More pokenav match call documentation

This commit is contained in:
GriffinR
2019-12-07 04:08:21 -05:00
parent cc9b923dc2
commit 0086cd1efa
17 changed files with 598 additions and 590 deletions
+169 -170
View File
@@ -39,8 +39,8 @@ struct Pokenav4Struct
u8 unused18;
u8 unk19;
u16 unk1A;
struct Sprite *unk1C;
struct Sprite *unk20;
struct Sprite *optionsCursorSprite;
struct Sprite *trainerPicSprite;
u8 unk24[0x800];
u8 unk824[0x800];
u8 unk1024[0x800];
@@ -62,26 +62,26 @@ static void sub_81CC214(void);
static void sub_81CBC38(int);
static void PrintMatchCallSelectionOptions(struct Pokenav4Struct *);
static bool32 sub_81CBFC4(struct Pokenav4Struct *);
static void sub_81CC344(struct Pokenav4Struct *, int);
static bool32 sub_81CC004(struct Pokenav4Struct *);
static void sub_81CBFF0(struct Pokenav4Struct *);
static void sub_81CC058(struct Pokenav4Struct *);
static bool32 sub_81CC0D0(struct Pokenav4Struct *);
static void UpdateCursorGfxPos(struct Pokenav4Struct *, int);
static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav4Struct *);
static void UpdateWindowsReturnToTrainerList(struct Pokenav4Struct *);
static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *);
static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav4Struct *);
static void PrintCallingDots(struct Pokenav4Struct *);
static bool32 WaitForCallingDotsText(struct Pokenav4Struct *);
static void PrintMatchCallMessage(struct Pokenav4Struct *);
static bool32 WaitForMatchCallMessageText(struct Pokenav4Struct *);
static void sub_81CC09C(struct Pokenav4Struct *);
static void DrawMsgBoxForCloseByMsg(struct Pokenav4Struct *);
static void PrintTrainerIsCloseBy(struct Pokenav4Struct *);
static bool32 WaitForTrainerIsCloseByText(struct Pokenav4Struct *);
static void sub_81CC1DC(struct Pokenav4Struct *);
static bool32 sub_81CC204(struct Pokenav4Struct *);
static void sub_81CC014(struct Pokenav4Struct *);
static void sub_81CC39C(struct Pokenav4Struct *);
static bool32 sub_81CC42C(struct Pokenav4Struct *);
static void sub_81CC420(struct Pokenav4Struct *);
static void DrawSpinningPokenavForCall(struct Pokenav4Struct *);
static bool32 WaitForSpinningPokenav(struct Pokenav4Struct *);
static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *);
static void LoadCheckPageTrainerPic(struct Pokenav4Struct *);
static bool32 WaitForTrainerPic(struct Pokenav4Struct *);
static void TrainerPicSlideOffscreen(struct Pokenav4Struct *);
static void sub_81CBC64(u8 taskId);
static void sub_81CBCEC(u16 windowId, u32, u32);
static void TryDrawRematchPokeballIcon(u16 windowId, u32, u32);
static void PrintNumberRegisteredLabel(u16 windowId);
static void PrintNumberRegistered(u16 windowId);
static void PrintNumberOfBattlesLabel(u16 windowId);
@@ -90,39 +90,39 @@ static void PrintMatchCallInfoLabel(u16 windowId, const u8 *str, int top);
static void PrintMatchCallInfoNumber(u16 windowId, const u8 *str, int top);
static void sub_81CC2F0(struct Pokenav4Struct *, int);
static void CloseMatchCallSelectOptionsWindow(struct Pokenav4Struct *);
static struct Sprite *sub_81CC370(void);
static void sub_81CC440(struct Sprite *sprite);
static void sub_81CC4A4(struct Sprite *sprite);
void sub_81CC34C(struct Sprite *sprite);
