContestLiveUpdatesText09[];
extern const u8 gTVContestLiveUpdatesText10[];
extern const u8 gTVContestLiveUpdatesText11[];
extern const u8 gTVContestLiveUpdatesText12[];
extern const u8 gTVContestLiveUpdatesText13[];
extern const u8 gTVContestLiveUpdatesText14[];
extern const u8 gTVContestLiveUpdatesText15[];
extern const u8 gTVContestLiveUpdatesText16[];
extern const u8 gTVContestLiveUpdatesText17[];
extern const u8 gTVContestLiveUpdatesText18[];
extern const u8 gTVContestLiveUpdatesText19[];
extern const u8 gTVContestLiveUpdatesText20[];
extern const u8 gTVContestLiveUpdatesText21[];
extern const u8 gTVContestLiveUpdatesText22[];
extern const u8 gTVContestLiveUpdatesText23[];
extern const u8 gTVContestLiveUpdatesText24[];
extern const u8 gTVContestLiveUpdatesText25[];
extern const u8 gTVContestLiveUpdatesText26[];
extern const u8 gTVContestLiveUpdatesText27[];
extern const u8 gTVContestLiveUpdatesText28[];
extern const u8 gTVContestLiveUpdatesText29[];
extern const u8 gTVContestLiveUpdatesText30[];
extern const u8 gTVContestLiveUpdatesText31[];
extern const u8 gTVContestLiveUpdatesText32[];
extern const u8 gTVPokemonBattleUpdateText00[];
extern const u8 gTVPokemonBattleUpdateText01[];
extern const u8 gTVPokemonBattleUpdateText02[];
extern const u8 gTVPokemonBattleUpdateText03[];
extern const u8 gTVPokemonBattleUpdateText04[];
extern const u8 gTVPokemonBattleUpdateText05[];
extern const u8 gTVPokemonBattleUpdateText06[];
extern const u8 gTVPokemonBattleUpdateText07[];
extern const u8 gTVInSearchOfTrainersText00[];
extern const u8 gTVInSearchOfTrainersText01[];
extern const u8 gTVInSearchOfTrainersText02[];
extern const u8 gTVInSearchOfTrainersText03[];
extern const u8 gTVInSearchOfTrainersText04[];
extern const u8 gTVInSearchOfTrainersText05[];
extern const u8 gTVInSearchOfTrainersText06[];
extern const u8 gTVInSearchOfTrainersText07[];
extern const u8 gTVInSearchOfTrainersText08[];
extern const u8 gTVPokemonContestLiveUpdates2Text00[];
extern const u8 gTVPokemonContestLiveUpdates2Text01[];
extern const u8 gTVPokemonContestLiveUpdates2Text02[];
extern const u8 gTVPokemonContestLiveUpdates2Text03[];
extern const u8 gPokeNewsTextSlateport_Upcoming[];
extern const u8 gPokeNewsTextSlateport_Ongoing[];
extern const u8 gPokeNewsTextSlateport_Ending[];
extern const u8 gPokeNewsTextGameCorner_Upcoming[];
extern const u8 gPokeNewsTextGameCorner_Ongoing[];
extern const u8 gPokeNewsTextGameCorner_Ending[];
extern const u8 gPokeNewsTextLilycove_Upcoming[];
extern const u8 gPokeNewsTextLilycove_Ongoing[];
extern const u8 gPokeNewsTextLilycove_Ending[];
extern const u8 gPokeNewsTextBlendMaster_Upcoming[];
extern const u8 gPokeNewsTextBlendMaster_Ongoing[];
extern const u8 gPokeNewsTextBlendMaster_Ending[];
#endif //GUARD_EVENT_SCRIPTS_H

View File

@@ -22,4 +22,6 @@ extern u16 gUnknown_03005DE8;
// Exported ROM declarations
void DrawWholeMapView(void);
#endif //GUARD_FIELD_CAMERA_H

11
include/field_door.h Normal file
View File

@@ -0,0 +1,11 @@
#ifndef GUARD_FIELDDOOR_H
#define GUARD_FIELDDOOR_H
void FieldSetDoorOpened(u32, u32);
void FieldSetDoorClosed(u32, u32);
s8 FieldAnimateDoorClose(u32, u32);
s8 FieldAnimateDoorOpen(u32, u32);
bool8 FieldIsDoorAnimationRunning(void);
u32 GetDoorSoundEffect(u32 x, u32 y);
#endif

View File

@@ -1,7 +1,3 @@
//
// Created by Scott Norton on 9/15/17.
//
#ifndef GUARD_FIELD_EFFECTS_H
#define GUARD_FIELD_EFFECTS_H
@@ -73,8 +69,9 @@ enum FieldEffectScriptIdx
FLDEFF_USE_TELEPORT
};
extern u32 gFieldEffectSpawnParams[8];
u8 FieldEffectStart(u8);
bool8 FieldEffectActiveListContains(u8 id);
extern u32 gFieldEffectArguments[8];
#endif //GUARD_FIELD_EFFECTS_H

View File

@@ -0,0 +1,12 @@
#ifndef GUARD_FIELD_FADETRANSITION_H
#define GUARD_FIELD_FADETRANSITION_H
void sub_80AF734(void);
void sp13E_warp_to_last_warp(void);
void sub_80AF7D0(void);
void sp13F_fall_to_last_warp(void);
void sub_80AF848(void);
void sub_80AF87C(void);
#endif // GUARD_FIELD_FADETRANSITION_H

View File

@@ -33,6 +33,7 @@ u8 sub_808D4F4(void);
void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8);
void npc_load_two_palettes__no_record(u16, u8);
void npc_load_two_palettes__and_record(u16, u8);
void sub_808EBA8(u8, u8, u8, s16, s16);
void pal_patch_for_npc(u16, u8);
void sub_808E16C(s16, s16);
void sub_8092FF0(s16, s16, s16 *, s16 *);
@@ -63,6 +64,7 @@ void npc_coords_shift(struct MapObject *, s16, s16);
void sub_808EB08(struct MapObject *, s16, s16);
void sub_808F254(u8, u8, u8);
void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *));
u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8);
u8 GetOppositeDirection(u8);
u8 GetStepInPlaceDelay4AnimId(u32);
u8 GetStepInPlaceDelay8AnimId(u32);
@@ -71,6 +73,7 @@ u8 GetStepInPlaceDelay32AnimId(u32);
u8 npc_block_way(struct MapObject *, s16, s16, u32);
void MoveCoords(u8, s16 *, s16 *);
bool8 FieldObjectIsSpecialAnimActive(struct MapObject *);
u8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *);
// Exported data declarations

View File

@@ -0,0 +1,7 @@
#ifndef GUARD_FIELDMAPOBJHELP_H
#define GUARD_FIELDMAPOBJHELP_H
void UnfreezeMapObjects(void);
void sub_8097B78(u8, u8);
#endif

View File

@@ -0,0 +1,10 @@
#ifndef GUARD_FIELD_MESSAGE_BOX_H
#define GUARD_FIELD_MESSAGE_BOX_H
bool8 ShowFieldMessage(const u8 *message);
bool8 sub_8098238(const u8 *message);
bool8 ShowFieldAutoScrollMessage(const u8 *message);
void HideFieldMessageBox(void);
bool8 IsFieldMessageBoxHidden(void);
#endif // GUARD_FIELD_MESSAGE_BOX_H

View File

@@ -1,7 +1,3 @@
//
// Created by Scott Norton on 9/6/17.
//
#ifndef GUARD_FIELD_PLAYER_AVATAR_H
#define GUARD_FIELD_PLAYER_AVATAR_H
@@ -14,4 +10,6 @@ u8 player_get_direction_lower_nybble(void);
u8 player_get_direction_upper_nybble(void);
u8 player_get_x22(void);
void sub_808D074(u8);
#endif //GUARD_FIELD_PLAYER_AVATAR_H

View File

@@ -0,0 +1,8 @@
#ifndef GUARD_FIELD_SCREEN_EFFECT_H
#define GUARD_FIELD_SCREEN_EFFECT_H
void sub_80AF79C(void);
void sub_80B009C(u8);
void sub_80B0244(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H

6
include/field_specials.h Normal file
View File

@@ -0,0 +1,6 @@
#ifndef GUARD_FIELD_SPECIALS_H
#define GUARD_FIELD_SPECIALS_H
u8 GetLeadMonIndex(void);
#endif // GUARD_FIELD_SPECIALS_H

6
include/field_tasks.h Normal file
View File

@@ -0,0 +1,6 @@
#ifndef GUARD_FIELD_TASKS_H
#define GUARD_FIELD_TASKS_H
void ActivatePerStepCallback(u8);
#endif // GUARD_FIELD_TASKS_H

12
include/field_weather.h Normal file
View File

@@ -0,0 +1,12 @@
#ifndef GUARD_WEATHER_H
#define GUARD_WEATHER_H
void fade_screen(u8, s8);
void SetSav1Weather(u32);
u8 GetSav1Weather(void);
void sub_80AEDBC(void);
void DoCurrentWeather(void);
#endif // GUARD_WEATHER_H

