rename rng.c to random.c and rom4.c to overworld.c
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@@ -1,5 +1,5 @@
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#ifndef GUARD_RNG_H
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#define GUARD_RNG_H
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#ifndef GUARD_RANDOM_H
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#define GUARD_RANDOM_H
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extern u32 gRngValue;
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extern u32 gRng2Value;
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@@ -15,4 +15,4 @@ u16 Random2(void);
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void SeedRng(u16 seed);
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void SeedRng2(u16 seed);
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#endif // GUARD_RNG_H
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#endif // GUARD_RANDOM_H
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