static struct Sprite *CreateTrainerPicSprite(void);
static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite);
static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite);
void SpriteCB_OptionsCursor(struct Sprite *sprite);
u32 MatchCallListCursorDown(s32);
u32 MatchCallListCursorUp(s32);
u32 MatchCallListPageDown(s32);
u32 MatchCallListPageUp(s32);
u32 SelectMatchCallEntry(s32);
u32 sub_81CB734(s32);
u32 sub_81CB75C(s32);
u32 MoveMatchCallOptionsCursor(s32);
static u32 CancelMatchCallSelection(s32);
u32 DoMatchCallMessage(s32);
u32 DoTrainerCloseByMessage(s32);
u32 sub_81CB888(s32);
u32 sub_81CB93C(s32);
u32 sub_81CBAD4(s32);
u32 sub_81CB9C8(s32);
u32 sub_81CBA68(s32);
u32 sub_81CBB74(s32);
u32 ShowCheckPage(s32);
u32 ShowCheckPageUp(s32);
u32 ShowCheckPageDown(s32);
u32 ExitCheckPage(s32);
u32 ExitMatchCall(s32);
extern const struct WindowTemplate gUnknown_08622808;
extern const struct SpriteTemplate gUnknown_08622830;
extern const struct SpriteTemplate gUnknown_08622850;
extern const struct WindowTemplate sCallMsgBoxWindowTemplate;
extern const struct SpriteTemplate sOptionsCursorSpriteTemplate;
extern const struct SpriteTemplate sTrainerPicSpriteTemplate;
const u16 gUnknown_08622510[] = INCBIN_U16("graphics/pokenav/ui_matchcall.gbapal");
const u32 gUnknown_08622530[] = INCBIN_U32("graphics/pokenav/ui_matchcall.4bpp.lz");
const u32 gUnknown_086225D4[] = INCBIN_U32("graphics/pokenav/ui_matchcall.bin.lz");
const u16 gUnknown_08622698[] = INCBIN_U16("graphics/pokenav/arrow2.gbapal");
const u32 gUnknown_086226B8[] = INCBIN_U32("graphics/pokenav/arrow2.4bpp.lz");
const u16 gUnknown_086226E0[] = INCBIN_U16("graphics/pokenav/86226E0.gbapal");
const u16 gUnknown_08622700[] = INCBIN_U16("graphics/pokenav/8622700.gbapal");
const u16 gUnknown_08622720[] = INCBIN_U16("graphics/pokenav/pokeball_matchcall.gbapal");
const u32 gUnknown_08622760[] = INCBIN_U32("graphics/pokenav/pokeball_matchcall.4bpp.lz");
static const u16 sMatchCallUI_Pal[] = INCBIN_U16("graphics/pokenav/ui_matchcall.gbapal");
static const u32 sMatchCallUI_Gfx[] = INCBIN_U32("graphics/pokenav/ui_matchcall.4bpp.lz");
static const u32 sMatchCallUI_Tilemap[] = INCBIN_U32("graphics/pokenav/ui_matchcall.bin.lz");
static const u16 gUnknown_08622698[] = INCBIN_U16("graphics/pokenav/arrow2.gbapal");
static const u32 gUnknown_086226B8[] = INCBIN_U32("graphics/pokenav/arrow2.4bpp.lz");
static const u16 gUnknown_086226E0[] = INCBIN_U16("graphics/pokenav/86226E0.gbapal");
static const u16 gUnknown_08622700[] = INCBIN_U16("graphics/pokenav/8622700.gbapal");
static const u16 gUnknown_08622720[] = INCBIN_U16("graphics/pokenav/pokeball_matchcall.gbapal");
static const u32 gUnknown_08622760[] = INCBIN_U32("graphics/pokenav/pokeball_matchcall.4bpp.lz");
const struct BgTemplate gUnknown_0862278C[3] =
{
@@ -155,7 +155,7 @@ const struct BgTemplate gUnknown_0862278C[3] =
}
};
const LoopedTask gUnknown_08622798[] =
static const LoopedTask sMatchCallLoopTaskFuncs[] =
{
[POKENAV_MC_FUNC_NONE] = NULL,
[POKENAV_MC_FUNC_DOWN] = MatchCallListCursorDown,
@@ -163,16 +163,16 @@ const LoopedTask gUnknown_08622798[] =
[POKENAV_MC_FUNC_PG_DOWN] = MatchCallListPageDown,