View File

@@ -1,16 +1,13 @@
//
// Created by scott on 9/16/2017.
//
#ifndef GUARD_FIELDMAP_H
#define GUARD_FIELDMAP_H
// Exported type declarations
extern struct MapCoords {
int width;
int height;
} gUnknown_03005DC0;
// Exported RAM declarations
// Exported ROM declarations
u8 MapGridGetMetatileBehaviorAt(s16, s16);
u32 MapGridGetMetatileBehaviorAt(int, int);
void MapGridSetMetatileIdAt(int, int, u16);
void GetCameraCoords(u16*, u16*);
bool8 MapGridIsImpassableAt(s16, s16);
s32 GetMapBorderIdAt(s16, s16);

View File

@@ -3,7 +3,7 @@
#define TRAINER_FLAG_START 0x500
#define TRAINERS_FLAG_NO 0x356
#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA)
#define CODE_FLAGS (TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
// SYSTEM FLAGS
@@ -84,6 +84,20 @@
#define SYS_CTRL_OBJ_DELETE CODE_FLAGS + 0x61
#define SYS_RESET_RTC_ENABLE CODE_FLAGS + 0x62
#define SYS_TOWER_SILVER CODE_FLAGS + 0x64
#define SYS_TOWER_GOLD CODE_FLAGS + 0x65
#define SYS_DOME_SILVER CODE_FLAGS + 0x66
#define SYS_DOME_GOLD CODE_FLAGS + 0x67
#define SYS_PALACE_SILVER CODE_FLAGS + 0x68
#define SYS_PALACE_GOLD CODE_FLAGS + 0x69
#define SYS_ARENA_SILVER CODE_FLAGS + 0x6A
#define SYS_ARENA_GOLD CODE_FLAGS + 0x6B
#define SYS_FACTORY_SILVER CODE_FLAGS + 0x6C
#define SYS_FACTORY_GOLD CODE_FLAGS + 0x6D
#define SYS_PIKE_SILVER CODE_FLAGS + 0x6E
#define SYS_PIKE_GOLD CODE_FLAGS + 0x6F
#define SYS_PYRAMID_SILVER CODE_FLAGS + 0x70
#define SYS_PYRAMID_GOLD CODE_FLAGS + 0x71
#define SYS_FRONTIER_PASS CODE_FLAGS + 0x72
#define SYS_STORAGE_UNKNOWN_FLAG CODE_FLAGS + 0x77

View File

@@ -56,4 +56,7 @@
#define NUM_GAME_STATS 64
void IncrementGameStat(u8);
u32 GetGameStat(u8);
#endif // GUARD_GAME_STAT_H

