Rename battle terrain to environment

This commit is contained in:
Bassoonian
2024-07-13 12:02:18 +02:00
parent a0a02f9733
commit 003bd54600
88 changed files with 393 additions and 393 deletions
+4 -4
View File
@@ -144,7 +144,7 @@ EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0};
// it will instead overflow into useful data.
EWRAM_DATA static u32 sFlickerArray[25] = {0};
EWRAM_DATA u32 gBattleTypeFlags = 0;
EWRAM_DATA u8 gBattleTerrain = 0;
EWRAM_DATA u8 gBattleEnvironment = 0;
EWRAM_DATA u32 gUnusedFirstBattleVar1 = 0; // Never read
EWRAM_DATA struct MultiPartnerMenuPokemon gMultiPartnerParty[MULTI_PARTY_SIZE] = {0};
EWRAM_DATA static struct MultiPartnerMenuPokemon* sMultiPartnerPartyBuffer = NULL;
@@ -669,9 +669,9 @@ static void CB2_InitBattleInternal(void)
gBattle_BG3_X = 0;
gBattle_BG3_Y = 0;
gBattleTerrain = BattleSetup_GetTerrainId();
gBattleEnvironment = BattleSetup_GetEnvironmentId();
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
gBattleTerrain = BATTLE_TERRAIN_BUILDING;
gBattleEnvironment = BATTLE_TERRAIN_BUILDING;
InitBattleBgsVideo();
LoadBattleTextboxAndBackground();
@@ -3378,7 +3378,7 @@ static void BattleIntroPrepareBackgroundSlide(void)
if (gBattleControllerExecFlags == 0)
{
gActiveBattler = GetBattlerAtPosition(0);
BtlController_EmitIntroSlide(BUFFER_A, gBattleTerrain);
BtlController_EmitIntroSlide(BUFFER_A, gBattleEnvironment);
MarkBattlerForControllerExec(gActiveBattler);
gBattleMainFunc = BattleIntroDrawTrainersOrMonsSprites;
gBattleCommunication[MULTIUSE_STATE] = 0;