[POKENAV_MC_FUNC_PG_UP] = MatchCallListPageUp,
[POKENAV_MC_FUNC_SELECT] = SelectMatchCallEntry,
[POKENAV_MC_FUNC_6] = sub_81CB734,
[POKENAV_MC_FUNC_7] = sub_81CB75C,
[POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR] = MoveMatchCallOptionsCursor,
[POKENAV_MC_FUNC_CANCEL] = CancelMatchCallSelection,
[POKENAV_MC_FUNC_CALL_MSG] = DoMatchCallMessage,
[POKENAV_MC_FUNC_NEARBY_MSG] = DoTrainerCloseByMessage,
[POKENAV_MC_FUNC_10] = sub_81CB888,
[POKENAV_MC_FUNC_11] = sub_81CB93C,
[POKENAV_MC_FUNC_12] = sub_81CBAD4,
[POKENAV_MC_FUNC_13] = sub_81CB9C8,
[POKENAV_MC_FUNC_14] = sub_81CBA68,
[POKENAV_MC_FUNC_15] = sub_81CBB74
[POKENAV_MC_FUNC_SHOW_CHECK_PAGE] = ShowCheckPage,
[POKENAV_MC_FUNC_CHECK_PAGE_UP] = ShowCheckPageUp,
[POKENAV_MC_FUNC_CHECK_PAGE_DOWN] = ShowCheckPageDown,
[POKENAV_MC_FUNC_EXIT_CHECK_PAGE] = ExitCheckPage,
[POKENAV_MC_FUNC_EXIT] = ExitMatchCall
};
static const struct WindowTemplate sMatchCallLocationWindowTemplate =
@@ -205,9 +205,9 @@ static const u8 *const sMatchCallOptionTexts[MATCH_CALL_OPTION_COUNT] =
};
// The series of 5 dots that appear when someone is called with Match Call
const u8 gText_CallingDots[] = _("·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·\p");
static const u8 sText_CallingDots[] = _("·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·{PAUSE 0x04}·\p");
const struct WindowTemplate gUnknown_08622808 =
const struct WindowTemplate sCallMsgBoxWindowTemplate =
{
.bg = 1,
.tilemapLeft = 1,
@@ -223,13 +223,12 @@ const struct CompressedSpriteSheet gUnknown_08622810[1] =
{gUnknown_086226B8, 0x40, 7}
};
const struct SpritePalette gUnknown_08622818[] =
const struct SpritePalette gUnknown_08622818[2] =
{
{gUnknown_08622698, 12},
{}
{gUnknown_08622698, 12}
};
const struct OamData gUnknown_08622828 =
static const struct OamData sOptionsCursorOamData =
{
.y = 0,
.affineMode = 0,
@@ -243,18 +242,18 @@ const struct OamData gUnknown_08622828 =
.paletteNum = 0,
};
const struct SpriteTemplate gUnknown_08622830 =
static const struct SpriteTemplate sOptionsCursorSpriteTemplate =
{
.tileTag = 7,
.paletteTag = 12,
.oam = &gUnknown_08622828,
.oam = &sOptionsCursorOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_81CC34C,
.callback = SpriteCB_OptionsCursor,
};
const struct OamData gUnknown_08622848 =
static const struct OamData sTrainerPicOamData =
{
.y = 0,
.affineMode = 0,
@@ -268,11 +267,11 @@ const struct OamData gUnknown_08622848 =
.paletteNum = 0,
};
const struct SpriteTemplate gUnknown_08622850 =
static const struct SpriteTemplate sTrainerPicSpriteTemplate =
{
.tileTag = 8,
.paletteTag = 13,
.oam = &gUnknown_08622848,
.oam = &sTrainerPicOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
@@ -294,7 +293,7 @@ bool32 sub_81CB260(void)
void sub_81CB29C(s32 index)
{
struct Pokenav4Struct *state = GetSubstructPtr(6);
state->unk4 = CreateLoopedTask(gUnknown_08622798[index], 1);
state->unk4 = CreateLoopedTask(sMatchCallLoopTaskFuncs[index], 1);
state->unk0 = sub_81CB310;
}
@@ -330,11 +329,11 @@ static u32 sub_81CB324(s32 taskState)
InitBgTemplates(gUnknown_0862278C, ARRAY_COUNT(gUnknown_0862278C));
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
decompress_and_copy_tile_data_to_vram(2, gUnknown_08622530, 0, 0, 0);
