Decompile pokedex_cry_screen.c (#406)
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-2
@@ -206,7 +206,7 @@ SECTIONS {
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asm/pokedex_area_screen.o(.text);
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src/evolution_scene.o(.text);
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asm/roulette.o(.text);
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asm/pokedex_cry_screen.o(.text);
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src/pokedex_cry_screen.o(.text);
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src/coins.o(.text);
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src/landmark.o(.text);
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src/fldeff_strength.o(.text);
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@@ -522,7 +522,7 @@ SECTIONS {
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data/pokedex_area_screen.o(.rodata);
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src/evolution_scene.o(.rodata);
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data/roulette.o(.rodata);
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data/pokedex_cry_screen.o(.rodata);
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src/pokedex_cry_screen.o(.rodata);
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src/landmark.o(.rodata);
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src/battle_transition.o(.rodata);
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src/battle_controller_link_partner.o(.rodata);
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