View File

@@ -197,7 +197,13 @@ struct SaveBlock2
// All below could be a one giant struct
/*0x64C*/ u8 field_64C[1629];
/*0x64C*/ u8 field_64C[0x588];
/*0xBD4*/ u16 field_BD4;
/*0xBD6*/ u16 field_BD6;
/*0xBD8*/ u8 field_BD8[11];
/*0xBE3*/ u8 filler_BE3[8];
/*0xBEB*/ u8 field_BEB;
/*0xBE3*/ u8 filler_BEC[189];
/*0xCA9*/ u8 frontierChosenLvl : 2; // 0x1, 0x2 -> 0x3
/*0xCA9*/ u8 field_CA9_a : 1; // 0x4
/*0xCA9*/ u8 field_CA9_b : 1; // 0x8
@@ -205,7 +211,10 @@ struct SaveBlock2
/*0xCA9*/ u8 field_CA9_d : 1; // 0x20
/*0xCA9*/ u8 field_CA9_e : 1; // 0x40
/*0xCA9*/ u8 field_CA9_f : 1; // 0x80
/*0xCAA*/ u8 field_CAA[368];
/*0xCAA*/ u16 field_CAA[0x2e];
/*0xD06*/ u8 field_D06;
/*0xD07*/ u8 field_D07;
/*0xd08*/ u8 filler_D08[0x112];
/*0xE1A*/ u16 battlePyramidFloor; // possibly?
/*0xE1C*/ u8 field_E1C[16];
/*0xE2C*/ struct PyramidBag pyramidBag;
@@ -225,29 +234,31 @@ extern struct SaveBlock2 *gSaveBlock2Ptr;
struct SecretBaseRecord
{
/*ID?*/ /*0x1A08*/ u8 sbr_field_0;
/*0x1A09*/ u8 sbr_field_1_0:4;
/*0x1A09*/ u8 gender:1;
/*0x1A09*/ u8 sbr_field_1_5:1;
/*0x1A09*/ u8 sbr_field_1_6:2;
/*0x1A0A*/ u8 sbr_field_2[7]; // 0xFF bytes?
/*0x1A12*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
/*0x1A16*/ u16 sbr_field_e;
/*0x1A18*/ u8 sbr_field_10;
/*0x1A19*/ u8 sbr_field_11;
/*0x1A1A*/ u8 decorations[16];
/*0x1A2A*/ u8 decorationPos[16];
/*0x1A3A*/ u32 partyPersonality[6];
/*0x1A54*/ u16 partyMoves[6 * 4];
/*0x1A84*/ u16 partySpecies[6];
/*0x1A90*/ u16 partyHeldItems[6];
/*0x1A9C*/ u8 partyLevels[6];
/*0x1AA2*/ u8 partyEVs[6];
/*ID?*/ /*0x1A9C*/ u8 sbr_field_0;
/*0x1A9D*/ u8 sbr_field_1_0:4;
/*0x1A9D*/ u8 gender:1;
/*0x1A9D*/ u8 sbr_field_1_5:1;
/*0x1A9D*/ u8 sbr_field_1_6:2;
/*0x1A9E*/ u8 trainerName[7]; // 0xFF bytes?
/*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
/*0x1AA9*/ u8 language;
/*0x1AAA*/ u16 sbr_field_e;
/*0x1AAC*/ u8 sbr_field_10;
/*0x1AAD*/ u8 sbr_field_11;
/*0x1AAE*/ u8 decorations[16];
/*0x1ABE*/ u8 decorationPos[16];
/*0x1ACE*/ u32 partyPersonality[6];
/*0x1AE6*/ u16 partyMoves[6 * 4];
/*0x1B16*/ u16 partySpecies[6];
/*0x1B22*/ u16 partyHeldItems[6];
/*0x1B2E*/ u8 partyLevels[6];
/*0x1B34*/ u8 partyEVs[6];
};
#include "game_stat.h"
#include "global.fieldmap.h"
#include "global.berry.h"
#include "global.tv.h"
#include "pokemon.h"
struct WarpData
@@ -316,218 +327,6 @@ struct EasyChatPair
u16 words[2];
}; /*size = 0x8*/
struct TVShowCommon
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 pad02[20];
/*0x16*/ u16 var16[3];
/*0x1C*/ u8 srcTrainerId3Lo;
/*0x1D*/ u8 srcTrainerId3Hi;
/*0x1E*/ u8 srcTrainerId2Lo;
/*0x1F*/ u8 srcTrainerId2Hi;
/*0x20*/ u8 srcTrainerIdLo;
/*0x21*/ u8 srcTrainerIdHi;
/*0x22*/ u8 trainerIdLo;
/*0x23*/ u8 trainerIdHi;
};
struct TVShowFanClubLetter
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u16 species;
/*0x04*/ u16 pad04[6];
/*0x10*/ u8 playerName[8];
/*0x18*/ u8 language;
};
struct TVShowRecentHappenings
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u16 var02;
/*0x04*/ u16 var04[6];
/*0x10*/ u8 playerName[8];
/*0x18*/ u8 language;
/*0x19*/ u8 pad19[10];
};
struct TVShowFanclubOpinions
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u16 var02;
/*0x04*/ u8 var04A:4;
/*0x04*/ u8 var04B:4;
/*0x05*/ u8 playerName[8];
/*0x0D*/ u8 language;
/*0x0E*/ u8 var0E;
/*0x0F*/ u8 var0F;
/*0x10*/ u8 var10[8];
/*0x18*/ u16 var18[2];
/*0x1C*/ u16 var1C[4];
};
struct TVShowUnknownType04
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 pad02[4];
/*0x06*/ u16 var06;
};
struct TVShowNameRaterShow
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u16 species;
/*0x04*/ u8 pokemonName[11];
/*0x0F*/ u8 trainerName[11];
/*0x1A*/ u8 random;
/*0x1B*/ u8 random2;
/*0x1C*/ u16 var1C;
/*0x1E*/ u8 language;
/*0x1F*/ u8 pokemonNameLanguage;
};
struct TVShowBravoTrainerPokemonProfiles
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u16 species;
/*0x04*/ u16 var04[2];
/*0x08*/ u8 pokemonNickname[11];
/*0x13*/ u8 contestCategory:3;
/*0x13*/ u8 contestRank:2;
/*0x13*/ u8 contestResult:2;
/*0x13*/ u8 var13_7:1;
/*0x14*/ u16 var14;
/*0x16*/ u8 playerName[8];
/*0x1E*/ u8 language;
/*0x1F*/ u8 var1f;
};
struct TVShowBravoTrainerBattleTowerSpotlight
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 trainerName[8];
/*0x0A*/ u16 species;
/*0x0C*/ u8 pokemonName[8];
/*0x14*/ u16 defeatedSpecies;
/*0x16*/ u16 var16;
/*0x18*/ u16 var18[1];
/*0x1A*/ u8 btLevel;
/*0x1B*/ u8 var1b;
/*0x1C*/ u8 var1c;
/*0x1D*/ u8 language;
};
struct TVShowPokemonToday
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 language;
/*0x03*/ u8 language2;
/*0x04*/ u8 nickname[11];
/*0x0F*/ u8 ball;
/*0x10*/ u16 species;
/*0x12*/ u8 var12;
/*0x13*/ u8 playerName[8];
};
struct TVShowSmartShopper
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 priceReduced;
/*0x03*/ u8 language;
/*0x04*/ u8 pad04[2];
/*0x06*/ u16 itemIds[3];
/*0x0C*/ u16 itemAmounts[3];
/*0x12*/ u8 shopLocation;
/*0x13*/ u8 playerName[8];
};
struct TVShowPokemonTodayFailed
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 language;
/*0x03*/ u8 pad03[9];
/*0x0c*/ u16 species;
/*0x0e*/ u16 species2;
/*0x10*/ u8 var10;
/*0x11*/ u8 var11;
/*0x12*/ u8 var12;
/*0x13*/ u8 playerName[8];
};
struct TVShowPokemonAngler
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 var02;
/*0x03*/ u8 var03;
/*0x04*/ u16 var04;
/*0x06*/ u8 language;
u8 pad07[12];
/*0x13*/ u8 playerName[8];
};
struct TVShowWorldOfMasters
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u16 var02;
/*0x04*/ u16 var04;
/*0x06*/ u16 var06;
/*0x08*/ u16 var08;
/*0x0a*/ u8 var0a;
/*0x0b*/ u8 language;
u8 pad0c[7];
/*0x13*/ u8 playerName[8];
};
struct TVShowMassOutbreak
{
/*0x00*/ u8 var00;
/*0x01*/ u8 var01;
/*0x02*/ u8 var02;
/*0x03*/ u8 var03;
/*0x04*/ u16 moves[4];
/*0x0C*/ u16 species;
/*0x0E*/ u16 var0E;
/*0x10*/ u8 locationMapNum;
/*0x11*/ u8 locationMapGroup;
/*0x12*/ u8 var12;
/*0x13*/ u8 probability;
/*0x14*/ u8 level;
/*0x15*/ u8 var15;
/*0x16*/ u16 var16;
/*0x18*/ u8 language;
u8 pad19[11];
};
typedef union TVShow
{
struct TVShowCommon common;
struct TVShowFanClubLetter fanclubLetter;
struct TVShowRecentHappenings recentHappenings;
struct TVShowFanclubOpinions fanclubOpinions;
struct TVShowUnknownType04 unkShow04;
struct TVShowNameRaterShow nameRaterShow;
struct TVShowBravoTrainerPokemonProfiles bravoTrainer;
struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower;
struct TVShowPokemonToday pokemonToday;
struct TVShowSmartShopper smartshopperShow;
struct TVShowPokemonTodayFailed pokemonTodayFailed;
struct TVShowPokemonAngler pokemonAngler;
struct TVShowWorldOfMasters worldOfMasters;
struct TVShowMassOutbreak massOutbreak;
} TVShow;
struct MailStruct
{
/*0x00*/ u16 words[9];
@@ -575,35 +374,6 @@ typedef union OldMan
u8 filler[0x40];
} OldMan;
struct UnknownSaveStruct2ABC
{
u8 val0;
u8 val1;
u16 val2;
};
struct GabbyAndTyData
{
/*2b10*/ u16 mon1;
/*2b12*/ u16 mon2;
/*2b14*/ u16 lastMove;
/*2b16*/ u16 quote;
/*2b18*/ u8 mapnum;
/*2b19*/ u8 battleNum;
/*2b1a*/ u8 valA_0:1;
/*2b1a*/ u8 valA_1:1;
/*2b1a*/ u8 valA_2:1;
/*2b1a*/ u8 valA_3:1;
/*2b1a*/ u8 valA_4:1;
/*2b1a*/ u8 valA_5:3;
/*2b1b*/ u8 valB_0:1;
/*2b1b*/ u8 valB_1:1;
/*2b1b*/ u8 valB_2:1;
/*2b1b*/ u8 valB_3:1;
/*2b1b*/ u8 valB_4:1;
/*2b1b*/ u8 valB_5:3;
};
struct RecordMixing_UnknownStructSub
{
u32 unk0;
@@ -780,22 +550,22 @@ struct SaveBlock1
/*0x????*/ u8 decorCushion[10];
/*0x27CA*/ u8 padding_27CA[2];
/*0x27CC*/ TVShow tvShows[25];
/*0x2B50*/ struct UnknownSaveStruct2ABC pokeNews[16];
/*0x2B50*/ PokeNews pokeNews[16];
/*0x2B90*/ u16 outbreakPokemonSpecies;
/*0x????*/ u8 outbreakLocationMapNum;
/*0x????*/ u8 outbreakLocationMapGroup;
/*0x????*/ u8 outbreakPokemonLevel;
/*0x????*/ u8 outbreakUnk1;
/*0x????*/ u16 outbreakUnk2;
/*0x????*/ u16 outbreakPokemonMoves[4];
/*0x????*/ u8 outbreakUnk4;
/*0x????*/ u8 outbreakPokemonProbability;
/*0x????*/ u16 outbreakUnk5;
/*0x2B92*/ u8 outbreakLocationMapNum;
/*0x2B93*/ u8 outbreakLocationMapGroup;
/*0x2B94*/ u8 outbreakPokemonLevel;
/*0x2B95*/ u8 outbreakUnk1;
/*0x2B96*/ u16 outbreakUnk2;
/*0x2B98*/ u16 outbreakPokemonMoves[4];
/*0x2BA0*/ u8 outbreakUnk4;
/*0x2BA1*/ u8 outbreakPokemonProbability;
/*0x2BA2*/ u16 outbreakDaysLeft;
/*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData;
/*0x????*/ u16 unk2B1C[6];
/*0x????*/ u16 unk2B28[6];
/*0x????*/ u16 unk2B34[6];
/*0x????*/ u16 unk2B3A[3];
/*0x2BB0*/ u16 unk2BB0[6];
/*0x2BBC*/ u16 unk2BBC[6];
/*0x2BC8*/ u16 unk2BC8[6];
/*0x2BD4*/ u16 unk2BD4[3];
/*0x2BE0*/ struct MailStruct mail[16];
/*0x2E20*/ u8 additionalPhrases[5]; // bitfield for 33 additional phrases in easy chat system
/*0x2E25*/ u8 unk2E25[3]; // possibly padding?
@@ -805,7 +575,8 @@ struct SaveBlock1
/*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum
/*0x3030*/ struct DaycareData daycare;
/*0x3150*/ struct LinkBattleRecord linkBattleRecords[5];
/*0x31A0*/ u8 filler_31A0[8];
/*0x31A0*/ u8 unk_31A0;
/*0x31A1*/ u8 filler_31A1[7];
/*0x31A8*/ u8 giftRibbons[52];
/*0x31DC*/ struct Roamer roamer;
/*0x31F8*/ struct EnigmaBerry enigmaBerry;