decompress_and_copy_tile_data_to_vram(2, sMatchCallUI_Gfx, 0, 0, 0);
SetBgTilemapBuffer(2, state->unk1024);
CopyToBgTilemapBuffer(2, gUnknown_086225D4, 0, 0);
CopyToBgTilemapBuffer(2, sMatchCallUI_Tilemap, 0, 0);
CopyBgTilemapBufferToVram(2);
CopyPaletteIntoBufferUnfaded(gUnknown_08622510, 0x20, 0x20);
CopyPaletteIntoBufferUnfaded(sMatchCallUI_Pal, 0x20, 0x20);
CopyBgTilemapBufferToVram(2);
return LT_INC_AND_PAUSE;
case 1:
@@ -550,7 +549,7 @@ u32 SelectMatchCallEntry(s32 taskState)
case 0:
PlaySE(SE_SELECT);
PrintMatchCallSelectionOptions(state);
sub_81C7BA4(7);
PrintHelpBarText(HELPBAR_MC_CALL_MENU);
return LT_INC_AND_PAUSE;
case 1:
if (sub_81CBFC4(state))
@@ -561,30 +560,30 @@ u32 SelectMatchCallEntry(s32 taskState)
return LT_FINISH;
}
u32 sub_81CB734(s32 taskState)
u32 MoveMatchCallOptionsCursor(s32 taskState)
{
struct Pokenav4Struct *state;
u16 var0;
u16 cursorPos;
PlaySE(SE_SELECT);
state = GetSubstructPtr(6);
var0 = sub_81CB01C();
sub_81CC344(state, var0);
cursorPos = GetMatchCallOptionCursorPos();
UpdateCursorGfxPos(state, cursorPos);
return LT_FINISH;
}
u32 sub_81CB75C(s32 taskState)
u32 CancelMatchCallSelection(s32 taskState)
{
struct Pokenav4Struct *state = GetSubstructPtr(6);
switch (taskState)
{
case 0:
PlaySE(SE_SELECT);
sub_81CBFF0(state);
sub_81C7BA4(6);
UpdateWindowsReturnToTrainerList(state);
PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
return LT_INC_AND_PAUSE;
case 1:
if (sub_81CC004(state))
if (IsDma3ManagerBusyWithBgCopy1(state))
return LT_PAUSE;
break;
}
@@ -599,10 +598,10 @@ u32 DoMatchCallMessage(s32 taskState)
{
case 0:
ToggleMatchCallVerticalArrows(TRUE);
sub_81CC058(state);
DrawMsgBoxForMatchCallMsg(state);
return LT_INC_AND_PAUSE;
case 1:
if (sub_81CC0D0(state))
if (IsDma3ManagerBusyWithBgCopy2(state))
return LT_PAUSE;
PrintCallingDots(state);
@@ -631,12 +630,12 @@ u32 DoTrainerCloseByMessage(s32 taskState)
{
case 0:
PlaySE(SE_SELECT);
sub_81CC09C(state);
DrawMsgBoxForCloseByMsg(state);
ToggleMatchCallVerticalArrows(TRUE);
state->unkE = 1;
return LT_INC_AND_PAUSE;
case 1:
if (sub_81CC0D0(state))
if (IsDma3ManagerBusyWithBgCopy2(state))
return LT_PAUSE;
PrintTrainerIsCloseBy(state);
@@ -664,23 +663,23 @@ u32 sub_81CB888(s32 taskState)
PlaySE(SE_SELECT);
break;
case 1:
sub_81CC1DC(state);
DrawSpinningPokenavForCall(state);
break;
case 2:
if (sub_81CC204(state))
if (WaitForSpinningPokenav(state))
result = LT_PAUSE;
break;
case 3:
sub_81CBFF0(state);
UpdateWindowsReturnToTrainerList(state);
break;
case 4:
if (sub_81CC004(state))
if (IsDma3ManagerBusyWithBgCopy1(state))
result = LT_PAUSE;
sub_81C7BA4(6);
PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
break;
case 5:
if (IsDma3ManagerBusyWithBgCopy_())
if (WaitForHelpBar())
{
result = LT_PAUSE;
}
@@ -714,7 +713,7 @@ u32 sub_81CB888(s32 taskState)
return result;
}
u32 sub_81CB93C(s32 taskState)
u32 ShowCheckPage(s32 taskState)
{
struct Pokenav4Struct *state = GetSubstructPtr(6);
switch (taskState)
@@ -722,20 +721,20 @@ u32 sub_81CB93C(s32 taskState)
case 0:
PlaySE(SE_SELECT);
sub_81C877C();
sub_81CC014(state);
UpdateWindowsToShowCheckPage(state);
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8820() || sub_81CC004(state))
