Struct pointers star standarizing

This commit is contained in:
Eduardo Quezada
2022-07-29 11:15:33 -04:00
parent 13672680b0
commit 01558ff8f3
59 changed files with 402 additions and 402 deletions

View File

@@ -61,7 +61,7 @@ void AddTextPrinterWithCallbackForMessage(bool8 canSpeedUp, void (*callback)(str
void BgDmaFill(u32 bg, u8 value, int offset, int size);
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);
void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram);
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
void SetWindowTemplateFields(struct WindowTemplate *template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
void ScheduleBgCopyTilemapToVram(u8 bgNum);
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);