535
include/global.tv.h Normal file
View File

@@ -0,0 +1,535 @@
#ifndef GUARD_GLOBAL_TV_H
#define GUARD_GLOBAL_TV_H
enum
{
TVSHOW_OFF_AIR,
TVSHOW_FAN_CLUB_LETTER = 1,
TVSHOW_RECENT_HAPPENINGS,
TVSHOW_PKMN_FAN_CLUB_OPINIONS,
TVSHOW_UNKN_SHOWTYPE_04,
TVSHOW_NAME_RATER_SHOW,
TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE,
TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE,
TVSHOW_CONTEST_LIVE_UPDATES,
TVSHOW_3_CHEERS_FOR_POKEBLOCKS,
TVSHOW_BATTLE_UPDATE,
TVSHOW_FAN_CLUB_SPECIAL,
TVSHOW_CONTEST_LIVE_UPDATES_2,
TVSHOW_POKEMON_TODAY_CAUGHT = 21,
TVSHOW_SMART_SHOPPER,
TVSHOW_POKEMON_TODAY_FAILED,
TVSHOW_FISHING_ADVICE,
TVSHOW_WORLD_OF_MASTERS,
TVSHOW_TODAYS_RIVAL_TRAINER,
TVSHOW_TREND_WATCHER,
TVSHOW_TREASURE_INVESTIGATORS,
TVSHOW_FIND_THAT_GAMER,
TVSHOW_BREAKING_NEWS,
TVSHOW_SECRET_BASE_VISIT,
TVSHOW_LOTTO_WINNER,
TVSHOW_BATTLE_SEMINAR,
TVSHOW_TRAINER_FAN_CLUB,
TVSHOW_CUTIES,
TVSHOW_FRONTIER,
TVSHOW_NUMBER_ONE,
TVSHOW_SECRET_BASE_SECRETS,
TVSHOW_SAFARI_FAN_CLUB,
TVSHOW_MASS_OUTBREAK = 41,
};
typedef union // size = 0x24
{
// Common
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 pad02[26];
/*0x1C*/ u8 srcTrainerId3Lo;
/*0x1D*/ u8 srcTrainerId3Hi;
/*0x1E*/ u8 srcTrainerId2Lo;
/*0x1F*/ u8 srcTrainerId2Hi;
/*0x20*/ u8 srcTrainerIdLo;
/*0x21*/ u8 srcTrainerIdHi;
/*0x22*/ u8 trainerIdLo;
/*0x23*/ u8 trainerIdHi;
} common;
// Local shows
// TVSHOW_FAN_CLUB_LETTER
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u16 words[6];
/*0x10*/ u8 playerName[8];
/*0x18*/ u8 language;
} fanclubLetter;
// TVSHOW_RECENT_HAPPENINGS
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 var02;
/*0x04*/ u16 words[6];
/*0x10*/ u8 playerName[8];
/*0x18*/ u8 language;
} recentHappenings;
// TVSHOW_PKMN_FAN_CLUB_OPINIONS
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u8 friendshipHighNybble:4;
/*0x04*/ u8 questionAsked:4;
/*0x05*/ u8 playerName[8];
/*0x0D*/ u8 language;
/*0x0E*/ u8 pokemonNameLanguage;
/*0x0F*/ u8 filler_0F[1];
/*0x10*/ u8 nickname[8];
/*0x18*/ u8 filler_18[4];
/*0x1C*/ u16 words[4];
} fanclubOpinions;
// TVSHOW_UNKN_SHOWTYPE_04 (dummied out)
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 pad02[4];
/*0x06*/ u16 var06;
/*0x08*/ u8 pad_08[3];
/*0x0b*/ u8 string_0b[12];
/*0x17*/ u8 language;
} unkShow04;
// TVSHOW_NAME_RATER_SHOW
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u8 pokemonName[11];
/*0x0F*/ u8 trainerName[11];
/*0x1A*/ u8 random;
/*0x1B*/ u8 random2;
/*0x1C*/ u16 randomSpecies;
/*0x1E*/ u8 language;
/*0x1F*/ u8 pokemonNameLanguage;
} nameRaterShow;
// TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE (contest)
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u16 words[2];
/*0x08*/ u8 pokemonNickname[11];
/*0x13*/ u8 contestCategory:3;
/*0x13*/ u8 contestRank:2;
/*0x13*/ u8 contestResult:2;
/*0x14*/ u16 move;
/*0x16*/ u8 playerName[8];
/*0x1E*/ u8 language;
/*0x1F*/ u8 pokemonNameLanguage;
} bravoTrainer;
// TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 trainerName[8];
/*0x0A*/ u16 species;
/*0x0C*/ u8 pokemonName[8];
/*0x14*/ u16 defeatedSpecies;
/*0x16*/ u16 numFights;
/*0x18*/ u16 words[1];
/*0x1A*/ u8 btLevel;
/*0x1B*/ u8 interviewResponse;
/*0x1C*/ bool8 wonTheChallenge;
/*0x1D*/ u8 language;
/*0x1E*/ u8 pokemonNameLanguage;
} bravoTrainerTower;
// TVSHOW_CONTEST_LIVE_UPDATES
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 winningSpecies;
/*0x04*/ u8 winningTrainerName[8];
/*0x0C*/ u8 appealFlags2;
/*0x0D*/ u8 round1Rank;
/*0x0e*/ u8 round2Rank;
/*0x0f*/ u8 appealFlags1;
/*0x10*/ u16 move;
/*0x12*/ u16 species;
/*0x14*/ u8 playerName[8];
/*0x1C*/ u8 category;
/*0x1D*/ u8 language;
/*0x1E*/ u8 winningTrainerLanguage;
} contestLiveUpdates;
// TVSHOW_3_CHEERS_FOR_POKEBLOCKS
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 sheen;
/*0x03*/ u8 flavor:3;
/*0x03*/ u8 unk_03_3:2;
/*0x04*/ u8 worstBlenderName[8];
/*0x0C*/ u8 playerName[8];
/*0x14*/ u8 language;
/*0x15*/ u8 worstBlenderLanguage;
} threeCheers;
// TVSHOW_BATTLE_UPDATE
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u8 playerName[8];
/*0x0C*/ u8 linkOpponentName[8];
/*0x14*/ u16 move;
/*0x16*/ u16 species2;
/*0x18*/ u8 battleType;
/*0x19*/ u8 language;
/*0x1A*/ u8 linkOpponentLanguage;
} battleUpdate;
// TVSHOW_FAN_CLUB_SPECIAL
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 playerName[8];
/*0x0a*/ u8 idLo;
/*0x0b*/ u8 idHi;
/*0x0c*/ u8 idolName[8];
/*0x14*/ u16 words[1];
/*0x16*/ u8 score;
/*0x17*/ u8 language;
/*0x18*/ u8 idolNameLanguage;
} fanClubSpecial;
// TVSHOW_CONTEST_LIVE_UPDATES_2
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 playerName[8];
/*0x0a*/ u8 contestCategory;
/*0x0b*/ u8 nickname[11];
/*0x16*/ u8 pokeblockState;
/*0x17*/ u8 language;
/*0x18*/ u8 pokemonNameLanguage;
} contestLiveUpdates2;
// Record Mixing Shows
// TVSHOW_POKEMON_TODAY_CAUGHT
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 language;
/*0x03*/ u8 language2;
/*0x04*/ u8 nickname[11];
/*0x0F*/ u8 ball;
/*0x10*/ u16 species;
/*0x12*/ u8 nBallsUsed;
/*0x13*/ u8 playerName[8];
} pokemonToday;
// TVSHOW_SMART_SHOPPER
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 priceReduced;
/*0x03*/ u8 language;
/*0x04*/ u8 pad04[2];
/*0x06*/ u16 itemIds[3];
/*0x0C*/ u16 itemAmounts[3];
/*0x12*/ u8 shopLocation;
/*0x13*/ u8 playerName[8];
} smartshopperShow;
// TVSHOW_POKEMON_TODAY_FAILED
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 language;
/*0x03*/ u8 pad03[9];
/*0x0c*/ u16 species;
/*0x0e*/ u16 species2;
/*0x10*/ u8 nBallsUsed;
/*0x11*/ u8 outcome;
/*0x12*/ u8 location;
/*0x13*/ u8 playerName[8];
} pokemonTodayFailed;
// TVSHOW_FISHING_ADVICE
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 nBites;
/*0x03*/ u8 nFails;
/*0x04*/ u16 species;
/*0x06*/ u8 language;
/*0x07*/ u8 pad07[12];
/*0x13*/ u8 playerName[8];
} pokemonAngler;
// TVSHOW_WORLD_OF_MASTERS
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 numPokeCaught;
/*0x04*/ u16 caughtPoke;
/*0x06*/ u16 steps;
/*0x08*/ u16 species;
/*0x0a*/ u8 location;
/*0x0b*/ u8 language;
/*0x0c*/ u8 pad0c[7];
/*0x13*/ u8 playerName[8];
} worldOfMasters;
// TVSHOW_TODAYS_RIVAL_TRAINER
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 dexCount;
/*0x04*/ u8 badgeCount;
/*0x05*/ u8 nSilverSymbols;
/*0x06*/ u8 nGoldSymbols;
/*0x07*/ u8 location;
/*0x08*/ u16 battlePoints;
/*0x0a*/ u16 mapDataId;
/*0x0c*/ u8 language;
/*0x0d*/ u8 filler_0d[6];
/*0x13*/ u8 playerName[8];
} rivalTrainer;
// TVSHOW_TREND_WATCHER
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 filler_02[2];
/*0x04*/ u16 words[2];
/*0x08*/ u8 gender;
/*0x09*/ u8 language;
/*0x0a*/ u8 filler_0a[9];
/*0x13*/ u8 playerName[8];
} trendWatcher;
// TVSHOW_TREASURE_INVESTIGATORS
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 item;
/*0x04*/ u8 location;
/*0x05*/ u8 language;
/*0x06*/ u16 mapDataId;
/*0x08*/ u8 filler_08[11];
/*0x13*/ u8 playerName[8];
} treasureInvestigators;
// TVSHOW_FIND_THAT_GAMER
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 won;
/*0x03*/ u8 whichGame;
/*0x04*/ u16 nCoins;
/*0x06*/ u8 filler_06[2];
/*0x08*/ u8 language;
/*0x09*/ u8 filler_09[10];
/*0x13*/ u8 playerName[8];
} findThatGamer;
// TVSHOW_BREAKING_NEWS
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 lastOpponentSpecies;
/*0x04*/ u8 location;
/*0x05*/ u8 outcome;
/*0x06*/ u16 caughtMonBall;
/*0x08*/ u16 balls;
/*0x0a*/ u16 poke1Species;
/*0x0c*/ u16 lastUsedMove;
/*0x0e*/ u8 language;
/*0x0f*/ u8 filler_0f[4];
/*0x13*/ u8 playerName[8];
} breakingNews;
// TVSHOW_SECRET_BASE_VISIT
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 avgLevel;
/*0x03*/ u8 nDecorations;
/*0x04*/ u8 decorations[4];
/*0x08*/ u16 species;
/*0x0a*/ u16 move;
/*0x0c*/ u8 language;
/*0x0d*/ u8 filler_0d[6];
/*0x13*/ u8 playerName[8];
} secretBaseVisit;
// TVSHOW_LOTTO_WINNER
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 item;
/*0x04*/ u8 whichPrize;
/*0x05*/ u8 language;
/*0x06*/ u8 filler_06[13];
/*0x13*/ u8 playerName[8];
} lottoWinner;
// TVSHOW_BATTLE_SEMINAR
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 move;
/*0x04*/ u16 foeSpecies;
/*0x06*/ u16 species;
/*0x08*/ u16 otherMoves[3];
/*0x0e*/ u16 betterMove;
/*0x10*/ u8 nOtherMoves;
/*0x11*/ u8 language;
/*0x12*/ u8 filler_12[1];
/*0x13*/ u8 playerName[8];
} battleSeminar;
// TVSHOW_TRAINER_FAN_CLUB
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 filler_02[2];
/*0x04*/ u16 words[2];
/*0x08*/ u8 language;
/*0x09*/ u8 filler_09[10];
/*0x13*/ u8 playerName[8];
} trainerFanClub;
// TVSHOW_CUTIES
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 nRibbons;
/*0x03*/ u8 selectedRibbon;
/*0x04*/ u8 nickname[11];
/*0x0f*/ u8 language;
/*0x10*/ u8 pokemonNameLanguage;
/*0x11*/ u8 filler_12[2];
/*0x13*/ u8 playerName[8];
} cuties;
// TVSHOW_FRONTIER
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 winStreak;
/*0x04*/ u16 species1;
/*0x06*/ u16 species2;
/*0x08*/ u16 species3;
/*0x0a*/ u16 species4;
/*0x0c*/ u8 language;
/*0x0d*/ u8 facility;
/*0x0e*/ u8 filler_0e[5];
/*0x13*/ u8 playerName[8];
} frontier;
// TVSHOW_NUMBER_ONE
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 count;
/*0x04*/ u8 actionIdx;
/*0x05*/ u8 language;
/*0x06*/ u8 filler_06[13];
/*0x13*/ u8 playerName[8];
} numberOne;
// TVSHOW_SECRET_BASE_SECRETS
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 stepsInBase;
/*0x04*/ u8 baseOwnersName[8];
/*0x0c*/ u32 flags;
/*0x10*/ u16 item;
/*0x12*/ u8 savedState;
/*0x13*/ u8 playerName[8];
/*0x1b*/ u8 language;
/*0x1c*/ u8 baseOwnersNameLanguage;
} secretBaseSecrets;
// TVSHOW_SAFARI_FAN_CLUB
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 nMonsCaught;
/*0x03*/ u8 nPkblkUsed;
/*0x04*/ u8 language;
/*0x05*/ u8 filler_05[14];
/*0x13*/ u8 playerName[8];
} safariFanClub;
// Mass Outbreak
// TVSHOW_MASS_OUTBREAK
struct {
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 var02;
/*0x03*/ u8 var03;
/*0x04*/ u16 moves[4];
/*0x0C*/ u16 species;
/*0x0E*/ u16 var0E;
/*0x10*/ u8 locationMapNum;
/*0x11*/ u8 locationMapGroup;
/*0x12*/ u8 var12;
/*0x13*/ u8 probability;
/*0x14*/ u8 level;
/*0x15*/ u8 var15;
/*0x16*/ u16 daysLeft;
/*0x18*/ u8 language;
} massOutbreak;
} TVShow;
enum {
POKENEWS_NONE,
POKENEWS_SLATEPORT,
POKENEWS_GAME_CORNER,
POKENEWS_LILYCOVE,
POKENEWS_BLENDMASTER
};
typedef struct // 2b50
{
u8 kind;
u8 state;
u16 days;
} PokeNews;
struct GabbyAndTyData
{
/*2ba4*/ u16 mon1;
/*2ba6*/ u16 mon2;
/*2ba8*/ u16 lastMove;
/*2baa*/ u16 quote[1];
/*2bac*/ u8 mapnum;
/*2bad*/ u8 battleNum;
/*2bae*/ u8 battleTookMoreThanOneTurn:1;
/*2bae*/ u8 playerLostAMon:1;
/*2bae*/ u8 playerUsedAnItem:1;
/*2bae*/ u8 playerThrewABall:1;
/*2bae*/ u8 onAir:1;
/*2bae*/ u8 valA_5:3;
/*2baf*/ u8 battleTookMoreThanOneTurn2:1;
/*2baf*/ u8 playerLostAMon2:1;
/*2baf*/ u8 playerUsedAnItem2:1;
/*2baf*/ u8 playerThrewABall2:1;
/*2baf*/ u8 valB_4:4;
};
#endif //GUARD_GLOBAL_TV_H