if (sub_81C8820() || IsDma3ManagerBusyWithBgCopy1(state))
return LT_PAUSE;
sub_81C7BA4(8);
PrintHelpBarText(HELPBAR_MC_CHECK_PAGE);
return LT_INC_AND_PAUSE;
case 2:
sub_81C87AC(0);
sub_81CC39C(state);
PrintCheckPageInfo(0);
LoadCheckPageTrainerPic(state);
return LT_INC_AND_PAUSE;
case 3:
if (sub_81C8820() || sub_81CC42C(state) || IsDma3ManagerBusyWithBgCopy_())
if (sub_81C8820() || WaitForTrainerPic(state) || WaitForHelpBar())
return LT_PAUSE;
break;
}
@@ -743,38 +742,38 @@ u32 sub_81CB93C(s32 taskState)
return LT_FINISH;
}
u32 sub_81CB9C8(s32 taskState)
u32 ShowCheckPageDown(s32 taskState)
{
int index;
int var0;
int topId;
int delta;
struct Pokenav4Struct *state = GetSubstructPtr(6);
switch (taskState)
{
case 0:
index = GetMatchCallListTopIndex();
var0 = sub_81CB0E4(index);
if (var0)
topId = GetMatchCallListTopIndex();
delta = GetIndexDeltaOfNextCheckPageDown(topId);
if (delta)
{
PlaySE(SE_SELECT);
state->unk16 = var0;
sub_81CC420(state);
state->unk16 = delta;
TrainerPicSlideOffscreen(state);
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (sub_81CC42C(state))
if (WaitForTrainerPic(state))
return LT_PAUSE;
PrintMatchCallLocation(state, state->unk16);
return LT_INC_AND_PAUSE;
case 2:
sub_81C87AC(state->unk16);
PrintCheckPageInfo(state->unk16);
return LT_INC_AND_PAUSE;
case 3:
sub_81CC39C(state);
LoadCheckPageTrainerPic(state);
return LT_INC_AND_PAUSE;
case 4:
if (sub_81C8820() || sub_81CC42C(state))
if (sub_81C8820() || WaitForTrainerPic(state))
return LT_PAUSE;
break;
}
@@ -782,21 +781,21 @@ u32 sub_81CB9C8(s32 taskState)
return LT_FINISH;
}
u32 sub_81CBA68(s32 taskState)
u32 ExitCheckPage(s32 taskState)
{
struct Pokenav4Struct *state = GetSubstructPtr(6);
switch (taskState)
{
case 0:
PlaySE(SE_SELECT);
sub_81CC420(state);
TrainerPicSlideOffscreen(state);
sub_81C87F0();
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8820() || sub_81CC42C(state))
if (sub_81C8820() || WaitForTrainerPic(state))
return LT_PAUSE;
sub_81C7BA4(6);
PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
UpdateMatchCallInfoBox(state);
return LT_INC_AND_PAUSE;
case 2:
@@ -808,38 +807,38 @@ u32 sub_81CBA68(s32 taskState)
return LT_FINISH;
}
u32 sub_81CBAD4(s32 taskState)
u32 ShowCheckPageUp(s32 taskState)
{
int index;
int var0;
int topId;
int delta;
struct Pokenav4Struct *state = GetSubstructPtr(6);
switch (taskState)
{
case 0:
index = GetMatchCallListTopIndex();
var0 = sub_81CB128(index);
if (var0)
topId = GetMatchCallListTopIndex();
delta = GetIndexDeltaOfNextCheckPageUp(topId);
if (delta)
{
PlaySE(SE_SELECT);
state->unk16 = var0;
sub_81CC420(state);
state->unk16 = delta;
TrainerPicSlideOffscreen(state);
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (sub_81CC42C(state))
if (WaitForTrainerPic(state))
return LT_PAUSE;
PrintMatchCallLocation(state, state->unk16);
return LT_INC_AND_PAUSE;
case 2:
sub_81C87AC(state->unk16);
PrintCheckPageInfo(state->unk16);
return LT_INC_AND_PAUSE;
case 3:
sub_81CC39C(state);
LoadCheckPageTrainerPic(state);
return LT_INC_AND_PAUSE;
case 4:
if (sub_81C8820() || sub_81CC42C(state))
if (sub_81C8820() || WaitForTrainerPic(state))
return LT_PAUSE;
break;
}
@@ -847,7 +846,7 @@ u32 sub_81CBAD4(s32 taskState)
return LT_FINISH;
}
