Struct pointers star standarizing
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@@ -61,7 +61,7 @@ void AddTextPrinterWithCallbackForMessage(bool8 canSpeedUp, void (*callback)(str
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void BgDmaFill(u32 bg, u8 value, int offset, int size);
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void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
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void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram);
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void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
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void SetWindowTemplateFields(struct WindowTemplate *template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
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void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
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void ScheduleBgCopyTilemapToVram(u8 bgNum);
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void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);
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