View File

@@ -14,7 +14,8 @@ s32 sub_81DB3D8(const u8 **str, u8* arg1, s32 arg2);
// sub_81DB52C
// sub_81DB554
// sub_81DB5AC
// sub_81DB5E8
void TVShowConvertInternationalString(u8 *dest, const u8 *src, u8 language);
u32 sub_81DB604(const u8 *);
// sub_81DB620
#endif // GUARD_INTERNATIONAL_STRING_UTIL_H

View File

@@ -31,6 +31,7 @@ extern struct BagPocket gBagPockets[];
void GetBerryCountString(u8* dst, const u8* berryName, u32 quantity);
void CopyItemName(u16 itemId, u8 *string);
void CopyItemNameHandlePlural(u16 itemId, u8 *string, u32 quantity);
bool8 IsBagPocketNonEmpty(u8 pocket);
bool8 CheckBagHasItem(u16 itemId, u16 count);
bool8 CheckBagHasSpace(u16 itemId, u16 count);
@@ -58,5 +59,6 @@ ItemUseFunc ItemId_GetFieldFunc(u16 itemId);
u8 ItemId_GetBattleUsage(u16 itemId);
ItemUseFunc ItemId_GetBattleFunc(u16 itemId);
u8 ItemId_GetSecondaryId(u16 itemId);
u16 itemid_get_market_price(u16 itemId);
#endif // ITEM_H

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@@ -177,12 +177,12 @@ u32 LinkMain1(u8 *, u16 *, u16[CMD_LENGTH][MAX_LINK_PLAYERS]);
void LinkVSync(void);
void Timer3Intr(void);
void SerialCB(void);
u8 GetLinkPlayerCount(void);
void sub_800E0E8(void);
bool8 sub_800A520(void);
bool8 sub_8010500(void);
void sub_800DFB4(u8, u8);
void sub_800ADF8(void);
u8 sub_8009FCC(void);
#endif // GUARD_LINK_H

View File

@@ -2,7 +2,7 @@
#define GUARD_MALLOC_H
#define malloc Alloc
#define calloc AllocZeroed
#define calloc(ct, sz) AllocZeroed((ct) * (sz))
#define free Free
extern u8 gHeap[];

11
include/map_obj_lock.h Normal file
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@@ -0,0 +1,11 @@
#ifndef GUARD_MAP_OBJ_LOCK_H
#define GUARD_MAP_OBJ_LOCK_H
bool8 sub_80983C4(void);
void ScriptFreezeMapObjects(void);
bool8 sub_809847C(void);
void LockSelectedMapObject(void);
void sub_8098630(void);
bool8 sub_8098734(void);
#endif // GUARD_MAP_OBJ_LOCK_H

View File

@@ -19,5 +19,6 @@ void box_print(u8, u8, u8, u8, const void *, s8, const u8 *);
void sub_8198070(u8 windowId, bool8 copyToVram);
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
void sub_8198A50(struct WindowTemplate*, u8, u8, u8, u8, u8, u8, u16); // returns something but it isn't used, fix when menu.s is decomp'd
#endif // GUARD_MENU_H