u32 sub_81CBB74(s32 taskState)
u32 ExitMatchCall(s32 taskState)
{
switch (taskState)
{
@@ -872,7 +871,7 @@ static void sub_81CBBB8(void)
{
struct MatchCallListTemplate template;
template.unk0 = sub_81CAE94();
template.unk4 = sub_81CAE38();
template.unk4 = GetNumberRegistered();
template.unk8 = 4;
template.unk6 = 0;
template.unk9 = 13;
@@ -881,8 +880,8 @@ static void sub_81CBBB8(void)
template.unkC = 8;
template.unkD = 3;
template.unkE = 7;
template.unk10 = sub_81CB050;
template.unk14 = sub_81CBCEC;
template.unk10 = BufferMatchCallNameAndDesc;
template.unk14 = TryDrawRematchPokeballIcon;
sub_81C81D4(&gUnknown_0862278C[2], &template, 2);
CreateTask(sub_81CBC64, 7);
}
@@ -914,12 +913,12 @@ static void sub_81CBC64(u8 taskId)
}
}
static void sub_81CBCEC(u16 windowId, u32 arg1, u32 arg2)
static void TryDrawRematchPokeballIcon(u16 windowId, u32 rematchId, u32 arg2)
{
u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
u16 *tilemap = GetBgTilemapBuffer(bg);
tilemap += arg2 * 0x40 + 0x1D;
if (sub_81CAEBC(arg1))
if (ShouldDrawRematchPokeballIcon(rematchId))
{
tilemap[0] = 0x5000;
tilemap[0x20] = 0x5001;
@@ -931,7 +930,7 @@ static void sub_81CBCEC(u16 windowId, u32 arg1, u32 arg2)
}
}
void sub_81CBD48(u16 windowId, u32 arg0)
void ClearRematchPokeballIcon(u16 windowId, u32 arg0)
{
u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
u16 *tilemap = GetBgTilemapBuffer(bg);
@@ -969,7 +968,7 @@ static void PrintNumberRegisteredLabel(u16 windowId)
static void PrintNumberRegistered(u16 windowId)
{
u8 str[3];
ConvertIntToDecimalStringN(str, sub_81CAE38(), STR_CONV_MODE_LEFT_ALIGN, 3);
ConvertIntToDecimalStringN(str, GetNumberRegistered(), STR_CONV_MODE_LEFT_ALIGN, 3);
PrintMatchCallInfoNumber(windowId, str, 1);
}
@@ -1007,9 +1006,9 @@ static void PrintMatchCallLocation(struct Pokenav4Struct *state, int arg1)
u8 mapName[32];
int x;
int index = GetSelectedMatchCall() + arg1;
int regionMapSection = sub_81CAEA4(index);
if (regionMapSection != MAPSEC_NONE)
GetMapName(mapName, regionMapSection, 0);
int mapSec = GetMatchCallMapSec(index);
if (mapSec != MAPSEC_NONE)
GetMapName(mapName, mapSec, 0);
else
StringCopy(mapName, gText_Unknown);
@@ -1025,7 +1024,7 @@ static void PrintMatchCallSelectionOptions(struct Pokenav4Struct *state)
FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
for (i = 0; i < MATCH_CALL_OPTION_COUNT; i++)
{
int optionText = sub_81CB02C(i);
int optionText = GetMatchCallOptionId(i);
if (optionText == MATCH_CALL_OPTION_COUNT)
break;
@@ -1039,25 +1038,25 @@ static bool32 sub_81CBFC4(struct Pokenav4Struct *state)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
sub_81CC2F0(state, sub_81CB01C());
sub_81CC2F0(state, GetMatchCallOptionCursorPos());
return FALSE;
}
return TRUE;
}
static void sub_81CBFF0(struct Pokenav4Struct *state)
static void UpdateWindowsReturnToTrainerList(struct Pokenav4Struct *state)
{
CloseMatchCallSelectOptionsWindow(state);
UpdateMatchCallInfoBox(state);
}
static bool32 sub_81CC004(struct Pokenav4Struct *state)
static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav4Struct *state)
{
return IsDma3ManagerBusyWithBgCopy();
}
static void sub_81CC014(struct Pokenav4Struct *state)
static void UpdateWindowsToShowCheckPage(struct Pokenav4Struct *state)
