Struct pointers star standarizing
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@@ -282,7 +282,7 @@ void FreeSpritePalette(struct Sprite *sprite);
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void FreeSpriteOamMatrix(struct Sprite *sprite);
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void DestroySpriteAndFreeResources(struct Sprite *sprite);
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void AnimateSprite(struct Sprite *sprite);
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void SetSpriteMatrixAnchor(struct Sprite* sprite, s16 x, s16 y);
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void SetSpriteMatrixAnchor(struct Sprite *sprite, s16 x, s16 y);
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void StartSpriteAnim(struct Sprite *sprite, u8 animNum);
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void StartSpriteAnimIfDifferent(struct Sprite *sprite, u8 animNum);
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void SeekSpriteAnim(struct Sprite *sprite, u8 animCmdIndex);
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