Merge pull request #504 from Diegoisawesome/roulette

Port/decompile roulette
This commit is contained in:
Diegoisawesome
2019-01-02 17:00:33 -06:00
committed by GitHub
17 changed files with 4966 additions and 10585 deletions

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@@ -59,8 +59,8 @@ struct OamData
u32 shape:2; // 0x40, 0x80 -> 0xC0
/*0x02*/ u32 x:9;
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
u32 size:2;
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
u32 size:2; // 0x4000, 0x8000 -> 0xC000
/*0x04*/ u16 tileNum:10; // 0x3FF
u16 priority:2; // 0x400, 0x800 -> 0xC00

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@@ -4818,4 +4818,13 @@ extern const u32 gStatusPal_Icons[];
extern const u32 gPartyMenuPokeball_Pal[];
extern const u32 gStatusPal_Icons[];
// Roulette
extern const u32 gRouletteMenuTiles[];
extern const u32 gRouletteWheelTiles[];
extern const u32 gRouletteCenter_Gfx[];
extern const u32 gRouletteHeadersTiles[];
extern const u32 gRouletteCreditTiles[];
extern const u32 gRouletteNumbersTiles[];
extern const u32 gRouletteMultiplierTiles[];
#endif //GUARD_GRAPHICS_H

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@@ -8,7 +8,8 @@ void m4aSoundVSyncOn(void);
void m4aSoundInit(void);
void m4aSoundMain(void);
void m4aSongNumStart(u16);
void m4aSongNumStart(u16 n);
void m4aSongNumStartOrChange(u16 n);
void m4aSongNumStop(u16 n);
void m4aMPlayAllStop(void);
void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo);

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@@ -20,7 +20,7 @@ void ResetAllBgsCoordinates(void);
void SetVBlankHBlankCallbacksToNull(void);
void DisplayMessageAndContinueTask(u8 taskId, u8 windowId, u16 arg2, u8 arg3, u8 fontId, u8 textSpeed, const u8 *string, void *taskFunc);
bool16 RunTextPrintersRetIsActive(u8 textPrinterId);
void sub_8121F68(u8 taskId, const struct YesNoFuncTable *data);
void DoYesNoFuncWithChoice(u8 taskId, const struct YesNoFuncTable *data);
void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *template, u8 arg2, u8 arg3, u8 arg4, u16 tileStart, u8 palette, const struct YesNoFuncTable *yesNo);
bool8 AdjustQuantityAccordingToDPadInput(s16 *arg0, u16 arg1);
u8 GetLRKeysState(void);

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@@ -1,6 +1,8 @@
#ifndef GUARD_ROULETTE_UTIL_H
#define GUARD_ROULETTE_UTIL_H
#include "roulette.h"
struct PulseBlendSettings
{
u16 blendColor;
@@ -41,5 +43,10 @@ void UnmarkUsedPulseBlendPalettes(struct PulseBlend *, u16, u8);
void UpdatePulseBlend(struct PulseBlend *);
void sub_8152008(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height);
void sub_8152058(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height);
void task_tutorial_controls_fadein(struct UnkStruct0 *r0);
void sub_8151678(struct UnkStruct0 *r0);
u8 sub_815168C(struct UnkStruct0 *r0, u8 r1, const struct UnkStruct1 *r2);
void sub_8151A9C(struct UnkStruct0 *r0, u16 r1);
void sub_8151A48(struct UnkStruct0 *r0, u16 r1);
#endif // GUARD_ROULETTE_UTIL_H

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@@ -1990,4 +1990,7 @@ extern const u8 gText_XSentOverY[];
extern const u8 gText_TakeGoodCareOfX[];
extern const u8 gText_CommunicationStandby5[];
// roulette
extern const u8 gUnknown_082A5B89[];
#endif //GUARD_STRINGS_H