{
CloseMatchCallSelectOptionsWindow(state);
FillWindowPixelBuffer(state->infoBoxWindowId, PIXEL_FILL(1));
@@ -1066,12 +1065,12 @@ static void sub_81CC014(struct Pokenav4Struct *state)
static void sub_81CC034(struct Pokenav4Struct *state)
{
state->msgBoxWindowId = AddWindow(&gUnknown_08622808);
state->msgBoxWindowId = AddWindow(&sCallMsgBoxWindowTemplate);
sub_8197184(state->msgBoxWindowId, 1, 4);
sub_81C7B40();
}
static void sub_81CC058(struct Pokenav4Struct *state)
static void DrawMsgBoxForMatchCallMsg(struct Pokenav4Struct *state)
{
struct Sprite *sprite;
sub_8197184(state->msgBoxWindowId, 1, 4);
@@ -1085,7 +1084,7 @@ static void sub_81CC058(struct Pokenav4Struct *state)
sprite->pos2.y = 0;
}
static void sub_81CC09C(struct Pokenav4Struct *state)
static void DrawMsgBoxForCloseByMsg(struct Pokenav4Struct *state)
{
LoadUserWindowBorderGfx(state->msgBoxWindowId, 1, 0x40);
DrawTextBorderOuter(state->msgBoxWindowId, 1, 4);
@@ -1094,14 +1093,14 @@ static void sub_81CC09C(struct Pokenav4Struct *state)
CopyWindowToVram(state->msgBoxWindowId, 3);
}
static bool32 sub_81CC0D0(struct Pokenav4Struct *state)
static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav4Struct *state)
{
return IsDma3ManagerBusyWithBgCopy();
}
static void PrintCallingDots(struct Pokenav4Struct *state)
{
AddTextPrinterParameterized(state->msgBoxWindowId, 1, gText_CallingDots, 32, 1, 1, NULL);
AddTextPrinterParameterized(state->msgBoxWindowId, 1, sText_CallingDots, 32, 1, 1, NULL);
}
static bool32 WaitForCallingDotsText(struct Pokenav4Struct *state)
@@ -1140,16 +1139,16 @@ static bool32 WaitForMatchCallMessageText(struct Pokenav4Struct *state)
return IsTextPrinterActive(state->msgBoxWindowId);
}
static void sub_81CC1DC(struct Pokenav4Struct *state)
static void DrawSpinningPokenavForCall(struct Pokenav4Struct *state)
{
ResumeSpinningPokenavSprite();
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
CopyBgTilemapBufferToVram(1);
}
static bool32 sub_81CC204(struct Pokenav4Struct *state)
static bool32 WaitForSpinningPokenav(struct Pokenav4Struct *state)
{
return IsDma3ManagerBusyWithBgCopy();
return IsDma3ManagerBusyWithBgCopy();
}
static void sub_81CC214(void)
@@ -1163,24 +1162,24 @@ static void sub_81CC214(void)
LoadCompressedSpriteSheet(&gUnknown_08622810[i]);
Pokenav_AllocAndLoadPalettes(gUnknown_08622818);
state->unk1C = NULL;
state->optionsCursorSprite = NULL;
spriteSheet.data = state->unk1828;
spriteSheet.size = 0x800;
spriteSheet.tag = 8;
state->unk1824 = (u8 *)OBJ_VRAM0 + LoadSpriteSheet(&spriteSheet) * 0x20;
paletteNum = AllocSpritePalette(13);
state->unk1A = 0x100 + paletteNum * 0x10;
state->unk20 = sub_81CC370();
state->unk20->invisible = 1;
state->trainerPicSprite = CreateTrainerPicSprite();
state->trainerPicSprite->invisible = TRUE;
}
static void sub_81CC2B4(void)
{
struct Pokenav4Struct *state = GetSubstructPtr(6);
if (state->unk1C)
DestroySprite(state->unk1C);
if (state->unk20)
DestroySprite(state->unk20);
if (state->optionsCursorSprite)
DestroySprite(state->optionsCursorSprite);
if (state->trainerPicSprite)
DestroySprite(state->trainerPicSprite);
FreeSpriteTilesByTag(8);
FreeSpriteTilesByTag(7);
