rename rng.c to random.c and rom4.c to overworld.c

This commit is contained in:
camthesaxman
2017-12-05 12:27:33 -06:00
parent fd75493bc6
commit 00896cb3b5
38 changed files with 65 additions and 65 deletions

View File

@@ -25,7 +25,7 @@
#include "event_data.h"
#include "m4a.h"
#include "window.h"
#include "rng.h"
#include "random.h"
#include "songs.h"
#include "sound.h"
#include "battle_message.h"

View File

@@ -4,7 +4,7 @@
#include "battle.h"
#include "species.h"
#include "abilities.h"
#include "rng.h"
#include "random.h"
#include "item.h"
#include "battle_move_effects.h"
#include "moves.h"

View File

@@ -5,7 +5,7 @@
#include "moves.h"
#include "pokemon.h"
#include "species.h"
#include "rng.h"
#include "random.h"
#include "util.h"
#include "items.h"
#include "pokemon_item_effects.h"

View File

@@ -23,7 +23,7 @@
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "rng.h"
#include "random.h"
#include "pokeball.h"
#include "data2.h"

View File

@@ -22,7 +22,7 @@
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "rng.h"
#include "random.h"
#include "pokeball.h"
#include "data2.h"

View File

@@ -22,7 +22,7 @@
#include "string_util.h"
#include "bg.h"
#include "reshow_battle_screen.h"
#include "rng.h"
#include "random.h"
#include "pokeball.h"
#include "data2.h"
#include "party_menu.h"

View File

@@ -6,7 +6,7 @@
#include "battle_interface.h"
#include "main.h"
#include "malloc.h"
#include "rng.h"
#include "random.h"
#include "util.h"
#include "pokemon.h"
#include "moves.h"

View File

@@ -12,7 +12,7 @@
#include "util.h"
#include "pokemon.h"
#include "calculate_base_damage.h"
#include "rng.h"
#include "random.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "species.h"

View File

@@ -10,7 +10,7 @@
#include "util.h"
#include "battle_move_effects.h"
#include "battle_scripts.h"
#include "rng.h"
#include "random.h"
#include "text.h"
#include "string_util.h"
#include "battle_message.h"

View File

@@ -5,7 +5,7 @@
#include "pokemon.h"
#include "event_data.h"
#include "abilities.h"
#include "rng.h"
#include "random.h"
#include "battle_scripts.h"
extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT];

View File

@@ -4,7 +4,7 @@
#include "item.h"
#include "items.h"
#include "text.h"
#include "rng.h"
#include "random.h"
#include "event_data.h"
#include "fieldmap.h"

View File

@@ -23,7 +23,7 @@
#include "items.h"
#include "string_util.h"
#include "international_string_util.h"
#include "rng.h"
#include "random.h"
#include "menu.h"
#include "pokeblock.h"
#include "trig.h"

View File

@@ -7,7 +7,7 @@
#include "mail.h"
#include "pokemon_storage_system.h"
#include "event_data.h"
#include "rng.h"
#include "random.h"
#include "main.h"
#include "moves.h"
#include "egg_hatch.h"

View File

@@ -16,7 +16,7 @@
#include "string_util.h"
#include "menu.h"
#include "trig.h"
#include "rng.h"
#include "random.h"
#include "malloc.h"
#include "dma3.h"
#include "gpu_regs.h"

View File

@@ -2,7 +2,7 @@
#include "evolution_graphics.h"
#include "sprite.h"
#include "trig.h"
#include "rng.h"
#include "random.h"
#include "decompress.h"
#include "task.h"
#include "sound.h"

View File

@@ -4,7 +4,7 @@
#include "malloc.h"
#include "sprite.h"
#include "overworld.h"
#include "rng.h"
#include "random.h"
#include "event_scripts.h"
#include "berry.h"
#include "palette.h"

View File

@@ -22,7 +22,7 @@
#include "international_string_util.h"
#include "unknown_task.h"
#include "trig.h"
#include "rng.h"
#include "random.h"
#include "event_data.h"
struct HallofFameMon

View File

@@ -8,7 +8,7 @@
#include "rom6.h"
#include "event_data.h"
#include "script.h"
#include "rng.h"
#include "random.h"
#include "string_util.h"
#include "item.h"
#include "items.h"

View File

@@ -3,7 +3,7 @@
#include "load_save.h"
#include "main.h"
#include "pokemon.h"
#include "rng.h"
#include "random.h"
extern void* gUnknown_0203CF5C;

View File

@@ -3,7 +3,7 @@
#include "event_data.h"
#include "pokemon.h"
#include "items.h"
#include "rng.h"
#include "random.h"
#include "species.h"
#include "string_util.h"
#include "text.h"

View File

@@ -2,7 +2,7 @@
#include "main.h"
#include "m4a.h"
#include "rtc.h"
#include "rng.h"
#include "random.h"
#include "dma3.h"
#include "gba/flash_internal.h"
#include "battle.h"

View File

@@ -1,6 +1,6 @@
#include "global.h"
#include "new_game.h"
#include "rng.h"
#include "random.h"
#include "pokemon.h"
#include "roamer.h"
#include "pokemon_size_record.h"

View File

@@ -1,6 +1,6 @@
#include "global.h"
#include "pokemon.h"
#include "rng.h"
#include "random.h"
#include "main.h"
#include "items.h"
#include "string_util.h"

View File

@@ -2,7 +2,7 @@
#include "pokemon.h"
#include "battle.h"
#include "event_data.h"
#include "rng.h"
#include "random.h"
#include "sprite.h"
#include "species.h"
#include "text.h"

View File

@@ -10,7 +10,7 @@
#include "species.h"
#include "link.h"
#include "hold_effects.h"
#include "rng.h"
#include "random.h"
#include "trainer_classes.h"
#include "trainer_ids.h"
#include "songs.h"

View File

@@ -1,5 +1,5 @@
#include "global.h"
#include "rng.h"
#include "random.h"
// The number 1103515245 comes from the example implementation of rand and srand
// in the ISO C standard.

View File

@@ -3,7 +3,7 @@
#include "recorded_battle.h"
#include "main.h"
#include "pokemon.h"
#include "rng.h"
#include "random.h"
#include "event_data.h"
#include "link.h"
#include "string_util.h"

View File

@@ -1,7 +1,7 @@
#include "global.h"
#include "roamer.h"
#include "pokemon.h"
#include "rng.h"
#include "random.h"
#include "species.h"
#include "event_data.h"

View File

@@ -34,7 +34,7 @@
#include "party_menu.h"
#include "pokemon_3.h"
#include "pokemon_storage_system.h"
#include "rng.h"
#include "random.h"
#include "overworld.h"
#include "rtc.h"
#include "script.h"

View File

@@ -4,7 +4,7 @@
#include "rtc.h"
#include "overworld.h"
#include "map_constants.h"
#include "rng.h"
#include "random.h"
#include "event_data.h"
#include "fieldmap.h"
#include "field_camera.h"

View File

@@ -4,7 +4,7 @@
#include "species.h"
#include "metatile_behavior.h"
#include "fieldmap.h"
#include "rng.h"
#include "random.h"
#include "map_constants.h"
#include "field_player_avatar.h"
#include "abilities.h"