Struct pointers star standarizing
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+2
-2
@@ -833,7 +833,7 @@ static void SetLinkBattleTypeFlags(int linkService)
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static void Task_StartWiredCableClubBattle(u8 taskId)
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{
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struct Task* task = &gTasks[taskId];
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struct Task *task = &gTasks[taskId];
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switch (task->tState)
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{
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@@ -1042,7 +1042,7 @@ void ExitLinkRoom(void)
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// Note: gSpecialVar_0x8005 contains the id of the seat the player entered
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static void Task_EnterCableClubSeat(u8 taskId)
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{
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struct Task* task = &gTasks[taskId];
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struct Task *task = &gTasks[taskId];
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switch (task->tState)
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{
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