View File

@@ -5,7 +5,7 @@ u32 GetMoney(u32* moneyPtr);
void SetMoney(u32* moneyPtr, u32 newValue);
bool8 IsEnoughMoney(u32* moneyPtr, u32 cost);
void AddMoney(u32* moneyPtr, u32 toAdd);
void SubtractMoney(u32* moneyPtr, u32 toSub);
void RemoveMoney(u32* moneyPtr, u32 toSub);
bool8 IsEnoughForCostInVar0x8005(void);
void SubtractMoneyFromVar0x8005(void);
void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed);

View File

@@ -359,6 +359,7 @@ enum
MOVE_DOOM_DESIRE,
MOVE_PSYCHO_BOOST,
};
extern const u8 gMoveNames[][13];
#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST

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@@ -0,0 +1,8 @@
#ifndef GUARD_MYSTERY_EVENT_SCRIPT_H
#define GUARD_MYSTERY_EVENT_SCRIPT_H
u32 RunMysteryEventScript(u8 *);
void SetMysteryEventScriptStatus(u32 val);
u16 GetRecordMixingGift(void);
#endif // GUARD_MYSTERY_EVENT_SCRIPT_H

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@@ -0,0 +1,9 @@
#ifndef GUARD_NEW_MENU_HELPERS_H
#define GUARD_NEW_MENU_HELPERS_H
void sub_81973A4(void);
void sub_81973C4(u8, u8);
void sub_819746C(u8 windowId, bool8 copyToVram);
void sub_81973FC(u8, u8);
#endif // GUARD_NEW_MENU_HELPERS_H

58
include/overworld.h Normal file
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@@ -0,0 +1,58 @@
#ifndef GUARD_ROM4_H
#define GUARD_ROM4_H
struct UnkPlayerStruct
{
u8 player_field_0;
u8 player_field_1;
};
struct LinkPlayerMapObject
{
u8 active;
u8 linkPlayerId;
u8 mapObjId;
u8 mode;
};
struct UCoords32
{
u32 x, y;
};
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
void IncrementGameStat(u8 index);
void Overworld_SetMapObjTemplateCoords(u8, s16, s16);
void Overworld_SetMapObjTemplateMovementType(u8, u8);
void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void Overworld_SetHealLocationWarp(u8);
void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y);
void sub_8084E2C(s8, s8, s8, s8, s8);
void sub_8084E80(s8, s8, s8, s8, s8);
void sub_8084EBC(s16, s16);
void player_avatar_init_params_reset(void);
void Overworld_SetFlashLevel(s32 a1);
//u8 Overworld_GetFlashLevel(void);
void sub_8085524(u16);
void Overworld_SetSavedMusic(u16);
void Overworld_ChangeMusicToDefault(void);
void Overworld_ChangeMusicTo(u16);
bool32 is_c1_link_related_active(void);
void strange_npc_table_clear(void);
const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8);
void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
void sub_8086230(void);
void c2_exit_to_overworld_2_switch(void);
void c2_exit_to_overworld_1_continue_scripts_restart_music(void);
#endif //GUARD_ROM4_H

View File

@@ -8,6 +8,9 @@
#define gPaletteFade_delay (gPaletteFade.multipurpose2) // normal and hardware fade
#define gPaletteFade_submode (gPaletteFade.multipurpose2) // fast fade
#define PLTT_BUFFER_SIZE 0x200
#define PLTT_DECOMP_BUFFER_SIZE (PLTT_BUFFER_SIZE * 2)
enum
{
FAST_FADE_IN_FROM_WHITE,

6
include/party_menu.h Normal file
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@@ -0,0 +1,6 @@
#ifndef GUARD_PARTY_MENU_H
#define GUARD_PARTY_MENU_H
bool8 pokemon_has_move(struct Pokemon *, u16);
#endif // GUARD_PARTY_MENU_H

View File

@@ -16,6 +16,8 @@ enum
FLAG_SET_CAUGHT
};
u8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId);
u16 pokedex_count(u8);
u16 sub_80C0844(u8);
#endif // GUARD_POKEDEX_H

View File

@@ -642,6 +642,7 @@ void UpdatePartyPokerusTime(u16 days);
void PartySpreadPokerus(struct Pokemon *party);
s8 GetMonFlavourRelation(struct Pokemon *mon, u8 a2);
s8 GetFlavourRelationByPersonality(u32 personality, u8 a2);
u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
#include "sprite.h"

7
include/pokemon_3.h Normal file
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@@ -0,0 +1,7 @@
#ifndef GUARD_POKEMON_3_H
#define GUARD_POKEMON_3_H
const u8* GetTrainerClassNameFromId(u16 trainerId);
const u8* GetTrainerNameFromId(u16 trainerId);
#endif // GUARD_POKEMON_3_H

View File

@@ -3,6 +3,60 @@
#include "pokemon.h"
// TODO once pokemon item effects is decompiled
/*
struct PokemonItemEffect
{
//field 0
u8 xAtk : 4; // x1, x2, x4, x8 = xF
u8 field_0_x10 : 1; // x10
u8 critRatioUp : 1; // x20
u8 field_0_x40 : 1; // x40
u8 cureInfatuation : 1; // x80
/*field 1
u8 xSpeed : 4; // x1, x2, x4, x8 = xF
u8 xDefense : 4; // x10, x20, x40, xF0
/*field 2
u8 xSpAtk : 4; // x1, x2, x4, x8 = xF
u8 xAccuracy : 4; // x10, x20, x40, xF0
/*field 3
u8 cureConfusion : 1; // x1
u8 cureParalysis : 1; // x2
u8 cureFreeze : 1; // x4
u8 cureBurn : 1; // x8
u8 curePoison : 1; // x10
u8 cureSleep : 1; // x20
u8 field_3_x40 : 1; // x40
u8 cantLowerStats : 1; // x80
/*field 4
u8 hpEv : 1; // x1
u8 attackEv : 1; // x2
u8 healHp : 1; // x4
u8 field_4_x8 : 1; // x8
u8 field_4_x10 : 1; // x10
u8 ppUp : 1; // x20
u8 levelUp : 1; // x40
u8 evolutionStone : 1; // x80
/*field 5
u8 defEv: 1; // x1
u8 speedEv : 1; // x2
u8 spDefEv : 1; // x4
u8 spAtkEv : 1; // x8
u8 ppMax : 1; // x10
u8 field_5_x20 : 1; // x20
u8 field_5_x40 : 1; // x40
u8 field_5_x80 : 1; // x80
/*field 6
u8 value;
};
*/
bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5);
#endif // GUARD_POKEMON_ITEM_EFFECTS

View File

@@ -2,5 +2,7 @@
#define GUARD_POKEMON_STORAGE_SYSTEM_H
u8* GetBoxNamePtr(u8 boxNumber);
struct BoxPokemon *GetBoxedMonPtr(u8, u8);
void SetBoxMonNickFromAnyBox(u8, u8, u8 *);
#endif // GUARD_POKEMON_STORAGE_SYSTEM_H