@@ -1190,26 +1189,26 @@ static void sub_81CC2B4(void)
static void sub_81CC2F0(struct Pokenav4Struct *state, int top)
{
if (!state->unk1C)
if (!state->optionsCursorSprite)
{
u8 spriteId = CreateSprite(&gUnknown_08622830, 4, 80, 5);
state->unk1C = &gSprites[spriteId];
sub_81CC344(state, top);
u8 spriteId = CreateSprite(&sOptionsCursorSpriteTemplate, 4, 80, 5);
state->optionsCursorSprite = &gSprites[spriteId];
UpdateCursorGfxPos(state, top);
}
}
static void CloseMatchCallSelectOptionsWindow(struct Pokenav4Struct *state)
{
DestroySprite(state->unk1C);
state->unk1C = NULL;
DestroySprite(state->optionsCursorSprite);
state->optionsCursorSprite = NULL;
}
static void sub_81CC344(struct Pokenav4Struct *state, int top)
static void UpdateCursorGfxPos(struct Pokenav4Struct *state, int top)
{
state->unk1C->pos2.y = top * 16;
state->optionsCursorSprite->pos2.y = top * 16;
}
void sub_81CC34C(struct Sprite *sprite)
void SpriteCB_OptionsCursor(struct Sprite *sprite)
{
if (++sprite->data[0] > 3)
{
@@ -1218,13 +1217,13 @@ void sub_81CC34C(struct Sprite *sprite)
}
}
static struct Sprite *sub_81CC370(void)
static struct Sprite *CreateTrainerPicSprite(void)
{
u8 spriteId = CreateSprite(&gUnknown_08622850, 44, 104, 6);
u8 spriteId = CreateSprite(&sTrainerPicSpriteTemplate, 44, 104, 6);
return &gSprites[spriteId];
}
static void sub_81CC39C(struct Pokenav4Struct *state)
static void LoadCheckPageTrainerPic(struct Pokenav4Struct *state)
{
u16 cursor;
int trainerPic = GetMatchCallTrainerPic(GetSelectedMatchCall());
@@ -1234,23 +1233,23 @@ static void sub_81CC39C(struct Pokenav4Struct *state)
LZ77UnCompWram(gTrainerFrontPicPaletteTable[trainerPic].data, state->unk2028);
cursor = RequestDma3Copy(state->unk1828, state->unk1824, 0x800, 1);
LoadPalette(state->unk2028, state->unk1A, 0x20);
state->unk20->data[0] = 0;
state->unk20->data[7] = cursor;
state->unk20->callback = sub_81CC440;
state->trainerPicSprite->data[0] = 0;
state->trainerPicSprite->data[7] = cursor;
state->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOnscreen;
}
}
static void sub_81CC420(struct Pokenav4Struct *state)
static void TrainerPicSlideOffscreen(struct Pokenav4Struct *state)
{
state->unk20->callback = sub_81CC4A4;
state->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOffscreen;
}
static bool32 sub_81CC42C(struct Pokenav4Struct *state)
static bool32 WaitForTrainerPic(struct Pokenav4Struct *state)
{
return state->unk20->callback != SpriteCallbackDummy;
return state->trainerPicSprite->callback != SpriteCallbackDummy;
}
static void sub_81CC440(struct Sprite *sprite)
static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite)
{
switch (sprite->data[0])
{
@@ -1258,7 +1257,7 @@ static void sub_81CC440(struct Sprite *sprite)
if (CheckForSpaceForDma3Request(sprite->data[7]) != -1)
{
sprite->pos2.x = -80;
sprite->invisible = 0;
sprite->invisible = FALSE;
sprite->data[0]++;
}
break;
@@ -1273,12 +1272,12 @@ static void sub_81CC440(struct Sprite *sprite)
}
}
static void sub_81CC4A4(struct Sprite *sprite)
static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite)
{
sprite->pos2.x -= 8;
if (sprite->pos2.x <= -80)
{
sprite->invisible = 1;
sprite->invisible = TRUE;
sprite->callback = SpriteCallbackDummy;
}
}