227
include/region_map.h Normal file
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@@ -0,0 +1,227 @@
#ifndef GUARD_REGION_MAP_H
#define GUARD_REGION_MAP_H
// Exported type declarations
enum {
REGION_MAP_LITTLEROOT_TOWN,
REGION_MAP_OLDALE_TOWN,
REGION_MAP_DEWFORD_TOWN,
REGION_MAP_LAVARIDGE_TOWN,
REGION_MAP_FALLARBOR_TOWN,
REGION_MAP_VERDANTURF_TOWN,
REGION_MAP_PACIFIDLOG_TOWN,
REGION_MAP_PETALBURG_CITY,
REGION_MAP_SLATEPORT_CITY,
REGION_MAP_MAUVILLE_CITY,
REGION_MAP_RUSTBORO_CITY,
REGION_MAP_FORTREE_CITY,
REGION_MAP_LILYCOVE_CITY,
REGION_MAP_MOSSDEEP_CITY,
REGION_MAP_SOOTOPOLIS_CITY,
REGION_MAP_EVER_GRANDE_CITY,
REGION_MAP_ROUTE_101,
REGION_MAP_ROUTE_102,
REGION_MAP_ROUTE_103,
REGION_MAP_ROUTE_104,
REGION_MAP_ROUTE_105,
REGION_MAP_ROUTE_106,
REGION_MAP_ROUTE_107,
REGION_MAP_ROUTE_108,
REGION_MAP_ROUTE_109,
REGION_MAP_ROUTE_110,
REGION_MAP_ROUTE_111,
REGION_MAP_ROUTE_112,
REGION_MAP_ROUTE_113,
REGION_MAP_ROUTE_114,
REGION_MAP_ROUTE_115,
REGION_MAP_ROUTE_116,
REGION_MAP_ROUTE_117,
REGION_MAP_ROUTE_118,
REGION_MAP_ROUTE_119,
REGION_MAP_ROUTE_120,
REGION_MAP_ROUTE_121,
REGION_MAP_ROUTE_122,
REGION_MAP_ROUTE_123,
REGION_MAP_ROUTE_124,
REGION_MAP_ROUTE_125,
REGION_MAP_ROUTE_126,
REGION_MAP_ROUTE_127,
REGION_MAP_ROUTE_128,
REGION_MAP_ROUTE_129,
REGION_MAP_ROUTE_130,
REGION_MAP_ROUTE_131,
REGION_MAP_ROUTE_132,
REGION_MAP_ROUTE_133,
REGION_MAP_ROUTE_134,
REGION_MAP_UNDERWATER_124,
REGION_MAP_UNDERWATER_125,
REGION_MAP_UNDERWATER_126,
REGION_MAP_UNDERWATER_127,
REGION_MAP_UNDERWATER_128,
REGION_MAP_GRANITE_CAVE,
REGION_MAP_MT_CHIMNEY,
REGION_MAP_SAFARI_ZONE,
REGION_MAP_BATTLE_FRONTIER,
REGION_MAP_PETALBURG_WOODS,
REGION_MAP_RUSTURF_TUNNEL,
REGION_MAP_ABANDONED_SHIP,
REGION_MAP_NEW_MAUVILLE,
REGION_MAP_METEOR_FALLS,
REGION_MAP_METEOR_FALLS2,
REGION_MAP_MT_PYRE,
REGION_MAP_AQUA_HIDEOUT_OLD,
REGION_MAP_SHOAL_CAVE,
REGION_MAP_SEAFLOOR_CAVERN,
REGION_MAP_UNDERWATER,
REGION_MAP_VICTORY_ROAD,
REGION_MAP_MIRAGE_ISLAND,
REGION_MAP_CAVE_OF_ORIGIN,
REGION_MAP_SOUTHERN_ISLAND,
REGION_MAP_FIERY_PATH,
REGION_MAP_FIERY_PATH2,
REGION_MAP_JAGGED_PASS,
REGION_MAP_JAGGED_PASS2,
REGION_MAP_SEALED_CHAMBER,
REGION_MAP_UNDERWATER_SEALED_CHAMBER,
REGION_MAP_SCORCHED_SLAB,
REGION_MAP_ISLAND_CAVE,
REGION_MAP_DESERT_RUINS,
REGION_MAP_ANCIENT_TOMB,
REGION_MAP_INSIDE_OF_TRUCK,
REGION_MAP_SKY_PILLAR,
REGION_MAP_SECRET_BASE,
REGION_MAP_NONE,
REGION_MAP_PALLET_TOWN,
REGION_MAP_VIRIDIAN_CITY,
REGION_MAP_PEWTER_CITY,
REGION_MAP_CERULEAN_CITY,
REGION_MAP_LAVENDER_TOWN,
REGION_MAP_VERMILION_CITY,
REGION_MAP_CELADON_CITY,
REGION_MAP_FUCHSIA_CITY,
REGION_MAP_CINNABAR_ISLAND,
REGION_MAP_INDIGO_PLATEAU,
REGION_MAP_SAFFRON_CITY,
REGION_MAP_ROUTE_4,
REGION_MAP_ROUTE_10,
REGION_MAP_ROUTE_1,
REGION_MAP_ROUTE_2,
REGION_MAP_ROUTE_3,
REGION_MAP_ROUTE_4_2,
REGION_MAP_ROUTE_5,
REGION_MAP_ROUTE_6,
REGION_MAP_ROUTE_7,
REGION_MAP_ROUTE_8,
REGION_MAP_ROUTE_9,
REGION_MAP_ROUTE_10_2,
REGION_MAP_ROUTE_11,
REGION_MAP_ROUTE_12,
REGION_MAP_ROUTE_13,
REGION_MAP_ROUTE_14,
REGION_MAP_ROUTE_15,
REGION_MAP_ROUTE_16,
REGION_MAP_ROUTE_17,
REGION_MAP_ROUTE_18,
REGION_MAP_ROUTE_19,
REGION_MAP_ROUTE_20,
REGION_MAP_ROUTE_21,
REGION_MAP_ROUTE_22,
REGION_MAP_ROUTE_23,
REGION_MAP_ROUTE_24,
REGION_MAP_ROUTE_25,
REGION_MAP_VIRIDIAN_FOREST,
REGION_MAP_MT_MOON,
REGION_MAP_S_S_ANNE,
REGION_MAP_UNDERGROUND_PATH,
REGION_MAP_UNDERGROUND_PATH_2,
REGION_MAP_DIGLETTS_CAVE,
REGION_MAP_KANTO_VICTORY_ROAD,
REGION_MAP_ROCKET_HIDEOUT,
REGION_MAP_SILPH_CO,
REGION_MAP_POKEMON_MANSION,
REGION_MAP_KANTO_SAFARI_ZONE,
REGION_MAP_POKEMON_LEAGUE,
REGION_MAP_ROCK_TUNNEL,
REGION_MAP_SEAFOAM_ISLANDS,
REGION_MAP_POKEMON_TOWER,
REGION_MAP_CERULEAN_CAVE,
REGION_MAP_POWER_PLANT,
REGION_MAP_ONE_ISLAND,
REGION_MAP_TWO_ISLAND,
REGION_MAP_THREE_ISLAND,
REGION_MAP_FOUR_ISLAND,
REGION_MAP_FIVE_ISLAND,
REGION_MAP_SEVEN_ISLAND,
REGION_MAP_SIX_ISLAND,
REGION_MAP_KINDLE_ROAD,
REGION_MAP_TREASURE_BEACH,
REGION_MAP_CAPE_BRINK,
REGION_MAP_BOND_BRIDGE,
REGION_MAP_THREE_ISLE_PORT,
REGION_MAP_SEVII_ISLE_6,
REGION_MAP_SEVII_ISLE_7,
REGION_MAP_SEVII_ISLE_8,
REGION_MAP_SEVII_ISLE_9,
REGION_MAP_RESORT_GORGEOUS,
REGION_MAP_WATER_LABYRINTH,
REGION_MAP_FIVE_ISLE_MEADOW,
REGION_MAP_MEMORIAL_PILLAR,
REGION_MAP_OUTCAST_ISLAND,
REGION_MAP_GREEN_PATH,
REGION_MAP_WATER_PATH,
REGION_MAP_RUIN_VALLEY,
REGION_MAP_TRAINER_TOWER,
REGION_MAP_CANYON_ENTRANCE,
REGION_MAP_SEVAULT_CANYON,
REGION_MAP_TANOBY_RUINS,
REGION_MAP_SEVII_ISLE_22,
REGION_MAP_SEVII_ISLE_23,
REGION_MAP_SEVII_ISLE_24,
REGION_MAP_NAVEL_ROCK,
REGION_MAP_MT_EMBER,
REGION_MAP_BERRY_FOREST,
REGION_MAP_ICEFALL_CAVE,
REGION_MAP_ROCKET_WAREHOUSE,
REGION_MAP_TRAINER_TOWER_2,
REGION_MAP_DOTTED_HOLE,
REGION_MAP_LOST_CAVE,
REGION_MAP_PATTERN_BUSH,
REGION_MAP_ALTERING_CAVE,
REGION_MAP_TANOBY_CHAMBERS,
REGION_MAP_THREE_ISLE_PATH,
REGION_MAP_TANOBY_KEY,
REGION_MAP_BIRTH_ISLAND,
REGION_MAP_MONEAN_CHAMBER,
REGION_MAP_LIPTOO_CHAMBER,
REGION_MAP_WEEPTH_CHAMBER,
REGION_MAP_DILFORD_CHAMBER,
REGION_MAP_SCUFIB_CHAMBER,
REGION_MAP_RIXY_CHAMBER,
REGION_MAP_VIAPOIS_CHAMBER,
REGION_MAP_EMBER_SPA,
REGION_MAP_SPECIAL_AREA,
REGION_MAP_AQUA_HIDEOUT,
REGION_MAP_MAGMA_HIDEOUT,
REGION_MAP_MIRAGE_TOWER,
REGION_MAP_BIRTH_ISLAND_2,
REGION_MAP_FARAWAY_ISLAND,
REGION_MAP_ARTISAN_CAVE,
REGION_MAP_MARINE_CAVE,
REGION_MAP_UNDERWATER_MARINE_CAVE,
REGION_MAP_TERRA_CAVE,
REGION_MAP_UNDERWATER_TERRA_CAVE,
REGION_MAP_UNDERWATER_UNK1,
REGION_MAP_UNDERWATER_UNK2,
REGION_MAP_DESERT_UNDERPASS,
REGION_MAP_ALTERING_CAVE_2,
REGION_MAP_NAVEL_ROCK2,
REGION_MAP_TRAINER_HILL
};
// Exported RAM declarations
// Exported ROM declarations
void GetMapName(u8 *, u16, u16);
#endif //GUARD_REGION_MAP_H

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@@ -1,6 +1,7 @@
#ifndef GUARD_RESHOW_BATTLE_SCREEN_H
#define GUARD_RESHOW_BATTLE_SCREEN_H
void nullsub_35(void);
void ReshowBattleScreenAfterMenu(void);
#endif // GUARD_RESHOW_BATTLE_SCREEN_H

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@@ -1,33 +0,0 @@
#ifndef GUARD_ROM4_H
#define GUARD_ROM4_H
struct UnkPlayerStruct
{
u8 player_field_0;
u8 player_field_1;
};
struct LinkPlayerMapObject
{
u8 active;
u8 linkPlayerId;
u8 mapObjId;
u8 mode;
};
struct UCoords32
{
u32 x, y;
};
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
void strange_npc_table_clear(void);
const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8);
void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
void sub_8086230(void);
void c2_exit_to_overworld_2_switch(void);
#endif //GUARD_ROM4_H

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@@ -2,5 +2,6 @@
#define GUARD_ROM6_H
void sub_81357FC(u8, void(void));
u8 GetLeadMonIndex(void);
#endif //GUARD_ROM6_H

9
include/save_location.h Normal file
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@@ -0,0 +1,9 @@
#ifndef GUARD_SAVE_LOCATION_H
#define GUARD_SAVE_LOCATION_H
bool32 sub_81AFCEC(void);
void TrySetMapSaveWarpStatus(void);
void sub_81AFDA0(void);
void sub_81AFDD0(void);
#endif // GUARD_SAVE_LOCATION_H

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@@ -28,8 +28,8 @@ void StopScript(struct ScriptContext *ctx);
bool8 RunScriptCommand(struct ScriptContext *ctx);
u8 ScriptPush(struct ScriptContext *ctx, const u8 *ptr);
const u8 *ScriptPop(struct ScriptContext *ctx);
void ScriptJump(struct ScriptContext *ctx, u8 *ptr);
void ScriptCall(struct ScriptContext *ctx, u8 *ptr);
void ScriptJump(struct ScriptContext *ctx, const u8 *ptr);
void ScriptCall(struct ScriptContext *ctx, const u8 *ptr);
void ScriptReturn(struct ScriptContext *ctx);
u16 ScriptReadHalfword(struct ScriptContext *ctx);
u32 ScriptReadWord(struct ScriptContext *ctx);

13
include/script_menu.h Normal file
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@@ -0,0 +1,13 @@
#ifndef GUARD_SCRIPT_MENU_H
#define GUARD_SCRIPT_MENU_H
extern const u8 *const gUnknown_0858BAF0[9];
bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 var3, u8 var4);
bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 var3, u8 var4, u8 var5);
bool8 ScriptMenu_YesNo(u8 var1, u8 var2);
bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount);
bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3);
bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void);
#endif //GUARD_SCRIPT_MENU_H

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@@ -0,0 +1,8 @@
#ifndef GUARD_SCRIPT_MOVEMENT_H
#define GUARD_SCRIPT_MOVEMENT_H
bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, const u8 *);
bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8);
void sub_80D338C(void);
#endif // GUARD_SCRIPT_MOVEMENT_H

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@@ -0,0 +1,10 @@
#ifndef GUARD_SCRIPTPOKE80F8_H
#define GUARD_SCRIPTPOKE80F8_H
void ShowContestWinner(void);
u8 ScriptGiveMon(u16, u8, u16, u32, u32, u8);
u8 ScriptGiveEgg(u16);
void CreateScriptedWildMon(u16, u8, u16);
void ScriptSetMonMoveSlot(u8, u16, u8);
#endif

View File

@@ -0,0 +1,6 @@
#ifndef GUARD_SCRIPTPOKE81B9_H
#define GUARD_SCRIPTPOKE81B9_H
void sub_81B9404(void);
#endif

11
include/secret_base.h Normal file
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@@ -0,0 +1,11 @@
#ifndef GUARD_SECRET_BASE_H
#define GUARD_SECRET_BASE_H
// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
void sub_80E980C(void);
#endif //GUARD_SECRET_BASE_H

10
include/shop.h Normal file
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@@ -0,0 +1,10 @@
#ifndef GUARD_SHOP_H
#define GUARD_SHOP_H
extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3];
void CreatePokemartMenu(const u16 *);
void CreateDecorationShop1Menu(const u16 *);
void CreateDecorationShop2Menu(const u16 *);
#endif // GUARD_SHOP_H

6
include/slot_machine.h Normal file
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@@ -0,0 +1,6 @@
#ifndef GUARD_SLOT_MACHINE_H
#define GUARD_SLOT_MACHINE_H
void PlaySlotMachine(u8, void *);
#endif // GUARD_SLOT_MACHINE_H

View File

@@ -449,5 +449,6 @@ enum
};
#define NUM_SPECIES SPECIES_EGG
extern const u8 gSpeciesNames[][11];
#endif // GUARD_SPECIES_H

View File

@@ -31,7 +31,7 @@ u8 *StringFillWithTerminator(u8 *dest, u16 n);
u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n);
u32 StringLength_Multibyte(u8 *str);
u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color);
bool32 sub_8009228(u8 *str);
bool32 IsStringJapanese(u8 *str);
bool32 sub_800924C(u8 *str, s32 n);
u8 GetExtCtrlCodeLength(u8 code);
static const u8 *SkipExtCtrlCode(const u8 *s);

33
include/strings.h Normal file
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@@ -0,0 +1,33 @@
#ifndef GUARD_strings_H
#define GUARD_strings_H
extern const u8 gText_Lv50[];
extern const u8 gText_OpenLevel[];
extern const u8 gText_Mom[];
extern const u8 gText_Dad[];
extern const u8 gText_Cool[];
extern const u8 gText_Beauty[];
extern const u8 gText_Cute[];
extern const u8 gText_Smart[];
extern const u8 gText_Tough[];
extern const u8 gText_Single[];
extern const u8 gText_Double[];
extern const u8 gText_Spicy2[];
extern const u8 gText_Dry2[];
extern const u8 gText_Sweet2[];
extern const u8 gText_Bitter2[];
extern const u8 gText_Sour2[];
extern const u8 gText_Excellent[];
extern const u8 gText_VeryGood[];
extern const u8 gText_Good[];
extern const u8 gText_SoSo[];
extern const u8 gText_Bad[];
extern const u8 gText_TheWorst[];
extern const u8 gText_Slots[];
extern const u8 gText_Roulette[];
extern const u8 gText_Jackpot[];
extern const u8 gText_First[];
extern const u8 gText_Second[];
extern const u8 gText_Third[];
#endif //GUARD_strings_H

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@@ -103,7 +103,7 @@ struct TextPrinterSubStruct
struct TextSubPrinter // TODO: Better name
{
u8* current_text_offset;
const u8* current_text_offset;
u8 windowId;
u8 fontId;
u8 x;
@@ -170,6 +170,7 @@ typedef struct {
u8 flag_0:1;
u8 flag_1:1;
u8 flag_2:1;
u8 flag_3:1;
} TextFlags;
extern TextFlags gTextFlags;
@@ -195,7 +196,7 @@ u8 gGlyphDimensions[0x2];
void SetFontsPointer(const struct FontInfo *fonts);
void DeactivateAllTextPrinters(void);
u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
void RunTextPrinters(void);
bool16 IsTextPrinterActive(u8 id);

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@@ -2,6 +2,7 @@
#define GUARD_TRAINER_SEE_H
void sub_80B4578(struct MapObject *);
u8 sub_80B47BC(void);
void sub_8155D78(struct MapObject *);
#endif //GUARD_TRAINER_SEE_H

15
include/tv.h Normal file
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@@ -0,0 +1,15 @@
#ifndef GUARD_TV_H
#define GUARD_TV_H
extern u8 *const gTVStringVarPtrs[3];
void ClearTVShowData(void);
void PutPokemonTodayCaughtOnAir(void);
u32 GetPlayerIDAsU32(void);
bool8 GetPriceReduction(u8 newsKind);
u8 GetRibbonCount(struct Pokemon *pokemon);
void sub_80EE184(void);
void sub_80F14F8(TVShow *shows);
size_t sub_80EF370(int value);
#endif //GUARD_TV_H

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@@ -53,4 +53,14 @@
#define VAR_0x40BC 0x40BC
#define VAR_0x40C2 0x40C2
#define VAR_FRONTIER_FACILITY 0x40CF
#define VAR_DAILY_SLOTS 0x40E6
#define VAR_DAILY_WILDS 0x40E7
#define VAR_DAILY_BLENDER 0x40E8
#define VAR_DAILY_PLANTED_BERRIES 0x40E9
#define VAR_DAILY_PICKED_BERRIES 0x40EA
#define VAR_DAILY_ROULETTE 0x40EB
#define VAR_DAILY_BP 0x40F1
#endif // GUARD_VARS_H